Super Robot Quest G

So, the Westphalians either have a world-wide underground hyperloop network or teleportation technology. Somehow, this secret has never so much as been hinted at despite them using it all the time.
Honestly I think it's as simple as the Westphalians having a fleet of tunnelling vehicles in the proud tradition of COBRA Expies.
 
So, the Westphalians either have a world-wide underground hyperloop network or teleportation technology. Somehow, this secret has never so much as been hinted at despite them using it all the time.
I mean, they've been hinted for a long time to have a frankly ludicrous logistics capacity that makes no sense and had our Institute Director throwing his hands up in frustration when confronted with it. The closest to figuring it out to some degree we've gotten was logic-ing out that they had a Submarine capability that was allowing some of it to function. The idea that it's actually more than that, that they've probably approached this problem like all their others, i.e. by throwing ludicrous amounts of money and prototypes at the problem and seeing what sticks, isn't super surprising, I'd say.
 
One day we will be able to make our own equivalent of Psychoframe from UC Gundam, and our own version of the Awakened Unicorn Gundam will kick so much ass! Alas, the seeds for it will not emerge this turn...
 
Alas, the seeds for it will not emerge this turn...
Of course not- we don't even have the soil to plant the metaphorical seeds in yet.

Maybe try again when we've got better understanding of the concepts behind using psychic powers (as in, "at least wait until we've managed to get Channeling down")? Because right now the consensus seems to be "you're jumping the gun with this one."
 
Rocketry Delivery Systems
- Launch mishap aside, there is some real potential for the Rocketry systems you experimented with in the previous month.
– Support Module Delivery
— Katarina's Notes - The immediate use of this I can think of is delivery for systems such as the Shock Cannon, the Arc Cannon or Blade, and even the Spark Caliber. It would certainly save on using V-33's for it.

- Experimentation - Crocalisk-class Scale Sample
– Write-In
– Ivanna's Notes - We are not likely going to be using the Pterawing gestation method of 'carrier' delivery. If not just on ethical grounds, on sanitary ones. However, despite how brittle and hollow the scales tend to be, it has potential as a weapons or utility delivery pod system of some sort. If we can encourage it to shatter and fragment outwards, all the better. Testing, as we say, is required.

- Experimentation - Pterawing-class Wing Sample
– Write-In
– Ivanna's Notes - The wing sample is odd. It shares some characteristics with not just K-Scale Mesh, but it's also almost smooth enough to count as fabric. In my more whimsical moments, I imagine that with enough Anti-Gravity Solution and a sufficient propulsion system attached to a Super Robot core, we could weave a cape that lets the unit glide in the air for lengths at a time. As it is, I could see the glide potential in a Seeker or other similar airborne unit, but I won't know for sure until we begin testing.
We don't necessarily have to go for all of them together this turn, with everything else we want to do, but it certainly sounds to me like these two K-Class subjects would enhance the Support Module Delivery project.

[X] Sights High And Low

Because I don't want to just give up on the opportunity for laser shotguns and sniper rifles.
 
So, important question here for someone who mostly just read threadmarks in the last thread and wasn't participating: What's the over under on fitting the Stork with Variable Configuration tech? Is it possible in the longer term now we've got Faedium to help with power concerns as it has with other VC development? Is it still hilariously impractical?

I ask because for all that I wasn't a big fan of the Unicorn Trilogy, Tidal Wave was still a really danged cool idea, and our own local version of him or Omega Supreme is a lovely link in the R&D development chain that ends with us turning the Institute Campus into Autobot City Metroplex Legio City.
 
You mean the Stork class of dropship? I don't think that's really possible right now due to issues of size and mass. That, and we already have the Pegasus class.
 
One day we will be able to make our own equivalent of Psychoframe from UC Gundam, and our own version of the Awakened Unicorn Gundam will kick so much ass! Alas, the seeds for it will not emerge this turn...

As I outlined in my breakdown I don't think the tech is there yet. I think if we tried to research ESP projection we would run into a bottleneck that would tell us we don't have the tech for it yet like when we tried creating funnels.

Besides, my plan does have research into Empathic Booster to see if it can boost the pilot's ESP for a limited time plus Mary looking to see if Faedium combos with the C-Crystals. Which, IMO, are the most likely avenues to end up creating something resembling Psychoframe.
 
You mean the Stork class of dropship? I don't think that's really possible right now due to issues of size and mass. That, and we already have the Pegasus class.
The Pegasus would be what I was referring to, yes, my bad. I recall that when it was worked over in the last thread it was not compatible with Variable Configuration, but its been a while and I wanted to check in and see if that had changed.

Also, looking at the options, I note that beyond Channeling we don't seem to have many options for ESP Theory write-ins at present? Or so it looks at a cursory glance. Might I suggest we consider larger scale detectors for the functionality of ESP, given there may be crossover there between Ground Pound's Nightmare Inducing interdimentional energy and/or the Yukimura Institute's Aeon Particles. The mechanisms may be completely unrelated, but ESP Theory indicates that the brain is interacting directly with the world somehow and figuring out more of that might help us refine our extant ESP Theory tech further, and provide insight into further development opportunities.

I would also put forth the possibility of exploring other expressions of ESP beyond ordering technology around with one's brain. With our man-machine interface serving as a precedent, we might be able to manage machine assisted telekinesis or something. That could maybe let our Super Robots have tactile telekinesis, and it's just good taste to have a Giant Robot want to be like Superman! Who knows?
 
I think we might need to research into methods to boost someone's psychic power. We can trust Sam to not do the unethical shit, right?
 
Also, looking at the options, I note that beyond Channeling we don't seem to have many options for ESP Theory write-ins at present? Or so it looks at a cursory glance. Might I suggest we consider larger scale detectors for the functionality of ESP, given there may be crossover there between Ground Pound's Nightmare Inducing interdimentional energy and/or the Yukimura Institute's Aeon Particles. The mechanisms may be completely unrelated, but ESP Theory indicates that the brain is interacting directly with the world somehow and figuring out more of that might help us refine our extant ESP Theory tech further, and provide insight into further development opportunities.

I would also put forth the possibility of exploring other expressions of ESP beyond ordering technology around with one's brain. With our man-machine interface serving as a precedent, we might be able to manage machine assisted telekinesis or something. That could maybe let our Super Robots have tactile telekinesis, and it's just good taste to have a Giant Robot want to be like Superman! Who knows?
I think the reason for the lack of ESP write-ins is the fact that Channeling seems so useful that we want to focus on that one hard.

Personally, I'm interested in an MMI-based kaiju interrogation device, but didn't really have room to vote for it right now. Like, it doesn't need to be "directly alter my environment by thinking at it hard enough" to be useful; information is key in a war like this one, so using a psychic interrogation device to pinpoint the enemy base could prove invaluable (though we'll need to keep an incredibly tight hold on the technology for hopefully-obvious reasons).
 
A thought: We just got done telling Peters and Jenkins that we're not that great at fighting multiple opponents simultaneously. Wouldn't a viable wide-spread weapon (such as a shotgun) be a good fix for that?
 
Another thought for ESP stuff. ESP. extra sensory perception. That could be useful, and it's not something we've investigated much, despite it being the name of the phenomenon.
 
One day we will be able to make our own equivalent of Psychoframe from UC Gundam, and our own version of the Awakened Unicorn Gundam will kick so much ass! Alas, the seeds for it will not emerge this turn...
Gundam is weak. The future of Mankind is Space Colonisation Macross-style.

Of course if we want to go really nuts, we turn the Earth into a Super Robot
 
i'm still very much down for long ranged weaponry.

honestly, thinking on it, i think it'd still be cool if we designed them for our support.

imagine our dropships equipped with the mother of all cannons, prepped for headshots a country away.

the physics of that would be ridiculous, but my god.
 
Because I don't want to just give up on the opportunity for laser shotguns and sniper rifles.
that will happen eventually but right now we need to focus on finishing up the rest. I want a Super Weapon to be installed in the Battleship when that time comes. Laser Shotguns and Sniper Rifles are in that same tree tab, Just with different purposes.
i'm still very much down for long ranged weaponry.
In all probability one of the other Super Robot programs will be doing long range weaponry. But there's nothing stopping the DFRI from doing it or helping said program do it themselves like the DFRI is with Ground pound.
 
A thought: We just got done telling Peters and Jenkins that we're not that great at fighting multiple opponents simultaneously. Wouldn't a viable wide-spread weapon (such as a shotgun) be a good fix for that?
I feel like creating more support units would be a better use of our time if we wanted better crowd control? The super-robots are supposed to be our countermeasure against Kaiju-level threats. And as pointed out, we only have so many Mechs at this point anyway. If we have to pick between fighting off Kaiju mooks or going after the big one, we're probably going to pick the big one by simple virtue of our super robots being the only force on the battlefield that can even try to go toe-to-toe.
 
I feel like creating more support units would be a better use of our time if we wanted better crowd control? The super-robots are supposed to be our countermeasure against Kaiju-level threats. And as pointed out, we only have so many Mechs at this point anyway. If we have to pick between fighting off Kaiju mooks or going after the big one, we're probably going to pick the big one by simple virtue of our super robots being the only force on the battlefield that can even try to go toe-to-toe.
Two counterpoints.
1: We can MAKE as many mooks as we want, but we can only DEPLOY so many at a time. Remember, we only get to pick one squad per deployment (or at least, this was true last I checked).
2: If we do it right, the shotguns can be used BY the mooks. That means we can blow away large numbers of enemy mooks faster so they can focus fire on the boss unit. (Besides, there's something to be said for firing a shotgun point-blank...)
 
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