Into that Vast and Unrelenting Darkness (40K Xeno Civilization Quest)

[X] Plan Steady As She Goes
[X] Plan: Consolidate and Possible Colony
[X] Plan: Consolidate and Possible Colony + Spaceboat Yards
 
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[X] Plan: Consolidate and Possible Colony
 
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[X] Plan: Consolidate and Possible Colony + Spaceboat Yards
How is this getting so many votes?
 
Thats just WAY before. Near-extinction war happened not that long ago , and if anything it is better to think about a way of increasing it (I honestly doubt if there are even a billion tekkets alive now) , than fixing a problem that may-or-may-not appear centuries later. Our star will eventually get Supernova , should we immediately start researching star refueling? It is , indeed , a problem you don't want to before it even becomes one
Personally I would love to live in a world where problems are solved generations before the issues start cropping up so yeah.
My thinking on it Is we just put some of the excess that can't be used to complete other projects on it. so It would be gaining 1-4 a turn(I'm assuming that orbital shipyard completion will unlock some 5 costs). So It would take multiple turns to complete. assuming we put 2 a turn on it, It will finish in 10 turns. Which since the turn took atleast 3 years. ("millions of miles traversed in only a handful of years") I think Each turn takes atleast 4-5 years (3-4 for travel, 1 for the scanning/exploration) So assuming its at 10 turns, it would take 2-3 generations to complete. Or we go with what this quests mechanics are based off of, and each turn is a generation or so. So that means it is going to be a near-ish problem needed to be solved.
Closer to a decade per turn I think gimme a moment. From the chapter.

The past few decades had seen vast amounts of garbage cleared away, however, and a revitalization of the Teklian biosphere as the Autorecyclers turn ecosystem choking garbage into useable
@Warer , your plan is currently winning, but you haven't actually voted for it yourself.
Yeah noticed the voting started and I have now.
I also like this plan:
[X] Plan: Consolidate and Possible Colony + Spaceboat Yards
Awww thank you.
 
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[] Plan: Consolidate and Possible Colony
[] Plan: Consolidate and Possible Colony + Spaceboat Yards

There is a second difference between the plans:
Plan: Consolidate and Possible Colony completes:
OmniWrench Manipulator: With recent advancements in MagTek, some had proposed improving the standard issue OmniWrench with MagTek, allowing them to magnetically lift and control Bloks, something that would allow for quick field construction of basic structures such as bridges, walls, etc. 0/10, unlocks Manipulator OmniWrench, increasing EXP.

While Plan: Consolidate and Possible Colony + Spaceboat Yards completes:
Deep Crust Scanner: The data collected by the Endeavors scanner was fascinating, but a number of students at the Academy believed that the real importance of the data would be improving the systems used to acquire it: they wanted to develop a novel next generation form of shipboard scanner that could map the deep crust of a planet and locate useful minerals and anomalies. 2/10, gain Deep Crust Scanner technology, revealing more resources and anomalies when surveying worlds, costs 1 Network.

And at this time we need EXP more then a better scanner as we are already finding a lot more then we can use with our ship
 
He expected Lorgar and the word bearers to do their job and tell people their are no gods and looking at Lorgar, kor pheron and erebus who totally don't believe in gods and are totally trustworthy it was a good choice (this is a joke)
That is what the word bearers were doing before lorgar was around.Like even by great crusade standards they were considered die hard atheists and were crazy as fuck as shown with the below section from the wiki

Where enemies stood against the Emperor because of their belief in gods or the superstitions bred by Old Night, it would fall to the XVIIth Legion to deliver the Emperor's ultimatum: recant or be destroyed. To the fortresses of demagogues, and the enclaves of cults, a lone warrior of the XVIIth Legion would come. Clad in black armour, his face hidden by a skull helm and bearing the eagle-winged mace, the herald would speak of the truth offered by the Emperor and the futility of resistance.

These bearers of the word and death were chosen from those who had shown supreme devotion to the Imperial Truth. Such a mantle once bestowed was never removed. Some, on seeing such a warrior, would surrender, and renounce their false beliefs. Others would refuse. Many heralds would die at the hands of defiant enemies, pulled down by human hands after slaying hundreds.

But always after the black clad herald, the grey warriors would come with fire and the thunder of change. The wars waged by the Imperial Heralds were direct and functional. While other Legions fought in a manner that mirrored their nature, for the XVIIth Legion warfare was simply a tool to be applied. For them the true war existed long before a bullet was fired, and would last long after the last drop of blood had fallen. They were warriors in a war fought in the realm of belief, a war in which the truth was the only real weapon.

Once they had conquered, the Imperial Heralds would seek out works which spoke of the power of sorcery, false gods and the irrational. They emptied libraries, dividing the contents into truth and falsity. Idols and the trappings of worship would be cast down and pulled from temples and shrines. Those who had preserved the poison of false belief would be dragged to pyres made of heaped books and carved statues. All would burn together. Those who had been freed from the shackles of ignorance would be given a choice, embrace the Imperial Truth or join the pyre.
So it's pretty clear how Lorgar would've turned out if he hadn't been raised by Kor Phearon and convinced his legion that religion is cool and the emperor is a god instead of murdering everyone who worships stuff.
 
For those who are voting for
[] Plan: Consolidate and Possible Colony + Spaceboat Yards

The plan goes to NEGATIVE Network. So it can't work. Please vote for [] Plan: Consolidate and Possible Colony as their plans is the exact same, and have changed it to add shipyards, but it doesn't go to negative resources.
 
[X] Plan: Consolidate and Possible Colony

Updating my vote.
 
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