Into that Vast and Unrelenting Darkness (40K Xeno Civilization Quest)

[] Plan Steady As She Goes
-[] Survey Tacchis:
--[] TKK Endeavor

-[] EXP
--[] Orbital Shipyard (10/10)
--[] Deep Space Monitors (2/2)
--[] Lunar Base 1 (4+1/5)
--[] Data Superhubs (2/10)
-[] CUL
--[] Hobbybots (2+1/3)
--[] Wargames (5/5)
--[] Nuclear Engineering for Kits (1/10)
-[] FTH
--[] TekMausoleums (10/10)
--[] TekGrimoire (8/15)
-[] ACD
--[] Quantum Calculators (5/5)
--[] Security Bots (5/5)
--[] Deep Crust Scanner (2+7/10)


Here's my plan. Generally chasing the low hanging fruits but also branching out to non-resource stat items such as Wargames and Security bots. Get the shipyard finished since we've got a increased income of EXP points and get the Deep Space Monitors done so that we won't get hit with discontent about not looking out for hostiles.
 
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God Machine Cults (QVap, reposted with permission from original author)
God-Machine religion overview omake. Not mine. Qvap did this on the discord and doesn't have an account. So I'm posting for them.


By the years leading up to the Destroyer war, faith was going out of style. Sure there was groups and organizations still fervently practicing their caft, but Tekket society as a hole was turning faith into a more personal matter. Gone was the days, when the incorrect interpretation of the world would lead to war. The future seemed secular and material.

Then the Destroyers came. And trauma that they brought, were beyond imagination.

The Tekkets secular world wasn't ready. As its armies were shredded to rags, the Tekketkind turn to faith for hope and salvation. But that prove to be difficult, as the old theological institutions were bleeding as much as the nations, from the uncaring destruction of the Destroyers. By the twilight years of the war, the Tekket faith was but personal cults, local folk believes and the remnants of the great old churches.

Then the God-Machines came. And life was brought anew.

The mere existence of the God-Machines brought a ocean of theological questions. Were they avatars of ancient Tekket gods given metal flesh? Were they ascended machine spirits? Or perhaps divine servants of a singular synthetic super-deity?

Should they be worshipped?

As the Tekket society and faiths started to rebuild, some of its citizens decided on something new. The God-Machines had done in three days more than any Tekket organization could do in 50 years: The braking of the Destroyers. Would this titanic accomplishment not be worth some reverence?

And so the God-Machine cults were born. Not from shared oral and cultural history like the folk religions. Not from the personal vision and teaching like the cults. Not from theological and political councils like the old faiths. But from respect and reverence by thousands.

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The Directorate classifies God-Machine cults as a faith that builds its theology on the God-Machines, instead of adapting them to existing worldview. The organization of these faiths is as numerous, as their believes. Some notable ones are:

Later Day Church of the MOTHERs Children
Preferring to call it self Mothers church, it's one if not the biggest God-Machine cults. it was founded by 23 "children" that were taken by MOTHER. It is trying to increase the number of children it has employed as much as possible. The church spreads it message through its televised "super sermons". In them one or more priests would give high energy sermons for a audience of thousands about goodness, love, duty and "the great star family". These sermons would also be cut regularly with education material, social activity and many other forms of entertainment. Many God-Machine cults have complain, that the Mothers church puts skeptical of faith. The Later Day Church of the MOTHERs Children director board merely counter "there's nothing sinful about been entertaining".

Oracles of the sphere
Laying middle between scientific foundation and a cult, Oracles believe that studding the Sphere 001 behavior and communication, they can gain secrets of the universe. Despite their unified appearance, the Oracles are quit divided. For intense, historigs believe Spheres teachings only make sense when studied with Tekket history, wile futurigs believe the sphere is cryptically cataloging the future. Still will the Oracles are divided in most things, they all know without each other, they are not getting the resources to continue their work.

Slagtekket of YALDABOATH
Located closest to the Pillar of YALDABOATH, Slagtekket collect the anything that fall from the art lord. Once brought to safe distance, the collected price would be categorized as waste or gift. If it was waste, it would be dissected and studied for hints of the art lords technique. If it was a gift, it would be put on display locally or given to someone who helped the cult. However given the great artistic skill of YALDABOATH, it's not uncommon to have a object be reclassified multiple times. Entry to the Pillar of YALDABOATH was prohibited, as the workshop was not made with mortals in mind.
 
I broadly agree with you, but I would also point out that that'a rather unfair.

The Emperor had the brilliant idea of not worshipping anything, and where did it get the Imperium in a universe with objectively potent daemons?

Meanwhile, of the factions existent in the 41st Millenia, one of the most daemon-vulnerable factions, the Craftworks Eldar, seem to be both religious and relatively alright on that front, while the only truly secular societies we witness as major factions I think would be the Tau and maybe the Necrons- both of whom natively either very rarely encounter or can overpower daemons.

The point is… many theological roads in Warhammer can lead to hell, or away from it, depending on circumstance.
well its 40k and the only example of worshipping nothing is the emperor and it did not end well for him so its a damned if you do damed if you don't kind of deal.
question how phyic is our race are we human or tau/necrontyr type cause we could accidently create our own warp god if human type like they did with the greater good.
To be fair the Emperors' cunning plan had one giant glaring hole in it. The Emperor himself. Seriously how did he expect people to react to the giant glowing super human immortal with an army other super human immortals with armed advanced technology here to rescue everyone from genocidal aliens, literal deamons and worst of all themselves?
I don't see an issue with it, so long as it is balanced. As in, we take the folk religions as well. Maintaining societal change through an in-universe religious renaissance. If you get what I mean, and we did take the C'tan option, it would honestly be a shame narratively and gameplay wise to not use it more.

That being said. I would like to get started onto repair protocol soon. That is an important part of the tech tree, it's like the big thing. Next turn would probably be nice.
Honestly yeah I kind of agree, just really leery of worshiping anything. The only things that deserve worship don't need it anyway, still I do think we should do something nice for them in general. I think they do deserve cultural veneration just not specifically worship.
 
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[] Plan: Network is sparse

-[] Erichtheo
--[] TKK Endeavor
I don't know what to survey so I just went with what I think is the closest of the remaining options. under suggestion changed to this one

Expansion: 15/15
-[]Orbital Shipyard 0/10 --> 10/10
-[]Luna Base 1 4/5 --> 5/5
-[] BlokTek Arcologies 0/20 --> 4/20

Gets the orbital shipward up to get more orbital actions (which I'm pretty sure will be able to get us more resources. Living/Nuclear from mining. and Network from satellites). Finish up the luna base, and get 1 level of Deep spave monitors. Get started on the Arcologies so hopefully we actually get good ones. Removed the Deep Space Monitors, since Network Is alot more valuable then I thought, so we cant afford it.

Culture: 7/7
-[] Wargames 0/5 --> 5/5
-[] Hobby Bots 4/5 --> 5/5
-[] Advanced Therapy Promotion Project 0/10 --> 1/10


War games don't cost Network and only costs 5. So finishing that off. Finishing the Hobby bots, and with the leftover point, putting it on the Advanced Therapy, since even though It it costs a network, It wont finish this turn, and Unless we get 2 more culture wont finish the next If we continue. Also would be intrested in the Secondary education, since that gives ACD points, but the mental resilience would be good for the Grimor and just general life.

Faith: 13/13
-[] TekMausoleums 0/10 --> 10/10
-[] God-Machine Cults 0/5 --> 1/5
-[] Folk Religion Revival 0/5 --> 1/5
-[] TekGrimoire 5/15 --> 6/15


Completes the Mausoleums for More CUL. and creating digital records of the dead. Then putting the last three points on the two faiths and the Grimoire, to make some progress on all three, Since 3 points arent enough to finish anything. Debated putting it on shrines instead. But I figured someone next turn can just do the same thing I am but replace the Mausoleums with shrines.

ACD 15/17(12+5)
-[] NukeTek Miniaturization 0/5 --> 5/5
-[] Quantum Calculators 0/5 --> 5/5
-[]
OmniWrench Manipulator 0/10 --> 7/10

Going for The miniaturization for the Increased EXP for low progress needed. Getting the Calculators for the ACD and CUL points. Starting on the OmniWrench for the EXP with no resource cost.


2/2 nuclear materials 3/3 network 0/1 living metal

Network seems to be the most in demand Resource, and the only increase I see Is in EXP. So I was debating alot whether to do the Superhubs or not. But in the end I figured Orbital shipyards to hopefully open up more options would be better.
 
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[ ] The Orbital Expansion MK2 Nuclear Boogaloo
-[ ] Survey Mongus
--[ ] TKK Endeavor
-[ ] EXP
--[ ] Orbital Shipyard (10/10)
--[ ] Deep Space Monitors (4/2)
--[ ] Luna Base 1 (5/5)
-[ ] CUL
--[ ] Wargames (5/5)
--[ ] Hobby Bots (3/3)
--[ ] Nuclear Engineering For Kits (1/10)
-[ ] FTH
--[ ] God-Machine Cults (5/5)
--[ ] TekGrimoire (13/15)
-[ ] ACD
--[ ] Regenerative Nuclear Material (10/10)
--[ ] Quantum Calculators (5/5)
--[ ] Deep Crust Scanner (4/10)

So yeah, unless I'm blind I'm not seeing any other actions that grant NK, and a whole lot of actions.that consume it, so I want to take the Regen NK to get those 5 more. We'll need it even for stuff like mini NK of NK for kits too, not just outer space exploration.

Doubling up on Monitor due to the space focus and the fact that this plan ate a bunch of Network and is on the cusp of eating more even with whatever new orbital actions we unlock. Wargames since most often it's better to have and not need a military than need and not have one in 40k.

Finish up Q-calcs because it boost CUL and can be done, push ahead a bit more on the deep scanning, final touches on the Hobby Bots with some exploratory work on on teaching children how to cause a criticality incident.

Plowing a bunch more work into the TekGrimore, and start poking at the Ctan faith option, because I didn't vote to have the God Machines on our world to completely ignore them as much as possible.
 
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To be fair the Emperors' cunning plan had one giant glaring hole in it. The Emperor himself. Seriously how did he expect people to react to the giant glowing super human immortal with an army other super human immortals with armed advanced technology here to rescue everyone from genocidal aliens, literal deamons and worst of all themselves?

Honestly yeah I kind of agree, just really leery of worshiping anything. The only things that deserve worship don't need it anyway, still I do think we should do something nice for them in general. I think they do deserve cultural veneration just not specifically worship.

He probably expected to take advantage of it until he no longer needed to and he could dismantle it safely after the GC as long as he kept it down to a dull roar during.
 
[ ] Plan Agnostic Future
-[ ] Fleet Action
--[ ] Survey Tacchis
---[ ] TKK Endeavor
-[ ] EXP Action
--[ ] Orbital Shipyard 10/10 EXP
--[ ] Luna Base 1 5/5 EXP
--[ ] BlokTek Arcologies 4/20 EXP
-[ ] CUL Action
--[ ] Wargames 5/5 CUL
--[ ] HobbyBots 3/3 CUL
--[ ] Zoological Educational Facilities 1/10 CUL
-[ ]FTH Action
--[ ] TekMausoleums 3/10 FTH
--[ ] TekGrimoire 15/15 FTH
-[ ]ACD Action
--[ ] Quantum Calculators 5/5 ACD
--[ ] Deep Crust Scanner 10/10 ACD
--[ ] Academy Fleet Compartment 4/5 ACD
 
He probably expected to take advantage of it until he no longer needed to and he could dismantle it safely after the GC as long as he kept it down to a dull roar during.
Getting off topic but I think that wouldn't have worked at all. And honestly trying to use religion is like trying to use a fire but the kindling and fuel is your mind. It makes the plans to stop using it go poof.
 
Seriously how did he expect people to react to the giant glowing super human immortal
He expected Lorgar and the word bearers to do their job and tell people their are no gods and looking at Lorgar, kor pheron and erebus who totally don't believe in gods and are totally trustworthy it was a good choice (this is a joke)
 
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Getting off topic but I think that wouldn't have worked at all. And honestly trying to use religion is like trying to use a fire but the kindling and fuel is your mind. It makes the plans to stop using it go poof.

That's what I mean by keeping it down. As long as people didn't go crazy or preach in public there wasn't much he could do about it other than continue denying it while still leaning into the parallels in order to influence people to be anti-religion by replacing that hole in their minds with a 'not-religion' that was not organized, was not official, and that he would never treat as being an actual thing.
 
He expected Lorgar and the word bearers to do their job and tell people their are no gods and looking at Lorgar, kor pheron and erebus who are totally don't believe in gods and are totally trustworthy it was a good choice (this is a joke)
Yeah that tracks.
That's what I mean by keeping it down. As long as people didn't go crazy or preach in public there wasn't much he could do about it other than continue denying it while still leaning into the parallels in order to influence people to be anti-religion by replacing that hole in their minds with a 'not-religion' that was not organized, was not official, and that he would never treat as being an actual thing.
Personally I ironically have more faith in peoples ability to do without organized religion.
 
The trick is convincing other people of that without shooting everyone with a sketchy pendant or a thing for decorative sticks.
 
[X] Plan: Faith and Space
-[X] ENDEAVOR Actions
--[X] Survey Tacchis
-[X] EXP Actions
--[X] Luna Base 1 (4->5/5, Cost 1 NK and NET, +ACD, Unlock HazardTek)
--[X] Orbital Shipyard (10/10)
--[X] Deep Space Monitors ( 2/2 )
--[X] BlokTek Arcologies (2/20)
-[X] CUL Actions
--[X] Wargames (5/5)
--[X] Hobby Bots (2->3/3, +EXP)
--[X] Advanced Therapy Promotion Project (1/10)

-[X] FTH Actions
--[X] God-Machine Cults (5/5)
--[X] Folk Religion Revival (5/5)

--[X] TekGrimoire (5/15->8/15)
-[X] ACD Actions
--[X] Advanced NukeTek (10/10)
--[X]Quantum Calculators: (5/5)
--[X] Deep Crust Scanner (2->4/10)
 
I am pretty leery of taking the tomb complex thing without taking the god machine cults first cause imo that a way to interact with them more, understand there behavior better, how to interact with them better ect so that when we enter the tombs we can have the best foot forward we can and not fuck anything up in the vaults which is where a boatload of more god machines are sleeping too don't want to accidentally have things go awry down there

I do agree that the Machine-God Cults are a solid option for learning about these mettalic benefactors, and could even bring bonuses to communicating with them or interpreting their actions when they become proactive again.

However, some people are uneasy about introducing a faith centered around the C'Tan to Tekketi society, and engaging in a bit of tomb spelunking provides an alternative opportunity to gather information about them without forging such close bonds: it would be useful to have Tombdelvers if the votes for the Machine-Cults don't come through.

Both interacting with the tombs and the C'Tan have risks, but I think the real danger here is the Tekket going out into the galaxy without an inkling of their saviors' nature.
 
[X] Plan: Consolidate and Possible Colony
Fleets: 1/1
Expansions: 15/15
Culture: 7/7
Faith: 13/13
Academy: 17/12(17)

[X] Plan: Consolidate and Possible Colony
-[X] Fleet Actions
--[X] Survey Erichtheo
---[X] TKK Endeavor
-[X] Expansion Projects
--[X] Luna Base 1 (4/5 --> 5/5) -1 Nuclear, -1 Network
--[X] BlokTek Arcologies (0/20 --> 4/20)
--[X] Orbital Shipyard (0/10 --> 10/10)
-[X] Culture Projects
--[X] Hobby Bots (2/3 --> 3/3)
--[X] Nuclear Engineering For Kits (0/10 --> 6/10)
-[X] Faith Projects
--[X] TekMausoleums (0/10 --> 10/10) -1 Network
--[X] TekGrimoire (5/15 --> 8/15)
-[X] Academy Actions
--[X] Deep Crust Scanner (2/10 --> 4/10)
--[X] OmniWrench Manipulator (0/10 --> 10/10)
--[X] Quantum Calculators (0/5 --> 5/5) -1 Network

Nuclear Material: 2 --> 1
Living Metal: 1
Network: 3 --> 0

I also like this plan:
[X] Plan: Consolidate and Possible Colony + Spaceboat Yards
 
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[X] Plan More Stability and Advancement
-[X] Fleet Action
--[X] Survey Naklis
---[X] TKK Endeavor
-[X] EXP Action
--[X] Parks and Rec 5/5 EXP
--[X] Luna Base 1 4/5 EXP
--[X] Data Processing Hubs 5/5 EXP
-[X] CUL Action
--[X] Meditation 5/5 CUL
--[X] HobbyBots 2/3 CUL
-[X]FTH Action
--[X] MagTek Altars 5/5 FTH
--[X] TekGrimoire 5/15 FTH
-[X] ACD Action
--[X] ShieldBloks 5/5 ACD
--[X] Deep Crust Scanner 2/10 ACD
--[X] MagTek Binding 5/5 ACD
Did you mean to post this? This is the plan used last turn.
 
[X] Plan: Slow and Steady Wins The Race
-[X] Survey Tacchis:
--[X]TKK Endeavor:
-[X] Luna Base 1: [5/5]
-[X] Orbital Shipyard: 10/10
-[X] BlokTek Arcologies 4/20
-[X] Hobby Bots: 3/3
-[X] 6/10 Zoological Educational Facilities:
-[X] TekGrimoire: 15/15
-[X] God-Machine Cults 3/5
-[X] Regenerative Nuclear Material: 10/10
-[X] Quantum Calculators: 5/5
-[X] Deep Crust Scanner: 3/10

[X] Plan: Faith and Space


[x] Plan: The Orbital Expansion MK2 Nuclear Boogaloo
-[X] Survey Mongus
--[X] TKK Endeavor
-[X] EXP
--[X] Orbital Shipyard (10/10)
--[X] High Energy Physics Lab: (4/10)
--[X] Luna Base 1 (5/5)
-[X] CUL
--[X] Wargames (5/5)
--[X] Hobby Bots (3/3)
--[X] Nuclear Engineering For Kits (1/10)
-[X] FTH
--[X] God-Machine Cults (5/5)
--[X] TekGrimoire (13/15)
-[X] ACD
--[X] Regenerative Nuclear Material (10/10)
--[X] Quantum Calculators (5/5)
--[X] Deep Crust Scanner (4/10)
@7th Hex

[X] Plan: Network is sparse
-[X] Survey Erichtheo
--[X] TKK Endeavor

-[X]Orbital Shipyard 0/10 --> 10/10
-[X]Luna Base 1 4/5 --> 5/5
-[X] BlokTek Arcologies 0/20 --> 4/20
-[X] Wargames 0/5 --> 5/5
-[X] Hobby Bots 4/5 --> 5/5
-[X] Advanced Therapy Promotion Project 0/10 --> 1/10
-[X] TekMausoleums 0/10 --> 10/10
-[X] God-Machine Cults 0/5 --> 1/5
-[X] Folk Religion Revival 0/5 --> 1/5
-[X] TekGrimoire 5/15 --> 6/15
-[X] NukeTek Miniaturization 0/5 --> 5/5
-[X] Quantum Calculators 0/5 --> 5/5
-[X] OmniWrench Manipulator 0/10 --> 7/10
@dbRevned plan
[X] Plan: Network is sparse
 
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[X] Plan Agnostic Future
-[X] Fleet Action
--[X] Survey Tacchis
---[X] TKK Endeavor
-[X] EXP Action
--[X] Orbital Shipyard 10/10 EXP
--[X] Luna Base 1 5/5 EXP
--[X] BlokTek Arcologies 4/20 EXP
-[X] CUL Action
--[X] Wargames 5/5 CUL
--[X] HobbyBots 3/3 CUL
--[X] Zoological Educational Facilities 1/10 CUL
-[X] FTH Action
--[X] TekMausoleums 3/10 FTH
--[X] TekGrimoire 15/15 FTH
-[X] ACD Action
--[X] Quantum Calculators 5/5 ACD
--[X] Deep Crust Scanner 10/10 ACD
--[X] Academy Fleet Compartment 4/5 ACD

--[] Nuclear Engineering for Kits (1/10)
I dislike this because it screams giving kids cancer and short lifespans like the Necrontyr

[X] Plan: Hail Tek!
[X] Plan Steady As She Goes
 
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[X] Plan: Network is sparse
-[X] Erichtheo
--[X] TKK Endeavor
Expansion: 15/15
-[X]Orbital Shipyard 0/10 --> 10/10
-[X]Luna Base 1 4/5 --> 5/5
-[X] BlokTek Arcologies 0/20 --> 4/20
Culture: 7/7
-[X] Wargames 0/5 --> 5/5
-[X] Hobby Bots 4/5 --> 5/5
-[X] Advanced Therapy Promotion Project 0/10 --> 1/10
Faith: 13/13
-[X] TekMausoleums 0/10 --> 10/10
-[X] God-Machine Cults 0/5 --> 1/5
-[X] Folk Religion Revival 0/5 --> 1/5
-[X] TekGrimoire 5/15 --> 6/15
ACD 15/17(12+5)
-[X] NukeTek Miniaturization 0/5 --> 5/5
-[X] Quantum Calculators 0/5 --> 5/5
-[X] OmniWrench Manipulator 0/10 --> 7/10

I'll add votes for whatever plan I like that is in the top 4 in 5-6 hours.
 
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@Warer , dbRevned pointed out that both the Deep Crust Scanner and Luna Base 1 costs Network, so if you just swap the scanner for OmniWrench Manipulator it should be fine.
 
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