[X] Plan healing and hunting
-[X] Three Tier 1 Formulas
--[X] Painkiller: a drink that will reduce dice pool penalties from injury by one level
--[X] Unbreakable Mirror: a mirror that cannot be smashed, chipped or otherwise broken by normal force.
--[X] An incredibly strong super glue, more potent than even the strongest commercial epoxies.
-[X] Three tier 2 formulas
--[X] 160-Hour Energy Drink: A vial of liquid that allows the drinker to go a week with only a single hour of sleep per night without penalties.
--[X] Healing: In addition to the effects of Speed-Healing, this potion heals up to two bashing or lethal levels immediately.
--[X] Speed: Though it shares a name with a common drug, Speed is not chemically related to it. It is much safer, and just allows the user to run twice as fast for the duration of one scene. However, this is still exhausting, and after the scene, the user makes a Stamina check (difficulty 6) or else suffer -2 on all physical die rolls due to exhaustion for the next hour.
Ok, so, the reasoning:
1) Painkiller and Healing combine (by drinking both for now, and combining them later) into essentially videogame health potions. Incredibly useful for squishier companions and fighters.
2) Super glue is mostly for fighting naagloshii. You don't get to fly away as a falcon if you are covered in magical superglue. Feathers don't work like that. It's to restrict movements. We could upgrade it later, I think, into a more potent version by spending in-story effort, and essentially make worm confoam grenades (@DragonParadox how would this work? You said that it would be a 2 dot recipe; do we get to spend AP on upgrading the recipe we know? Or do we get to just spend excellencies on making it better? What about using a crown for this?).
3) Unbreakable mirror - good cheapish armor. Michael wears plate armor, he could use this. Murphy could too. We could switch this to poison in case we want a more offensive build, but I'd rather wait until we have poison immunity granting charm.
4) Sleep reducer - I will die for this. I will fight people. This is an absolute must get, so alchemy is AP positive or at least neutral.
5) Speed. This one I was on the fence about. The amount of incredible Alchemy 2 recipes is staggering. Polymorph, Enhance Ability, and Ointment of Maedb are definitely something we should buy (later or now). Enhance ability should go in order of priorities: Occult, Craft, Etiquette, Empathy. It has the highest effect for the largest dice pools, after all. The choice of speed is to tie into the hunting build. By upping our speed X2 on top of what we already have, we become a speedster at least on par, if not surpassing naagloshii. I am open to switching here.
Overall, this is a build to prepare to hunt the naagloshii and other nasties. Potions to make sure we get to treat companions who are easier to hurt. Glue to restrict movement, speed for, well, speed. Speed could be switched to Ointment of Maedb, as it should help with piercing Naagloshii's veils ( @DragonParadox , would it help with seeing through veils? There's a supernatural creature hiding behind them, after all).
-[X] Three Tier 1 Formulas
--[X] Painkiller: a drink that will reduce dice pool penalties from injury by one level
--[X] Unbreakable Mirror: a mirror that cannot be smashed, chipped or otherwise broken by normal force.
--[X] An incredibly strong super glue, more potent than even the strongest commercial epoxies.
-[X] Three tier 2 formulas
--[X] 160-Hour Energy Drink: A vial of liquid that allows the drinker to go a week with only a single hour of sleep per night without penalties.
--[X] Healing: In addition to the effects of Speed-Healing, this potion heals up to two bashing or lethal levels immediately.
--[X] Speed: Though it shares a name with a common drug, Speed is not chemically related to it. It is much safer, and just allows the user to run twice as fast for the duration of one scene. However, this is still exhausting, and after the scene, the user makes a Stamina check (difficulty 6) or else suffer -2 on all physical die rolls due to exhaustion for the next hour.
Ok, so, the reasoning:
1) Painkiller and Healing combine (by drinking both for now, and combining them later) into essentially videogame health potions. Incredibly useful for squishier companions and fighters.
2) Super glue is mostly for fighting naagloshii. You don't get to fly away as a falcon if you are covered in magical superglue. Feathers don't work like that. It's to restrict movements. We could upgrade it later, I think, into a more potent version by spending in-story effort, and essentially make worm confoam grenades (@DragonParadox how would this work? You said that it would be a 2 dot recipe; do we get to spend AP on upgrading the recipe we know? Or do we get to just spend excellencies on making it better? What about using a crown for this?).
3) Unbreakable mirror - good cheapish armor. Michael wears plate armor, he could use this. Murphy could too. We could switch this to poison in case we want a more offensive build, but I'd rather wait until we have poison immunity granting charm.
4) Sleep reducer - I will die for this. I will fight people. This is an absolute must get, so alchemy is AP positive or at least neutral.
5) Speed. This one I was on the fence about. The amount of incredible Alchemy 2 recipes is staggering. Polymorph, Enhance Ability, and Ointment of Maedb are definitely something we should buy (later or now). Enhance ability should go in order of priorities: Occult, Craft, Etiquette, Empathy. It has the highest effect for the largest dice pools, after all. The choice of speed is to tie into the hunting build. By upping our speed X2 on top of what we already have, we become a speedster at least on par, if not surpassing naagloshii. I am open to switching here.
Overall, this is a build to prepare to hunt the naagloshii and other nasties. Potions to make sure we get to treat companions who are easier to hurt. Glue to restrict movement, speed for, well, speed. Speed could be switched to Ointment of Maedb, as it should help with piercing Naagloshii's veils ( @DragonParadox , would it help with seeing through veils? There's a supernatural creature hiding behind them, after all).