Green Flame Rising (Exalted vs Dresden Files)

Wait till he learns we have our own hell with an entire people inside.
'So. Technically i'm a escaped Yama-king, through wibbly wobbly, timey wimey stuff. I found this out yesterday. Today, i'll go confess my hellscape from the retroactive-past, but i thought you should know ASAP to prepare for the expedition (to hell). Pack radiation monitoring badges.'
 
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'So. Technically i'm a escaped Yama-king, through wibbly wobbly, timey wimey stuff. I found this out yesterday. Today, i'll go confess my hellscape from the retroactive-past.'
That revelation will be fun, especially if we go with a large and highly populated one.

A planet sized addition would automatically put us at least in the top 5 factions active near the mortal world in terms of pure size, most likely in the top 3.

A state sized hell would still put us up there, but not to quite so absurd a degree.
 
[X] Yes maybe you can make the sleep last less or offer Arawn some means to speak in dreams
-[X] Use occult excellency

Just use excellency. @DragonParadox would seeing the mantle being transferred count as a great occult secret and replenish our essence?

I will fight tooth and nail for a planet sized hell or at least a continet sized one.
I honestly tried, but the largest I was able to fit was state sized, and even then I wasn't able to get full devotion in my build. Planet sized is just not practical.
 
[X] Yes maybe you can make the sleep last less or offer Arawn some means to speak in dreams
-[X] Use occult excellency

Just use excellency. @DragonParadox would seeing the mantle being transferred count as a great occult secret and replenish our essence?


I honestly tried, but the largest I was able to fit was state sized, and even then I wasn't able to get full devotion in my build. Planet sized is just not practical.

Not in this case as you do not have any powers to directly sense magic unfortunately.
 
Adhoc vote count started by Goldfish on Oct 15, 2022 at 12:27 PM, finished with 35 posts and 14 votes.

  • [X] Yes maybe you can make the sleep last less or offer Arawn some means to speak in dreams
    [X] Yes maybe you can make the sleep last less or offer Arawn some means to speak in dreams
    -[X] Use occult excellency
    [X] Yes maybe you can make the sleep last less or offer Arawn some means to speak in dreams
    -[X] Use occult excellency, spending no more than one essence unless needed to avert failure.
 
I honestly tried, but the largest I was able to fit was state sized, and even then I wasn't able to get full devotion in my build. Planet sized is just not practical.

I'd go with:

Start +5
Vast -3
Accessible Terrain +0
Unsurvivable +3
Overpopulated +1
Deadly Flora +1
Resident Devils -1
Advanced Social Structure +0
Advanced Technology -2
Fanatical -3
Resistance Movement +1
Endless Suffering -1
Lord of the Land -1​

Synergises well. It's the size of a planet, and while unsurvivable for anyone not adapted to it, that's not a problem when the only population we have are the resident devils who should be. There would also be teaming hordes of our resident devils as it's overcrowded, so we'd have billions of them.

The place being unsurvivable and having deadly flora makes it much harder for enemies to invade, and it also synergises well with Lord of the Land. Fanatical also gives us our minions, and the resistance movement means that they'll have combat experience.
 
I will fight tooth and nail for a planet sized hell or at least a continet sized one.
I've been toying around with an idea for one; it's not done, but I do have a sort of draft.

Base +5
Vast -3
Accessible Terrain 0
Pockets of Safety +2
Deadly Flora +1
Human pop 0
Resident Devils -1
Advanced Social Structures 0
Modern Technology -1
Eternal Suffering -1
Committed -2


The Shattered City is a vast city of many parts, no two of which are exactly alike. From tiny hamlets to towering sky scrapers all do share two features; the void and the Star.

The city is split into fragments ranging in size from barely enough for a house to city scapes the size of small nations. Each of these drifts through a pitiless void, a hungry night swallows anything unfortunate enough to venture into it without significant protection. Even then a prospective traveler must be wary, for in that darkness jealous things grow.

Multitudes of all but indiscernible creatures grow, and feast with strange root like worms on any that trespass in their domain.

Their wandering is not aimless, nor their lives lived in an unlit nightmare. For at the center of it all lies a vast star of green fire, around which all fragments orbit and to which all fragments turn their faces. It powers their homes and industries, allows for the flowering of crops, and drives off that which would devour their homes wholesale.

As separate as the shards might seem, they are never truly apart as long as they share the same sky. Somewhere on each fragment there will be a bridging point; a subway terminal, a bus stop, even a simple road traveling under a bridge. Traveling by any of these means will carry the passengers to any of the nearest shards as rays of light, or though from the inside it seems in all respects like a short trip using the appropriate mundane conveyance.

This is also the only true way to die within the borders of the city. Any who tire of this life may enter a terminal and make a trip to the Star above and find peace in the purity of its fire, painlessly burning away into nonexistence.

No person can be forced into this choice, any turmoil in their heart will result in their arrival somewhere else in the city, taking them to the nearest place that can provide them some sort of aid.

When the infernal visits her the city, the first sign is the nearly impossible to perceive thin black line traversing the Star dilating into a slit like pupil. No matter where one stands it seems as if the eye of the sun stares down on you, and splits the world with the shadow of its gaze.

After she selects a destination, the infernal descends from the center of her solar eye as a stream of fire. From that point the eye ceases to stare at the city as a whole and instead stays fixed on the infernal, though it never seems to actually move as it does so.


Inhabitants:

At first glance the city seems to be filled with humans alone, if very strange ones. As each fragment is separate and yet connected, each has a variably different culture and language. Each shares at least some similar core values, such as a reverence for the goddess of the sun, but are nonetheless distinct peoples.

As a result many shards, particularly at the "borders" between culturally similar groups, can become bewildering cosmopolitan melting pots. Markets and concert halls, universities and industrial centers, and a dozen new ideas for every persistent mainstay.

It is said that in such places you can search every day for centuries and always find something unexpected and inspiring.

It may even be true, as the constellations of the city drift and shift elements into and out of easy travel range. Creating a cycle of "heating" and "cooling" that keep the many hearts of the shattered city beating.

This, however, is not the full story.

In their teeming millions humans stand out from the landscape but they are not alone, nor are they necessarily the most numerous.

With a deeper look, you might notice cars without drivers, heavy machinery without operators, and industrial centers without workers. Peer deeper and you may see soldiers arguing with their guns, family cars helping young mothers buckle in their children, or teenagers laughing with their phones instead of on them.

For in the shattered city almost everything artificial is in some way alive. From the ponderous minds of skyscrapers to the lightning fast wit of server farms, the city itself teems with life and thought.

This is not to say they're all the same; a gun might have the intelligence and loyalty of a Rottweiler, and a skyscraper think too slowly to really converse in most circumstances.

The sole exception are those things meant to be consumables; batteries and bullets lack the weight to support a mind.

I envision it like a huge crown of city fragments floating in orbit around a green star, forming indescribable glyphs and strange skylines as different fragments with different cultures shift their positions around.


Not sure if this goes too far into picking out resident devils either. I mostly wanted to add something to the theme that aligns with what appears to be a staple charm for us the way the sun and void align to Lanka and Kakuri. Especially since we're planning to tuck our HMP summons in there eventually.

They're not supposed to (all) be cyber devils by the by - for one thing they'd be in stuff cyber devils can't and wouldn't inhabit. Just a sort of object spirit inspired by them where the object is less a host and more their body on a metaphysical level. So summoning toaster wouldn't get you a spirit to stick in something else, it'd get you a pissed off toaster with the brainpower of a gerbil.

Figured it was at least worth floating the idea, even if DP rules that it's being too specific.

Edit:

- Cleaned up phrasing to avoid the implication that people burn alive forever in our hell star.

- Changed the help clause so that it consistently sends you to somewhere useful instead of "typically" doing so.
 
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Not some, this mantle, it has to do with the way it was infected with mortality and you guys already got the Essence refresh from finding out about the Kemmler connection.
Kemmler was a monster, yes, but also a genius. From what you are telling us, he essentially, through an accident of fate and in the course of one conversation, created the first death-flavored dragonblooded. Especially if the trait and powers breed true.
Synergises well. It's the size of a planet, and while unsurvivable for anyone not adapted to it, that's not a problem when the only population we have are the resident devils who should be. There would also be teaming hordes of our resident devils as it's overcrowded, so we'd have billions of them.

The place being unsurvivable and having deadly flora makes it much harder for enemies to invade, and it also synergises well with Lord of the Land. Fanatical also gives us our minions, and the resistance movement means that they'll have combat experience.
For me the purpose of the kingdom is also to house us, and potentially others, both living, like our family, if we want to protect them, or out friends if they want to attend universities, mage academies and martial arts monasteries it could have, and the dead, like those we kill, including mercy kill. Not being able to easily visit, and not having people inside decreases the narrative value by a lot.
 
Taking negatives on the source of your future custom charms is the same as shooting yourself.
That's not the bit I'd be worried about. Having something like a reistance movement wouldn't necessarily undermine the themes used for future charms, but it could very well give the outsiders a way in to our soul-world.

Also, @Yog I noticed something I wanted to point out. Accessible terrain doesn't actually have to conflict with pockets of safety or anything. It only specifies that there's some form of travel network to move around on. It calls out stuff like teleporting, but through a network with access points and not as an at will ability.

I think you could use that for the trains you wanted in the early drafts of the build without impacting anything else.
 
For me the purpose of the kingdom is also to house us, and potentially others, both living, like our family, if we want to protect them, or out friends if they want to attend universities, mage academies and martial arts monasteries it could have, and the dead, like those we kill, including mercy kill. Not being able to easily visit, and not having people inside decreases the narrative value by a lot.

It has people in, they're just devil people, and it's easy enough to flip it to being somewhere we can stash people. GO with

Start +5
Vast -3
Accessible Terrain +0
Points of Safety +2
Overpopulated +1
Deadly Flora +1​
Mortals +0​
Resident Devils -1
Advanced Social Structure +0
Advanced Technology -2
Fanatical -3
Resistance Movement +1
Endless Suffering -1​

Not being able to go all old testament god makes it less fun, but it still has most of the benefits I mention above, and mortals can of live in the points of safety, while hoards of cyber-devils roam the dangers surrounding them.
 
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It might even work, though propably not through any divine aid.
But if I were a vampire and saw someone create a cross of nuclear hatefire I would certainly retreat immedeatly.
No that's the funny part: Molly IS genuinely faithful and would be making it out of genuine faith that True Faith in God is not hindered by such petty things as the materials used to make a symbol
 
No that's the funny part: Molly IS genuinely faithful and would be making it out of genuine faith that True Faith in God is not hindered by such petty things as the materials used to make a symbol
She's faithful, but not to the point of buying a 7-Dot merit for True Faith.
Her cross should have no mechanical effect unless she beats a vamp with it.
 
For the record here, modern technology is goddamn scary when you're out of the consumer grade. Modern technology is several decades past what you need to end the planet. As head of state we'd be able to access all of that.

For scale between 1950-1970, decades more primitive than we're talking about, the US produced thousands of Nike Hercules SAMs. Which are Mach 4 missile systems intended to shoot down bombers by hitting them with smallish nuclear warheads before they could drop their own nukes. For entirely rational Cold War reasons. We probably wouldn't get nukes right off the bat, but let's not underestimate what we're talking about here.

We're talking super computers, stealth jets, and industrial equipment capable of producing things as complicated as computer chips and space ships. Again, not necessarily all available at once, but it's not packing peanuts just because it isn't intrinsically superior to everyone else on earth.

To make your hell into a planet you'd only need to shift to modern tech and drop the deadly fauna for earth grade animals. Which are also really dangerous when in untamed wilderness, so it's not that insane of a loss.
 
That's not the bit I'd be worried about. Having something like a reistance movement wouldn't necessarily undermine the themes used for future charms, but it could very well give the outsiders a way in to our soul-world.

Also, @Yog I noticed something I wanted to point out. Accessible terrain doesn't actually have to conflict with pockets of safety or anything. It only specifies that there's some form of travel network to move around on. It calls out stuff like teleporting, but through a network with access points and not as an at will ability.

I think you could use that for the trains you wanted in the early drafts of the build without impacting anything else.
I'll check that, thanks.
It has people in, they're just devil people, and it's easy enough to flip it to being somewhere we can stash people. GO with

Start +5
Vast -3
Accessible Terrain +0
Points of Safety +2
Overpopulated +1
Deadly Flora +1
Mortals +0
Resident Devils -1
Advanced Social Structure +0
Advanced Technology -2
Fanatical -3
Resistance Movement +1
Endless Suffering -1​

Not being able to go all old testament god makes it less fun, but it still has most of the benefits I mention above, and mortals can of live in the points of safety, while hoards of cyber-devils roam the dangers surrounding them.
While resistance movement is something Ebon Dragon would absolutely approve of, I don't think the benefits outweigh the negatives. Our kingdom should be ours. It should be a sanctum.

Basically, at the end of it all, I just don't see much benefit in having vast tracks of land. A state sized realm is huge by all counts that matter. Yes, we probably won't outpopulate Winter with just it, but I don't really see the need. Let's call it a difference of opinion, if you don't mind.

EDIT:
For the record here, modern technology is goddamn scary when you're out of the consumer grade. Modern technology is several decades past what you need to end the planet. As head of state we'd be able to access all of that.

For scale between 1950-1970, decades more primitive than we're talking about, the US produced thousands of Nike Hercules SAMs. Which are Mach 4 missile systems intended to shoot down bombers by hitting them with smallish nuclear warheads before they could drop their own nukes. For entirely rational Cold War reasons. We probably wouldn't get nukes right off the bat, but let's not underestimate what we're talking about here.

We're talking super computers, stealth jets, and industrial equipment capable of producing things as complicated as computer chips and space ships. Again, not necessarily all available at once, but it's not packing peanuts just because it isn't intrinsically superior to everyone else on earth.

To make your hell into a planet you'd only need to shift to modern tech and drop the deadly fauna for earth grade animals. Which are also really dangerous when in untamed wilderness, so it's not that insane of a loss.
Advanced technology is a big point. It's an advantage others don't have. In some ways it's even OCP. Plus, the description mentions magitech. It's too big a thing to pass on. If we want to get equipment from our realm worthy of us, we need to go with advanced tech.
 
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