Green Flame Rising (Exalted vs Dresden Files)

Now would be the time to tell him his daughter's fine.
You're assuming he is of sound mind.

Fair enough, it's the same roll though and the Exalted can do it, even Terrestrial tier ones
It says Mathews is around fifty feet ahead of us.

@DragonParadox
QUESTION
1) Is he conscious? Of clear mind? Any signs of possession or anything else?
Because you'd think the concussion of a 105mm deckgun firing in an enclosed building would have drawn his attention away from whatever he's attempting to do.

2)Can Molly stunt moving Mathews along with us?

3)Will Lydia listen to us, or do we have to roll for it?
 
You're assuming he is of sound mind.


It says Mathews is around fifty feet ahead of us.

@DragonParadox
QUESTION
1) Is he conscious? Of clear mind? Any signs of possession or anything else?
Because you'd think the concussion of a 105mm deckgun firing in an enclosed building would have drawn his attention away from whatever he's attempting to do.

2)Can Molly stunt moving Mathews along with us?

3)Will Lydia listen to us, or do we have to roll for it?
  1. He looks like he is in the middle of spellcasting, which takes some amount of focus. Of sound mind is harder to judge, but Molly sees nothing that would indicate he is not of sound mind
  2. No, you simply do not have the movement range to do so, you are either go in one direction or another
  3. Yes, while she does look like she is having a lot of fun punching shells you are in this together and she is inclined to follow your lead
 
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  1. He looks like he is in the middle of spellcasting, which takes some amount of focus. Of sound mind is harder to judge, but Molly sees nothing that would indicate he is not of count mind
  2. No, you simply do not have the movement range to do so, you are either go in one direction or another
  3. Yes, while she does look like she is having a lot of fun punching shells you are in this together and she is inclined to follow your lead
1)Okay, so the jury is still out on that

3) Molly's running speed is (20+3*Dexterity 4 =)32 yards per 3-second combat turn. 50 feet is roughly half that.
Enough for her to reach his position and return to her current spot.
Which is why I was asking about weight and stunts

3)Cool.
Priority is interrupt the blood magic ritual.
Secondary priority is secure him for interrogation.
 
3) Molly's running speed is (20+3*Dexterity 4 =)32 yards per 3-second combat turn. 50 feet is roughly half that.
Enough for her to reach his position and return to her current spot.
Which is why I was asking about weight and stunts

True she could do that, the problem is she also needs to get under the arc of the guns not just return to where she is for the run forward action and a stunt is not enough for that
 
Does Harry have his revolver with him?

Shooting at the stone/the knife is probably warranted.
 
Trying to set a nameless tech demon against what is in this sub would not go well also there is no computer for Hollow Mind Possession to latch onto, this is a U-boat.
Okay.
We need Mathews to at least identify the spirit we're dealing with, if not to banish it.
And Lydia's likely portfolio is the dead, not spirits in general.

Plus, added bonus that said ship is likely under orders to avoid injuring Mathews while he's at work.
So there's a chance if we move in his direction, it stops shooting.
True she could do that, the problem is she also needs to get under the arc of the guns not just return to where she is for the run forward action and a stunt is not enough for that
Im trying to work out the fight scene geometry in my head.
Im assuming the submarine is broadside on to us, which is why both guns can hit us. If our approach geometry changes, like we approach at an angle, only one gun can bear.

Unless of course the guns are floating like one of the Kancolle Abyssal pics

@DragonParadox
QUESTION
1)Are the deck guns fixed? Or can we expect both guns to relocate to the rear deck, for example?
2)Is a possessed vehicle like this vulnerable to weaponized techbane? Molly's Occult 5, she should be able to make a guess
3)Does Harry have the range for an attack spell on the sub's deckgun? And how many movement turns is it going to take him and Gard to get under the sub's guns?

EDIT
New plan in a couple hours. Need to run errands
 
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Does Harry have his revolver with him?

Shooting at the stone/the knife is probably warranted.
Harry's a decent shot, but there's still some risk of hiring Matthews there.
Shooting the stone itself probably won't do any appreciable damage. Tiny pieces of metal, no matter how fast they're going, tend to splatter on or bounce off of big rocks.

As for actually shooting the knife out of Matthews' hand at 50 feet, well, it's not an impossible shot but it would be more about luck than skill. I'm a decent enough shot with my pistol, and even hitting an arm at 50 feet would be chancy. That's with me in a good stance with time to line up the shot against a stationary target, not a small moving target in poor lighting with adrenaline surging and all sorts of distractions in play.

Would much prefer Harry sticking to magic for this part, especially maintaining the magical shield.
 
Chances are there's bindings placed on him under threat of harming cindy that won't come undone simply by knowing cindy is free.

Though IIRC bindings can't stop a wizard from doing things like using their death curse.
Maybe, it depends on what exactly they want him to do.

Corpsetaker is very good at mind magic, but a fundamental flaw in that school is that the stronger your bindings the more destructive they are for the subject. They can't help put tear themselves apart against whatever you put in their head, even under duress.

For a meat shield that might not be a problem; but if you need complicated or delicate work from someone a partial lobotomy is a bad idea.

Shooting the stone itself probably won't do any appreciable damage. Tiny pieces of metal, no matter how fast they're going, tend to splatter on or bounce off of big rocks.
Even if it did, we're not talking about a video game here. Ricochets can be dangerous, and the guy is standing next to the target.
 
Maybe, it depends on what exactly they want him to do.

Corpsetaker is very good at mind magic, but a fundamental flaw in that school is that the stronger your bindings the more destructive they are for the subject. They can't help put tear themselves apart against whatever you put in their head, even under duress.

For a meat shield that might not be a problem; but if you need complicated or delicate work from someone a partial lobotomy is a bad idea.

If he's sworn a binding oath he can be made to follow it without it destroying him.
 
If he's sworn a binding oath he can be made to follow it without it destroying him.
Those sort of oaths work by hanging a punishment over the practitioner though, such as a permanent reduction in power. They haven't had him that long and didn't think they'd need him. They might not have had time to set up something highly involved to manage him, relying on their hostage to keep him cooperative.
 
There is no reason for Matthews to be bound or thralled in any manner. As far as he knows, the continued wellbeing of Cindy depends entirely on his performance here, even if that means sacrificing himself to accomplish whatever task he's been assigned.

Pretty sure there is no sacrifice more powerful than a willing sacrifice. Binding him to obedience or fucking with his mind would ruin that, plus they could just mess up his ability to work magic to some degree or another. Matthews is not a WC level talent, so anything that further impedes his ability to work magic could be enough to prevent him from playing his part in the ritual.

The only binding he needs was the oath Katrina swore to him that Cindy would not be harmed if he cooperated.
 
No evidence for this claim whatsoever.
Quite the opposite; White Council policy on dealing with Winter in general and Queen Mab in particular in-story is caution, not avoid because she'll screw you over.

Compare with how they regard Denarians.

Eh. We'll see. Im not sure Molly is going to be entirely comfortable summoning and binding free spirits into fetishes.

The Alchemy Path is flexible enough that I'd want it anyway.
That and the Fortune Path, for putting Blessings on individuals and groups of people without VDE or time limits.
A 3-4 dot blessing of health on someone will be stellar.


1)Mab wants a functional necromancer hunter.
Revenge against her father is a nice bennie, but its not her primary motivation.
Else giving him back his life as a recruitment bonus to his daughter would not be on the table.

2)Note that we know dickall about her father.
The example of Papa Raith and a bunch of White Court adults means we really cannot assume that what a supernatural parent wants for their kid is necessarily good for the kid, or what the kid would want for themselves.

3)Especially since this Arawn/Ankou guy made a deal with Kemmler to let him get away. Both Mab and Bob consider Kemmler to be a monster, and Lydia's dad did a deal with him for power. Remember that in the Dresdenverse, both WW1 and WW2 would be significantly less bloody without Kemmler fanning the flames of murder on the supernatural side.

I would be careful about making assumptions about his motives or purity.

Molly's an Infernal.
Exalted magic says fuck you to memoryfucking magics.
She remembers. It just hasnt come up as relevant.

Probably because haunts and all types of creepers know better than to fuck around with Molly's siblings while she lives in the same house. Can you imagine trying to be a monster under the bed in the same house as an Infernal?
You'll be lucky if you're only used for crafting.
I'm not all too sure on the intelligence of phobophages kek. Like some supernatural species are almost certainly self destructive in dresden files and can't change that.
 
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It's not just the searchlight that swerves. Wreathed in ghostly flames. a pair of deck guns swivel without a hand to move them and in a single ear-shattering roar fire.

And within you fire rises to meet them, poison green like the heart of a dying star, soul mind and hand move as one and in a screech of tearing metal you cut the shell out of the air. There's two of them, there's two of them, your mind screams, but even you are not that fast. Yet there is no explosion behind you or beside you, no warm blood gushing from flesh torn asunder by phantom guns only flash of silver light, cold as starlight upon a marble brier and the impossible sound of a fist striking steel and the steel breaking.

Lost 1 Essence -> Now at 8/12

There was Lydia, looking at once wide eyed at her own deed and filled with a power beyond mortal ken, shining clear through her flesh, casting an unnaturally sharp shadow even upon the rushing water. She laughs clear and fair and if there is anything of humanity to that voice then it is faint and far away: "Race you to the top!"
Meanwhile the adults in the room are like: They sure make teenagers different these days.
 
[X] Race to the sub with Lydia, let Harry and Gard deal with the old man
-[X] (Stunt) The water seems to try and keep your feet in it, pushing against you heavier than natural, so you simply avoid it with a jump onto the long rows of tables and cases holding more exhibits. As you close in on the boat your blade stands ready to carve the next, and last, shot to pieces before you reach the guns. The silver glow in the corner of your eyes tells you Lydia is as ready as you are for this.
 
Shooting the stone itself probably won't do any appreciable damage. Tiny pieces of metal, no matter how fast they're going, tend to splatter on or bounce off of big rocks.

As for actually shooting the knife out of Matthews' hand at 50 feet, well, it's not an impossible shot but it would be more about luck than skill. I'm a decent enough shot with my pistol, and even hitting an arm at 50 feet would be chancy. That's with me in a good stance with time to line up the shot against a stationary target, not a small moving target in poor lighting with adrenaline surging and all sorts of distractions in play.

Would much prefer Harry sticking to magic for this part, especially maintaining the magical shield.
kincaid is the only canon character I can see pulling it off that we know of.
 
@DragonParadox
QUESTION
1)Are the deck guns fixed? Or can we expect both guns to relocate to the rear deck, for example?
2)Is a possessed vehicle like this vulnerable to weaponized techbane? Molly's Occult 5, she should be able to make a guess
3)Does Harry have the range for an attack spell on the sub's deckgun? And how many movement turns is it going to take him and Gard to get under the sub's guns?

EDIT
New plan in a couple hours. Need to run errands
  1. The guns are fixed to the deck, but they can swivel, this is not a ship of a line
  2. It is not, already deeply magical
  3. He does
 
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  1. The guns are fixed to the deck, but they can swivel, this is not a ship of a line
  2. It is not, already deeply magical
  3. He does
-Yes they can swivel, but they still have limited firing arcs.
To illustrate my point, this is a picture of U505 from Getty Images, dated 2004:
U-505 said:
Note the guns.
The guns have a roughly 180 degree firing arc, 90 degrees on each side, but they are fixed aft of the conning tower.
If we approach from the front, they cant bear.

Thats why I asked if the gun turrets can float, or the submarine can physically morph itself, because the right approach geometry removes the guns as a threat unless the ship itself can move, AND has the space to move in the display hall.
The display hall is too small for a 76m long ship to maneuver normally, so unless you rule otherwise, I assume the ship cant move.

So move towards the front; once you're forward of the conning tower, you're out of the firing arc.
Unless the ship can morph.

-Dresden has the range? Excellent.
Voting plan in a couple minutes.
 
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VOTE
[X] Advance on the submarine together
-[X]Interrupt ritual, retrieve Mathews for interrogation, and secure bone knife
-[X]STUNT:Holy Mary, Mother of God, be with us sinners now. "Harry, get the guns. We'll get Mathews" you bark as you dart towards the old man, Lydia on your heels. "Stop that. We've rescued Cindy, and her pretty blue shoes" you snap as you reach him, disarming the startled old man of his bone knife and making it disappear somewhere on your person. Eying the malevolent blue searchlight, you continue."Can you run, or will we have to carry you?"



REASON
1)Never split the party.

We spent a fair amount of time worrying about Kattrin Holt's time magic. We dont forget that now.
We also dont know where the Corpsetaker is, or Evil Bob. Splitting up invites defeat in detail.
We benefit from pooling layered defenses until we can winkle out our targets.

2) Harry has ranged attack magic.
He can hit and disable the guns at range, which protects the whole party instead of just those of us fast enough to get out of the firing arc. Have him do that.

Meanwhile Molly and Lydia can retrieve the old man.

3)Mathews safety is one of the goals of this attack. He's apparently a load-bearing element of this ritual, and a potential candidate for offering Mab as a replacement necromancer-hunter. He's also capable of defending himself against spirits/ghosts/mental attack. He's a far more valuable addition to the party in this scenario than the Daedalus agents.

Even if he's old.

4) And he might well know how to deactivate this possessed submarine without having to physically take it apart.
Or tell us what all the water on the ground is for. Or where Lydia's father is.
We dont know if Harry and Gard can reach him in time to interrupt his ritual before he slashes his wrists, but we can.

So we should.

5)Also, if we get Mathews to talk about what he knows about the defenses and Holt's plans, we know where to go.
And Kattrin's secrets = Essence regen from learning secrets.

6)If the bone knife and other paraphernalia are from Holt et al, they are valid foci for Crown of Eyes.

7)Mention the shoes because it confirms to Mathews that we have seen his grandkid in her last known attire.
 
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Small note via Occult 5, either Corpsetaker or Evil Bob are likely inside the sub, you cannot make something that large sprout guns and shoot without a rather powerful spirit inside
 
[X] Advance on the submarine together
-[X]Interrupt ritual, retrieve Mathews for interrogation, and secure bone knife
-[X]STUNT:Holy Mary, Mother of God, be with us sinners now. "Harry, get the guns. We'll get Mathews" you bark as you dart towards the old man, Lydia on your heels. "Stop that. We've rescued Cindy, and her pretty blue shoes" you snap as you reach him, disarming the startled old man of his bone knife and making it disappear somewhere on your person. Eying the malevolent blue searchlight, you continue."Can you run, or will we have to carry you?"

almost definitely too late since people are sleeping.
 
I think it's very unlikely that Matthews is capable of stopping now. We also have precisely zero evidence that Cindy is safe

And we also shouldn't be considering enslaving him to Mab for eternity. I can't see how Molly would ever plan to do that IC.
 
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VOTE
[X] Advance on the submarine together
-[X]Interrupt ritual, retrieve Mathews for interrogation, and secure bone knife
-[X]STUNT:Holy Mary, Mother of God, be with us sinners now. "Harry, get the guns. We'll get Mathews" you bark as you dart towards the old man, Lydia on your heels. "Stop that. We've rescued Cindy, and her pretty blue shoes" you snap as you reach him, disarming the startled old man of his bone knife and making it disappear somewhere on your person. Eying the malevolent blue searchlight, you continue."Can you run, or will we have to carry you?"



REASON
1)Never split the party.

We spent a fair amount of time worrying about Kattrin Holt's time magic. We dont forget that now.
We also dont know where the Corpsetaker is, or Evil Bob. Splitting up invites defeat in detail.
We benefit from pooling layered defenses until we can winkle out our targets.

2) Harry has ranged attack magic.
He can hit and disable the guns at range, which protects the whole party instead of just those of us fast enough to get out of the firing arc. Have him do that.

Meanwhile Molly and Lydia can retrieve the old man.

3)Mathews safety is one of the goals of this attack. He's apparently a load-bearing element of this ritual, and a potential candidate for offering Mab as a replacement necromancer-hunter. He's also capable of defending himself against spirits/ghosts/mental attack. He's a far more valuable addition to the party in this scenario than the Daedalus agents.

Even if he's old.

4) And he might well know how to deactivate this possessed submarine without having to physically take it apart.
Or tell us what all the water on the ground is for. Or where Lydia's father is.
We dont know if Harry and Gard can reach him in time to interrupt his ritual before he slashes his wrists, but we can.

So we should.

5)Also, if we get Mathews to talk about what he knows about the defenses and Holt's plans, we know where to go.
And Kattrin's secrets = Essence regen from learning secrets.

6)If the bone knife and other paraphernalia are from Holt et al, they are valid foci for Crown of Eyes.

7)Mention the shoes because it confirms to Mathews that we have seen his grandkid in her last known attire.
My issue with this is that Molly confirmed last update that the Sub can definitly get one shot in before we get anywhere, so I want it to be focused on the people who can parry/block those shots.

Harry has some experience in being distracting, he can propably stop Matthews from causing further harm, while we are good at cutting apart cannons and should do that for now.

If an unopposed shot hits anyone in the party there's a chance of disabling or killing that person, even through Harry's shield. 20 damage dice is nothing to ignore for a turn, no matter how important talking to Matthews might be.
 
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