Hmm.
The Spark of Life Merit would be a good one to get at some point.
The Spark of Life Merit would be a good one to get at some point.
Possible? Yes.
Sure enough that she would be importuning people for samples of hair and blood without first checking with Dresden?
I dont think so.
This. Gear not blessings. Gear he can drop if necessary.
I'd rather not risk conflict with whatever blessings and magic effects the White God's agents have running on him.
Necromancy is not an alternative source of power. Its an entire set of practices, some not all that related mechanically.Necromancy isn't just exploiting the unwilling dead. It's a specific alternative source and type of supernatural power that people can use that's different to the energy of life that wizards and minor talents generally use.
Mouse probably wont be here.Mouse can supervise her and stop her opening the door. Being a PI gives a plausible reason why he would have a lost child at his place. And the same issues you mention apply just as much to keeping Cindy at the Carpenter residence.
We are talking about the girl who was a magic user for two years, grew up with a Sword bearer, knew Dresden was a practicing wizard and still had never heard of the Seven Laws of Magic.Occult 5 and Arcane Links being standard practice in the era her occult knowledge comes from means it should be.
1)This is not the First Age, things have changed, and Molly is nowhere near done updating her knowledgebase.1) With Occult 5 Molly is enough of an expert to suggest it, as Arcane Links we're standard occult practice in the 1st Age
2) That would take an enormous amount of time, possibly hours, that we almost certainly don't have.
3) Mouse can supervise Cindy, and the same risks apply to the Carpenter house, given Molly is on the Feds' radar as well.
Point of correction:Life effects are the result of rotes (spells), Wonders, and special advantages that constructed creatures and non-human entities could come with. Humans couldn't get them.
They're not merits.
1) With Occult 5 Molly is enough of an expert to suggest it, as Arcane Links we're standard occult practice in the 1st Age
Not commenting on whether it's a good idea or not, but if 5 dots in occult isn't enough to tell us what thaumaturgic links are and how they're generally used then it wouldn't have been worth the freebies.1)She hasnt even read Elementary Magic yet. She knows most of the theory because Occult 5, which is not the same thing as how individual wizards do their thing. You cant convince me that someone who didnt even know the Laws of Magic were a thing, and rewarded mind magic with decapitation, had done any sort of serious research.
I kinda strongly disagree here. You don't sacrifice the dead, you sacrifice the living. And even then, it doesn't directly translate to having necromantic skills, in the sense of "raising and commanding the dead bodies". Especially if the sacrifice worked via bargaining with something like outsiders for power, because in that case, the power bargained with would be doing the heavy lifting.Those all fall under the exploitation of the unwilling (human)dead clause.
At a minimum.
Here's the newer version from Book of Secrets:
No supernatural aspect to the power until you actually reach 6 Dots.Legendary Attributes (5 pt. Merit)
Gifted with the strength of Shango or the beauty of Lucifer, you may exceed the human capacity for one Attribute Trait. That Trait is not automatically higher than usual (you still need to spend points to raise the favored Attribute), but you may purchase up to six dots in a given Attribute for your character, exceeding the usual limit of five dots. Beyond that higher maximum, you also get one heroic capability that's linked to that Attribute. The Shango-strength mage might always inflict at least one health level of damage with hand-to-hand blows, while the Luciferian seducer could score an automatic success whenever he tries to charm someone who ought to know better. These bonuses are always subject to Storyteller approval, however, and they don't kick in until you reach six dots in the given Trait. Not even Lucifer, after all, possessed his full charm when he was just a little devil…
That's still not combat-relevant.Rapid Healing
Every two points spent on Advantage moves character one category higher on Healing Damage chart.
Necromancy is not an alternative source of power. Its an entire set of practices, some not all that related mechanically.
Dresden did not channel an alternative source of power to summon Sue. And calling up willing spirits of the dead for interrogation doesnt require channeling anything funky.
Point of correction:
No they arent Merits. Yes, Humans CAN get them.
Thats what the Enhancements background is for in the Technocracy books.
Also, the Legendary Attributes Merit:
@Alratan it is worth noting that the person speaking there is Harry who has a bit of a ideological stake in the idea that magic fundamentally serves life and necromancy is this other thing, that is not real mortal magic. The idea that the power of death and the power of life are fundamentally distinct is one that is very fitting to the ideology of the White Council, maybe not so much to reality, judging by the fact that both can be turned against their supposed nature so easily. Untaught baby warlocks routinely twist magic against itself so often that it is a administrative problem for the Council to find them all. Do baby necromancers accidentally heal all the time?
Interestingly enough, this means that if we build our kingdom with "Endless Suffering", we could advertise and get lots of necromancers (and in general people seeking immortality) to move in.They plan to use the energy of death to end death, fundamentally turning it against itself.
Interestingly enough, this means that if we build our kingdom with "Endless Suffering", we could advertise and get lots of necromancers (and in general people seeking immortality) to move in.
It's not though. The person speaking in the first section is Kumori, an experienced necromancer, explaining why she learned necromancy, and that she turns necromancy against itself just as breaking the laws of magic turns magic against itself.
Necromancy doesn't seem to be a power that mortals naturally use, like magic is (as mortals are alive). It's a power that people with the talent for magic have to be consciously taught how to use, or learn from texts. As a result, I don't think there are baby necromancers like there are baby wizards.
This is what a skilled necromancer, Cowl's apprentice; has been taught about the nature of necromancy. And he apparently believes it to. What she says before that is:
"See, Kumori, you're sort of a puzzle," I said. "Because you're working with these necromancers. In fact, I'm willing to bet you aren't bad at necromancy yourself. But you went out of your way to save someone's life the other night, and that just doesn't jive with that crowd. ""Doesn't it?" she said."No. They're killers. Good at it, but they're just killers. They wouldn't take a step out of their way to help someone else. But you went way the hell out of your way to help a stranger. It says that you aren't like them. "She was silent for a moment more. Then she said, "Do you know why Cowl has made a study of necromancy? And why I have joined him?""No. "
They go on to say afterwards:
She moved her hand, a sudden, slashing motion. "No. No, you idiot. Don't you see the potential here? The possibility to end death. ""Uh. End death?""You will die," she said. "I will die. Cowl will die. Everyone now walking this tired old world knows but one solid, immutable fact. Their life will end. Yours. Mine. Everyone's. ""Yeah," I said. "That's why they call us 'mortals. ' Because of the mortality. ""Why?" she asked."What?""Why?" she repeated. "Why must we die?""Because that's the way it is," I said."Why must that be the way it is?" she said. "Why must we all live with that pain of separation? With horrible grief? With rage and loss and sorrow and vengeance ruling the lives of every soul beneath the sky? What if we could change it?""Change it," I said, my skepticism clear in my voice. "Change death. ""Yes," she said."Just. . . poof. Make it go away. "
They plan to use the energy of death to end death, fundamentally turning it against itself.
Tell us what the thaumaturgical links are? Sure.Not commenting on whether it's a good idea or not, but if 5 dots in occult isn't enough to tell us what thaumaturgic links are and how they're generally used then it wouldn't have been worth the freebies. There's got to be a point where we assume out of date doesn't mean that out of date or it nerfs the utility of occult as an ability in it's own right instead of simply being charm fodder into the ground.
1)You do sacrifice the dead.I kinda strongly disagree here. You don't sacrifice the dead, you sacrifice the living. And even then, it doesn't directly translate to having necromantic skills, in the sense of "raising and commanding the dead bodies". Especially if the sacrifice worked via bargaining with something like outsiders for power, because in that case, the power bargained with would be doing the heavy lifting.
Im going to have to find the time to dig through M20, but Im sure I've seen something there before.Here's the newer version from Book of Secrets:
No supernatural aspect to the power until you actually reach 6 Dots.
And even then neither example names combat-relevant regeneration as an option.
As for the Enhancement Backround, here's what I found under biomods:
That's still not combat-relevant.
By everything I have found, to heal in combat-time you need to be a full supernatural being, like a Vampire spending his bloodpoints, a Mage casting Life-effects or similar things.
Nowhere in that quote does it say anything about necromancy and necromancers using a different power source, instead of just a different paradigm. Dresden didnt channel a different pool of power to reach through sixty five million years and animate Sue; we see him prep the ritual, we see the summon in use, and we see Bob pilot her.Necromancy is an alternative source of power, distinct from magic:
"Because necromancy embraces the power of death, just as magic embraces the power of life. And as magic can be twisted and perverted to cruel and destructive ends, necromancy can be turned upon its nature as well. Death can be warded off, as I did for the wounded man that night. Life can be served by that dark power, if one's will and purpose are strong. "
"Uh- huh," I said. "You got involved with the darkest and most corruptive, insanity-causing forces in the universe so that you could jump-start wounded bodies to life. "
Additionally, Harry used Necromancy when raising Sue, after being speed taught by Lash how to do so, after this conversation. Him doing so, perverting the nature of necromancy to protect life rather than end it, is an implicit follow up to this very conversation earlier in the book.
Yes. Available to humans.The Enhancements background is the the result of magical modifications using very potent rotes or implanted Wonders.
in fairness we are unsure cowls exact motivations that could be a ruse or maybe not or there could be multiple goals. Heck it could of even been their goal and now they are nemesis infected and they just play up that goal with allies and its not really cowl anymore.It's not though. The person speaking in the first section is Kumori, an experienced necromancer, explaining why she learned necromancy, and that she turns necromancy against itself just as breaking the laws of magic turns magic against itself.
Necromancy doesn't seem to be a power that mortals naturally use, like magic is (as mortals are alive). It's a power that people with the talent for magic have to be consciously taught how to use, or learn from texts. As a result, I don't think there are baby necromancers like there are baby wizards.
This is what a skilled necromancer, Cowl's apprentice; has been taught about the nature of necromancy. And he apparently believes it to. What she says before that is:
"See, Kumori, you're sort of a puzzle," I said. "Because you're working with these necromancers. In fact, I'm willing to bet you aren't bad at necromancy yourself. But you went out of your way to save someone's life the other night, and that just doesn't jive with that crowd. ""Doesn't it?" she said."No. They're killers. Good at it, but they're just killers. They wouldn't take a step out of their way to help someone else. But you went way the hell out of your way to help a stranger. It says that you aren't like them. "She was silent for a moment more. Then she said, "Do you know why Cowl has made a study of necromancy? And why I have joined him?""No. "
They go on to say after the section Inquoted in my previous post:
She moved her hand, a sudden, slashing motion. "No. No, you idiot. Don't you see the potential here? The possibility to end death. ""Uh. End death?""You will die," she said. "I will die. Cowl will die. Everyone now walking this tired old world knows but one solid, immutable fact. Their life will end. Yours. Mine. Everyone's. ""Yeah," I said. "That's why they call us 'mortals. ' Because of the mortality. ""Why?" she asked."What?""Why?" she repeated. "Why must we die?""Because that's the way it is," I said."Why must that be the way it is?" she said. "Why must we all live with that pain of separation? With horrible grief? With rage and loss and sorrow and vengeance ruling the lives of every soul beneath the sky? What if we could change it?""Change it," I said, my skepticism clear in my voice. "Change death. ""Yes," she said."Just. . . poof. Make it go away. "
They plan to use the energy of death to end death, fundamentally turning it against itself.
It's even consistent with the original Exalted which this is crossing over with, where Necromancy and Sorcery are fundamentally different things.
She is not speaking of necromancy as a fundamental force of death though, she is speaking of suing the skillet in a counterintuitive way, like using digitalis as medicine even though it is a poison in high quantities. It is Harry who says: 'they plan to use the energy of death to end death'. He is the one who makes the jump to it being an inherent and not instrumental difference.
She does though. She says that Necomancy uses the power of death and magic uses the power of life.
In several places in the books it's described how magic uses the power of life and that the backlash from using magic in ways that break the laws is because it because it's antithetical to the inherent nature of the power of life.
As the power of life is an actual thing that powers magic, when it's directly compared to the power of death being a thing that necromancy uses it makes most sense that the power of death is also an actual thing.
Also worth pointing out:She is not speaking of necromancy as a fundamental force of death though, she is speaking of suing the skillet in a counterintuitive way, like using digitalis as medicine even though it is a poison in high quantities. It is Harry who says: 'they plan to use the energy of death to end death'. He is the one who makes the jump to it being an inherent and not instrumental difference.
A potential counter argument is that Kumori didnt offer the dude a choice about coming back, something Uriel did.One thing @uju32 I'd say that necromancy is just about transgression of death and not necessarily exploitation. Kumori was not exploiting anyone when she saved that man's life, but she was still doing necromancy as she was bending death in unnatural ways. It's just that most of the ways you can bend death are also exploitative.
There are rules to this, and while they can be more flexible than physical laws they aren't subjective. Blood, hair, cherished possessions/heirlooms, family members, stuff like that are all universal links with variable levels of difficulty in use.Tell us what the thaumaturgical links are? Sure.
Tell us what works for a particular wizard's paradigm ? Thats where I have my current doubts, since we arent done updating ourselves with how the world currently works.
A potential counter argument is that Kumori didnt offer the dude a choice about coming back, something Uriel did.
Or that she was exploiting the circumstances of his death in an attempt to manipulate Dresden.
Also bringing someone back two days before the Darkhallow you were working towards was due to kill a good chunk of Chicago outright did not actually serve any useful purpose to the victim.
And Dresdenverse magic pays significant attention to intent.
But honestly we know too little about Kumori for me to make judgements about her motivations.
We know a lot more about her associates than her.
We'll have to agree to disagree here.There are rules to this, and while they can be more flexible than physical laws they aren't subjective. Blood, hair, cherished possessions/heirlooms, family members, stuff like that are all universal links with variable levels of difficulty in use.
In need of an update or not occult 5 should tell us more about what magic can do in detail than pop culture can. If the update thing is going to be that big of a deal then we should have been capped on what we could buy, or capped on what we can actually use.
1)With Dresdenverse magic being so big on intent, I think you have to.I don't think you can judge spells in a broader concept like that. When you ask the question. 'Does preventing someone from dying count as exploitative' you do not ask where he is or where he might be in a few days. After all for all we know that one guy could have been by helicopter before the Darkhallow could fire. Would that retroactively make it not necromancy?
As for the free will while that is relevant to angels and immortals applying it to mortal magic gets you some odd results. Would healing someone unconscious and lethally wounded without specifically asking him if they want to be healed count as changing the character of the magic? The only difference between preventing death and healing and just healing is that you are transgressing against mortality.
The temptation one might be true though I am wary of it being unfalsifiable because it is so broad.