Green Flame Rising (Exalted vs Dresden Files)

I'm not opposed to an alpha strike on Kartrina via vehicular demoncide, if such an outcome is still feasible, but before we do that we should at least confirm where Cindy is first.
That's a fair point. Though on that topic, how exactly are we going to ask that question?

I assume there's something since it's in the default vote set, but now that we're back in the city we don't have a target in the scene that links to her. Or does something like a picture of her house count?
 
That's a fair point. Though on that topic, how exactly are we going to ask that question?

I assume there's something since it's in the default vote set, but now that we're back in the city we don't have a target in the scene that links to her. Or does something like a picture of her house count?

You have her picture from her MySpace page, you found it a few updates ago when the vote first showed up
 
By the way does anyone have the link to that one site with a bunch of dresden files questions and answers given by jim butcher? not reddit. I lost some bookmarks permanently due to having to reset some things and I can't find it.


Blinded Eyes and Broken Moments
Kinslayer. That will do it.
Sounds like a prime candidate for Nemesis possession; dissatisfaction with one's nature and an intent to change it at all costs.
@Alratan might well be right that this is a Nemesis plot.

But really, prime example of the "Calculated risk. Bad at math " meme.
She sacrificed her Valkyrie and Mentor 5 backgrounds, along with 3 of her sisters, for two measly spells, a Kinslayer reputation and an Enemy 5 drawback and several hundred years on the run.

Not a full-fledged wizard, with a wizard's toolkit, but a time mage.
If Im understanding this correctly, she can instacast Slow and Stop on others, plus whatever bullshit rune magic and her necromancers bring to the table.

I am going to note that Slow and Stop are effects that we have seen Nemesis use, and that there is literally an Outsider known as the Lord of Slowest Terror. And given that its been two decades since Monoc lost track of her, Kattrin may have improved; something like combat precog might well be on the table.

Also, she's a Seer, who sees the strands of fate.
Molly is Outside Fate, so she can probably rest assured that Kattrina cant see her, or what she can do.
Which means that if its important, Molly needs to be involved.


VOTE
[X] All this talk of old Welsh spirits turned winter's fixers make you think of Lydia and in particular her globetrotting father. This is probably not how Daniel anticipated introducing his girlfriend to dad, but needs must


REASON
Kattrina is a Seer. Molly is Outside Fate.
That means that wherever Molly gets involved, Sight gets muddled for her.
So we should try to talk to who we think is the Ankou.

If we've been talking for an hour, it should be around 1.30PM now.
 
So....what are the chances that Kat is a Sidereal?
Really low in my estimation. If she had that sort of mojo going for her Uriel would probably be a lot more active here, and we certainly wouldn't have walked away so easily.

On a more meta level, adding exalted all over the place right from the start would displace a lot of DF stuff from the narrative. It'd be a lot more fun if we got to run around learning about the intersections of the settings alone for at least a while before other exalts show up, if they ever do.
 
Last time we were at Harry's the FBI tried to plant a tracker on us.

I wonder if they are still there.
Maybe, but getting them involved would probably suck for us. Nothing we're about to do is very legal, and they seem perfectly happy to ignore the truth if they have a good excuse even if it was. An FBI raid would end with us in jail or on the run.
 
REASON
Kattrina is a Seer. Molly is Outside Fate.
That means that wherever Molly gets involved, Sight gets muddled for her.
So we should try to talk to who we think is the Ankou.

If we've been talking for an hour, it should be around 1.30PM now.
Outside Fate doesn't mean the same thing as in Exalted.

In ExWoD Fate is barely functional and whatever divination works does not depend on it.
Here we don't really know what being outside fate means.
 

People are happily voting to leave Lydia and her father in immediate and lethal danger without a care, so I don't see that as a real driver of behaviour.

We should just ask Gard to ring Lydia's home number, and ask to speak to her father or the bodyguards, and pass on a warning from Monoc Securities.

Or ring Odin. He probably knows the Eldest Ankou.
 
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Depending on the child's situation we may be able to strike hard and fast enough that Katrina cannot be alerted, I doubt there are any serious wards set up around her as Katrina and Co. would not have the needed threshold for them to survive the sunrise and keeping them up would require investment of a talent's power.

I reckon they're banking on security through obscurity, they only need to keep her secret from Matthews long enough for the ritual.

They're not expecting a supernatural murderblender of a kill team to kick in the door.
 
Getting Cindy released would be nice, but I'm highly tempted to just kill Kat on the side of the road somewhere.
She's a seer.
She can almost certainly track Gard. Good chance of a counterambush.
Cant see Molly, might be able to see Michael when he's not carrying Ammy.

No a cellphone vibration is not a strong enough motion
I did call that revealing our ability with spirits would be relevant.

What of wireless/remote controlled vibrators?
They're sold retail, and Molly can presumably walk into a sex store and out with several, then have them taped to their backs.
Are those strong enough? And can she expect Clippy to be able to run them with the cellphone's transmitter?
 



Kinslayer. That will do it.
Sounds like a prime candidate for Nemesis possession; dissatisfaction with one's nature and an intent to change it at all costs.
@Alratan might well be right that this is a Nemesis plot.

But really, prime example of the "Calculated risk. Bad at math " meme.
She sacrificed her Valkyrie and Mentor 5 backgrounds, along with 3 of her sisters, for two measly spells, a Kinslayer reputation and an Enemy 5 drawback and several hundred years on the run.

Not a full-fledged wizard, with a wizard's toolkit, but a time mage.
If Im understanding this correctly, she can instacast Slow and Stop on others, plus whatever bullshit rune magic and her necromancers bring to the table.

I am going to note that Slow and Stop are effects that we have seen Nemesis use, and that there is literally an Outsider known as the Lord of Slowest Terror. And given that its been two decades since Monoc lost track of her, Kattrin may have improved; something like combat precog might well be on the table.
As far as Gard known Katrina can cast, in rough order of difficulty:
  1. Perception-Warp, which is an enchantment that leaves you standing around while the world spins around you and critically that you can only break with a will roll. Since she is not actually altering the flow of time she can just freely stab the victim while they cannot percieve her properly. Also good for taking prisoners in broad daylight from a public place
  2. Slow, which takes away some of your dice when fighting her, you do not know how many but it is an unfair number
  3. Stop, can be used on people, can be used on sniper bullets and like slow it gets used instantly
 
Outside Fate doesn't mean the same thing as in Exalted.
In ExWoD Fate is barely functional and whatever divination works does not depend on it.
Here we don't really know what being outside fate means.
It means the same things.
Notice Gard referencing the mythology of the Norn's threads in the latest update.
In the story canon, Gard outright says in Dead Beat that Dresden was fated to die in an alley near Bock's Books.
 
What of wireless/remote controlled vibrators?
They're sold retail, and Molly can presumably walk into a sex store and out with several, then have them taped to their backs.
Are those strong enough? And can she expect Clippy to be able to run them with the cellphone's transmitter?

Not as she is right now, it would take a Int+Technology roll to try to give her connectivity
 
People are happily voting to leave Lydia and her father in immediate and lethal danger without a care, so I don't see that as a real driver of behaviour.
I disagree with the argument on the morality of offing an ageless nazi serial killer with a thing for spiritual cannibalism, but the situation with Lydia isn't a good argument for amorality here.

For one, we don't actually know for sure what her deal is and until we do we're basically gambling in a crisis situation. Given the seriousness of the situation we can probably set aside our previous concerns and just use the crown to determine if she or her father are in trouble though.

For another, we're actively trying to resolve the situation before it would become a problem for them; that's hardly abandoning them to their fate. Not being how you want to solve the problem isn't the same as being a morally wrong way to go about it.
She's a seer.
She can almost certainly track Gard. Good chance of a counterambush.
Cant see Molly, might be able to see Michael when he's not carrying Ammy.
Supposing she can't actually see Molly, doesn't that mean she can't see what we're about to do? A counter ambush interrupted by a highly dangerous surprise attack you couldn't account for isn't really a counter ambush very long.

Besides, if she can legitimately see that far ahead how are we supposed to do anything without her being prepared? She could just send a sniper to intercept us somewhere on the route to her main target or something.

Best to assume there are some sort of limits to what she can do, but that the longer we wait the greater the risk she learns something is.
 
As far as Gard known Katrina can cast, in rough order of difficulty:
  1. Perception-Warp, which is an enchantment that leaves you standing around while the world spins around you and critically that you can only break with a will roll. Since she is not actually altering the flow of time she can just freely stab the victim while they cannot percieve her properly. Also good for taking prisoners in broad daylight from a public place
  2. Slow, which takes away some of your dice when fighting her, you do not know how many but it is an unfair number
  3. Stop, can be used on people, can be used on sniper bullets and like slow it gets used instantly
It sounds like 1. fails against IPM. Not sure about the others.
 
I disagree with the argument on the morality of offing an ageless nazi serial killer with a thing for spiritual cannibalism, but the situation with Lydia isn't a good argument for amorality here.

For one, we don't actually know for sure what her deal is and until we do we're basically gambling in a crisis situation. Given the seriousness of the situation we can probably set aside our previous concerns and just use the crown to determine if she or her father are in trouble though.

For another, we're actively trying to resolve the situation before it would become a problem for them; that's hardly abandoning them to their fate. Not being how you want to solve the problem isn't the same as being a morally wrong way to go about it.

Cindy has already been captured. It is going to be hard and dangerous and maybe counterproductive to try to rescue her.

Lydia may also already have been kidnapped, or may be just about to be kidnapped, and every minute we spend doing something else rather than warning her is increasing the likelihood that she is and that her bodyguards are killed in the process. This would possibly seriously endanger her father and so may make the world itself very significantly less safe by risking transferring his power to an enemy of existence.

All we need to do is make one phone call and we can warn her and through her or the bodyguards warn her father to take precautions. That would be trivial for us to do.

We have so far chosen not to do her and deliberately leave her and them in ignorance of the very quite possibly imminent lethal threat to them. We are doing nothing at the moment to prevent her kidnapping, which I say again, could happen any moment. Katrina very likely has allies who are taking care of that, so even killing her right now may not save Lydia (or anyone with her; like Daniel). Indeed; if Lydia and anyone else have already been captured or are captured in the time it takes us to go to and fight Katrina then killing the latter may trigger the murder of the former shortly afterwards as said accomplices cover their tracks.

And the Crown is line of sight. We've missed the chance to use it on Lydia.
 
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I'm not sure if it's something we can easily rig up right now, but the simplest method of potentially snapping us out of Katrina's Time Stop might be to buy a pack of model rocket igniters. I used to buy these things from Wal-Mart when I was a kid in the 90s. They don't take much power to trigger and the heating element gets red hot almost instantly.

@DragonParadox, would Clippy be able to push enough power into one of these if we wired her to in through her charging or speaker port?

And if a tiny heating element strapped to our thigh getting red hot isn't enough to break the effect, if we're buying a rocket motor igniter, we could just go ahead and buy a small rocket motor to go along with it. Even one the size of a AA battery has quite a bit of kick.
 
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