The Eleventh Primarch (30K Quest)

Character Sheet

Drake Artorius

Skills
Governance (Level 4) = Legendary
Diplomacy (Level 5) = Peerless
Intrigue (Level 1) = Good
Personal Combat (Level 4) = Legendary
Ground Combat (Level 2) = Elite
Naval Combat (Level 5) = Peerless
Biomancy (Level 4) = Legendary
Telepathy (Level 2) = Elite
Divination (Level 2) = Elite
Pyromancy (Level 2) = Elite
Telekinesis (Level 2) = Elite
Anathematic (Level 4) = Legendary
Engineering (Level 4) = Legendary

Traits
Son of Excalibur = Drake Artorius is a true believer in the Federation of Bladus and the ideals that it stands for.
Superhuman Charisma = Drake Artorius has inherited great charisma and persuasive ability from his progenitor.
Little Anathema = Drake Artorius has an echo of his progenitor's antithetical nature to the Ruinous Powers. Immunity to Chaos, Minor Bonus to resisting Chaos for those around you.
-Hated By Khorne = The Lord of Blood holds a special dislike for Drake Artorius and he and his servants will actively seek to claim his skull for the skull throne.
-Hated by Slaanesh = The Prince of Pleasure holds a special dislike for Drake Artorius and they and their servants will actively seek to slay him wherever they can.
Necron Knowledge = Drake Artorius made extensive study of the Necrons, the modern day legacy of the ancient Necrontyr. Major Bonus to fighting Necron forces & Minor Bonus to other interactions with Necron factions.
Asuryani Knowledge = Drake Artorius has made complete study of the Craftworld Aeldari, the Asuryani. Major Bonus to fighting Asuryani forces & Major Bonus to other interactions with Asuryani factions.
Drukhari Knowledge = Drake Artorius made some study of the Drukhari, the vile pirates and raiders of Commorragh. Minor Bonus to fighting Drukhari forces & Minor Bonus to other interactions with Drukhari factions.
Aeldari Knowledge = Drake Artorius has made complete study of the minor Aeldari groups such as the Exodites, the Corsairs and the Harlequins. Major Bonus to fighting Aeldari forces & Major Bonus to other interactions with Aeldari factions
Mechanicus Knowledge = Drake Artorius has made extensive study of the Mechanicus and its successor factions. Major Bonus to fighting Mechanicus forces & Minor Bonus to other interactions with Mechanicus factions.

Preferences
Passionate
Divination
Telepathy
Biomancy

Liked
Personal Combat
Naval Combat
Pyromancy
Telekinesis

Interested
Governance
Engineering

Not Interested
Diplomacy
Intrigue

Disliked
Ground Combat

Hated
None
 
Last edited:
I think this depends on what course we wanna take. Is our primarch gonna recoil from the imperium and look to rebel? Probably, so I'd reckon the techs are nice so as to enable the Primarch to pull an Ultramar and set his personal dominion up for splintering off from the Imperium in the inevitable civil war.
 
[X] Plan Bastion of Humanity

[X] First Line Shipyards. An old set of Confederation shipyards that the Federation has carefully kept intact and functional over the millennia. Capable of building state of the art warships, including the famed Gloriana-class Battleship.
[XXXX] Advanced Technology. The Federation of Bladus has been fortunate enough to retain advanced technologies from the Golden Age, both fully intact STCs and the expertise to use them. (Three sub-option picks each time it is taken - mark with an x2, x3 or x4 if taken multiple times)
-[X] Artificial Intelligence. Whilst the infamous Men of Iron are the most well-known example of manmade AI, the Federation of Bladus has retained knowledge of how to make them.
-[X] Cybernetics. From replacements for limbs lost to enhancing the body with pure additions, cybernetics had flourished under the Confederation and the Federation of Bladus has kept much of that knowledge.
-[X] Genetic Engineering. From the widely known Navigators to geneforged soldiers, genetic engineering had progressed greatly under the Confederation and the Federation of Bladus still has some of that progress.
-[X] Medical Science. Medical science advanced greatly under the Confederation even if its heights weren't available for all. The Federation of Bladus has retained most of that medical knowledge for its own use.
-[XX] Plasma Weapons. Plasma weapons progressed greatly in the time of the Confederation and the Federation of Bladus inherited knowledge of its most advanced plasma weaponry.
-[XX] Power Armour. Power armour was the norm for elite units during the time of the Confederation and the Federation of Bladus has inherited knowledge for its own use.
-[X] Terraforming. While there are many habitable planets in the galaxy, they aren't always conveniently located. To get around this, Humanity learnt to make worlds fit for human habitation and the Federation of Bladus still knows how.
-[X] Warp Knowledge. The warp has had a constant presence in human society since Humanity went interstellar. Between studies during the time of the Confederation and surviving the warp storms, the Federation of Bladus has amassed quite a bit of knowledge.
-[XX] Warships. Since going interstellar, Humanity has built many different warships for waging war across the stars. The Federation of Bladus has retained knowledge on how to make the finest warships produced by the Confederation.
-[XX] Greenskin Neighbours. Orks have always been a blight on Humanity and Bladus has the misfortune to be close by to an Ork-controlled star system. The Greenskins regularly send raids against the Bladus system and even launch the occasional invasion.
-[X] Imperialist Neighbours. The Federation of Bladus isn't the only human polity around and there is another within a few light years. Unfortunately, they are far more tyrannical than the Federation and hold ambitions of an interstellar empire. They look upon Excalibur as a both future rival and a potential conquest.
You need to add a - before the [] on the First Line Shipyards line and to take out the extra Xs from the Advanced Technology, Plasma Weapons, Power Armour, Warships and Greenskin Neighbours so that the vote count will count it all properly.
 
Not before we're picked up by Big E, no, but long term wise they'll be recreate able. If perhaps not to the same level.
Let me re-phrase that, you won't be using any of the advantages here to recreate or reverse engineer any techs that you don't take down. Assume that any techs you take now won't be acquired within this quest unless you decided to sell your soul to AdMech after getting found by the Emperor. No having your cake and eating it too with the Dark Age of Technology techs.
 
Let me re-phrase that, you won't be using any of the advantages here to recreate or reverse engineer any techs that you don't take down. Assume that any techs you take now won't be acquired within this quest unless you decided to sell your soul to AdMech after getting found by the Emperor. No having your cake and eating it too with the Dark Age of Technology techs.
I respect this premise.
 
Yeah the time of the Primarchs is a bit too late to be developing DAoT techs before the Imps show up, if it was a the start of the age of strife that would be another story entirely.
 
[X]Plan: I can't think of a good name for this plan.
-[X] First Line Shipyards.
-[X] Multiple Inhabited Worlds.
-[X] Advanced Technology. x2
--[X] Genetic Engineering.
--[X] Medical Science.
--[X] Power Armour.
--[X] Terraforming.
--[X] Warp Knowledge.
--[X] Warships.
--[X] Greenskin Neighbours.
--[X] Warp Rift.
--[X] Imperialist Neighbours.
 
[X] Plan The Mechanicus Hate Them
[X] Plan Bastion of Humanity
[X] Plan All in with AI option 1
 
[X] Corporate Oligarchy. You crashed land on a world ruled by a corporate oligarchy with a veneer of benevolence. Ruled by corporate overlords and divided into de facto caste systems, you can get anything you want provided you can afford it.

[X] Determination. You have inherited an unyielding will. You will not give up and you will not break.

Is just buisness
 
[X] Corporate Oligarchy. You crashed land on a world ruled by a corporate oligarchy with a veneer of benevolence. Ruled by corporate overlords and divided into de facto caste systems, you can get anything you want provided you can afford it.

[X] Determination. You have inherited an unyielding will. You will not give up and you will not break.

Is just buisness
That vote has been over long enough for the next update to come out and a new vote has started.
 
My main concern really is the infiltration and corruption it opens up.

Im not really sure how robust a Democracy is when under the strain of Chaos

A good democracy is based on mistrust of the elected individuals

So a system of power checks so when random ass elected officers begins doing cultist shit he gets

Election through filters of skill (aka only pass past certain treshold of experience)

Random election process (aka,put names on bag and bring name out) to avoid popilist campaigns

And then a voting round on wich the population votes if they support this candidate and if it passes the minimum support treshold it gets elected

Also public participation for legislation on laws (switzerland method)

Probably add some blanks and warp wards in order to avoid psykers messing with the proccess


That vote has been over long enough for the next update to come out and a new vote has started.

Thanks
 
[X] Plan The Mechanicus Hate Them Slightly Less
-[X] First Line Shipyards.
-[X] Advanced Technology.
--[X] Combat Vehicles.
--[X] Cybernetics.
--[X] Genetic Engineering.
--[X] Medical Science.
--[X] Plasma Weapons.
--[X] Power Armour.
--[X] Terraforming.
--[X] Warp Knowledge.
--[X] Warships.
-[X] Greenskin Neighbours.
-[X] Eldar Corsairs.
-[X] Imperialist Neighbours

Edited as Warp rifts are scary.

Out of curiosity @Oshha would the presence of Eldar Corsairs mean there's a nearby Webway Gate we could potentially pilfer?
 
Last edited:
Glad to see no one chose the warp rift.
Um, are you being sarcastic here? Because if not, you should check the plan you are voting for because it includes the Warp Rift.
Out of curiosity @Oshha would the presence of Eldar Corsairs mean there's a nearby Webway Gate we could potentially pilfer?
It would be a very long shot so do vote for them with that in mind. Also you aren't voting for Eldar Corsairs.
 
Um, are you being sarcastic here? Because if not, you should check the plan you are voting for because it includes the Warp Rift.

It would be a very long shot so do vote for them with that in mind. Also you aren't voting for Eldar Corsairs.

Cheers. It's more at the time checking if it's a possibility. Thanks for confirming.

And my mistake, didn't read it properly so changed accordingly because warp rifts are scary.
 
Back
Top