You know, I only just realised that each dot of a Sorcerer's Path gives you an autosuccess on a roll in that Path.
Which answers some questions I had about how they were viable at all in combat.
-Yay catch!
Not superhuman, but very very good; six successes is a little above the average you'd regularly expect from a peak human with Dex 5 Athletics 5. Expect to get visits from the basketball team for catching air like that.
-Siblings are going to give us so much shit for this though if it ends up on the news.
And there's good odds that if we go to Bock's, McAnally's or meet the Alphas in the next month, someone will recognize us if any of those stations does a fluff story on it.
At least Harry does not have a TV.
-Ah bullying.
Something to keep an eye out for in the Fall semester.
Wonder if Timmie's family will pick up on it
-Officer Jones new character.
Why do I get the feeling we're going to be seeing more of her in the future?
We rolled 5 successes on 7 dice to grab the dude, and adding an autosux from a temp WP brings us to 6 successes.
Thats about as many successes as there is in the dice pool of your professional athlete.
Very nice.
VOTE
[X] Defensively
-[X] Stunt: You sweat a little in the summer heat, the unfamiliar weight of the protective gear your father had insisted on swaddling you like a blanket. As your father begins to advance across the salle, you tighten your gloves around the hilt of your practice longsword, and transition into a defensive guard.
Very simply, we're wearing unfamiliar protective gear(gloves, whole head fencing helmet, protective jacket, possibly throat guard, maybe more depending on Michael) and carrying a practice sword with different balance than our demon sword.
We need to adjust to the weight and balance in the first bout.
So, defensive.