Green Flame Rising (Exalted vs Dresden Files)

If you said 'Time out I need to get out' Michael would let you out because this is an artificial restriction that you are in on and both of you know it. It would take more than calling time out for the school to let you out you would actually have to put some effort into it and roll some dice in mechanical terms. You cannot make Michael into the kind of person who would not accept time out, but if you bound a demon at your door with those conditions that would work.
Speaking of, can we use Cracked Cell Circumvention when trying to test out of school?
You guys picked the trait that lets you learn sorcery from dreams, perhaps the shadow of other memories might slip in. :V
More and more I believe that it's possible for Yozi (and other things) to come from the Age of Legends. I am truly unsure if this would be a good thing.
 
It should be noted that you do get superpowers even if they do look spooky. Molly is pretty sure that Alec and Izzy would take 'I can get you superpowers if you join my superhero team and stay on it' with 'Where do I sign?'

Now is that a good, sensible or even sane idea? I couldn't say, but it is one that's in Molly's head.

One of the (possibly deliberate) implications of the loyalty charm is that it would stop working of the Infernal dies. Given that fomori powers come usually with an equal amount of taints, that means that infernals with fomori minions are loadbearing bosses. If you kill them, their more powerful servants are likely to self-destruct in short order. The power of a fomori is usually dependent on the power of the bane possessing them (with only some niche exceptions), and we're told that if you bind a powerful bane inside someone they generally only last a few days before the fomori burns out (this applied, I think, to other forms of spirit possession as well, not just evil spirits) because ot all their Taints.

Infernals of course aren't constrained by that with their loyalty charm, but as I say, if they die that protection goes away.

The question is whether Molly would risk her friends' minds, bodies, and souls that way, given what she's just done to two of her other friends…
 
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Emma-O Lord of Kakuri, would not agree. His aesthetic is very much the beauty of silence, simplicity, and understated elegance. It's a Yin aspected Hell.

That kind of punk aesthetic is very Yang, which is anti-thematic to Kakuri.
Yeah, but we aren't Emma-O. We can borrow some aesthetics, but that doesn't mean Moly needs to drop everything and dress like a mortician.
 
One of the (possibly deliberate) implications of the loyalty charm is that it would stop working of the Infernal dies. Given that fomori powers come usually with an equal amount of taints, that means that infernals with fomori minions are loadbearing bosses. If you kill them, their more powerful servants are likely to self-destruct in short order. The power of a fomori is usually dependent on the power of the bane possessing them (with only some niche exceptions), and we're told that if you bind a powerful bane inside someone they generally only last a few days before the fomori burns out (this applied, I think, to other forms of spirit possession as well, it was just evil spirits) because ot all their Taints.

Infernals of course aren't constrained by that with their loyalty charm, but as I say, if they die that protection goes away.

The question is whether Molly would risk her friends' minds, bodies, and souls that way, given what she's just done to two of her other friends…

True, I had not thought about that, and to be fair I think it makes sense for a teenager with the power of the Exalted in her hands not to think of her own mortality. That might be something for you guys to consider when voting though.
 
Yep, that's valid. You are taking action to get out of a place you do not want to be in but in which you are constrained.

I think you may be being a bit too generous. It's not any confinement, it's specifically physical restraint/confinement. Molly isn't physically locked into school until she tests out, she can walk out anytime, or just drop out without qualifying.

That's why in my examples I chose ones that involved physical confinement like a locked door. It doesn't help you make excuses to leave a boring dinner party unless the host goes all suburban dystopia and locks the guests in, it doesn't help you talk a policeman out of arresting you for speeding until they put the cuffs on, at which point it does, etc

Yeah, but we aren't Emma-O. We can borrow some aesthetics, but that doesn't mean Moly needs to drop everything and dress like a mortician.

The point is that many of Molly's powers explicitly don't fit that kind of punk aesthetic, as the write-in suggested they did.

And Emma-O probably wouldn't want you to dress like a mortician, but with subtlety and restraint and good taste.
 
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I think you may be being a bit too generous. It's not any confinement, it's specifically physical restraint/confinement. Molly isn't physically locked into school until she tests out, she can walk out anytime, or just drop out without qualifying.

That's why in my examples I chose ones that involved physical confinement like a locked door. It doesn't help you make excuses to leave a boring dinner party unless the host goes all urban dystopia and locks the guests in, it doesn't help you talk a policeman out of arresting you for speeding until they put the cuffs on, at which point it does, etc

Ah, right it does say physical.

Taking exams to test out is too abstract for the charm.
 
Ah, right it does say physical.

Taking exams to test out is too abstract for the charm.

Thankfully, Charity seems like the kind of mother to physically lock her rebellious daughter in the house at night, or guard the door so she doesn't sneak out in the evening, which makes having Molly live at a home she considers to be somewhat like a prison mechanically optimal as well as a source of drama. Win-win!

For example, crafting items to get on her "jailor's" good side so she agrees to let her out more often would seem to fit.

All this depends though, on keeping Charity sufficiently mad that there's still some form of physical constraint while also doing things that we want to do that will also work to appease her.
 
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Thankfully, Charity seems like the kind of mother to physically lock her rebellious daughter in the house at night, or guard the door so she doesn't sneak out in the evening, which makes having Molly live at a home she considers to be somewhat like a prison mechanically optimal as well as a source of drama. Win-win!

For example, crafting items to get on her "jailor's" good side so she agrees to let her out more often would seem to fit.

All this depends though, on keeping Charity sufficiently mad that there's still some form of physical constraint while also doing things that we want to do that will also work to appease her.

She does lock the doors at night as much to keep the older kids in as anything else, you are OK in that regard as years of sneaking out of windows have shown.
 
When it comes to selling thing for money their is a key point I see people missing. Price of a product is determined by what people are willing to pay for it, not its quality.

Molly can 100% turn out a few Bob Ross style paintings that are very good. The trick is sales to get a high value for them. A painting has zero value until sold, and if it sells for a million it becomes worth a million. The trick is that first high value sell, once you have that your work now has branding, reputation. And you can sell more much easier.

[] Wear your armor openly, that is bound to make a statement
 
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[X] Just go in your Sunday best, that'll confuse them

It's more fun to dress all prim and proper Christian and then suddenly explode into demons out of nowhere.
 
I think you may be being a bit too generous. It's not any confinement, it's specifically physical restraint/confinement. Molly isn't physically locked into school until she tests out, she can walk out anytime, or just drop out without qualifying.

That's why in my examples I chose ones that involved physical confinement like a locked door. It doesn't help you make excuses to leave a boring dinner party unless the host goes all suburban dystopia and locks the guests in, it doesn't help you talk a policeman out of arresting you for speeding until they put the cuffs on, at which point it does, etc



The point is that many of Molly's powers explicitly don't fit that kind of punk aesthetic, as the write-in suggested they did.

And Emma-O probably wouldn't want you to dress like a mortician, but with subtlety and restraint and good taste.
That's fair. I would point out that it works well enough with Lanka, which is also a key charmset for her, though.
 
That's fair. I would point out that it works well enough with Lanka, which is also a key charmset for her, though.

Lanka, dying city of the Raksha, isn't that traditionally punk either. Before the fire that ravaged it, it probably was, but it's now a post-apocalyptic wasteland of a city, with the jungle vines claiming the abandoned, burnt out buildings. It's described as eerily serene, with the silence only rarely broken by the surviving raksha inflicting extreme violence on the few escapees from other Hells who seek refugee there, as it doesn't naturally draw in souls anymore and they need to feed the Hell/Ravana with that violence

I think Lanka is representative of Yang becoming so extreme that it burns itself out and dies.

The most punk of the Hells is the Wicked City, and that's very much cyberpunk.
 
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A small request, but could you add what votes were picked with future updates @DragonParadox ? I ask as I'm usually completely unsure of what choices were picked unless I go back to check, and having to open seperate tabs and take twenty or so minutes to check on decisions with things usually breaks story flow badly.
 
A small request, but could you add what votes were picked with future updates @DragonParadox ? I ask as I'm usually completely unsure of what choices were picked unless I go back to check, and having to open seperate tabs and take twenty or so minutes to check on decisions with things usually breaks story flow badly.

I'll put the winning vote in the post above the update if that is OK, I don't like to put things like that in the actual story posts since I feel like it breaks the flow of the story somewhat.
 
Thank you, I appreciate that. Was busy the past few days, and came back with little clue what was going on in some of the updates.
 
Adhoc vote count started by Artemis1992 on Jul 23, 2022 at 10:47 AM, finished with 119 posts and 13 votes.


Looks good for looking good today.
 
[X] Wear your armor openly, that is bound to make a statement

As I am now up-to-date on in-story events, might as well make a vote.
 
[X] Wear your Green Sundress with your Battle Jacket, a black denim coat covered in patches referencing punk bands, symbols of antiauthoritarian pride and little metal spikes, of note, a New Patch made just today, a Eye in a Pentagram, over your heart. A Statement, a person between worlds and proud of it.


Little Pun for a Little Guy

(Green Sun Prince? More like Green Sundress!)
 
So, if we don't use any more Essence we get back 4 motes tomorrow, that means we go on the job with 9 motes, which should be okay.
 
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