Chimeraguard
We do deserve to exist.
[X] Plan Secure the Gains
[X] Plan Secure the Gains + Fortresses
[X] Plan Secure the Gains + Fortresses
True. But look at what we get from finishing the second phase.Remember, we're so close to the end of the Plan that we don't get a lot of time to benefit from the +RpT bursts either way.
I am SUPER interested in whatever "Increases efficiency of future Tiberium harvesting operations" will get us. Especially when it comes to vein mining and such.(Progress 0/750: 30 resources per die) (+100 resources per turn) (-1 STU) (Increases efficiency of future Tiberium harvesting operations)
To people switching to 3 YZ Fortress Town plans: Is there something specifically wrong with my plan?
Heh. I want to do some mines so that we can afford the Tendrils.I think most of your plan is fine but the Tiberium section made it unappealing to me. I don't want to touch the mines till we finish the harvesting tendrils. Same for those last two factories really.
Heh. I want to do some mines so that we can afford the Tendrils.
~15 dice at 30R/die is not cheap. We have other expensive projects too.
Technically true. But I'm not keen to be locked out of other expensive projects for 2 turns. Especially when one of those expensive projects is a plan goal.