- Location
- Mid-Atlantic
Yeah, but we might want to concentrate on other priorities first, like rebuilding Tokyo from Bintang's latest Godzilla impersonation, and maaaybe housing for refugees since we're approaching the point where we have nowhere to stash them that isn't a fortress town, even if admittedly said fortress towns are reasonably secure at the moment.This makes me want to do one more phase. Nothing after that, but securing a Red zone route and locking down military supplies seems worth it to me.
So here's my plan. I have dramatically changed to shift focus away from Anadyr and towards getting Phase 1 of the tentacle harvesters rolled out, for reasons I'm sure everyone will understand.
Budget:
985/985 R
7/7 Free Dice
[X] Plan Mad Science Inbound- Tentacles and Phasers on Stun
Infrastructure (+34) 6/6 Dice 95 R
-[X] Yellow Zone Fortress Towns (Phase 6) 112/300 (2 Dice, 40 R) (47% chance)
-[X] Blue Zone Apartment Complexes (Phase 2) 28/160 1 die 10R (18% chance)
-[X] Tokyo Harbor Reconstruction (New) 0/360 (3 Dice, 45 R) (28% chance)
Heavy Industry (+29) 5/5 Dice 70 R
-[X] Continuous Cycle Fusion Plant (Phase 7) 153/300 (3 Dice, 60 R) (99% chance of Phase 7)
-[X] Crystal Beam Industrial Laser Development 0/80 1 die 10R (70% chance)
-[X] Security Review
Light and Chemical Industry (+24) 5/5 Dice 90 R
-[X] Bergen Superconductor Foundry (Phase 1+2) 71/285 (2 Dice, 60 R) (Phase 1, 13% chance of Phase 2)
-[X] Civilian Drone Factories 0/380 (3 Dice, 30 R) (3/5 median)
Agriculture (+24) 4/4 Dice 45 R
-[X] Blue Zone Aquaponics Bays (Phase 3) 30/280 (2 Dice, 20 R) (90% chance of Phase 3, expected 2/3.25 median to Phase 3)
-[X] Freeze Dried Food Plants 126/200 (1 Die, 20 R) (66% chance)
-[X] Caloric Reclamation Processor Development (New) 0/40 (1 Die, 5 R) (100% chance)
Tiberium (+39) 7/7 Dice + 2 Free Dice 255 R
-[X] Intensification of Green Zone Harvesting (Stage 6+7) 46/200 (1 Die, 15 R) (Stage 6, 1% chance of Stage 7)
-[X] Harvesting Tendril Deployment (Phase 1) (New) 0/600 (8 Dice, 240 R) (95% chance)
Orbital (+26) 6/6 Dice + EREWHON!!! 140 R
-[X] Lunar Rare Metals Harvesting (Phase 1) 0/150 (2 Dice, 40 R) (67% chance)
-[X] Lunar Regolith Harvesting (Phase 2) 50/320 (3 Dice, 60 R) (32% chance)
-[X] Lunar Heavy Metals Mines (Phase 3) 217/375 (1+E Dice, 40 R) (36% chance of Phase 3)
Services (+27) 5/5 Dice 85 R
-[X] Automatic Medical Assistants 101/300 (3 Dice, 60 R) (83% chance)
-[X] Hallucinogen Development 0/60 (1 Die, 15 R) (88% chance)
-[X] Less Lethal Security Electrolaser Development (New) 0/50 (1 Die, 10 R) (98% chance)
Military (+26) 8/8 Dice + 4 Free Dice 205 R
-[X] Firehawk Wingmen Drones 215/450 (3 Dice, 60 R) (57% chance)
-[X] Skywatch Telescope System 0/95 (1 Die, 10 R) (47% chance)
-[X] Railgun Munitions Development 0/60 (1 Die, 10 R) (87% chance)
-[X] Hallucinogen Countermeasures Development 0/40 (1 Die, 15 R) (100% chance)
-[X] Escort Carrier Shipyards (Nagoya) 0/240 (3 Dice, 60 R) (54% chance)
-[X] Shark Class Frigate Shipyard (Melbourne) 172/300 (2 Dice, 40 R) (82% chance)
-[X] Mastodon Heavy Assault Walker Development 0/30 (1 Die, 10 R) (100% chance)
Bureaucracy 4/4 + 1 Free Dice
-[X] Security Review: Heavy Industry (2 Dice, also -1 Heavy Industry die)
-[X] Security Review: Bureaucracy (2 Dice, also -1 Bureaucracy die)
ARGUMENTS:
1) Prioritizing Tokyo reconstruction (which will help patch up our naval posture in the Pacific) over either rails or apartments. From the description of rails, I see rails as having reduced urgency right now- we are explicitly at the point of diminishing returns. But having a hole in Tokyo is going to cause real problems.
2) This plan is going to hold off on pushing Anadyr dice, tentatively planning to do the bulk of Anadyr spending in 2061Q1 and the portal research in 2061Q2 and 'Q3, so that we can afford to work on the tendril harvesters. A security review in Heavy Industry is still needed; the area is overdue (it's been three years), and with Anadyr we really don't want moles. I'm taking advantage of the lack of pressure in heavy Industry to push fusion plants harder, because we still need at least two more phases to finish all our Plan commitments and have any kind of an Energy surplus left over.
3) In Agriculture,
4) Obviously, in Tiberium, I'm heavily investing in the tentacle harvesters. By throwing things together aggressively, I was able to give us a great chance to hit Stage 1 in a single turn. I'm not so optimistic about Stage 2, because of the need to worry about our Plan targets in other areas; Resources only stretch so far. But we'll see what we can do.
5) Out of regard for @Rakuhn , I have taken the liberty of arranging all options into the order they are found in the turn post. I think.
6) EDIT: Flipped the die from ablatives to Skywatch. Ablatives will get done by turn end, and with the offensive winding down the drain on stockpiles will be dropping, so it should be fine for another turn. If we're going to get Skywatch done this turn (and now there's a groundswell of support), we might as well do it now.
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