Plan looks good but I would drop the "Orbital Defense Laser Development" for "Study Novel Material" as we could use the better understanding of the STUs for well everything.
If we don't get the lasers this turn, there's no feasible way they get installed on the
Philadelphia.
And we need laser mounts on the
Philadelphia, or we're inviting a repeat of the decapitation attack that Nod opened Tib War III with in 2047.
ICS I am slow rolling out though to keep the cap goods and energy for mil projects (and energy for the cap good projects) but it is large enough that we want to chip away- and with no logistics expenditures this turn I do not see the need to shift more towards rail and slow ICS further.
Blue Zone Heavy Industrial Sectors is our capital goods source for the war factory refits. We can't afford to do the war factory refits without it, and nothing else in Military that we're likely to do soon costs enough Capital Goods to matter. Meanwhile,
Reykjavik Phase 3 pays for the ICS in Capital Goods.
Furthermore, it is a
bad idea to plan purely around the Logistics costs we foresee from our own plans. We will be dogpiled by the warlords any month now. When that happens, our logistics network will be placed under severe, unpredictable strains.
First, because we'll be supplying military operations in numerous sectors (including some major increases in the total bulk of supplies that must be moved; shell-firing artillery is
hungry in that regard). This will increase demand on our supply chain, as will the predictable acceleration of production in military factories all over the globe (workers running extra shifts, et cetera).
Second, because several Nod warlords will be targeting our supply lines and infrastructure with sabotage, commerce raiding, or other things. What happens to our global logistics totals when Mehretu smuggles a nuke into a major railroad marshalling yard in a key Blue Zone, or when Bintang takes her submarines and goes all Pirate Queen across half the Indian Ocean and southern Pacific?
We need a
large Logistics buffer to be confident of prosecuting the war effort at full effectiveness despite Nod interference. +7 is not enough; we need more. If you're expecting immediate attack in 2059Q2
specifically, I recommend investing in railroads or shuttles with all available dice to get more. if you think we have a turn or two, I recommend
not slow-walking the ICS. We'll have the Capital Goods and Energy to complete it when we need to, and the +18 Logistics would give us tremendous extra capacity to protect us from the harm Nod does.
Perennial is a final stage so trying to avoid overkill.
Two dice on
Perennials is not overkill; it's the minimum required to complete the project. I'd rather leave the third Agriculture die unused than do the stockpile action prematurely, because it eats up extra Food points if done prematurely, and we could otherwise use those Food points for something (e.g. ranching domes).
This is 94%, not 91%. (Need to roll 7 or higher; only fail on a roll of 1 to 6.)
I couldn't find it in your accordion, and I miscalculated slightly in a hurry. I'll amend that.
Agriculture 3/3 Dice 20 R
-[] Perennial Aquaponics Bays (Stage 3) 163/350 (2 Dice, 20 R) (20% chance)
-[] Extra Large Food Stockpiles (1 Dice, 0 R)
Again, I'd like to lobby against the stockpiling action. Just because it's free, doesn't mean it's a good idea- the same action will become more efficient after we complete the freeze-drying plants.
Page 813. So Kane successfully conned the GDI into initiating Liquid Tiberium Explosion - and Scrin came to check up on it. Questions:
How long did it take them to arrive (in quest and in the game)? Why did they arrive so fast/why did it take them this long to arrive? After all it's been almost a decade since, and their fleet definitely arrived within only a couple years. So what gives?
They had FTL portals to get here quickly. But then they encountered locals who were crudely using tiberium to produce masses of primitive military hardware and
freaked the fuck out and blew up their mining expedition, when they expected to encounter locals who were on the brink of extinction (think "a few million Forgotten worldwide, clinging to life in crude shelters, tops").
The Scrin, after losing their mining expedition, apparently decided that they'd been trolled into coming with the premature liquid tiberium explosion and just didn't want to come over.
Continues on Page 826 and beyond. You know what?? In consideration of the fact that Orbital technology can provide us with Housing, with Processing Capacity, with Resources per Turn... In consideration of the fact that barring TCN or Tiberium Adaptation, both pie-in-the-sky projects, the most realistic project for human preservation from the viewpoint of the in-quest characters... I am considering advocating aggressively, consistently, expanding our Orbital Dice pool at all available opportunities (like the recruitments immediately after the reallocations).
We've
been doing that. How do you think we went from three Orbital dice last Plan to five going on six this Plan?
...
Also...
Like Q2 2059 and Q3 2059 are both GDSS Philadelphia II, Q4 2059 seems like a Colombia Phase 3 quarter, Q1 2060 and Q2 2060 are Karachi Planned City... But are there any other similarly involved projects?
The Karachi Sprint doesn't really require Free dice, necessarily. It just requires us to throw just about all our Infrastructure/Tiberium dice at the project. With
Philadelphia Phase 5 complete, that's 6+7 = 13 dice per turn, which is enough to get a
LOT done in two turns of aggressive spending.
Props to
@uju32 for thinking of this.
[ ] Wartime Factory Refits (Phase 3) (Updated)
A third phase of refits begins to allocate resources towards rationalizing and standardizing the massed bulk of GDI's equipment. Units like the Predator, Guardian, and other hardware that GDI is using in large quantities but is also beginning to look towards replacing.
(Progress 3/100: 20 resources per die) (-4 Capital Goods) (+1 Energy)
(Progress 0/100: 20 resources per die) (-4 Capital Goods) (+1 Energy) (+1d2 Military Dice)
I'm not as involved in the math and resources part of the quest but, if I understand this correctly, we would get 2 Energy and up to 2 extra military dice for 8 Capital Goods and 200 progress.
By my understanding dice are a big deal, especially military dice with a war brewing.
Would this be worth pursuing or are the Capital Goods and resources too scarce at the moment?
We are specifically cooking a whole Heavy Industry project for the sole purpose of getting ready to do this.
We
were planning to do this with the Capital Goods rewards of
North Boston Phase 4 in the later part of the previous Four Year Plan, but then we got the option to build the tiberium stabilizer satellite constellation, and that was too good an opportunity to pass up, so the Capital Goods earmarked for the later stages of the war factory refits got used for that instead.
Would you consider switching a die from Myomers to T-Glass? 1 die is likely to be enough at 73%, and while it means less progress on Phase 4 I expect we're not going to do that Phase until after T-Glass is done. Plus it saves 5R.
Bargained well, and done.
The things I'm aware of that will/are likely to get heavy free dice pushes are Philadelphia II, Karachi, Enterprise, OSRCT, and Nuuk. Maybe Colombia if it is green lit.
From what I am aware the timeline for free dice seems to be:
Q2 2059- Philadelphia II Phase 5
Q3 2059- Philadelphia II Phase 5
Q4 2059- Debatable, either Colombia Phase 1-3, a general spread, or Enterprise Phase 4
Q1 2060- Karachi
Q2 2060- Karachi
Q3 2060- Depends on what we've completed, if we have the spare energy Nuuk, otherwise OSRCT or Enterprise
Q4 2060 and beyond much the same as Q3 2060, it depends. We currently have a plan of action to get Philadelphia II complete asap for its massive bonuses followed by Karachi as we need to do it and the logistics it provides are a nice side benefit for hardening our economy.
I'm not expecting Karachi to eat many Free dice. I'm expecting the military to average at least a few Free dice per turn for the rest of the plan. I'm expecting Orbital to use 2-3 Free dice per turn for the rest of the plan because it legit
needs them.
Heavy Industry and Infrastructure might get Free dice expenditure depending on how things shake out.
I like to keep going with Reykjavik Myomer Macrospinner to phase 4 as we will be able to build a pair of zone armor factories from the capital goods. once it done with a discount from having a lvl 4 marcospinner.
I'm not saying we
shouldn't...
But I think we should do at least
T-Glass Foundries Stage 1 first. That is a
really useful material, and we could use the +RpT.
It's hard to beat burning hydrocarbons for power density and reliability. Nuclear power has a massive energy density but it's difficult to actually tap that in a vehicle-size package, and pure electrical vehicles need batteries that are basically magic to be competitive.
Then again, lithium-graphene and lithium-asphalt batteries are, in fact, basically magic.
Also, with tiberium, we can get near-arbitrary quantities of whatever rare minerals we need, so it's a lot easier to source what's required for battery power.
Oh because we are able to produce said STUs in our Advanced Tib refineries and they are critical in T-Glass and Grav-Plates. We don't know what all we can do with this stuff other than what we learn from Scrin tech and that is with a far from perfect understanding of this material. So we need to research this if we are to get high level Scrin tech or even (likely) the TCN.
If the transuranics we discovered on Mars were identical to the stuff we already produce in our tiberium refineries (to make T-glass, which we now know how to make, and grav plates, which we now know how to make...)
Why is studying the samples from Mars essential? Either they're
novel transuranics, or they're the same ones we already know about.
If they're the ones we already know about, then they aren't special and we don't need them urgently because we have production of the
known transuranics on Earth, enough to fill all of our immediately foreseeable supply requirements, and because starting mining of the known transuranics on Mars would be a major long term project. So studying the Martian samples doesn't accelerate any current project.
If the transuranics from Mars are truly
novel, that is to say unknown, then researching them is important, but not likely to contribute to any
current project because we won't have large enough samples to integrate into applications, even if we figure out what to do with the mystery substance immediately.
Either way, your prediction that studying the Martian transuranics will have an
immediate benefit seems unlikely to me. More realistically, either it will unlock a series of research projects ("here is what you do with the novel transuranics from Mars"), or it will give us a specific reason to get our asses to Mars and start mining
known transuranics that we would otherwise feel compelled to refine from tiberium here on Earth.
Your grasp of science is lacking.
You're right that I made a mistake, but if you ever want me to listen to you again, then I would like an apology for your tone here. Because I'm insulted.
I have a master's degree in a scientific field, but I am not a perfect man and sometimes have a lapse of memory or thought.
Does that equate to "your grasp of science is lacking" in your mind?
I wouldn't talk to you like that without
great provocation. I don't appreciate you talking to me like that.