Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

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Ling Qi isnt a businesswoman. She isnt going to have the ability to play those kinds of middleman games unless she hands it over to an actual expert (of which she knows only the one). And unless people want Ling Qi to be pulled a bunch of different ways trying to manage those competing interests as her economic lifeline, she'll need a staple crop to provide stability of her own rather than bet on out competing the other Clans and powers in the Emerald Seas for the choicest deals from the White Sky Federation.

In an open system monopolies never survive barring them being directly propped up by every major polity relevant to the supply chain.

And that simply isnt going to happen here. Shenhua doesnt play those kinds of games.
Who said anything about a monopoly? My point was that we could get a leg up on the competition, which would make us a killing in the early market and establish the contacts we need to support ourselves on it going forwards.

To your other point; unless we can grow and refine cultivation drugs and all the other basic needs of a barony in house we'll be competing in the economy anyway. Hell, even past that we're going to need to learn something about how to manage an agricultural system.

I'm not suggesting we try to Rockefeller wood exports, just that the slice of the pie we can reasonably grasp is likely the best return we're going to see from what will otherwise be a random stretch of mountain.
 
I guess this disconnect for me is that "development" is very broad, and "soil studies" seems very specific, so I don't just want to assume that it'll apply on a meta/mechanical level. I'm cool with it if it's abstracted like that and this knowledge is applied to whatever development entails, soil or otherwise, as Elsecaller's comment would indicate, I'm just trying to clarify if that's indeed the case. 200 green stones of value towards agriculture like I think Zeful is indicating (sorry if I misunderstood) is pretty different to 200 green stones of value generally.
True, development is very broad, and very poorly defined in comparison to "Construction," "Military," and "resource acquisition," which were the categories from the Wang vote earlier. However it is Yrsillar's job as QM to justify these kinds of issues within the narrative so depending on what Development as a class of rolls means this is either a non-issue ("development" is the class of rolls for agriculture and other kinds of growth within the fief, like Zhengui's Garden) or something that will be justified later (the bonus represents general knowledge to avoid mistakes in placing structures or fields not just soil quality stuff)

Moving on to what I was saying about value. We can expect, through Yrsillar making a concerted effort to avoid being adversarial in his oversight of the quest, that none of the options are going to be bad, and any difference in value between the options being derived from the difference in utility between them. The +10 to "development" does not have the same value as 200 green stones, because one has more use than the other. We can spend 200 green stones on a bunch of shit. It could be used to fund adopted cultivators like Yu Nuan, it could be used to hire laborers for projects, buy basic staple goods and tools, buy materials for construction, and many many other things besides. On the other hand the +10 is a longer term prospect, representing costs not spent in laborers (as I expect some value of green stone for a +10 bonus is possible when we actually start rolling dice for these things) that becomes more valuable the more development projects that are completed (if here are 3 or less, the 200 stones is better, if there are 4 I expect it to break even, and if there are 5 or more it has saved more money than was losts, meaning I value a +10 to a fief roll at 50 green stones).
 
Here's a thought, knowledge on the soil composition would help with the rotten pods we have for selling after. So in a roundabout way we'd be making a profit right?
 
Do we know how much the sect commoner debt is set at or rough estimate of it, cause not sure if 200 GSS might open up some avenues as suggested?

Also how much GSS and YSS would a average green cultivator go through in a week?
 
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Do we know how much the sect commoner debt is set at or rough estimate of it, cause not sure if 200 GSS might open up some avenues as suggested?

Also how much GSS and YSS would a average green cultivator go through in a week?
I don't know about an average cultivator, but I think someone crunched the numbers and 200 green stones is enough to last Ling Qi about three years at our current rate. So it's a lot.
 
I don't know about an average cultivator, but I think someone crunched the numbers and 200 green stones is enough to last Ling Qi about three years at our current rate. So it's a lot.

Isn't that due to our Cai support and our cultivation art, still seems we need to either hit jackpot with a mine or grow barony enough if we want to support a second green.
 
I'm not really in favour of rare reagents, because it will take literally ages to get there, and who knows how the system will have changed by then. I'd rather get something a bit more immediately applicable.

[X] Soil Studies (+10 bonus development rolls in fief)
[X] Insight Sharing (+1 Isolation and Ending XP)
 
Isn't that due to our Cai support and our cultivation art, still seems we need to either hit jackpot with a mine or grow barony enough if we want to support a second green.
We will be getting a massive amount of stones from our auction, and Ling Qi is cultivating rather aggressively. A second green would also bring their own resources to the table. Supporting a second green is not a concern I have at the moment.
 
[X] Rare reagents (Begin Forgotten Elixir Quest, complete Part 1 of 4 immediately)
[X] Soil Studies (+10 bonus development rolls in fief)
 
[X] Rare reagents (Begin Forgotten Elixir Quest, complete Part 1 of 4 immediately)
[X] Insight Sharing (+1 Isolation and Ending XP)

From a Watsonian perspective, has to be the elixer. Completing the elixer can boost LQ's training speed and also help otherwise lagging loved ones take at least one step further by her side. Considering that LQ had a heart demon re: how to keep leveling up but not leave her loved ones behind, this is her number one priority.
Neither 200 stones nor bonus development rolls are gonna add novel narrative elements that we'd otherwise miss. (although I kinda want Yrs to prove me wrong on this cause it's ultimately more engaging when quest. choices have big consequences). Besides, neither our fam nor our cultivation are suffering for lack of stones right now. (Did we get paid from the Meng auction yet?) And the omake corps will keep us from rolling game over on, well anything.
From a Doylian perspective, insight sharing ftw because mooooar looooore. And hey, nom some XP on the side.
 
[X] Rare reagents (Begin Forgotten Elixir Quest, complete Part 1 of 4 immediately)
 
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