[X] Plan Steady Balance
-[X]
Infrastructure 5/5 dice 115R
--[X] Blue Zone Arcologies (Stage 2) 35/600 15R (1/8.5 median chance)
--[X] Mecca/Jeddah Planned City (Phase 3) 200/640 1 Tib 4 Infra dice 100R 12%
-[X]
Heavy Industry 5/5 dice 75R
--[X] North Boston Chip Fabricator (Phase 4) 628/1200 5 dice 75R (5/8 median chance)
-[X]
Light and Chemical Industry 4/4 dice 60R
--[X] Chemical Fertilizer Plants 0/200 2 dice 30R 11%
--[X] Pharmaceutical Synthesis Centers 0/250 2 dice 30R (2/3.5 median chance)
-[X]
Agriculture 3/3 dice 40R
--[X] Yellow Zone Aquaponics Bays (Phase 4) 44/160 2 dice 20R 76%
--[X] Spider Cotton Development 0/40 1 die 20R 91%
-[X]
Tiberium 5/5 +6 free dice 190R
--[X] Security Review 1 die
--[X] Mecca/Jeddah Planned City 1 die
--[X] Tiberium Stabilizers 0/2000 9 dice (8 fusion) 190R (9/23.5 median chance)
-[X]
Orbital Industry 3/3 dice 50R
--[X] Orbital Cleanup (Stage 5) 42/90 2 dice 30R 99% (58% Stage 5+6)
--[X] Lunar Regolith Harvesting (Phase 1) 321/350 1 die (Fusion) 20R 100%
-[X]
Services 4/4 dice 35R
--[X] Expand Medical Schools 0/300 3 dice 30R 20%
--[X] Indoor park programs 0/150 1 die 5R (1/2 median chance)
-[X]
Military 5/5 dice 70R
--[X] Remote Weapons System Deployment Predator 225/350 2 dice 20R 69%
--[X] Universal Rocket Launch System Deployment (Phase 1) 235/300 2 dice 30R 98%
--[X] Governor Class Cruiser Shipyards (Hampton Roads) 0/185 1 die 20R (1/3 median chance)
-[X]
Bureaucracy 2/2 dice
--[X] Security Review Tiberium DC55 2 dice 99%
Total cost: 635/640R, 6/6 Free Dice
A fairly generic plan name, for what I expect to be a fairly generic plan. Goes all-in with 9 dice on Tiberium Stabilizers, of course, and continues our heavy investments into Mecca and North Boston. Highlights include working on the Pharmaceutical Synthesis Centers, Developing Spider Cotton, and putting our fifth Military die in the unexciting (but still essential) fifth Governor Shipyard.
Do note, we do not need to immediately build the ASAT system. (NOD can hardly launch an orbital masterstroke without prior preparation.) Given the expense, our limited supply of Fusion dice, and our need to complete projects such as the Predator refit and the URLS in a timely manner, I think it's best to do those next turn, when we'll have more resources (especially from Orbital Cleanup) and more dice flexibility.
[X] Plan Steady Balance + Pathfinder
-[X]
Infrastructure 5/5 dice 115R
--[X] Blue Zone Arcologies (Stage 2) 35/600 15R (1/8.5 median chance)
--[X] Mecca/Jeddah Planned City (Phase 3) 200/640 1 Tib 4 Infra dice 100R 12%
-[X]
Heavy Industry 5/5 dice 75R
--[X] North Boston Chip Fabricator (Phase 4) 628/1200 5 dice 75R (5/8 median chance)
-[X]
Light and Chemical Industry 2/4 dice 30R
--[X] Chemical Fertilizer Plants 0/200 2 dice 30R 11%
-[X]
Agriculture 3/3 dice 40R
--[X] Yellow Zone Aquaponics Bays (Phase 4) 44/160 2 dice 20R 76%
--[X] Spider Cotton Development 0/40 1 die 20R 91%
-[X]
Tiberium 5/5 +6 free dice 190R
--[X] Security Review 1 die
--[X] Mecca/Jeddah Planned City 1 die
--[X] Tiberium Stabilizers 0/2000 9 dice (8 fusion) 190R (9/23.5 median chance)
-[X]
Orbital Industry 3/3 dice 80R
--[X] GDIS Pathfinder 0/300 2 dice 60R (2/4.5 median chance)
--[X] Lunar Regolith Harvesting (Phase 1) 321/350 1 die (Fusion) 20R 100%
-[X]
Services 4/4 dice 35R
--[X] Expand Medical Schools 0/300 3 dice 30R 20%
--[X] Indoor park programs 0/150 1 die 5R (1/2 median chance)
-[X]
Military 5/5 dice 70R
--[X] Remote Weapons System Deployment Predator 225/350 2 dice 20R 69%
--[X] Universal Rocket Launch System Deployment (Phase 1) 235/300 2 dice 30R 98%
--[X] Governor Class Cruiser Shipyards (Hampton Roads) 0/185 1 die 20R (1/3 median chance)
-[X]
Bureaucracy 2/2 dice
--[X] Security Review Tiberium DC55 2 dice 99%
Total cost: 635/640R, 6/6 Free Dice
Plan variant made on a whim and because Space is a cool place. Switches out Pharmaceutical Synthesis Centers to turn the Orbital Cleanup dice into GDIS Pathfinder dice. Does mean we'll likely have to deactivate a couple dice next turn as well to fit everything in, but also means we'll have our first G-Drive space ship by the end of the Plan.
Edit: Switched to voting for [] Plan Optimal Fusion and Pathfinder, which I recommend you check out before deciding which plan to vote for.