We've suspected that the Western Wall conquests are less-than-above-board for quite some time now; also, IRL experience concerning settlers forcibly colonizing a land.

the deal also involves letting the families of the traitor nobles keep their wealth and influence. So... it's not like there won't be powerful individuals seeking to make sure you stick to the terms.
That the families are supportive of these terms suggests they, too, need to be removed from the position (while the narrative of "traitors to be evicted" still allows for their removal).

Having the next, Ymaryn-approved leaders of Western Wall continue the injustice would be a severe blow to the Ymaryn's reputation--and possibly a fatal blow if we take the land and the Rus end up revolting due to outrage.

...

With the precedent of Thunder Plateau, it probably would be good to push for another election. Certainly, the old guard can't be trusted.
 
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Yes, absolutely, but there's a big problem with it. The 50% odds. Once we have a spare Authority, or perhaps two Influences, sure.

Any other place where we can send it to better chance of success?

E: Oh yeah, we need to ward WW. So no sending the herds to some foreign place for now.
 
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[X] Reject (War Continues)
This reeks of a desperate hail mary by the WW. They are almost guaranteed to lose the war and lose quickly, but they wont negotiate? Seems like some power hungry tyrants who would rather kill their people in a useless war than give up power which they know we would likely do as we did with the BS
 
Why do we trust the Shadow King anyway? I am not saying she's suspicious or anything.
The shadow kings are the most ancient lineage of the Ymarin, ie Magwyna and Rulwyna, they basically rule redshore, and for then a strong Melkut Ymarin means a strong ablative shield between then and people who would pillage their power.
 
You know what action would be hillarious to be able to take

Buy land - expensive - There are people not part of a state on our boarder. Why not buy their land for money? They can choose to ether settle elsewhere or stay and become Ymaryn, but the land becomes owned by the state as all land in Ymar is. This peacefully expands our boarder north and east of the Western Wall.

Why war when it's quite posible we can simply bribe people to join our civ?
 
You know what action would be hillarious to be able to take

Buy land - expensive - There are people not part of a state on our boarder. Why not buy their land for money? They can choose to ether settle elsewhere or stay and become Ymaryn, but the land becomes owned by the state as all land in Ymar is. This peacefully expands our boarder north and east of the Western Wall.

Why war when it's quite posible we can simply bribe people to join our civ?
Nah, the fire is warm.
We teach then how to farm, then they become Ymarin.
 
Buying land is a good idea (better than it sounds at first glance, even).

Because we're not buying the land to exclude the Rus (they can stay, live on it, trade); we're only buying the Ymaryn settlers' right to be there, and our right to administrate the land (and perhaps paying a bit more to settle the blood feud).

Throw in the freedom to roam anywhere in Ymaryn, not just in Western Wall, without needing to worry about people warring with them. And throw in citizenship if they want.


Isn't this back down to 1/3, because Amber Road is done?
Corrected; thanks.
 
Sure. But of course, more years of war will also cause enormous loss of life and economic damage, right? I know it's the thread's decision so you can't say which one is the right, but if they think we're screwing over the settlers that seems to me more like a "lost influence" effect than a "restart the fires of rebellion and call for the people to fight and die for a bunch of settlers on the frontier" situation.

Am I reading that wrong? The rest of the thread seems to take it as a no-brainer that potentially years of war will cause less damage than some angry nobles who feel that some of the peace terms weren't adhered to properly. Am I missing something here?
Brief voice,
It is ok to vote differently than everyone (or almost everyone else).
It is very much ok to have different opinions.
 
[X] Reject (War Continues)

We got our million man army on their doorsteps, Daffyd is on that front leading the army, and the Western Wall is hard pressed for cash and has to literally loot their own territory to continue their war. We have them on the ropes just 1 good hit to knock them over so let's end this farce and screw them.
 
Another action we could potentially take is to send Amber Road guild instructors. They are setting up an ironworks. I bet Amb-chan would love for Ymar-sempai to send over some nice steel workers to teach them how to iron without poisoning everyone. If they get top of the line iron out of it then that's a good deal too. I bet the king could rouse some guild members to make that happen with influence. The guild could essentially start a chapter in Amber Road.

They speed along their guild industry trait, but become even more culturally Ymaryn.
 
Another action we could potentially take is to send Amber Road guild instructors. They are setting up an ironworks. I bet Amb-chan would love for Ymar-sempai to send over some nice steel workers to teach them how to iron without poisoning everyone. If they get top of the line iron out of it then that's a good deal too. I bet the king could rouse some guild members to make that happen with influence. The guild could essentially start a chapter in Amber Road.

They speed along their guild industry trait, but become even more culturally Ymaryn.

That would be... very unpopular with the guilds. You'd basically be helping to nurture a competitor.

That said, it's definitely a viable diplomacy action.
 
Another action we could potentially take is to send Amber Road guild instructors.
... I was going to make a comment about waiting until the guild recovered from the war, and I think that's a good idea no matter the decision we make on it, but the option to sell guns while arming a million-man Levy, entirely (I think?) with top-of-the-line weapons never went away.

Our guild industry is bullshit, isn't it.

Also, I'd prefer to wait a couple more rungs on the relation tracker before we do that. Perhaps 4/5 Free Trade? After all, if we're already freely trading, the guild industry gap is less apparent. Give our guilds time to get used to the idea of Amber Road's economy.
 
Fuck man, this is still only, like, mid first millenium, isn't it? Our economy is crazy.

This is why I think that it's really important that we keep the Spirit of the Ymaryn. There's no way any of this will work without our bullshit magic holding everything together and I don't think we can hold onto the magic if we abandon the Spirit.
 
Ymar preventing the Bronze Age Collapse really messes up everyone's temporal calculations, huh.

What is the general year tech equivalent, worldwide? Like, I know it's early gunpowder and post-Roman (Though I guess the Berbans disagree with that) but all the anachronisms are throwing me off.
 
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