Alright so as per
@DeAnno I was apparently getting meridians wrong and we really can't equip any of: UGM/SNR and will have some trouble with ENM toward the end of the turn, with the competition effectively being PLR6+HDW5+(maybe)RME2 vs LFWT2+MSS1+(maybe but unlikely)BKSD2 in terms of immediately usable arts.
Now, I do have some issues with
@Erebeal's plan as posted (and the other PLR plan to a lesser extent, though in that one it's at least intentional); namely the lack of flexibility:
- Moon plan spends 3 AP opening 6 meridians. In practice this means 1 undecided meridian since we'll need 3 spines for UGM and SNR, and 2 legs for ENM5 and PLR7.
- This means the plan not only pre-commits turn 9's single free AP to PLR, leaving us at potential (though lower now) risk in terms of spiritual[1], we also stay meridian-starved and will have to spend G4 AP (each more valuable by ~70 dice) on meridian actions just to keep up with art levels we'll want to pick up.
Also object to training War over something that'd fit RME better like Academics, that's just 3 xp down the drain for no reason since BKSD will have plenty of training turns. Not worth splitting the skill plan over though.
With that said, here's a proposed plan that foregoes PLR7 in green 3 to get a head start on meridians and maintain flexibility, otherwise identical to plan name of the moon.
[X] Plan: Moonlit Foundation
-[X] equip Songseeker's Ceremony
-[X] switch Inquisitive Study to Upkeep 2
-[X] Medium Pills (free)
-[X] Resources: 12 GSS, 12 YSS (4 free GSS, 8 from cash, 12 free YSS) , Drip on Spiritual Cultivation
-[X] Physical Cultivation (4 AP)
-[X] Spiritual Cultivation (4 AP)
-[X] Phantasmagoria of Lunar Revelry (2 AP)
-[X] Roaming Moon's Eye (1 AP)
-[X] Harmony of the Dancing Wind (1 AP)
-[X] Meridians (6 AP, tbd after archive results)
-[X] Research Arts in Sect Archive, Third Floor (1 AP, 20 SP)
-[X] Family (1 AP)
Clarifications:
- yes we can in fact spend 5AP on meridians, though it'll only get us 9 new open slots unless yrs decides to extend the softcap upward.
- turn 9's free AP is held in reserve for emergency spiritual, and if that's not needed maybe some of the new sect ways to spend AP that'll likely show up now that it's on a war footing.
Feel free to approval vote for this plan until it's comparable/takes over Erebeal's and/or the base PLR+meridians plan if you value flexibility and risk hedging over a shot at getting PLR7 running sometime in turn 9.
EDIT: HDW 2->1 AP due to omake investment, currently going toward another meridian AP.