Taking the Mickey: A Save Disney Quest

Getting it out. There's still tobacco shops on both Main Streets. This would be a capital B capital D Big Deal, tantamount to you picking a fight with big tobacco.
Fucking worth it. That shit killed The Boss. We shouldn't be pedalling it in His name.
 
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Wait, I just had a thought. @Slynnwen , our agreement with Nintendo is that they can use our characters for games, whereas we can use their characters for movies and animation. Does that include any future characters of Nintendo?

Does this mean that we may have gotten the rights to make the Pokemon series?
 
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Thinking it over... we absolutely should cater and make an animation studio in the U.K... and keep it. Use that as the foundation for Disney European Animation Studios. Dramatically increase our animation studios, get a foothold in Europe and a reason to be a magnet of talent. Theoretically we can pull Spielberg and get our Euro Studios to do a good Tintin movie, and foster friendly competition between our animation departments
 
Wait, I just had a thought. @Slynnwen , our agreement with Nintendo is that they can use our characters for games, whereas we can use their characters for movies and animation. Does that include any future characters of Nintendo?

Does this mean that we may have gotten the rights to make the Pokemon series?
Assuming your deal lasts that long, you'll have the rights to make it, and right of first refusal if Nintendo is actively seeking for a series to be made assuming you don't start work on a Pokémon series right away.
 
Assuming your deal lasts that long, you'll have the rights to make it, and right of first refusal if Nintendo is actively seeking for a series to be made assuming you don't start work on a Pokémon series right away.
Thinking it over... we absolutely should cater and make an animation studio in the U.K... and keep it. Use that as the foundation for Disney European Animation Studios. Dramatically increase our animation studios, get a foothold in Europe and a reason to be a magnet of talent. Theoretically we can pull Spielberg and get our Euro Studios to do a good Tintin movie, and foster friendly competition between our animation departments
We should try and get an animation studio in Japan as well, get some experience in Anime in order to improve and create new stiles for the United States, as well as be ab le to make the Pokemon series. That is going to make us so much money!

Even better, we can try and make it so that there are different main characters instead of using Ash over and over again like it was done in OTL.
 
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Thinking it over... we absolutely should cater and make an animation studio in the U.K... and keep it.
It's unlikely Williams will accept you keeping the studio (under your tight control) unless you roll exceedingly well. He's protesting working in LA because of the bureaucracy, and the UK studio would largely be slapping a new name and maybe some expansion on his personal studio. If you had to guess, you'd say this was a success extremely unlikely to occur, with a more likely outcome being convincing him to work in LA and potentially convincing him to stay on as an advisor. Once he's on as an advisor, though, you might be able to snag his studio as a beachhead for more European advancement.
 
It's unlikely Williams will accept you keeping the studio (under your tight control) unless you roll exceedingly well. He's protesting working in LA because of the bureaucracy, and the UK studio would largely be slapping a new name and maybe some expansion on his personal studio. If you had to guess, you'd say this was a success extremely unlikely to occur, with a more likely outcome being convincing him to work in LA and potentially convincing him to stay on as an advisor. Once he's on as an advisor, though, you might be able to snag his studio as a beachhead for more European advancement.
What about making a studio in Japan?
 
Omake: My Neighbor Mickey (semi-canon)
The greatest of opportunities are sometimes started by the smallest of things. For Toshio Suzuki, that small thing was his daughter Mamiko, ambushing him in the entranceway of their home on a rainy day in April.

"Welcome home, Dad!" Mamiko shouted as she threw herself into him, nearly toppling him over. She was growing fast. Looking up at him, she blurted out, "Dad, can we go to Disneyland this summer?"

Toshio looked down at his daughter, confused. "Mamiko, if you want to go to Disneyland, I'm sure your mother can take you, we don't have to wait for summer."

"No, Dad, not in Tokyo, in America! Here, I'll show you." She ran off into the living room while Toshio removed his shoes, and as soon as he walked in she was thrusting a newsletter in his face. He scanned the article she'd turned to as Mamiko chattered on happily. Apparently alongside a remodel of the future park in Disneyland, Disney had decided to partner with Nintendo to release a new ride based around their upcoming Metroid game. A...Disney park release? With Nintendo?

"-and Junko from school said her uncle at the company heard that Samus is actually a girl, wouldn't that be so cool!?" Mamiko beamed and practically bounced in place as Toshio unthinkingly put the newsletter back down.

"I...I'll have to talk with your mother about it, Mamiko, but maybe."

With another rib creaking hug, Mamiko blurted out her thanks and rushed off. After dinner, Toshio picked up the phone and dialed his secretary. "Get in contact with Nintendo, I'd like to speak with someone about the details on their partnership with Disney."

---------

A few weeks later, he was sitting down at a casual lunch with Hiroshi Imanishi, who amongst other duties was Head of Public Information.

"I must say, my daughter was very excited about the announcement of the new Metroid ride at Disneyland, and I was very surprised at such a large move in the American market."

"To be perfectly honest, Mr. Suzuki, we were surprised ourselves when Director Yamauchi returned with the news," Mr. Imanishi responded. "I can't speak in too great a detail, but the partnership negotiations with Disney has well exceeded our original expectations."

Toshio leaned in with curiosity. "What can you tell me?"

"Well, alongside the Metroid ride, we've also agreed to a tech showcase at their Tomorrowland, as well as provide licensing rights to Nintendo characters for park appearances and media productions. In exchange, Disney has agreed to provide their characters for game production, as well as an agreement that every Disney game will have a Nintendo release, and a deal for advertising production. Mr. Yamauchi was excited about the idea of a simultaneous American release of Metroid, but unfortunately the Disk System has not tested well in American markets. As is, we're working hard on a winter release for a cartridge port, and Disneyland Tokyo is in negotiation for additional Nintendo marketing." Hiroshi smiles. "It appears they were a bit upset at being usurped by Mr. Eisner."

That was an incredibly in depth deal, for the first meeting, and even though it seemed to favor Disney Mr. .Imanishi seemed very happy with it. "Michael Eisner, the new head of Disney? What do you know of him?"

"Well, I have not met him personally, but Director Yamauchi spoke very highly of him, comparing him to Walt Disney himself. He was passionate about integration at the meeting. He spoke about the artistic integrity of the company and the importance of creating quality works. I have yet to see their new Black Cauldron film, but I have heard very good things."

As the lunch meeting came to a close, Toshio walked out of the restaurant, ruminating on the information Mr. Imanishi provided. As head of a fledgeling animation studio, he actually had already seen Black Cauldron. The storytelling was top notch, as well as the animation, though he was forced to admit he was not the biggest fan of Gurdy. After looking into the inspirations of the film, it was also clear that the studio had paid great attention to preserving the original themes of the writer and the preceeding mythology.

Even if it was never officially recognized as such, Nausicaa was the film that made Studio Ghibli possible. It was Miyazaki's passion project, and those fools at New World had butchered it beyond recognition. When the studio was founded, Toshio, Hayao and Isao had agreed that it was better to focus on the domestic market. But Castle in the Sky was due to be released soon, and now that this opportunity presented itself, it seemed tailor made for an international distribution through Disney.

Not even bothering to get home, Toshio pulled the cell phone from his briefcase and dialed his secretary once more. "See if you can arrange a meeting with Disney regarding distribution rights for Ghibli films in the international market. And make it known that I'd like to speak with Mr. Eisner personally."


Hey, other people see opportunity, they're going to try and get on board.
 
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What about making a studio in Japan?
Good luck pitching that to the board, who's still mad about Tokyo Disneyland. They're going along with the Nintendo deal because of how much of a splash it's making here as well, but an explicitly Japanese studio is probably a couple years out at this point. The board would see such an acquisition as something likely to benefit Tokyo Disneyland more than you at the moment, and they feel as though the Oriental Land Company slightly took advantage of them. It's petty, but until some board members rotate out, you're unlikely to really move past that. You also are more focused on the European market at the moment, and were just cautioned about spreading yourself too thin. Patience is a valuable trait here.

not to mention that you look to be heading into a recession...
 
I want to make a research and video games division both, but then again, spreading thin. Research is more important of the two, the tech for actually good games isn't really there yet.
 
I want to make a research and video games division both, but then again, spreading thin. Research is more important of the two, the tech for actually good games isn't really there yet.
I for one would rather keep Don Bluth working on movies personally, so you know where my opinion lies on that issue.
 
Hey, other people see opportunity, they're going to try and get on board.
Did you have a title you wanted? Expect options relating to this to begin trickling in over the next few turns, in the meantime, you can pick any two characters that don't have their full relationship bonuses with Eisner revealed and you'll learn what those relationship bonuses are. Elizabeth isn't an option, she'll be staying out of office politics, but everyone else is fair game.
the tech for actually good games isn't really there yet.
Bold statement, that.
 
Bold statement, that.
Yeah, bold. I was being glib. NES - Contra and Super Mario Bros. games and the original Zelda all exist now or soon. But the NES is still a relatively limited platform for all that it's super impressive for the time - games of about the NES's level of technical sophistication wouldn't necessarily feel bold and grand, feel Disney. Thus I sort of feel like we should let Nintendo handle all the video games and focus on the parks and animation? They only have so much output but they got the rights to our characters from our deal and all, and they're the games specialists. Maybe we can pay them a bunch of money to make games for specific Disney properties, like Pyrdain.
 
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