[X] Plan Shard T139
Munitorum [2 Years]
Slot A:
Y5: Recruit: Helltroopers
Void Command [6 Years, 6 Years - Construct]
Slot A [Construct]:
Y1: Repair
Slot B:
Y1: Naval Lessons Learned Hive Fleet Grábakr - Repeat until Success
Y3: Combine Shipyards: Huge
-- EXPEDITE YEAR 3
Adminstratum [5 Years, 4 Years]
Slot A [5 Years]
Y2: Expand (Gormec) to Small Hive
-- EXPEDITE YEAR 2
Slot B [4 Years]
Y3: Bloom Bee Investigations
-- DOUBLE DOWN YEAR 3
Diplomacy [6 Years]
Y1: Inquire further what other things the Trolls with in exchange for technology (Other construction efforts, Mining, Rare Minerals, Avernite Auxiliaries on-Planet, Troll Alliance, etc)
Y2: Trade Tau technology to the Trolls (Trade subvote on how much Tau tech to trade exactly.)
Y3: Put the Ancient One and the Eldar/Krork in contact, so he can help with the Krork's endless Waagh.
Y4: Ask the Nynye about the Underhive Idea*
-- DOUBLE DOWN YEAR 4
Y5: Ear to the Ground (Dragon's Nest merger details)
Y6: Lizardmen Diplomacy (Saurus) - New Trade, Details below**
*From the Discord: I had an idea where when colonising new regions or building a new city somewhere, we'd help transport a Nynye Queen alongside the colonists, who'd setup shop alongside the human city and in exchange for protection while building up they'd help out the human city with various matters that could use expendable drones, while the human city would help out with various requests. Ignoring the whole (massive, towering) issue with xenophobia and distrust, would this be feasible and/or would any aspiring Nynye Queens want to travel to far-away regions to set up their hives anyway?
**New Saurus Trade:
+Low Artifact Shield (Tamia, Rakes, Vizier (Rosalinda) and Adminstratum (Isaac) positions***)
+Low Artifact Shield/Weapons (Odysseus)
-Return Dead heroes' Artifacts (Syr's Artifact Weapon and Shield, Sir Pellinore's Shield)
New Credits: Saurus owe us 3,530 Credits
***If they die the artifacts go to their successor.
Arbites [6 Years, 6 Years]
Slot A
Y1: Integrate Lizardmen
Slot B
Y1-6: Greater Psyker Hunting
Mechanicus [4 Years - Explorator, 4 Years - Any, 1 Year - Biologis]
Slot A - Explorator
Year 3: Titan Design: Avernus-Pattern Warhound Titan
Slot B - Any, Fabricator-General
Year 3-6: Another
Slot C - Biologis
Year 6: Complete Examination (Bloom Bees)
-- DOUBLE DOWN YEAR 6
Telepathica [6 Years - Ridcully, 6 Years - Xavier, 2 Years - Tamia]
Slot A - Ridcully
Y1: Greater Divination (Void Dragon's Plans)
-- DOUBLE DOWN YEAR 1+Free Greater Divination
---REPEAT IF FAILED
Y2: Greater Divination (Destroyer's Nature)
-- DOUBLE DOWN YEAR 2
Y3: Focused Divination (Trust Mechanicus Conservatives - Civil War timing)
Y5: Focused Divination (Imperial Trust - Infiltrators)
Slot B - Xavier
Y1: Royal Alkahestry
Slot C - Tamia
Y5: Research (Shrine Fairies) - Repeat if Failed
-- DOUBLE DOWN YEAR 5
Y6: Create Psyker Order (Order of Resonance - Purpose is to research Psychic Frequencies and other Warp Resonances, as well as implementing uses of them.)
Personal [6 Years, 6 Years, 5 Years]
Slot A
Y1-Y5: Tutor Tormod (Adminstration)
Y6: Spend Time with Tormod
Slot B (Personal Attention)
Y1: Lessons Learned: Hive Fleet Grabakr - REPEAT UNTIL SUCCESS
Y3: Recruit (PDF)
Slot C (Personal Attention)
Y2: Implement (Bolehs Spider)
Y4: Recruit (Helguard)
Some quick answers:
1. Not doing 'Greater Divination (Galactic Threats from Chaos Factions)' this turn as I feel it needs to be triple-down'ed. I can replace 'Void Dragon Nature' with it if desired though.
2. Alternative Option for Tranth: Fundamentals (Juvenat) - V.hard, 2% chance & 12 Years.
3. Lonely Citadel is not selected because it will be fused into Dis.
4. I need opinions on the Troll matter, currently leaving at as TL 8 where they probably offer a -1 Year reduction or cost reduction.
5. Additional diplo could be spent on troll: Logical elimination is asking about Black Imperium/Hecatoncheir.
6. Psyker Quarters EXTREMELY IMPORTANT.