The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
We got the info when Rids did divination on it and mentioned that thanks to Guillimans Primarch constitution that it's actually pretty easy to heal. It's the warp aspects like the toxins and curse that is the problem or else he would have been healed after he god stabbed in the neck.
That's not confirmation that we don't need the best surgeon possible
High Grandmaster Ridcully spent a year looking into the wound that has kept the Ultramarines Primarch Roboute Gulliman's in stasis for the last fifteen millennia. He tells you that this wound has three parts, each of which will kill the Primarch if left untreated. First as easiest to deal with is the physical wound itself, a moral wound to his neck which will cause the Primarch to bleed out within ten minutes of being released from his stasis. Due to the toughness of his constitution this should be no great issue. Next is the deadly warp born poison that was on Fulgrim's blade. This poison has spread to throughout Roboute's body, and has overcome even his formidable resistance to poisons. Without a treatment for the poison that deals with both its biological and Warp aspects Roboute will either be killed by or crippled by the poison shortly after being released. Finally there is the curse of the Anathame which was inflicted on the Primarch. This is a powerful curse that has brought down Primarches before, and if left untreated will kill Roboute after weeks or even months of suffering. This is the hardest to cure aspect of the wound, and the part that Saint Lin hopes that he may be able to deal with.
Just that its the easiest relative to the other factors and it won't instantly kill him despite his entire neck being ripped out.

per word of Durin, zahhak at her height would have a good win rate against Areatha. Zahhak is hilariously bad at killing things that are not chaotic. An exalted demon would be around that strength level without the misadjusted specialty.

i'm not saying Areatha would go squish, i'm saying she would not reliably win the fight, and might not be able to pin down an exalted.
TBF that was then.

Dunno how that match up would go once Areatha's finished her upgrade spree.
 
Confidence (perhaps fool hardy confidence) that he won't.

Although the starting chance is very low...then again Durin's dice love them their drama.
Gonna be honest. This is pure greed. Its stupid greed too.

We can do Make It Stick and then triple down on the final act.

It seems like thats what durin intended for us to do with the make it stick duration.

We should hope on the luck that he might survive the final act to do other things. Not hope he doesnt die before his final act can be done because we got greedy.
 
I'm with @DarknessSmiles on this. I thought we were waiting for some telepathica actions to resolve, but I rechecked and destructive resonance will be done in year 1.

Plan is the same as Gleardjou, with Ministorum changed to focus on healing.

[X] Plan: Go for Healing T134

Munitorum
SLOT A (3 Years)
-Y3: Power Armoured PDF: Troopers
SLOT B (2 Years)
-Y4: Power Armoured PDF: Scout

Void Command
SLOT A (4 Years)
-Y2: Gravatic Sensors: Heavy
-- EXPEDITE YEAR 2
SLOT B (3 Years)
-Y3: Combine Shipyards: Huge
-- EXPEDITE YEAR 3

Administratum
SLOT A (5 Years)
-Y1: Underground Railways: Tarascon
-- EXPEDITE YEAR 1

SLOT B (4 Years)
-Y2: Expand (Waset) to Small Hive

Diplomacy
SLOT A (5 Years)
-Y1-Y2: Operation Hecatoncheir: Eldar Targeting
-Y3: Request (Ask the Eldest if he can shadow Saint Lin for a few years because we worry an incursion may arrive.)
-Y4: Trade (10 RM per year for 50 billion thrones per year. )
-Y5: Trade talk Trolls (Ask if they are willing to help with hive construction, any costs or payment for this service.)

Arbites
SLOT A (5 Years)
Y1-Y5: Greater Psyker Hunting
-SLOT B (5 Years)
Y1-Y5: Counterintelligence
-- DOUBLE DOWN YEAR YEAR 4

Mechanicus
SLOT A (3 Years, Free)
-Y3: Grand Cathedral of the Machine-God: Mag Mell

Ministorum

SLOT A (5 Years)
-Y1: Making it Stick
-Y2-5: Final Act: Heal the Emperor's Son
SLOT B (4 Years)
-Y2: Final Act: Heal the Emperor's Son
-- DOUBLE DOWN YEAR 2

Telepathica

SLOT A (4 Years, Rids)
-Y2: Research: (Nurgle) Destructive Resonances
SLOT B (1 Years, Tamia)
-Y5: Research: (Chaos) Destructive Resonances
-- DOUBLE DOWN YEAR 5
SLOT C (3 Years, Aria)
-Y3: Expand Unseen University
SLOT D (5 Years, Xavier)
-Y1: Research (Shrine Fairies)
-Y2: Anti-Slaneesh Powers: Countering
SLOT E (Free Greater Divination)
-Y?: Greater Divination (Assist Operation Hetaconcheir)

Personal
SLOT A (5 Years)
-Y1: Promotion (Samantha Khol)
-Y2-Y5: Operation Hetaconcheir
SLOT B (5 Years)
-Y1-Y2: Spend time with Saint Lin
-Y3: Personal Attention (Educational Reforms Part 3)
-- DOUBLE DOWN YEAR 3
SLOT C (5 Years)
-Y1: Construction Expertise (Expand and Downgrade, Annwn)
 
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@thamuzz Slaanesh countering is a 6 year action . So that will not be ready in time for the ritual. You need to rework the plan if you want to do it.

The reason it was done the way to is because Ridicully and Lin need to finish the same time. So you need to rework Ridicully and maybe Xavier than move the DD. Also you will loose at on doing destructive frequencies.

The first 2 years of the healing action are working with Vulkan to create a artifact. The final 2 years are the ritual. So Ridicully has to be around with the purification foci and hopefully Slaanesh counter frequencies.

Also change Tamia since Saint Lin left it is no longer safe for her to do chaos frequencies destructive.

Edit also Corvus already knows to be there because of the Eldar. So non red to ask him to be there.
 
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Gonna be honest. This is pure greed. Its stupid greed too.

We can do Make It Stick and then triple down on the final act.

It seems like thats what durin intended for us to do with the make it stick duration.

We should hope on the luck that he might survive the final act to do other things. Not hope he doesnt die before his final act can be done because we got greedy.
It's not really greed considering that it's been stated by Durin himself that curing Guilliman has low odds in the first place hence why we have been improving our odds as much as possible. Also because we need Ridcully to finish the counter frequencies which would majorly help with the process.
 
It's not really greed considering that it's been stated by Durin himself that curing Guilliman has low odds in the first place hence why we have been improving our odds as much as possible. Also because we need Ridcully to finish the counter frequencies which would majorly help with the process.
We are risking not being able to start, let alone complete, his final act if we dont start it now. That is stupid greedy.

[X] Plan: Go for Healing T134
 
We are risking not being able to start, let alone complete, his final act if we dont start it now. That is stupid greedy.

[X] Plan: Go for Healing T134
No it's not greed but the fact that we will need all the bonuses to have a medium chance of success instead of a low chance. We are doing it next turn to make sure we have all the bonuses which will give the action a higher chance .
 
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Going through the recent pages of discussion, I saw talk of long-range artillery titans. That got me curious if the Old Imperium had anything of the sort, and that search lead me to the Warbringer Nemesis-class Titan.

See that massive gun on it? That's a Quake Cannon capable of rapid fire through a revolver-style reloading mechanism. Problem is that it's between a Reaver and a Warlord in size, which, if my math is correct, is about 25.4 meters tall. Even though, some upsides to this titan are that it's essentially a walking Anti-Air emplacement with all the AAA it has, and it can use the same ranged arm weaponry as the Reaver class titans and it's variants.
 
Ok diplomacy was changed we dropped the lizardmen trade and Added Asking the ancient one to guard Lin, and trolls to help with construction of hives.

The cheap military option were choosen because they are cheap but the Relic for thrones will get us 50 billion a year. So we will be fine by end of next turn.

Ok let's get some votes people.
I dont know what vote u put up dude....
 
Enjou put the plan up. Enjou, Shard, sometimes Cholf and I have pullled our efforts together to make plans . Mostly because we were the people making plans and arguing with each other. Now we have a cabal were we argue with each other in conversation.
ah, ok. tho it doenst look like Enjou's super-vote is winning this time around

all I care about is getting lin's last action optimized, everything else is at best 1/50th as important.

I did see that Enjou's plan is probably not pushing lin to the final action at the optimal time. but Nurgle has remarked that this is because he is needed to make sure a anti-slanesh research is finished safely. This way even if the lin-action fails we end up with a powerful anti-slanesh research completed and it will help the lin-action too. I am also happy that Nurgle has modified the negotiation-options to try to get lin the protection of the ancient one with a div-action on possible invasions

I recall hearing that lin's death-rate per year is fairly small at first and we are only barely going over the limit, so we are only risking like 5% instant failure.....citation needed for that tho.

As such, I am putting down a vote tally to double check what votes actually do what.
Adhoc vote count started by Dragon_352 on Jun 14, 2019 at 2:12 PM, finished with 130509 posts and 14 votes.

Adhoc vote count started by Dragon_352 on Jun 14, 2019 at 2:13 PM, finished with 130509 posts and 14 votes.
 
[X] Plan Gleardjou T134

I had thought I needed to vote [] Enjou, but apparently this is the one that Enjou is voting for.

edit: although it does look like this vote is asking for "the eldist" to look after lin. I assume this is a synonyn for "ancient one"?

also, I note that we are not diving for invasions.....this is about it not likely to find one even if it came right? so might as well spend it on something else?
 
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though I would still feel better if we hedged our bets about an incursion with one diplomacy action
 
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We are risking not being able to start, let alone complete, his final act if we dont start it now. That is stupid greedy.

[X] Plan: Go for Healing T134
Again, low chance of suceeding if we don't prepare as much as possible. Example, while Lin may have a 2 percent chance of dying before we start we would probably have only around a 10 percent chance of actually suceeding due to the low chance of success.

We needs Rids not just to help with the healing but to actually cure the poison and since his involvement is needed for the 3 wise men ritual which significantly boosts the chance of success.
 
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We did ask the ancient to protect Lin till he leaves. Now if he accepts it that's on him but we asked.

Edit Mandraked
ok, "eldest one" === "ancient one".

if we can get him guarding Lin....I'd say thats a pretty good guard. what is he? like a multi-transcendent in combat or something?

edit: question, did durin already roll for Lin's 1% chance of transcendence? I heard he would get 1% chance on success with the peace talks and 5% if that critted.
 
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