Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
I wonder how the troops would feel if they knew that this was the first time Ling Qi and possibly Cai have experienced 'live' combat.

It's gotta feel strange when your military unit is being led by teenagers.
 
I wonder how the troops would feel if they knew that this was the first time Ling Qi and possibly Cai have experienced 'live' combat.

It's gotta feel strange when your military unit is being led by teenagers.

Half trained child officers is practically a military meme, actually.

Happens way more often then you would expect. Maybe less so in this setting, where stronger people live substantially longer than weaker people
 
I like to imagine that, when the Captain heard Ling Qi say she could probably take the entire described force by herself, he was thinking "Oh Christ, not another arrogant young noble that thinks they're invincible and doesn't understand actual tactics and warfare".

And then he arrives at the scene of the battle...
 
[X] Plan with Points in it

Voting for this for now.
BTW @yrsillar could I get a confirmation on what level of Green CRX is now? I got the impression she's ahead of LQ ofc, but I want to know what the gap is b/w her and our main enemy.
 
[] Plan with Points in it

Voting for this for now.
BTW @yrsillar could I get a confirmation on what level of Green CRX is now? I got the impression she's ahead of LQ ofc, but I want to know what the gap is b/w her and our main enemy.
She is Foundation (Green 3):
When Cai Renxiang grasped the hilt, Ling Qi could practically hear the blade purr as she raised it to eye level, with a stoic expression. The blade gleamed with unnatural brightness, sending the shadows in the room dancing. The force given off by the saber was not inferior to Cai Renxiang's own recently achieved Foundation Cultivation. "I recognize Mothers personal touch. She does not give gifts without expectations. You understand the importance of this, correct?
 
[X] Simple five-point plan

Immediate TE and doesn't try to get fancy with trying to use Green combatants as batteries.
 
[X]Plan Gank the Snek
[X] Plan with Points in it
Adhoc vote count started by Huo Yuhao on May 29, 2019 at 1:25 PM, finished with 236 posts and 74 votes.

  • [X] Simple five-point plan
    [X] Plan: The Might of the Cai
    -[X] Begin the Spring's End Aria bolstered with Echoes of Absolute Winter (With relevant Arts augmented with Joyous Toast), and clear the board and airspace by detonating Traveler's End, taking advantage of the paralysis effect to Lunatic Whirl any of the surviving Third Realms or enemy rangers to neutralize them. Regroup with Renxiang and company (Recalling our Beasts and playing taxi if needed) to face the rogue Bai, and support her and the platoon with our arts from Harmony and Thousand Ring Fortress, relying on Zhengui and Hannyi to be contest his own Spirit Beast's control of the battlespace with the support of the rest of our unit. If we get a chance at a sneak attack of Call to Ending, take it, otherwise, let our liege take the lead here and back her as best we can.
    [X] Plan with Points in it
    -[X] immediately detonate TE to clear the field.
    -[X] Withdraw Hanyi and start layering defenses on ourselves and Zhengui while linking up with CRX, including empowered Industrious Labors of Fall and Echoes, with the goal of reducing incoming damage.
    -[X] If possible without taking too much risk, snare any surviving Greens in LW for Qi sustain. (have six tell Cai not to touch them in that case)
    -[X] For the fight focus on supporting Cai and keeping the snake off her, if the opportunity presents itself tag the archer with an empowered HR/CtE, especially if he tries to run.
    -[X] Zhengui focuses on team support and tanking, otherwise engage the snake. Hanyi redeployed to support Zhengui and draw out the snake, but only if we deem it unlikely she'll get shot.
    [X]Plan Gank the Snek
    -[X]Use the TE AoE damage to eliminate the bandits and clear line of sight for CRX, take care of any leftover bandits still looking to fight while we link up with Cai and buff. Have Sixiang ask for permission and coordinate our plan to take on the snake with CRX. When CRX and her soldiers join the battle and distracts the Bai, have Hanyi draw the snake spirit while protected by LQ and Zhengui. Zhengui and Hanyi should keep it in place as LQ uses FSS to eliminate it as fast as possible. After defeating the Snake, join up with CRX and her soldiers to fight the Bai. LQ should use FSS as main attack, but use FVM to trap him, if it looks like he will run
    [X] Simple five-point plan
    -[x] immediately detonate TE to even the odds and clear the way for our troops. See if we can catch the Bai in the blast with a quick dash forward, but don't worry if he avoids.
    -[x] lock down the greens with LW
    -[x] move to support Renxiang et al. with defensive buffs (though don't spread expensive techs like HRA around on everyone - keep those to the greens)
    -[x] Hanyi: ranged dps support. Help our troops fight the bandits if they need it, otherwise Zhengui. Do not pull aggro from Bai or his snake.
    -[x] Zhengui: keep snake busy while Renxiang and we engage Bai
    [X] Yrsillar

Adhoc vote count started by Huo Yuhao on May 29, 2019 at 10:44 PM, finished with 310 posts and 91 votes.
 
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