Which of the other starter choices do you want to see interludes from most?

  • Dishonored

    Votes: 3 7.0%
  • Legend Of Zelda

    Votes: 9 20.9%
  • Shadow Of Mordor

    Votes: 2 4.7%
  • Tengen Toppa Gurren Lagann

    Votes: 4 9.3%
  • Preacher

    Votes: 0 0.0%
  • JoJo's Bizarre Adventure

    Votes: 8 18.6%
  • Fist Of The North Star

    Votes: 0 0.0%
  • Kill Six Billion Demons

    Votes: 12 27.9%
  • The Zombie Knight

    Votes: 0 0.0%
  • Mob Psycho 100

    Votes: 2 4.7%
  • Author's Choice

    Votes: 3 7.0%

  • Total voters
    43
  • Poll closed .

Not... really? I don't think. First off, contract that to "Hochmantel", if anything. Second, granted, as native speaker my knowledge of the formal grammar is lacking at the best of times, but it just doesn't sound right.

First off, a bit of background: In german most language names are, essentially, truncated adjectives, similar to english. Deutsch - die deutsche Sprache (the german language). Englisch - die englische Sprache (the english language). However, such always has to end in an (i)sch, which would yield Mantlisch, which just doesn't really sound that great to me even if it's gramatically correct, or some kind of tongue-twister abomination such as Mantlsch, which, urgh, no. No-one could pronounce that.
For such cases, there exists an alternative form. Xhosa or Navajo are examples. Here, the language name is treated as a noun, as a synonym to the people who speak it. Xhosa - the language of the Xhosa people. Navajo - the language of the Navajo people.

And the adjective 'hoch' used to refer to a noun (of neutral gender) like a language becomes 'hohes', or else it simply doesn't mean anything, just like "Weiss Schnee" is jut two meaningless words slapped together randomly without any hint to what they've got to do each other, unlike "Weisser Schnee"/white snow, or specifically "snow that is white", as opposed to "snow, and the color white, as separate and unrelated things".

So. "Hohes Mantel" - The high form of the language of the people of Mantle. "Hochmantel" being a valid contraction, but as it doesn't sound as good, doesn't flow as well, only for informal use, which Weiss doesn't strike me as the type for.
In german there's lots of things that are technically correct but aren't used because they don't sound right. Can you tell we're the country of thinkers and poets yet?
 
Last edited:
Technically, it means "White. Snow.", with the two words having no context towards each other. "White Snow" would be "Weisser Schnee", though that doesn't exactly sound like a feminine first name, or a real first name at all for that matter rather than a title of some sort.

I mean, you're right, but names aren't always 100% compliant with linguistic rules. German isn't quite as flexible in this regard as, say, Japanese (where you literally have to spell your name for people because there's no standardized spelling for names in kanji), but people are named partly for how it sounds.

Also, it might not be 1-1 with modern German. For Pete's sake, RWBY linguistics are a potluck at the best of times. "Nora Valkyrie" was geographically close enough to "Lie Ren" to make her way to the latter's village, on foot, as a young, malnourished orphan child, and the same region supports a "Branwen" tribe, a "Xiao Long" family, and a "Rose" family, all within five days' travel on motorcycle at most.
 
[X] Creeps- Pros: Higher-power weapons, more physical weight for restraint, more durable. Cons: Present a larger target, slower, less numerous.
[X] Suppressing Fire- use manufactured variable-wavelength lasers to irritate skin, ignite clothing, and create minor plasma explosions where possible, driving assailants behind cover and keeping them there, or incapacitating them. (Equal offence/defence)
[X] Personal Transport- Processed matter will be used to enable mobility of preliminary defences, allowing sysadmin and priority target to escape safely. (2 rounds of combat- sacrifices defence and offence in final round before manufacture, but almost guarantees an escape)
 
I mean, you're right, but names aren't always 100% compliant with linguistic rules. German isn't quite as flexible in this regard as, say, Japanese (where you literally have to spell your name for people because there's no standardized spelling for names in kanji), but people are named partly for how it sounds.

Yes they are, and I don't actually have any issue with "Weiss Schnee" used as a name. I was merely correcting the misconception that it means something that it doesn't, and also using it as a further example.

Also, it might not be 1-1 with modern German. For Pete's sake, RWBY linguistics are a potluck at the best of times. "Nora Valkyrie" was geographically close enough to "Lie Ren" to make her way to the latter's village, on foot, as a young, malnourished orphan child, and the same region supports a "Branwen" tribe, a "Xiao Long" family, and a "Rose" family, all within five days' travel on motorcycle at most.

Well, sure, but if we're not actually going to use German anyway, then can we at least also not pretend that we do? Wrong german triggers my OCD like hell, and if used in a story it's just distracting.
Conversely, if we do use German, then I don't think the QM editing in the correct forms into the post is a big thing to ask when I'm willing to, and have already, provided the correct form.
I mean, you don't get on anyone's case for providing a QM or writer corrections for typos either, do you?
 
Last edited:
I'm not getting on anyone's case, just taking a chance to poke fun at one of the many silly things about RWBY in general
 
So...
Since no one else is asking...
What would happen if the WF got 20's on both rolls?
Would you really just let Weiss fucking die?
 
[X] Creeps- Pros: Higher-power weapons, more physical weight for restraint, more durable. Cons: Present a larger target, slower, less numerous.
[X] Suppressing Fire- use manufactured variable-wavelength lasers to irritate skin, ignite clothing, and create minor plasma explosions where possible, driving assailants behind cover and keeping them there, or incapacitating them. (Equal offence/defence)
[X] Personal Transport- Processed matter will be used to enable mobility of preliminary defences, allowing sysadmin and priority target to escape safely. (2 rounds of combat- sacrifices defence and offence in final round before manufacture, but almost guarantees an escape)

Adhoc vote count started by Parzival95 on Mar 4, 2019 at 7:58 AM, finished with 3282 posts and 4 votes.

  • [X] Creeps- Pros: Higher-power weapons, more physical weight for restraint, more durable. Cons: Present a larger target, slower, less numerous.
    [X] Suppressing Fire- use manufactured variable-wavelength lasers to irritate skin, ignite clothing, and create minor plasma explosions where possible, driving assailants behind cover and keeping them there, or incapacitating them. (Equal offence/defence)
    [X] Personal Transport- Processed matter will be used to enable mobility of preliminary defences, allowing sysadmin and priority target to escape safely. (2 rounds of combat- sacrifices defence and offence in final round before manufacture, but almost guarantees an escape)
    [X] Personal Transport- Processed matter will be used to enable mobility of preliminary defences, allowing sysadmin and priority target to escape safely. (2 rounds of combat- sacrifices defence and offence in final round before manufacture, but almost guarantees an escape)
    [X] Plan: Get Down Mr President
    -[X] Badcells- Pros: Smaller, faster targets, greater numbers, capable of limited flight. Cons: Lower-powered weapons, unable to restrain assailants.
    -[X] Offence Augmentation- sacrifice defence in order to take down the targets in a rapid and decisive manner, while leaving sysadmin and priority target at risk of damage. (High offence, Low defence)
    -[X] Terrain Mastery- use Processed matter to manipulate the terrain and temporarily break line of sight with the marksman and prevent ground forces from regrouping. (Immediate effect, a potential for high collateral damage)
 
[X] Creeps- Pros: Higher-power weapons, more physical weight for restraint, more durable. Cons: Present a larger target, slower, less numerous.
[X] Suppressing Fire- use manufactured variable-wavelength lasers to irritate skin, ignite clothing, and create minor plasma explosions where possible, driving assailants behind cover and keeping them there, or incapacitating them. (Equal offence/defence)
[X] Personal Transport- Processed matter will be used to enable mobility of preliminary defences, allowing sysadmin and priority target to escape safely. (2 rounds of combat- sacrifices defence and offence in final round before manufacture, but almost guarantees an escape)


One round to regroup, one round for Weiss and Jaune to fend for themselves, and then we're gone.
 
Vote changed

I like the idea of just getting out of the situation entirely. Weiss and Jaune both have their aura up, so one round by themselves should be fine. The shock of the ground rising up to attack them will probably keep the Fang off-balance too.
 
Last edited:
Not... really? I don't think. First off, contract that to "Hochmantel", if anything. Second, granted, as native speaker my knowledge of the formal grammar is lacking at the best of times, but it just doesn't sound right.

First off, a bit of background: In german most language names are, essentially, truncated adjectives, similar to english. Deutsch - die deutsche Sprache (the german language). Englisch - die englische Sprache (the english language). However, such always has to end in an (i)sch, which would yield Mantlisch, which just doesn't really sound that great to me even if it's gramatically correct, or some kind of tongue-twister abomination such as Mantlsch, which, urgh, no. No-one could pronounce that.
For such cases, there exists an alternative form. Xhosa or Navajo are examples. Here, the language name is treated as a noun, as a synonym to the people who speak it. Xhosa - the language of the Xhosa people. Navajo - the language of the Navajo people.

And the adjective 'hoch' used to refer to a noun (of neutral gender) like a language becomes 'hohes', or else it simply doesn't mean anything, just like "Weiss Schnee" is jut two meaningless words slapped together randomly without any hint to what they've got to do each other, unlike "Weisser Schnee"/white snow, or specifically "snow that is white", as opposed to "snow, and the color white, as separate and unrelated things".

So. "Hohes Mantel" - The high form of the language of the people of Mantle. "Hochmantel" being a valid contraction, but as it doesn't sound as good, doesn't flow as well, only for informal use, which Weiss doesn't strike me as the type for.
In german there's lots of things that are technically correct but aren't used because they don't sound right. Can you tell we're the country of thinkers and poets yet?
You can say both "Ich spreche hoch Deutsch" (or would it be Hochdeutsch in this case?) and "Ich spreche hohes Deutsch"
But maybe its an Austrian thing.
 
Last edited:
So...
Since no one else is asking...
What would happen if the WF got 20's on both rolls?
Would you really just let Weiss fucking die?

If she dies, she dies.

Ok but no let me clear something up- I was comfortable enough with how improbable the exact roll needed to just straight up dome Weiss was that I figured keeping it in was worth the risk.

In order for her to just straight up buy it, no save, do not pass go, do not collect 2,000 Lien, I would have needed to roll, in order, a 1, a 20, and a 1. 1 for the Event roll, now the exact worst possible event in this situation is underway, a 20, that sniper has had a monk-like devotion to his craft for the entirety of his life for the sole and exact purpose of making Weiss and JFK a matching set, and a 1, the Transistor just lags for a second and never sees it coming, neither do you, and neither does Weiss.

Now, assuming getting 3 20s in a row is the same probability for getting any three specific numbers in a row, that's 0.0125%, or 1:8000, which are worse odds than my chances of getting struck by lightning.

So yes, the chance was there, but suitably low enough that I didn't feel particularly scared by it.

The second worst would be severe brain damage, but, you know, you have the panacea of all ills on the phone. It would be incredibly unpleasant for Weiss, probably severely traumatising, but she'd be alive in the end.

Anyway, with that bit of horrifying information out of the way, let's move on-

Also, killing the sniper wouldn't be the best idea in the world, and I don't like the sound of collateral damage.

Also also - how did the Fang find Jaune and Weiss?

There's a waiter in the restaurant who had his tail amputated traumatically. Coincidence? I doubt it. Even if he isn't a member, I have no doubt that he wouldn't spread the word if the SDC was involved in that trauma at all.
Killing the sniper is just a side-effect of the sheer power that would be needed for a laser to reach him from that distance. The Process isn't exactly capable of finesse, just yet, but right now its options are 'non-lethal, possibly permanently damaging,' and 'what body?'

Not car chase. We would be riding a Process Hovercycle, I think. Or maybe motorcycle, that would fit better.
Nothing that complex, unfortunately, though maybe in the future. No, more... giant, amorphous amoeba of Process goo that can slip through any space large enough for you two.

It will look terrifying, but damn if it won't get the job done. It does also have some miiinor collateral damage, on account of, you know, creating a sphere-shaped hole in the ground, but you can fix that later, it's not a huge deal.

@Prok can The Process use its Processed Matter feature to get us underground? That would keep us fairly safe while the Process works, though Weiss might not be happy about being stuck underground.
This is possible, as an offshoot of the terrain mastery option.

[] Burrowing- Use Processed mass to dig a small hidey-hole underneath your fort, and wait it out until people actually qualified to deal with this get here, or the LLDs and Process units deal with it. (Immediate, removes sysadmin and priority target from the battlefield- no longer able to personally affect outcome of battle.)

Good thought. If we can get under the street, then we can just wait in safety for the cops and/or any passing Hunters to bring these clowns down.
Or...
Could the Process imprison the four gunmen near us? Put them into little enclosed time out boxes until the authorities arrive?
edit: alternatively, can Processed mass be aerosolized into a concealing mist/dust cloud and then clump back together on top of the WFs?
This is an option that can be deployed, but it does have a chance to fail, depending on how things go. For the sake of convenience I'll be using Mastigos' method of dispersal. Which, is also how it has a chance to fail.

[] Imprisonment- Modify long-range cannon plans for short-range Processed mass dispersal, which will then reconnect in large masses around assailants.

Could we use the Processed matter to give Weiss a weapon? It won't be Myrtenaster, but it'll be better than nothing.
Unfortunately, no, basic Processed matter isn't very good for weaponry, it's too light. She'd have more luck just breaking off a chair leg and having at them that way.

"hohes Mantel", best as I can guess. Alternatively "Mantlisch", but that doesn't flow very well to me, so I'd suggest the former.

Technically, it means "White. Snow.", with the two words having no context towards each other. "White Snow" would be "Weisser Schnee", though that doesn't exactly sound like a feminine first name, or a real first name at all for that matter rather than a title of some sort.
I mean hey, one letter off isn't too bad. Mantal is a deliberate decision, though- none of the different languages are exact 1:1 copies of real-world languages. Atlesi is like German, bog Mistrali is like Creole, highland Mistrali is like English. Either way, I'll meet you in the middle- fix the legitimate mistake, keep the proper noun as is.

Still, thank you for the correction, I honestly never would have known that was wrong if you hadn't told me.
 
Last edited:
I don't usually comment, but in honor of this coming back, I'll try to pick up on my own voting as well!

Right, so prior to that, some clarification on options. Is our passive scanning capable of determining the terrain underneath the cafe (is there a basement/sewer under us or in the immediate vicinity, can we flee to it and seal it behind us?) and more importantly... don't bad cells have a weak slowing AOE burst on demise?
 
Proposal:

Combine Burrow with Transport, hide in the ground (a sphere with a 3m radius from Cell got converted, plenty of space underground for two humans), let the rest of the Process pretend that its carrying you away. Bad Cells or Creepers unnecessary, which avoids showing our hand regarding Processes offensive ability.

@Prok ?
 
[x] Creeps- Pros: Higher-power weapons, more physical weight for restraint, more durable. Cons: Present a larger target, slower, less numerous.

[x] Suppressing Fire- use manufactured variable-wavelength lasers to irritate skin, ignite clothing, and create minor plasma explosions where possible, driving assailants behind cover and keeping them there, or incapacitating them. (Equal offence/defence)

[x] Personal Transport- Processed matter will be used to enable mobility of preliminary defences, allowing sysadmin and priority target to escape safely. (2 rounds of combat- sacrifices defence and offence in final round before manufacture, but almost guarantees an escape)
 
[X] Underground Assault
-[X]Badcells- Pros: Smaller, faster targets, greater numbers, capable of limited flight. Cons: Lower-powered weapons, unable to restrain assailants.
-[X] Offence Augmentation- sacrifice defence in order to take down the targets in a rapid and decisive manner, while leaving sysadmin and priority target at risk of damage. (High offence, Low defence)
-[X] Burrowing- Use Processed mass to dig a small hidey-hole underneath your fort, and wait it out until people actually qualified to deal with this get here, or the LLDs and Process units deal with it. (Immediate, removes sysadmin and priority target from the battlefield- no longer able to personally affect outcome of battle.)

Alright, here's my plan.

Creeps are more durable than Badcells, but we'd only be making two of them and the 50. Cal puts out enough damage that getting hit at all is a loss condition for our current units. With that in mind it seems better to deploy more evasive units AKA the Badcells.

The drawback of All Out Offense is putting us and Weiss at risk, but Burrowing removes us from play, allowing the Process to go forth without worrying about Sysadmin being shot. This seems like a fairly self-explanatory combination.

Anyone care to discuss alternatives/improvements?
 
[X] Underground Assault
-[X]Badcells- Pros: Smaller, faster targets, greater numbers, capable of limited flight. Cons: Lower-powered weapons, unable to restrain assailants.
-[X] Offence Augmentation- sacrifice defence in order to take down the targets in a rapid and decisive manner, while leaving sysadmin and priority target at risk of damage. (High offence, Low defence)
-[X] Burrowing- Use Processed mass to dig a small hidey-hole underneath your fort, and wait it out until people actually qualified to deal with this get here, or the LLDs and Process units deal with it. (Immediate, removes sysadmin and priority target from the battlefield- no longer able to personally affect outcome of battle.)

Alright, here's my plan.

Creeps are more durable than Badcells, but we'd only be making two of them and the 50. Cal puts out enough damage that getting hit at all is a loss condition for our current units. With that in mind it seems better to deploy more evasive units AKA the Badcells.

The drawback of All Out Offense is putting us and Weiss at risk, but Burrowing removes us from play, allowing the Process to go forth without worrying about Sysadmin being shot. This seems like a fairly self-explanatory combination.

Anyone care to discuss alternatives/improvements?

I would argue that bad cells produce a once-off effect that dramatically slows on death. The question is if these white fang goons have aura or not. The sniper rifle would have caught her off guard so that might work for killing her, but when SHE has aura... the only two options are that the white fang either have aura, or are even more deranged than your garden variety extremist.

Also, we don't know if there are more or not. We're still on TURN cooldown, so that might effect our scanning ability.
 
[X] Underground Assault
-[X]Badcells- Pros: Smaller, faster targets, greater numbers, capable of limited flight. Cons: Lower-powered weapons, unable to restrain assailants.
-[X] Offence Augmentation- sacrifice defence in order to take down the targets in a rapid and decisive manner, while leaving sysadmin and priority target at risk of damage. (High offence, Low defence)
-[X] Burrowing- Use Processed mass to dig a small hidey-hole underneath your fort, and wait it out until people actually qualified to deal with this get here, or the LLDs and Process units deal with it. (Immediate, removes sysadmin and priority target from the battlefield- no longer able to personally affect outcome of battle.)

Alright, here's my plan.

Creeps are more durable than Badcells, but we'd only be making two of them and the 50. Cal puts out enough damage that getting hit at all is a loss condition for our current units. With that in mind it seems better to deploy more evasive units AKA the Badcells.

The drawback of All Out Offense is putting us and Weiss at risk, but Burrowing removes us from play, allowing the Process to go forth without worrying about Sysadmin being shot. This seems like a fairly self-explanatory combination.

Anyone care to discuss alternatives/improvements?


Yeah this plan is basically fine as is. There's nothing more we can really do for our opening move unless we want to gamble with a sniper around

[X] Underground Assault
 
Not so sure about 'Offense Augmentation', now that its said the Process doesn't gave much finesse. Wouldn't want to teach our little guy that its ok to maim/kill people.
 
I'm starting to feel sorry for Sivantic- every time I do this, she comments on something that's gone and looks like a crazy person.

Anyway, I apologise for how long this took- college is finally picking up, and I'm planning a second campaign, and another idea grabbed me by the face and dragged me around until I had a prologue and two chapters, which will probably be linked here sooner rather than later, and then Cultist Simulator happened...

Good Lord Cultist Simulator happened.
*twitch*
I am not crazy, you are all crazy
o_O
I see things that pass in the blink of an eye
*twitch
[X] Underground Assault

Honestly, we only need to hold until the actual Police force(or whatever it is called in RWBY) get here.
Not so sure about 'Offense Augmentation', now that its said the Process doesn't gave much finesse. Wouldn't want to teach our little guy that its ok to maim/kill people.
Pretty sure assassination attempts are a big no-no, especially against princesses :V

Especially since if Jaune dies, the Process does too.
 
The Process is capable of transforming the world around us. Why not just bury the dipshits attacking us underground till they run out of oxygen and get knocked out, then pull them back up when the various authorities arrive?
 
As an aside, we may need to work creating Snapshots, so that we can maybe have an idea what is going on when we are sealed away.
The Process is capable of transforming the world around us. Why not just bury the dipshits attacking us underground till they run out of oxygen and get knocked out, then pull them back up when the various authorities arrive?
Just like in the actual game, they need to reach you to do that first, and they are not that strong. We do not have absolute battlefield control.
 
Back
Top