Thats a steryotype. Kids of monarchs are raised to be monarchs, if they are bad or trash they tend to be overthrown or are disinherited. The hapsburgs and the karlings didnt get to where they were by being braty and spoiled. Is there a chance rhey can be corrupt as time progresses? Yes. This applies to all governments. Not just monarchies.
There is also a point to be made that alot of the monarchies that failed/ended in civil wars over the course of histoy weren´t just caused by the monarchs being incompetent, but things like diseases, natural disasters etc.
That or the nomads next door start to form hordes again and raid stuff.
That doesn´t mean there weren´t any incompetent or bad monarchs around in history as there are quite a few of them.
That's true, I was hoping we could of already got started on that, but at the moment I think building the temple and making it as easy as possible for people to access the temple and for the priest's to access all the people will have the most positive effect on our civ.
Gonna be chomping at the bit for walls soon though, once this current situation is dealt with for now.
Problem is that we live in such civ that people wish fancy things like trails, shrines and walls, hopefully they will understand the situation and be patient enough though.
Problem is that we live in such civ that people wish fancy things like trails, shrines and walls, hopefully they will understand the situation and be patient enough though.
Problem is that we live in such civ that people wish fancy things like trails, shrines and walls, hopefully they will understand the situation and be patient enough though.
I was referring to a fact that we cannot delay it for to long without them throwing a fit.
Look at Maradysh for example until recently they could live without at least two of those things (shrines, trail), us, well people want it.
Unfortunately, we will have to pay it all ourselves.
Though we could maybe cut expenses a little by cutting of Wryn and Evalyn from the temple since they are responsible for current situation.
We need to build them in all of our settlements.
Rockbay being primary for me since it is our second oldest and probably second biggest settlement, on top of being nearest to the walking dead and any possible other threat.
Sunrise and Greenbay are protected by Maradysh from the lowlands and Merthyr from the east.
I don't understand, i think that we don't have much settlements near Boarfolk, we have Merthyr and Maradysh but they are our vassals and have their own actions.
Unfortunately, we will have to pay it all ourselves.
Though we could maybe cut expenses a little by cutting of Wryn and Evalyn from the temple since they are responsible for current situation.
Thats a steryotype. Kids of monarchs are raised to be monarchs, if they are bad or trash they tend to be overthrown or are disinherited. The hapsburgs and the karlings didnt get to where they were by being braty and spoiled. Is there a chance rhey can be corrupt as time progresses? Yes. This applies to all governments. Not just monarchies.
The practical reason Hereditary Monarchy was so prevalent was: A monarch needed many many skills to be effective. The only way to obtain these skills was by education from a young age. As such, these skills must be taught before they can be assessed for merit. As these skills are only present in individuals with important roles in society, the cost of teaching is very high.
A Crown Prince is basically an Apprenticeship to the King.
Merntir = [MAIN] Grand Statue
Maradysh = [MAIN] Build New Shrines
In the wake of Arthryn's declaration and Cadlon Bronwyn's punishment, the People were of one mind. Arthryn had to be appeased and the best way to do so was to build a temple to honour her and her daughters.
The temple was a simple enough concept. It is like a shrine, except it is a large building devoted to the worship. It would take time and effort to build it, but the People knew what needed to be done.
Many advocated for just working on the temple until it was done, even if meant starvation. Fortunately reason prevailed as others, Cadlon Tylor amongst them, pointed out that doing so would likely anger Arthryn due to the needless deaths.
For while all being equal and deserving of fair chance and treatment is one of Arthryn's main teachings, the other is careful planning and organising, the same planning and organising that the People use to avoid starving like the barbarians sometimes do.
Just ignoring one of Arthryn's teachings would do nothing, but incur her wrath. Anyone with an ounce of common sense could see that.
The choice of where to build the temple and with what materials was simple enough. Almost everyone agreed that the hill with Bronwyn on it would be the best spot as not only did it contain the statue of the late Cadlon, but the hilltop was wide enough to fit the new building and had a good overlooking view of Greenbay.
As for material, stone was the obvious choice. Stone had along been the element of Arthryn as there had been stone statues and carvings devoted to her since she had still walked amongst the Arthwyd over a thousand years ago. It was with stone that Arthryn had punished Cadlon Bronwyn the Beautiful.
And so it was stone that the People build the temple. With copper and divine magic, the People began to build the temple, a circular building that is centred around Bronwyn the Beautiful.
While the Arthwyd worked on the temple to appease Arthryn, both the Merntir and the Maradysh sought to sooth Arthryn's wrath in their own way.
While more recently converted, the Maradysh just had their Cadlon smote by a divine being and went all out constructing shrines to Arthryn and her Daughters. By the time that the Arthwyd are halfway through constructing the temple, the Maradysh have managed to get proper shrines to Arthryn set up in half of their villages.
The Merntir also begin their own major project to appease Arthryn. While the Arthwyd had asked the Merntir to help with the construction of the temple, under the sway of Vynad and her followers, they refused to assist a grand work of the Arthwyd.
The Merntir have instead decided to construct their own project to appease Arthryn, a giant stone statue of the goddess that overlooks the mouth of North River.
While it initially seemed a lesser project to the Arthwyd, the sheer size of it soon makes it clear the work of the Merntir is easily a peer to the efforts of the Arthwyd. While many doubt that Arthryn will like the statue as much as the temple, none can deny that the Merntir are making a worthy monument to Arthryn's glory.
***
"So what we do about the sacred statues?" asks one of the priests as they cluster in a group in front of Bronwyn the Beautiful, discussing the inner setup of the temple.
"Well, obviously we devote this temple to Arthryn," declares one of the priestesses, "We are doing all of this to appease her and make up for almost sinning against her. By making this temple be in her name, we can show that we have learnt from our mistakes."
"And in what aspect should we devote it to her?" demands another priestess, "We could do her as the Mother, the beloved, caring mother of her Daughters and the People as a whole."
"But she came to us as our leader when she punished Cadlon Bronwyn for her sins," states a priest and for a moment, everyone of them glances at the woman in question, "She may be the Mother of the People, but she is always our leader. She did declare herself the greatest of us."
"And yet it is her teachings that she wants us to follow," says another of them, "To treat all fairly and give them a chance regardless of her birth. Arthryn has guided us with her wisdom for all of history. We should honour that aspect of her."
"What of Bronwyn the Beautiful and her mistakes?" demands a priestess, pointing at the former Cadlon in question, "She got punished for her sins and we need to remember not to repeat her sins lest we or future generations suffer worse punishment. Her fate is right here in the temple, a monument to all of her sins. The temple should be devoted to that lest future generations forget."
"All of you are forgetting about her Daughters," another priest cuts in, "While we should honour Arthryn, she is not the only goddesses and we should honour all of them for it is their unity that guides and protects us from harm."
"If we are to honour Arthryn and her Daughters, we should honour them as a family," claims a priest, "It is those familial ties that allow them to stand together and guide us to greatness."
"We should just honour them as a pantheon," states another priestess, "That is what we have done in the past and what we will do in the future. We should do the same now."
"And what about the size of the statues?" asks another of their number, "We cannot make them as large as one the Merntir are making, but perhaps we should make them larger than the norm."
"Speaking of the Merntir, I heard that they are up to the point of making Arthryn's huge mountains," says one of the priests, giving his neighbour nudge with his elbow.
"That just should how little the Merntir know of the goddess," says one of the priestess as she rolls her eyes at the antics of her fellows, "Everyone knows that the size of Arthryn's chest and her breasts are not the size of mountains. Anyone who claims that either hasn't seen a mountain or hasn't seen Arthryn's breasts and by the Ancient, everyone here has personally seen the goddess and the size of her breasts."
"I don't know, they were pretty large," mutters one of the women.
"All of her was large!" exclaims one of the men, "That doesn't mean that her chest was especially large."
"But doesn't Ymarn have large breasts?" asks another of them, "I am certain of that and we all know that she was blessed with the same body as Arthryn right? So if Ymarn had large breasts, then so did Arthryn."
"Doesn't that mean that Wyrn also has large breasts?" asks the priest who first brought up Arthryn's 'huge mountains', "She has the same beauty as her mother."
"So would Evalyn," mutters another priestess, "Yes, yes she would. Like Ymarn, the Boarslayer as blessed with a body like Arthryn's."
"You might as well say the All-Seeress also has large breasts if you are going to claim that the rest of the goddesses have them," scoffs the one of them that has personally seen a mountain, "Stop talking about the divine bosoms of the goddesses and get back on track."
"Say, if the goddesses all have large breasts, could they-" starts one of the priests.
"Nobody cares about the cat girls Darcyn you dirty-minded Evalynite!" snaps another of the priests.
What do the People devote the first temple to?
[] Bronwyn's Folly
[] Arthryn
-[] The Mother
-[] The Leader
-[] The Teacher
[] Arthryn and her Daughters
-[] Unity
-[] Family
-[] Pantheon
Priests (4) = Mood: Terrified, Ability: Add half of faction power to Mystic, Objective: Build the Temple in 2 Turns, Success/Failure: Free Innovation/???
Elders (3) = Mood: Terrified, Ability: Add half of their faction power to another faction, Objective: Build the Temple in 2 Turns, Success/Failure: +1 Stability/-1 Stability
Warriors (5) = Mood: Terrified, Ability: Add half of faction power to Martial, Objective: Build the Temple in 2 Turns, Success/Failure: Free Innovation/-
Farmers (1 (2)) = Mood: Terrified, Ability: Add half of faction power to Econ, Objective: Build the Temple in 2 Turns, Success/Failure: +1 Temp Econ/-
Crafters (1) = Mood: Terrified, Ability: Add half of faction power to Culture, Objective: Build the Temple in 2 Turns, Success/Failure: +1 Temp Econ/-
***
And the update is done. The Maradysh are building shrines as fast as possible while the Merntir are working on their own megaproject under Vynad, their Culture Hero.
The 'huge mountains' joke is @soulcake'sfrom the discord. I found it funny so I added it into the update and worked it in with the gag from Divine Sisters of Wyrn giving Ymarn larger boobs and butt. I also worked in a reference to Draco's cat-girl obsession.
Thanks to a couple of good rolls, you got enough stats to finish the Temple this Mid Turn so that will be your Mid Turn action. In the meantime, you get to vote on what the Arthwyd are going to devote their first temple to, something will influence their outlook and the effects of the completed Megaproject.
Feel free to point out any typos in the thread.
The Arthwyd Early Ancient Hereditary Monarchy Upper Centralization Limit: 8 Lower Centralization Limit: 0 Admin Strain Free Provinces: 4 Penalty Accumulation: Additional +2 Lower Centralisation required per 1 Province Player Actions: 2 Secondary Actions +1 Secondary Action per 2 Provinces Province Actions: 1 Secondary Action per 2 Provinces Subordinates: 1 Special: -1 Temp Econ Damage per a Province Special: Add Legitimacy to Stability Rolls
Early Ancient Palace Economy Temp Econ Damage: Event, -1 per 1 Centralisation, Wealth Generation: 1 per Dominant, Passive Policies: N/A Additional Actions: None Special: Negative Centralisation or lower than Minimum Centralisation will lead to collapse. Special: Increased polity size will raise the level of Minimum Centralisation required.
Statuses King of the Hill: +1 Temp Diplo at the start of each turn, Good Weather: The People have been enjoying particularly good weather.
Diplomatic Relations Your opinion/Their opinion/Frequency of Contact
Walking Dead = Ultimate Evil/Unknown/None
Boarfolk Nomads = Disliked/Unknown/Minimal
Subordinates Type/Loyalty/Dependence
Merntir = Religious Vassal/Very High/Low
Maradysh = Personal Union/High/Low
Values & Legacies Chosen of Arthryn: Gain +1 to all Innovation Rolls, Agricultural Innovators: +1 Temp Econ to Farming actions, Ancient Centre of Civilisation (Great Bay): Extra Innovation Roll at the start of each turn, Rush Builders: Extended Projects take less actions, but each action is more expensive, Copper Blooded: +1 Temp Econ to Econ Generation Actions,
Communal Mandate As per the words of the goddess, loyalty and kindness to one's people is of the highest importance and even when times are tough or when it is not personally beneficial, one should stick by their community.
Pros: Reduced Internal Discontent, Increased Resistance to Foreign Intrigue,
Cons: Increase stability loss from taking actions which harm the People,
Born Equal While the choices of a person and the world around them can make a person greater or lesser, everyone is born equal to each other.
Pros: Decreased social stratification,
Cons: Decreased social stratification,
Sacred Defence The People do not abandon their own for it is their sacred duty to protect each other. They stand by their neighbours and community through thick and thin and do not yield when it comes to protecting their fellows for that is their duty as commanded by the goddesses.
Pros: Increased Unity during times of crisis, Sacred Warriors, Increased loyalty from religious subordinates,
Cons: Legitimacy loss when abandoning members of the People to harm and danger, increased Legitimacy loss when the threat is from those with conflicting beliefs,
Divine Royal Family The descendants of the goddess Evalyn have her blood in them and divinity runs through their body. This fact means that they are better suited to ruling than the rest of the People and can lead their subjects to greatness.
Pros: Better stats for the royal family,
Cons: Increased social stratification
Extended Sunrise Mountain Passage A grand pathway through the Sunrise Mountains, this passage was carved out over generations with hard work and divine aid. Now it stands completing, forging a safe route overland between the Arthwyd in the south and the Merntir in the north.
Effects: +1 Temp Mysticism whenever a travel-based infrastructure project is completed,
Technologies
Carts
Straw/Reed Rope
Wheel
Wicker
Agriculture
Basic Fertiliser (Primitive Compost & Manure)
Basic Irrigation
Primitive Concept of Growth Energy
Two-Field Crop Rotation