Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
I can adjust AG for something else, I'd just rather not because we're going to need more progress anyway.

Remember, we can train two Cultivation Arts now, we just only benefit from one in any given month. And AG is way behind.
Well, it'a more that we're only training AG for the permanent bonuses. And those aren't going to happen until the higher levels. Before then it basically does nothing.
 
Well, it'a more that we're only training AG for the permanent bonuses. And those aren't going to happen until the higher levels. Before then it basically does nothing.

AS was giving us Permanent Bonuses by the third level IIRC, so that doesn't seem right.

I mean, I'm willing to be flexible on a single AP, but I need to know what people actually want me to do with that AP.
 
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AS was giving us Permanent Bonuses by the third level IIRC, so that doesn't seem right.

I mean, I'm willing to be flexible on a single AP, but I need to know what people actually want me to do with that AP.
Well, I was more agreeing that we want to get it up ASAP. Doing it slowly just means we're spending a long period of time and not getting anything from it.
 
AS was giving us Permanent Bonuses by the third level IIRC, so that doesn't seem right.

I mean, I'm willing to be flexible on a single AP, but I need to know what people actually want me to do with that AP.
my personal choice would be a either a third mission or a Sect Duty training Fortitude, since there's no other way to train that stat currently other than missions/duties. This is important since fortitude is an important part of our physical defense., and we're only 5 away from ranking it.
 
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I dunno, the +30 to a single skill or attribute during a challenge could come in handy. Somehow. :p
It only applies if we have it equipped, and we'll have EPC equipped instead (it's either/or).

@yrsillar, has Larceny been deleted out of the system? In that case, the reference to larceny in the EPC cultivation should probably be taken out. I'd like to know because my plan is currently training larceny.
Well, I was more agreeing that we want to get it up ASAP. Doing it slowly just means we're spending a long period of time and not getting anything from it.
It's basically a juggling stance between spending actions on it and accepting that spending actions on it later will be quicker.
 
For every actions that aren't cultivation, we aren't using pills. For example, @tryrar's plan has 2 sect jobs, and so is only using pills 18 times (woohoo pills are now something that only lasts a few hours).
Thinking back on this. We only get 20 AP per month.
Considering the time we'll spend on social actions i'm guessing 1AP is probably the equivalent of 24h.
 
PLAN GAMMA HAS BEEN REFINED DUE TO THE WILL OF THE PEOPLE

IT IS REPOSTED BELOW FOR EASY REFERENCE.

Alectai said:
[X] Actual Plan Gamma
-[X] Invest 4x YSS (+12 Free), purchase Discounted GSS (-200 RSS)
-[X] High Resource Expense (YSS income wiped out, -5 Reserves)
-[X] EPC Bonuses to EPC
-[X] Cultivate Spirit x4 (Presence x2, Manip x2)
-[X] Cultivate Phys x4 (Dex x2, Stamina, Strength)
-[X] Cultivate EPC x4 (Perceptiveness x2, Qi x2)
-[X] Cultivate SCS x3 (Dance x2, Wits)
-[X] Cultivate Argent Genesis x2 (Resolve x2)
-[X] Take Sect Jobs x2 (Stealth x2)
-[X] Perform Sect Duties (Formations)

The big difference is AG losing one Training Action in exchange for Sect Duties to give us that last bit of Formations Training. It strikes me that a lot of maintenance is done on those at the end of a year, and it seems a great time to brush up on our fundamentals while still doing Work.

Plus, can't hurt to get a couple more Contribution Points early on, and this is probably a good time to be doing spot-check work like that and getting away with it, what with the year being switched over. The actual Formations specialists will appreciate having some extra disciples to do the grunt work and touch-ups.
 
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[X] Actual Plan Gamma
-[X] Invest 4x YSS (+12 Free), purchase Discounted GSS (-200 RSS)
-[X] High Resource Expense (YSS income wiped out, -5 Reserves)
-[X] EPC Bonuses to EPC
-[X] Cultivate Spirit x4 (Presence x2, Manip x2)
-[X] Cultivate Phys x4 (Dex x2, Stamina, Strength)
-[X] Cultivate EPC x4 (Perceptiveness x2, Qi x2)
-[X] Cultivate SCS x3 (Dance x2, Wits)
-[X] Cultivate Argent Genesis x2 (Resolve x2)
-[X] Take Sect Jobs x2 (Stealth x2)
-[X] Perform Sect Duties (Formations)

Uh, can we afford this without selling the GSS we were given?

We've got 1 GSS, 43 YSS, and 103 RSS. Please note that this is after income was done for the turn, not before, because we were at 103 RSS, 3 YSS, and 0 GSS as of the last time the FP of FoD was updated, on August 31.

Expenditures appear to be:
-4 YSS (Cultivation) (39 remaining)
High Resources: 25 (base cost) * 17 (AP spent) = 425 RSS = 39 YSS + 35 RSS (0 YSS, 68 RSS remaining)
Green stone: -200 RSS = -132 RSS.

Now sure, selling the GSS we were given (or the one we buy from the Sect) would cover the costs with lots of RSS left over, and it is something we can do... but if we are doing that I'd like it to be noted in the plan itself.
 
Uh, can we afford this without selling the GSS we were given?

We've got 1 GSS, 43 YSS, and 103 RSS. Please note that this is after income was done for the turn, not before, because we were at 103 RSS, 3 YSS, and 0 GSS as of the last time the FP of FoD was updated, on August 31.

Expenditures appear to be:
-4 YSS (Cultivation) (39 remaining)
High Resources: 25 (base cost) * 17 (AP spent) = 425 RSS = 39 YSS + 35 RSS (0 YSS, 68 RSS remaining)
Green stone: -200 RSS = -132 RSS.

Now sure, selling the GSS we were given (or the one we buy from the Sect) would cover the costs with lots of RSS left over, and it is something we can do... but if we are doing that I'd like it to be noted in the plan itself.

The point is that we want to get as much expendable income as we can, ideally. We're not needing the GSS from Renxiang just yet, so turning it into medicine expense and then combining the change with our existing income and reserves to get another GSS is just economics practice.

Like, what's actually happening here I think is "Ling Qi buys all her medicines and pays for it with her GSS, then cultivates like a madwoman while building up a 20 YSS nest egg from her Sect Pay and remaining savings and exchanges that for a new GSS, then pockets the last three weeks of income for herself.
 
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[X] Actual Plan Gamma

I was under the impression the income stacked with what we had. Then we probably need to sell off that GSS :(
Alternatively we have Sect points. And contrib points. Both corrently available and more incoming with our 3 missions.
Adhoc vote count started by Ayashi on Nov 8, 2018 at 10:32 PM, finished with 324 posts and 35 votes.

  • [X] Actual Plan Gamma
    [X]Plan Will it Blend?
    -[X] Invest 4x YSS (+12 Free YSS)
    -[X] High Resource Expense (YSS income wiped out, -5YSS reserves)
    -[X] Buy sponsored Sect GSS
    -[X] EPC bonus to EPC
    -[X] Cultivate Spirit x4 (Presence x2, Manip x2)
    -[X] Cultivate Phys x4 (Dex x2, Stamina x2)
    -[X] Cultivate EPC x4 (Perceptiveness x2, Qi x2)
    -[X] Cultivate SCS x3 (Dance x2, Wits)
    -[X] Cultivate Argent Genesis x2 (Resolve x2)
    -[X] Take Sect Jobs(Earns Sect Points 11-20 per AP) x2 (Stealth x2)
    -[X] Research Arts in Sect Archive x1 (Academics)
    [X] Plan setting up for the grind
    -[X] Invest 4x YSS (+12 Free YSS)
    -[X] High Resource Expense (YSS income wiped out, -5YSS reserves)
    -[X] Buy sponsored Sect GSS
    -[X] EPC bonus to EPC
    -[X] Cultivate Spirit x4 (Presence x2 , Manip, Wits)
    -[X] Cultivate Phys x4 (Dex x2, Stamina x2)
    -[X] Cultivate EPC x4 (Perceptiveness x2, Stealth x2)
    -[X] Cultivate SCS x3 (Dance x2, Wits)
    -[X] Cultivate Argent Genesis x2 (Resolve x2)
    -[X] Take Sect Jobs(Earns Sect Points 11-20 per AP) x2 (Survivalx2)
    -[X] Research Arts in Sect Archive x1 (Academics)
    [X] Actual Plan Gamma
    -[X] Invest 4x YSS (+12 Free), purchase Discounted GSS (-200 RSS)
    -[X] High Resource Expense (YSS income wiped out, -2.5 Reserves)
    -[X] EPC Bonuses to EPC
    -[X] Cultivate Spirit x4 (Presence x2, Manip x2)
    -[X] Cultivate Phys x4 (Dex x2, Stamina, Strength)
    -[X] Cultivate EPC x4 (Perceptiveness x2, Qi x2)
    -[X] Cultivate SCS x3 (Dance x2, Wits)
    -[X] Cultivate Argent Genesis x2 (Resolve x2)
    -[X] Take Sect Jobs x2 (Stealth x2)
    -[X] Perform Sect Duties (Formations)
    [X] Plan Dancing Through Danger
    -[X] Invest 4x YSS (+12 Free YSS)
    -[X] High - 20 dice for 25 (40-15) red stones per action
    -[X] EPC Successes Go to EPC
    -[X]Buy Sect Sponsored GSS
    -[X] Cultivate Spirit x4 (Presence x2 , Manipulation, Wits)
    -[X] Cultivate Phys x4 (Dex x2, Strength, Stamina)
    -[X] Cultivate EPC x4 (Perceptiveness x2, Stealth x2)
    -[X] Cultivate SCS x3 (Dance x2, Wits)
    -[X] Cultivate Argent Genesis x2 (Resolve x2)
    -[X] Take Sect Jobs x3 (Fortitude, Larceny x2)
    [X] Invest 4x YSS (+12 Free)
    [X] Very High resource expense
    [X] Physical Cultivation x3 (Stamina x1/Dexterity x2)
    [X] Spiritual Cultivation x3 (Composure x2/Manipulation x1)
    [X] Eight Phase Ceremony x4 (Stealth x2/Perception x2)
    [X] Sable Crescent Step x2 (Dance x2)
    [X] Argent Current x3 (War x2/Presence x1)
    [X] Argent Storm x1 (Dodge)
    [X] Perform Sect Duties x2 (Government)
    [X] Research Arts in Sect archive x2 (Intelligence)
 
[X] Actual Plan Gamma
Huh, I can dig formations too, since it is ALSO close to ranking up.
 
Ok, Not So Bad Idea

[X] Invest 4x YSS (+12 Free)
[X] Very High resource expense
[X] Physical Cultivation x3 (Stamina x1/Dexterity x2)
[X] Spiritual Cultivation x3 (Composure x2/Manipulation x1)
[X] Eight Phase Ceremony x4 (Stealth x2/Perception x2)
[X] Sable Crescent Step x2 (Dance x2)
[X] Argent Current x3 (War x2/Presence x1)
[X] Argent Storm x1 (Dodge)
[X] Perform Sect Duties x2 (Government)
[X] Research Arts in Sect archive x2 (Intelligence)

I really want some archive time.
 
It only applies if we have it equipped, and we'll have EPC equipped instead (it's either/or).

@yrsillar, has Larceny been deleted out of the system? In that case, the reference to larceny in the EPC cultivation should probably be taken out. I'd like to know because my plan is currently training larceny.

It's basically a juggling stance between spending actions on it and accepting that spending actions on it later will be quicker.
Ah yeah larceny got folded into stealth, though if it reaches split, it'll reappear in some form

adding that to fix list
 
Ah yeah larceny got folded into stealth, though if it reaches split, it'll reappear in some form

adding that to fix list
@yrsillar and it's useless to have more than 2 times the same attributes right? Urgh, EPC makes things awkward. Would a survival focus for the mission fit the profile of a discovery-stealth mission?

For the folks voting for me, editing my plan to use Survival for the missions rather than larceny, given that Larceny no longer exists.
 
Is Qi cultivation something we should explicitly do know as opposed to getting it via passive pill effects?

And from what I can tell, people want to level stats that are closest to level up and then remember to focus properly, right? We haven't all forgotten that cultivators are specialists?
 
If no plan has three AP on argent genesis I would prefer to check out arts.

[X] Plan setting up for the grind
 
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