Metal Gear Solid V: Chronicles of Outer Heaven (MGS/Valkyria Chronicles)

Kept you waiting huh?

  • WHAT TOOK YOU SO LONG!?

    Votes: 68 11.2%
  • SHUT UP AND LOOK OVER MY CHARACTER ALREADY!

    Votes: 10 1.7%
  • WELCOME BACK BOSS!

    Votes: 387 63.9%
  • BRING BACK THE CAT GIRLS ALREADY!

    Votes: 141 23.3%

  • Total voters
    606
you find an old MSF vet running around in the desert all crazy like
it funny how carboard box and Paz singing is the thing that tend to draw those guy toward you instead of them running off

heartwarming in a way, since they clearly still remember that those 2 thing are safe ( well, one could argue that a walking box running toward you may not be that safe)
 
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it funny how carboard box and Pax singing is the thing that tend to draw those guy toward you instead of them running off

heartwarming in a way, since they clearly still remember

The fact that they recognize The Box is hilarious. The fact that they can still remember Love Deterrence after nine years says volumes about what she meant to MSF.
 
it funny how carboard box and Paz singing is the thing that tend to draw those guy toward you instead of them running off

heartwarming in a way, since they clearly still remember that those 2 thing are safe ( well, one could argue that a walking box running toward you may not be that safe)
It just means they might be getting Big Boss's Fist of Love to the Face Technique.
 
It just means they might be getting Big Boss's Fist of Love to the Face Technique.
poor bastard

9 whole years of not getting their weekly dose of ass kick

and then one day

while wandering the desert half mad

they see a box walking toward them with a singing voice they haven't heard in ages

and like the sun shinning through the dark cloud

a familiar pain as their ass was beaten into the ground with CQC before being strap to a balloon

just like old time
 
an old MSF vet running around in the desert all crazy like.

...Does it ever get explained why they act like the Parasite zombies? Because they act like the Parasite zombies, and nobody ever says anything about it.

[X]Plan The Truth Will Out (Toughened)
-[X] Emergency Ops 1: A Quiet Interrogation
-[X] Main Ops 2: Investigating Huey (AI Pod Recovery)
-[X] Side Ops 3: No Son of Mine
-[X] Side Ops 9: Denuclearization 2 "No Tomorrow"
-[X] Side Ops 4: Let's Talk Huey *New Game+*
-[X] R&D 4: Ballistic Vests
 
poor bastard

9 whole years of not getting their weekly dose of ass kick

and then one day

while wandering the desert half mad

they see a box walking toward them with a singing voice they haven't heard in ages

and like the sun shinning through the dark cloud

a familiar pain as their ass was beaten into the ground with CQC before being strap to a balloon

just like old time

...Does it ever get explained why they act like the Parasite zombies? Because they act like the Parasite zombies, and nobody ever says anything about it.
...Now that's an Omake Prompt I'll be yoinking
 
...Does it ever get explained why they act like the Parasite zombies? Because they act like the Parasite zombies, and nobody ever says anything about it.
It's a metaphor.

They act like zombies because they all died a little inside after Ground Zeros.

Or not. What the fuck do I know? I'm just talking out of my ass.
 
...Does it ever get explained why they act like the Parasite zombies? Because they act like the Parasite zombies, and nobody ever says anything about it.
I remember one of the suggestions I've seen as a theory is that they're actually some of the MSF soldiers who managed to survive Metal Gear Survive and all the zombies and stumble into a wormhole back home.

Spending all that time in a dimension full of angry zombies, low supplies, and, worst of all, no surprise CQC training, girly mags or cardboard boxes...

Yeah, I can understand why they're kinda shocky and crazy if that crazy theory is true.

Alternately, as usual, Awkward Zombie has a Perfectly Logical Explanation for Metal Gear Solid Logic.

Why do the Lost MSF Soldiers act like crazy jittery crazy faces? Obviously, because they've always been like that! :D

Edit: Lost MSF Survivors don't act like parqsite zombies...Parasite zombies act like old MSF troopers!
 
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Changing my vote

[X]Plan The Truth Will Out (Paz)
-[X] Emergency Ops 1: A Quiet Interrogation
-[X] Main Ops 2: Investigating Huey (AI Pod Recovery)
-[X] Side Ops 3: No Son of Mine
-[X] Side Ops 9: Denuclearization 2 "No Tomorrow"
-[X] Side Ops 4: Let's Talk Huey *New Game+*
-[X] Side Ops 2: Check on Paz *New Game+*
 
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I remember one of the suggestions I've seen as a theory is that they're actually some of the MSF soldiers who managed to survive Metal Gear Survive and all the zombies and stumble into a wormhole back home.
i mostly just assume that they were on a job

got lost and have been wandering around the desert for a while until the heat and the lack of water make them go nutty

also, this is hilarious
 
Omake idea! Boss, Miller, Ocelot and maybe someone else, discuss AI template for Metal Gear; converge on DD as someone actually sane in this madhouse.
 
Just got the last 2 non prompt omakes in the inbox, no more for the moment besides prompted Omake Ops

Also putting a threadmark to let people know there's currently 6 action dice available.
 
Wait....

there are sane people on SV?!

We must fix that!

Not sane here...just sent my sample piece to the QM, its almost 4k words...and frankly I was inspired by MGS4 ending...so yeah...its almost done but ill finish it tomorrow when I'm not tired out. So yeah, allot of shit just happened because Big Boss was doing crazy shit behind the scenes rather then work on Zanzibar like in cannon, that's all I'm going to say.
 
You guys aren't gonna change your plan again if we get a 7th action, right?

Thing should've just been a 4+bonus actions in two votes like last turn, but eh, too late for that now.
 
Changing my vote to:

[X]Plan The Truth Will Out (Toughened)
-[X] Emergency Ops 1: A Quiet Interrogation
-[X] Main Ops 2: Investigating Huey (AI Pod Recovery)
-[X] Side Ops 3: No Son of Mine
-[X] Side Ops 9: Denuclearization 2 "No Tomorrow"
-[X] Side Ops 4: Let's Talk Huey *New Game+*
-[X] R&D 4: Ballistic Vests
 
[X]Plan The Truth Will Out (Toughened)
-[X] Emergency Ops 1: A Quiet Interrogation
-[X] Main Ops 2: Investigating Huey (AI Pod Recovery)
-[X] Side Ops 3: No Son of Mine
-[X] Side Ops 9: Denuclearization 2 "No Tomorrow"
-[X] Side Ops 4: Let's Talk Huey *New Game+*
-[X] R&D 4: Ballistic Vests

looking back at the refugee option:
>Every 100 man strong Working Party will allow you to take a building action, but not have that action be slotted for however many turns it takes to build the building in question

We need this
. Given our choices for specialization, any bit that frees up action slots for us is a massive boon. It'd probably be best to start with this early, in fact.
I'll worry about it once we have more then a dozen civilians on motherbase.

Edit: What's our CP count.
 
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