Game of the Year: A Naruto Quest

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From a young age, everyone's parents try to teach them valuable lessons that they take with them...
1. New Game!

Vesvius

The Wicked God
From a young age, everyone's parents try to teach them valuable lessons that they take with them for the rest of their lives. They range from the basic- "Don't put a fork in an electrical socket"- to the slightly more complex- "If you're going to get drunk the night before a job interview make sure the gum you chew the next morning isn't all that minty". But no piece of parental wisdom is as simple and widespread as "look both ways before crossing the street".

You don't know about anyone else but that was the first thing you really remember your Mother telling you back when you were only as tall as her knee. She had looked down at you, smiled, and said "Make sure to look both ways before going! Even if the green man is there on the light, make sure to check that no one is coming."

And so you did. And so you continued to do all throughout your life. You looked both ways before crossing the road each and every time you went across one. But it wasn't just the roads. You checked both ways before you crossed anything. A path. A creek. A room. No matter what it was, you looked both ways before you went across them.

Which is why it sucks so much when you're standing in line for your morning coffee and you're hit by a bus.

Well- one of the reasons it sucks so much.

The other is that you've been hit by a fucking bus!

A scream rips it's way from your throat as the metal death machine smashes into you at top speed. You scream long and loud, longer and louder than you thought was possible. For what seems like forever you bellow your pain to the world. But as you inhale to keep going, you realize that something's a bit off. After all, if you're hurt as bad as you thought you would be, you likely wouldn't have been able to scream for that long.

Yeah. You're probably fine. It probably just grazed you. You'll need to go to the hospital, sure, but you'll be fine. A feeling a relief sweeps through you, making you feel like a weight as heavy as the Statue of Liberty has been removed from your shoulders. You stop your screaming. No need to add to the scene that's going on-

Wait. Why can't you hear anything?

You strain your ears. Sure enough, there's no sound. No chaos like you would expect to hear after the L plowed through the front of a quaint local coffee place. No screaming. At least, no screaming that isn't coming from you. You can't even hear that gimmicky 'muzak' that coffee shops insist on playing to appear ahead of the times.

And why can't you see anything either?! There're no walls around you, no people, no artwork, no fiery wreckage. After straining your eyes, you can barely make out two things: a heavy cover of clouds above you where a ceiling should be, and a small crumpled thing far below you. You squint and peer down, trying as hard as you can to see what that little thing is and- huh.

Okay, you might be wrong, but you're pretty sure that twisted thing down there is you.

And that feeling of lightness in your head and body isn't relief.

As you struggle to comprehend that you're far down below you and somehow up here at the same time- WHAT. WHAT IS THIS. HOW. WHY.- you feel yourself rising closer and close to the clouds above you. You try to drop back down, first by trying to just fall over to no avail. You just continue to rise through the air as if you're on an invisible elevator. Flipping around and trying to swim back down towards yourself works no better. All it does is mean you don't see it when you enter the clouds.

You give up your freestyle stroke as you break through the barrier. Now that you can't see yourself, getting back to the twisted mess of flesh and bone that looks like it was you seems far less important. Instead you stand back up on your invisible platform that encompasses your entire body and look around. Below you are the clouds. Above and around you is nothing.

Nothing except a small twinkling light above your head. As you notice it, the light flickers and grows, forming into letters.

GAME OVER

...the hell?

Final Score: 124,533
Final Rank: Pointless

That just seems unnecessarily cruel.

Also, very strange. And confusing.

It only gets more confusing as the giant Game Over above you scrolls up as if it's the opening crawl of Star Wars. It's replaced by what can only be a scoreboard that seems to be chronicling every aspect of your life. 1,000 points for learning to walk. 1 point every time you successfully used the toilet. Minus 5 points for getting caught cheating on a math test in third grade. Minus 1,500 points for being quote a 'blank slate of a person'.

You can only gape as your life score scrolls by. Finally it ends with -200 points for a violent death, leaving only the emptiness once more. Until new glowing letters emerge.

NEW GAME?

So. It seems your life is- was- a video game? That's the meaning of life? The question people have puzzled over since the dawn of time? The meaning of life is… to get a high score.

And now your game is over. And the universe is asking if you want to start a new game. Before you realize it your mouth is moving. "Yeah! Yes. Yeah! New game!"

You really don't want to find out what happens to 'pointless' people when they say no.

The light flickers and shimmers, lurching in place like a bad TV picture. The new game prompt vanishes, replaced by another message.

RESPONSE ACCEPTED. NEW GAME INITIATED.

ERROR. ERROR. DATA CORRUPTION. PREVIOUS GAME: "The Humdrum Life of Average Joe" NOT FOUND. SCANNING FOR POSSIBLE REPLACEMENTS.

Uhhh…

SCANNING. SCANNING. SCANNING. SCANNING. SCANNING. SCAN- SUBSTITUTION FOUND

The light resolves itself once again into a full picture, unfurling in front of you like a scroll. Music begins to play in your head, taiko drums and woodwind instruments. A map of a large continent unveils itself. Smoke rises off different parts of the map and forms solid letters before your eyes.

WELCOME TO NEW GAME: ELEMENTAL!

Elemental? But you want to relive your own life! Go back, not get killed by a bus this time! Maybe make something of yourself instead of just moseying along through life and taking things as they come! You know everything that happens in the future too! If you could just go back to your old life, you could be the richest and most powerful man in the world!

"I don't want a different game!" you protest at the universe. "I want my old life back!"

"The Humdrum Life of Average Joe" CANNOT BE FOUND. NEW GAME SUBSTITUTED. MATCH WITH PREVIOUS LOADED FILE: 85%

"But-"

WOULD YOU LIKE TO START A NEW GAME?

"I-"

WOULD YOU LIKE TO START A NEW GAME?
"I just want-"

WOULD YOU LIKE TO START A NEW GAME? REFUSAL SHUTS DOWN THE SYSTEM.

Okay, the universe knows you're arguing with you. And you're pretty sure that's a threat. You don't like the way that that last thing was menacingly spelled out, slower than the letters before it.

It looks like you have no choice. "Fine. Yes, I'll start a new game of whatever this is."

WELCOME TO "Elemental"! PLEASE SELECT STARTING LOCATION!"

The words vanish like the vapor they were made from and turn into icons that hang over different parts of the map. You peer at them closely. They're all fairly simple, a line or a series of lines. They're almost like abstract art. Very familiar abstract art. The one in the middle is the one that catches your eye the most:


"WHAT IN THE ABSOLUTE FUCK?!" you roar out.

MATCH PERCENTAGE WITH OLD GAME: 85%

"Like fuck it is! I think the goddamn Naruto world, with Ninjas and apocalypse cults and throwing fucking dragons made of fire out of mouth hands or whatever the hell they do there, is a little more than 15% different from my life!"

No new words appear. The universe seems to be tired of arguing with you. The prompts have also all vanished. There's no way to go back to what you're going to guess is the title screen, and no way to quit if you wanted to.

So you're stuck here. About to go into the Naruto World.

...you might as well pick your starting location.

Where do you start your game?
[] Konohagakure, the Village Hidden in the Leaves, located in the Land of Fire.
[] Kirigakure, the Village Hidden in the Mist, located in the Land of Water.
[] Kumogakure, the Village Hidden by the Clouds, located in the Land of Lightning.
[] Iwagakure, the Village Hidden by the Rocks, located in the Land of Earth.
[] Sunagakure, the Village Hidden in the Sand, located in the Land of Wind.
[] Shukufuku, a humble village with no Shinobi presence, located north of the Land of Fire.
 
I. What is this?
So last week, when I was debating on what new project to start, I had two ideas. One, I've already posted: the Marvel Universe Hopper Quest. Astute readers may have noticed I haven't posted an actual update for that yet. That's because after I posted the first part I found I really didn't feel like doing the rest. It just seemed like a good idea, but now it's meh. I still like the concept though; I'll probably come back to it later.

The second was this: Naruto, GAME OF THE YEAR. A video game Naruto quest in the mold of the old school Game of the Year fics. Not 'The Gamer'. Never read it, not planning on it. 'Game of the Year'. Big difference. I loved those fics, and when I got the idea to do a quest based on them, it really appealed to me.

Also, long time Vesvius followers may remember that my start in fandom came over a decade ago with some pretty awful Naruto fanfiction. Trying it again but not sucking also appeals to me.

So here we are with Naruto: Game of the Year. Let's see how this one goes. However it goes, however long it lasts, I hope everyone enjoys!
 
II. Main Menu
MAIN MENU

Character Sheet

Personal Information

Name: Satomura Daisuke
Age: 13 Years (Birthday 3/4/50)
Current Status: Academy Student
Difficulty: Very Hard/Insane
Attributes

Physical
Strength: Superhuman (1300/2000) (Reward XP Invested: 490)
Constitution: Superhuman (1400/2000) (Reward XP Invested: 70)
Dexterity: Superhuman (1340/2000) (Reward XP Invested: 570)

Mental
Intelligence: Superhuman (1450/2000) (Reward XP Invested: 380)
Willpower: Superhuman (1300/2000) (Rewad XP Invested: 270)
Wits: Superhuman (1360/2000) (Reward XP Invested: 570)

Social
Appearance: Pinnacle (2000/2000) (Reward XP Invested: 830)
Charisma: Superhuman (1300/2000) (Reward XP Invested: 410)
Empathy: Superhuman (1300/2000) (Reward XP Invested: 430)

Other
Luck: ??? (Who knows?!)
Skills

Physical
Acrobatics: Journeyman (800/1600) (Reward XP Invested: 410)
Climb: Practiced (200/400) (Reward XP Invested: 30)
Escape Artist: Practiced (200/400) (Reward XP Invested: 70)
Sleight of Hand: Practiced (200/400) (Reward XP Invested: 20)
Stealth: Practiced (300/400) (Reward XP Invested: 50)
Swim: Practiced (250/400) (Reward XP Invested: 30)
Travel: Journeyman (1000/1600) (Reward XP Invested: 860)

Mental
Appraise: Practiced (230/400) (Reward XP Invested: 100)
Decipher: Practiced (220/400) (Reward XP Invested: 120)
Disable Device: Practiced (300/400) (Reward XP Invested: 70)
Disguise: Practiced (350/400) (Reward XP Invested: 20)
Heal: Practiced (220/400) (Reward XP Invested: 100)
Linguistics: Journeyman (800/1600) (Reward XP Invested: 600)
Perception: Adept (720/800) (Reward XP Invested: 420)
Survival: Journeyman (800/1600) (Reward XP Invested: 260)

Social
Beastmastery: Practiced (270/400) (Reward XP Invested: 250)
Bluff: Journeyman (800/1600) (Reward XP Invested: 460)
Diplomacy: Journeyman (800/1600) (Reward XP Invested: 480)
Intimidate: Adept (450/800) (Reward XP Invested: 161)
Manipulation: Journeyman (800/1600) (Reward XP Invested: 450)
Perform: Expert (1650/3200) (Reward XP Invested: 850)
Sense Motive: Journeyman (800/1600) (Reward XP Invested: 450)
Shinobi Arts

Chakra
Control: Superhuman (1310/2000) (Reward XP Invested: 360)
-Chakra Adhesion: Adept (500/800)
-Shape Manipulation: Practiced (270/400) (Reward XP invested: 220)
Reserves: Superhuman (1300/2000) (Reward XP Invested: 500)
Senses: Simple (610/800) (Reward XP Invested: 160)

Jutsu Schools
Fuinjutsu: Untrained (000/100)
Genjutsu: Elite (3250/5000) (Reward XP Invested: 2750)
Kenjutsu: Expert (1720/3200) (Reward XP Invested: 979)
Ninjutsu: Journeyman (1150/1600) (Reward XP Invested: 680)
Shurikenjutsu: Adept (450/800) (Reward XP Invested: 300)
Taijutsu: Expert (1600/3200) (Reward XP Invested: 210)

Techniques
Endless Sword: Winter's Stillness (Basic 310/500) (Reward XP Invested: 60)
Endless Sword: Summer's Rain (Basic 300/500)
Endless Sword: (Master 1000/1000) (Reward XP Invested: 230)
Bunshin no Jutsu: Master (1000/1000) (Reward XP Invested: 640)
Kawarimi no Jutsu: Advanced (780/1000) (Reward XP Invested: 100)
Henge no Jutsu: Advanced (850/1000) (Reward XP Invested: 200)
Creation: Straw Companion: Ranking Not Applicable. Usable 5/day.
Creation: Wood Guardian: Ranking Not Applicable. Usable 3/day.
Hercules Punch: Ranking Not Applicable. Usable 2/day.

Yin Release: Song of Discord (Master 1000/1000) (Reward XP Invested: 750)
Yin Release: Tone of Discord: Master (1000/1000) (Reward XP Invested: 670)
Perks
Blood of Iron
Description: The blood of Clan Imagawa bred true in the most unlikely of places.
Effect: Gain a competency bonus in battle when wielding a sword.

Consumable Connoisseur

Description: If there's anything that you've learned from your mom and aunt Anko, it's that the right beverage at the right time is all that gets adults through the day. Tea in the morning, drinks after a rough day, it's all about self medicating with readily available consumables. Your new life might not have come with potions, but you've learned to always have the right drink on hand (even if you'll have to wait a bit on the booze).
Effect: Gain a boost to motives when you have access to appropriate drinks. Can share this effect with others.

Effective Misdirection

Description: You are a natural in masking your true intentions when you want to; making others believe you are about to do one thing when you plan to do another.
Effect: Your proficiency in misdirection gives you a boost in fooling others into a false sense of security, as they think they know what you will do.

Good Student
Description: Did you bring apples for the teachers? No. Did you volunteer to stay behind on clean up duty? No. But still, they all know your name just for how you absorb their lessons like a sponge.
Effect: Shinobi stationed at the Konoha Ninja Academy view you in a more positive light and are more willing to go above and beyond to help you out.

Haven't I Been Here Before
Description: You may be a shinobi now, but once you were but a normal man who knew the story of Naruto as nothing more than fiction. And though you've forgotten most of your old life, every once in a while you remember that story.
Effect: Hunches based on canon knowledge are unlocked!

Imperial Etiquette
Description: By observing and learning from Mother, you have learned the ins and outs of how to act and talk like a noble.
Effect: Bonus to interacting with people from a Noble family or status. Can act like a noble competently.

King of the Classroom
Description: You're the unquestioned king of Academy Class 7-C, and everyone who saw you earn it knows it.
Effect: Daisuke is more well known to fellow members of Academy Class 7-C. He gains a boost to diplomacy and intimidate when he deals with them.

My New Enemy's Modus Operandi Needs Intense Creativity
Description: Those little family tricks Mother taught you are finally starting to show results! You've learned some techniques for better memorization, and they're pretty handy at keeping what you read fresh in your mind.
Effect: Daisuke is better able to memorize written work. He gains a 95% chance of remembering things he's read exactly as he's read them.

Refined Palate
Description: You are a connoisseur of food. You have eaten everything and anything, and you know your way around a plate. And you can tell when something in a dish is... off.
Effect: 50% chance to detect any poison in a dish you eat!

Sleep is for the Dead
Description: Who says there are only so many hours in a day? Through conditioning and strategy, you've reduced your need for sleep, giving you more time to work with. You can go longer without sleep then any of your peers and still think and move just as well!
Effect: Energy Motive empties 50% slower. This stacks with other Energy Motive modifiers.

A Welcoming Manner
Description: You just have that something about you. That special little thing that makes people open up to you. It's a blessing- and a curse.
Effect: When Daisuke meets someone for the first time, there's a 60% chance that they will have a more positive attitude towards Daisuke, a 30% chance they will remain neutral to Daisuke, and a 10% chance at beginning with a more negative attitude towards Daisuke.

Quest Log
King of the Classroom
To be rookie of the year, your skills need to be the unquestioned best in the class! That's no easy feat considering your competition. But if you can prove the then the honor, the glory, the prestige of being number one can all be yours!
Success Condition One: Demonstrate your skill to your teachers in 8 of the 12 following fields: Bunshin no Jutsu, Chakra Control, Genjutsu, Kawarimi no Jutsu. Henge no Jutsu, History, Mathematics, Ninjutsu, Outdoor Survival, Shurikenjutsu, Stealth and Tracking, Taijutsu.
Success Condition Two: Demonstrate competence in at least 3 skills or techniques not taught in the Academy. (3 Currently Demonstrated (Kenjutsu, Tone of Discord, Endless Sword))
Secret Success Condition Three: Prove you belong at the top of the heap!

Skill(s): Many
On Success: Gain title 'Rookie of the Year', gain Achievement 'What Does It Take To Be Number One', Gain Reputation with 'Konohagakure', ???.
On Failure: Penalties vary depending on degree of failure.

Party Till I Die!
Kurenai-sensei has made it clear that if her party tonight is not a success then she will be taking your headbands and with then, your ranks as shinobi. This cannot be allowed!
Success Condition One: Bring the correct thing to the party!
Success Condition Two: Survive!
Success Condtion Three: Answer Kurenai-Sensei's Question.
Skills: Diplomacy, Perception
On Success: Genin Rank Confirmed! Gain achievement 'Down On Day One'!
On Failure: Loss of headband, ???

To Know Oneself!
To get anywhere, you need to prepare. And the only way to truly prepare is by training.
On Acceptance: Relationship Gain with Yuhi Kurenai.
Skill(s): Many
Success Condition: Be judged mission ready by Yuhi Kurenai!
On Success: Relationship Gain with Yuhi Kurenai, Skills Improved+, Unlock Instance 'Training Ground 1'
On Failure: This quest cannot be failed except by extreme incompetence.
Relationships

Household
Satomura Manami (Mother): Loving Pride
Tokei: Grim Resolve
Team Eleven
Akamaru: Bow wow woof!
Inuzuka Kiba: Begruding Ragespect
Yokota Mariko: Ugh.
Yuhi Kurenai: Thrilled to be your teacher.
Konohagakure
Hyuuga Neji: Hn.
Inuzuka Hana: Conspiratorial Respect
Inuzuka Tsume: You're a cute kid. Here's 10 Ryo.
Maito Gai: Boastful Pride
Mitarashi Anko: You're a cute kid. Here's a viper to play with. Minimal Venom! I promise!
Nakano Chisako: Concerned Avoidance
Nara Shikamaru: Bored Acceptance
Nara Yoshino: Motherly Pity
Rock Lee: SENPAI! YOUR HUMBLE STUDENT BEGS WISDOM!
Sarutobi Okimi: Has Forgotten About You
Shinsato Ren: Cold Avoidance
Shirai Kairi: Watching You Sleep
TenTen: Acknowledgement
Touji Mizuki: Amusement
Takahashi Kasumi: Frustrated Anger
Uchiha Sasuke: Respectful Rivalry
Umino Iruka: Professional Pride
Yamanaka Inoichi: NO BOY SPENDS THIS MUCH TIME WITH MY PRECIOUS PRINCESS! NO BOY! I WILL/Forced Acceptance
Yamanaka Kasai: Relaxed Acceptance
Academy Friends
Hiruma Jabari: Reluctantly Giving Space
Haruno Sakura: Holding You At Arm's Length
Hazakura Yui: Constantly Amused
Yamanaka Ino: Joined At The Hip
Land of Iron
Imagawa Toishi (Father): None
Naihara Umo: Watchful Wariness

Reputations

Konoha
Konohagakure: Friendly
-Clan Akimichi: Neutral
-Clan Nara: Friendly
-Clan Sarutobi: Neutral
-Clan Yamanaka: Friendly

Konoha Academy: Respectful

Konoha Squirrels: Hostile

Genin Teams
Active Teams

Team Seven

Uchiha Sasuke
Hyuuga Hinata
Uzumaki Naruto

Team Eight
Aburame Shino
Haruno Sakura
Hiruma Jabari

Team Ten
Akimichi Chouji
Yamanaka Ino
Nara Shikamaru

Team Eleven
Satomura Daisuke
Yokota Mariko
Inuzuka Kiba

Failed Teams

Team One

Tao Itsuo
Eguichi Fuki
Ito Tobio

Team Two
Date Izumi
Iwamoto Kyoko
Ueda Arata

Team Three
Takagi Haseo
Hirata Ami
Takenaka Minoru

Team Four
Kawaguchi Takahiro
Tsuda Akari
Kimura Goro

Team Five
Hatsumoto Hideki
Takahashi Kasumi
Ige Yoshiaki

Team Six
Itou Akio
Nakano Chisako
Uchiyama Hyosuke

Team Nine
Koizumi Shinsuke
Shirai Kairi
Yoneda Unagi

Team Twelve
Shinsato Ren
Hazakura Yui
Fujiwara Hibachi

 
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III. Mechanics
Game of the Year
The Mechanics 1.3
Subject to frequent patches as needed
Thanks to @Maugan Ra for allowing me to cannibalize their system

Game of the Year will be running on a narrative basis. Not only does this cater far more to my style than any amount of numbers could, both Naruto and Video Game stories feature a hell of a lot of bizarre and strange powers that are nearly impossible to quantify. Trying to put them to numbers is a losing task.

However, in order to make decisions on what you want your PC to do, you'll need to know what he's capable of. As such, your character will be represented on his character sheet by the following things: Skills, Attributes, Techniques, and Perks (Covered below). These can all be improved/added to by spending Experience. EXP can be acquired in one of two ways. First, it will be acquired by the PC passively as he focuses on different tasks in his life. If you want to steer how that EXP accumulates, I heavily recommend attempting to vote for things that would utilize the desired skills.

The other way to acquire EXP is by blatant bribery- er, by earning it yourself. EXP will be given out as rewards for omakes, fanart, or by doing anything else that makes me have more fun writing this quest. You gain anywhere from 1 to 200 EXP for omakes or fanart, and anything else will be rewarded based on quality and enjoyment.

Skills
A skill is something that the PC has put effort into learning or something that they have picked up as a consequence of the game. They are divided up into three categories: physical, mental, and social. Though some basic skills have already been added to the sheet, further ones can be discovered over the course of the game.

Skills are graded as follows:
  • Untrained (N/A): You have some idea of this skill, but can't really use it with any reliability under pressure.
  • Student (100 XP): You're more used to using this skill, and can use it when you need it. Most children reach this level.
  • Practiced (200 XP): You're accustomed to this skill. You can use it without fail. This is the level that Academy Students must reach in order to graduate.
  • Adept (400 XP): You know the ins and outs of this skill, and even know some tricks with it that others don't. A career genin tops out at this level.
  • Journeyman (800 XP): You're an old hand with this skill. You love using it, and it tends to be one of your first instincts when you come across an issue. An experienced but undistinguished chunin reaches this level
  • Expert (1600 XP): You're regarded as one of the premier leaders in this skill. People look up to you and come to you for advice with it. A special jounin would reach this in their specialty.
  • Elite (3200 XP): You're reaching the pinnacle of this ability. Going any higher than this requires more than training, more than skill. It requires devotion, dedication, and an innate talent that can't be taught. An elite jounin would average at this level.
  • Anything higher than Elite cannot be attained simply through EXP. It must also be done via story, and have narrative reason to happen.
  • Master (5000 XP): You are the unquestioned sage of this skill. Going higher than this is not meant for mortal men. The Kages reach this plateau.
  • Legendary (7000 XP): You can't simply be mortal to reach this level of skill. It just isn't possible. You've left the ranks of men and entered the realm of folklore. Songs are stories are written about your mastery and your teachings will be studied for centuries after you've shuffled off the mortal coil.
  • Mythical (9500 XP): You've reached a place that isn't believed to exist. No one thinks that this can be done, and any stories told about you are laughed out of any reputable tavern. Your tales are told in hushed whispers around campfires and your exploits are dismissed as children's stories- but they're very, very real.
  • Divine (12500 XP): …how?

Attributes
An attribute is a core characteristic of a person. They are divided into three sections (Physical, Mental, and Social) and serve as the baseline for what they are capable of.

Attributes are graded as follows:
  • Forgettable (N/A): You are a person, and thus you have this attribute. That is that.
  • Simple (400 XP): You have put some effort into this aspect of yourself. Whether it be lifting weights or working on your personal hygiene, you've done more than the bare minimum.
  • Above Average (800 XP): You're a little ahead of the pack when it comes to this attribute. You're a little bit stronger, a hair smarter, just a little bit better looking.
  • Superhuman (1300 XP): You stand at the top of the ladder when it comes to this attribute. It's rare that you're beaten in any aspect of this.
  • Pinnacle (2000 XP): You're not just the leader of the pack, you're the unquestioned master of it. No one's as strong, no one's smarter, and your smile is classified as a category 5 jutsu.
Techniques
A technique is a specific trick or ability that you can do. Each one falls under a parent skill (usually a Shinobi Art). In order to create a new technique, that skill must be ranked Adept or higher.
Techniques are graded as follows:
  • Basic (250 XP): You are capable of the technique and can use it comfortably in controlled situations.
  • Intermediate (500 XP): You are far more practiced with the technique, and are comfortable using it outside of the training ground and in live combat situations.
  • Advanced (750 XP): You have honed this technique to a fine edge, and can use it whenever you'd like instinctively.
  • Master (1000 XP): You are the unquestioned king of this technique, and can employ it in ways lesser users can't even comprehend.
Perks
Where skills, attributes, and techniques grow and can be trained, perks can not. Perks are the PC's character. They occur naturally over the course of the quest as choices are made and actions are performed. They can be earned through consistency (acting the same way reliably) or by deed (doing something majorly impressive).

Traits can evolve and change over time. The 'Baby' perk may turn into the 'Child' perk, and then the 'Preteen' perk, and then be lost forever as any benefits of childhood vanish with age.

New perks can be purchased with personal XP. The degree and severity of the perk dictate the cost. A simple perk that meshes with the rest of the protagonist's character may cost 50 XP, while something completely new that gives the character a previously unseen dimension may cost 500.

Achievements
Achievements are the main method by which 'Elemental' tracks your goals and accomplishments. Unlocking new Achievements is done by hitting new milestones and performing great deeds within the game. Achievements can be awarded for anything from minor things like performing well in history class to major things, like slaying one thousand enemies without taking a single scratch.

Achievements are tracked on their own page once they are discovered. See the 'Achievement' threadmark for it.
 
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IV. Custom Technique Descriptions
Custom Technique Descriptions

Endless Sword (Ninjutsu, D-Rank): Daisuke channels chakra into his blade and strike downward, creating a blast of 'broken' air that damages and cuts anything in it's path. Endless Sword takes, at minimum, a fairly decent amount of chakra to activate, taking 1.5 times the amount it takes to use a standard elemental jutsu.

Endless Sword: Summer's Rain (Ninjutsu, C-Rank): One of the evolutions of the basic Endless Sword technique, Summer's Rain amps up the destructive power of Endless Sword to it's highest extent. Summer's Rain removes all limitations and focuses entirely on mass damage. It is a chakra intensive Jutsu, but any single target struck by it will usually not be an issue any longer.

Endless Sword: Winter's Stillness (Ninjutsu, C-Rank): One of the evolutions of the basic Endless Sword technique, Winter's Stillness sacrifices raw power in exchange for complete subtlety. It is only as strong as a normal sword strike- but it hits one target from up to 50 yards away with that sword strike. If utilized properly, it is an ideal assassination jutsu. It is a chakra intensive jutsu. Suppressing the natural destruction inherent to Endless Sword is no easy task.

Song of Discord (Genjutsu, C-Rank): Daisuke strikes multiple places on his sword with his closed fan, creating a string of notes that function like the Tone of Discord. Using these notes he's able to convey more complex and powerful effects then a simple tone can. Song of Discord takes approximately three times as much chakra to use as Tone does and it can be enhanced further.

Tone of Discord (Genjutsu, D-Rank): Daisuke strikes his sword with his closed fan, creating a sharp, unique tone of sound. He then uses that tone as a carrier for a Genjutsu probe which alters the target's mind in a small way. Currently, Tone of Discord can cause Anger, Vertigo, Nausea, Pleasure, and Confusion. Tone of Discord uses a variable amount of Chakra. At it's least effective, it takes slightly less then a standard Bunshin. But the more chakra is put into it, the more pronounced the effect is.
 
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VI. Achivements
Achievements

Combat Achievements
A Drop of Blood
There are thousands of creatures in the world that desire nothing more than your death. Surely you can kill a few of them before they get you?
Unlock Condition: Defeat 50 enemies
Reward: ???
Status: LOCKED

Mr. Straw
Friends and training partners come and go, but Mr. Straw is eternal. He stands waiting for you in the training ground, longing for your return and desperate to feel your blows once more. Why are you waiting? Why are you torturing Mr. Straw so? Just punch him. It's what he really wants.
Unlock Condition: Land 1000 clean blows on 'Training Dummy: Mr. Straw'
Reward: Summoning Technique: Mini-Straw unlocked!
Status: UNLOCKED

Mr. Wood
Some do not approve of your close relationship with Mr. Straw but still you persist. Still you press on. But Mr. Straw needs his family's approval. He is close with them in ways you simply cannot imagine. Go! Go earn the respect of his older brother! Go learn of Mr. Wood!
Unlock Condition: Land 2000 clean blows on 'Training Dummy: Mr. Wood'
Reward: Summoning Technique: Mini-Wood unlocked!
Status: UNLOCKED


Brick-Chan
You have won over Mr. Wood, but that is truly the easiest of the battles that lie before you. He is nothing, nothing compared to his sister. Go and make the acquaintance of the mighty Brick-chan, else Mr. Straw will leave you for wont of his families approval.
Unlock Condition: Land 4000 clean blows on 'Training Dummy: Brick-chan'
Reward: ???
Status: LOCKED

Pit Fighter
If you're good at something, never do it for free.
Unlock Condition: Win 20 Prizefights.
Reward: ???
Status: LOCKED

A Plethora of Pain

It's honestly impressive that you have such a large variety of creatures that mean you harm. Honestly, most people get through life with one, maybe two enemies. What's your secret?
Unlock Condition: Defeat 10 Unique enemies
Reward: ???
Status: LOCKED

Seven Swords Sheathed
The Seven Swordsmen of the Mist are said to be the most elite Kenjutsu force in all of the Elemental Nations. But who'd they ever beat?! Their swords will look much better hanging on your wall.
Unlock Condition: Capture All Seven Swords of the Mist.
Reward: ???
Status: LOCKED

Training Ground 1

When it comes to seeking power, there is no substitute for hard work and training. But how much can really be done when the training ground itself is fighting back?
Unlock Condition: Clear instance 'Training Ground 1'
Reward: ???
Status: LOCKED

The True Master
Fear not the man who has practiced a thousand techniques once. Fear the man who has practiced a single technique a thousand times.
Unlock Condition: Level any one technique to 'Master'.
Reward: Technique Evolution unlocked!
Status: UNLOCKED

Exploration Achievements
A Drink in the Desert
An Oasis is a sacred place of beauty and serenity. It is a place where bonds are forged and strengthened, knowledge is passed down, and everyone can forget the troubles of their lives.
Unlock Condition: Discover 5 Oasis'
Reward: ???
Status: LOCKED

Hidden in the Leaves
Konohagakure: the strongest of the hidden villages. Hidden deep within the Land of Fire, there is no sight on earth quite like the village in full flower. But don't be blinded by it's peaceful atmosphere and natural beauty. This flower has thorns.
Unlock Condition: Fully Explore Konohagakure
Reward: ???
Status: LOCKED

The Land of Beasts
Somewhere in the Elemental Nations dwell massive beasts that speak the common tongue and can lend their power to one who has signed their contract. Such places are few and far between; discovering one would prove a task beyond measure.
Unlock Condition: Discover a previously undiscovered summon's land.
Reward: ???
Status: LOCKED

The Ol' Watering Hole
They say there's no place to get a good drink around here anymore! Prove them wrong!
Unlock Condition: Discover Five 'Watering Holes'
Reward: ???
Status: LOCKED

Where People Go To Die
Even when they are gone, the deceased never truly leave us. They live on in our hearts and in our memories- and we will never forget them.
Unlock Condition: Discover the hidden landmark 'Memorial Stone'
Reward: ???
Status: LOCKED
Motive Achievements
Because You Can Can Can!
Better out then in.
Unlock Condition: Keep your Bathroom Motive below 40% for 120 hours straight.
Reward: ???
Status: LOCKED

A Full Stomach

You think you were hungry once. Once. It was awful. Never again.
Unlock Condition: Keep your Hunger Motive completely full for 168 hours straight.
Reward: ???
Status: LOCKED

I Demand Euphoria!
Normal fun and happiness is for the little people, which you are certainly not one of! Those piddly little things aren't good enough! You demand bliss! You demand fun so potent you can feel it in your teeth! You demand euphoria!
Unlock Condition: Keep your Fun Motive above 90% for 168 hours straight.
Reward: ???
Status: LOCKED

Picky Eater
Why limit yourself to just a few food when there are so many different varieties available? Do you limit your nose to only a few scents? Limit your hands to only picking up certain things? No? Then why do the same when it comes to food?
Unlock Condition: Eat 50 different dishes
Reward: Perk: Refined Palate!
Status: UNLOCKED


Squeaky Clean
In the animal kingdom the first sign that prey is nearby is their scent. Any meat eater, from the largest lion to the smallest fox, can sent their food from hundreds of yards away- and in some cases even further. You, however, don't have to worry about that. You haven't smelled like anything in years!
Unlock Condition: Keep your Hygiene Motive above 80% for 72 Hours straight.
Reward: ???
Status: LOCKED

Super Charged
If you have enough chakra you can do anything! But what happens when you run out of chakra? If you were caught unawares when you were low anything could happen! Better safe than sorry, and have it and not need it but need it and not have it.
Unlock Condition: Keep your Chakra Meter over 90% for 48 Hours straight.
Reward: ???
Status: LOCKED

Territory: Marked!
A Toilet? Sure, you can use one of those, but where's the challenge in that?! Someone really skilled isn't limited by that pathetic porcelain throne! Walls! Trees! Meadows! Behind the apartment of that sensei you don't like! Those are the places to go!
Unlock Condition: Empty your Bathroom Motive in 25 different places.
Reward: ???
Status: LOCKED

Well Rested
If you keep yourself energized you can be ready for absolutely anything.
Unlock Condition: Keep your Energy Motive above 75% for 168 hours straight.
Reward: ???
Status: LOCKED
Miscellaneous Acievements
Luck of the Draw
Let it hit the river... and boom. You win again.
Unlock Condition: Win 20 Games of Chance
Reward: ???
Status: LOCKED

Memories of the Champion

Long ago, in a world far away that was nothing like this one, there was a man with a laid back attitude, a dream, and a hell of a leather jacket. We remember him.
Unlock Condition: ???
Reward: ???
Status: LOCKED

Memories of the Captain

Long ago, in a world far away that was nothing like this one, there was a Pirate with an angry glare, a vicious temper, and impeccable fashion sense. We remember him.
Unlock Condition: ???
Reward: ???
Status: LOCKED

Memories of the Hero
Long ago, in a world far way that was nothing like this one, there was a Hero with a cocky attitude, power beyond reckoning, and a voice like thunder. We remember him.
Unlock Condition: ???
Reward: ???
Status: LOCKED

Memories of the Prince
Long ago, in a world far away that was nothing like this one, there was a Prince with a good heart, a dark soul, and a hammer of steel. We remember him.
Unlock Condition: ???
Reward: ???
Status: LOCKED
Progress Achievements
And BINGO was his name-O!
Some people say you're nothing unless someone, somewhere, wants you dead and is willing to pay for it. You tend to agree.
Unlock Condition: Appear in one countries Bingo Book
Reward: ???
Status: LOCKED

As the Wind Blows
What's really important is to maximize your own potential. To do otherwise would be foolish.
Unlock Condition: ???
Reward: ???
Status: LOCKED

To Best Utilize Your Skills
Anyone can be assigned to a mission and do a mission. But can you truly be essential? Can you be part of the machine that makes the village run?
Unlock Condition: Be assigned to a position in any department in any village.
Reward: ???
Status: LOCKED

Change of Objectives
No plan survives contact with the enemy.
Unlock Condition: Successfully complete a mission that is upgraded in rank.
Reward: ???
Status: LOCKED

Down On Day One
You think that test was hard? It was one of the easiest things you will ever achieve. But this test? This one will break you.
Unlock Condition: Pass the test of your Jonin-Sensei
Reward: Genin Rank Confirmed!
Status: LOCKED


Entry Level
Every shinobi has to start somewhere. You didn't think that somewhere would involve picking up all the piles in the dog park, but maybe you should have.
Unlock Condition: Complete 50 'D-Rank- Missions
Reward: ???
Status: LOCKED

Here Kitty Kitty
Capturing Tora the Cat is not a mission, it isn't a chore, and it certainly isn't a task. It is a way of life.
Unlock Condition: Complete the 'Capture Tora' mission 10 times.
Reward: ???
Status: LOCKED

High Score

You are many things, but you are not mediocre. Not anymore.
Unlock Condition: Clear your previous high score!
Reward: ???
Status: LOCKED

Life on the Edge
All journeys must come to an end.
Unlock Condition: ???
Reward: ???
Status: LOCKED

Loyal Till The End
You are a soldier. You will only know one master, even if they have forsaken you.
Unlock Condition: ???
Reward: ???
Status: LOCKED

The Next Generation

When a generation sets down their weapons and relaxes in a time of peace, there's only one thing left to do: sit and observe those who come after carry on their work.
Unlock Condition: ???
Reward: Gain Access to the 'Boruto' Era
Status: LOCKED

The Second Card
Only a fool tries to play poker with a single card in their hand.
Unlock Condition: ???
Reward: ???
Status: LOCKED

The Shadow
To stand above and protect your village: that is your purpose.
Unlock Condition: Achieve A Kage (or equivalent) rank.
Reward: ???
Status: LOCKED

The Sound of a Savior
Can some be saved?
Unlock Condition: ???
Reward: ???
Status: LOCKED

Unsheathing the Blade
People can do crazy things for love. Things that drive you from your home, things that push you to a strange new place, things that fall on the head of your children. But on your deathbed, you will be asked 'was it worth it?'. And the answer will always be yes.
Unlock Condition: Discover the truth of your parentage in the 'Iron Bastard' Origin
Reward: Iron Usurper path unlocked!
Status: UNLOCKED


Wind Chaser
A new threshold has been breached, a new frontier arrived at. Nothing will ever be the same again.
Unlock Condition: ???
Reward: Gain Access to the 'Shippuden' Era
Status: LOCKED
Relationship & Reputation Achievements
The Backbone
The Akimichi Clan: one of the last bastions of true nobility in all the Elemental Nations. With great size comes great strength, with great strength comes great power, and with great power comes great responsibility for those below you. No one knows that more than the Clan Akimichi.
Unlock Condition: Reach 'Revered' Reputation with Clan Akimichi.
Reward: ???
Status: LOCKED

Burning With the Will
The Will of Fire speaks of protecting the future generation above all else. You know that generation now- and you can see why.
Unlock Condition: Unlock the Achievements 'Team Seven', 'Team Eight', 'Team Ten', and 'Team Gai'.
Reward: ???
Status: LOCKED

Chuckle and the World Chuckles With You
It doesn't take much to meet people. A smile at a nice statement. A laugh at a joke. Growing closer with them, sure, that's difficult. But introducing yourself? That's easy.
Unlock Condition: Have ten people (non-blood related) reach the relationship of 'Acquaintance'.
Reward: ???
Status: LOCKED

Class President
Everyone knows you, but then how could they not? You're the guy in class, the one everyone turns to when there's trouble, the one everyone expects to speak up when Iruka-sensei is too harsh.
Unlock Condition: Reach the relationship of 'Acquaintance' with all members of your Academy class.
Reward: ???
Status: LOCKED


A Friend In Need
Some people prefer to have a swathe of friends. Some people need just one.
Unlock Condition: Have one person (non-blood related) reach the relationship of 'True Friend'.
Reward: New Companion Slot Unlocked!
Status: UNLOCKED


A Friend Indeed
Maybe having a few friends isn't that bad.
Unlock Condition: Have five people (non-blood related) reach the relationship of 'True Friend'.
Reward: ???
Status: LOCKED

He Who Watches
He's a silent presence and has been since the day you were born. But what do you really know about the man who lives in your house and stares at your mother with dead eyes?
Unlock Condition: ???
Reward: ???
Status: LOCKED


The Legendary Three
Jiraiya. Tsunade. Orochimaru. The single most lauded team in the history of the Hidden Villages.
Unlock Condition: Reach the relationship status 'True Friend' (or greater) with Jiraiya, Tsunade, and Orochimaru
Reward: ???
Status: LOCKED

I Know Why the Caged Bird Sings
The Hyuuga Clan: no clan holds more fear in their heart. Where other families treasure each child like a precious jewel, the Hyuuga only trust their vaunted eyes. And they will do anything to protect those eyes. Anything.
Unlock Condition: Reach 'Revered' Reputation with the Clan Hyuuga (branch).
Reward: ???
Status: LOCKED

Mind! It Matters!
The Yamanaka Clan: Konohagakure's secret weapon. They can communicate across vast distances with nothing but their mind, paralyze people with a touch, and even send their spirit through the air.
Unlock Condition: Reach 'Revered' Reputation with Clan Yamanaka.
Reward: ???
Status: LOCKED

One With The Shadows
The Nara Clan: some say they are the ones that truly rule Konoha. Their medicines nourish the people. Their shinobi staff every important office. And their jutsu are the epitome of what a shinobi should aspire to.
Unlock Condition: Reach 'Revered' Reputation with Clan Nara.
Reward: ???
Status: LOCKED

Pack Over All
The Inuzuka Clan: there are none less subtle than the Inuzuka. They live with the beasts, they run with the animals, and you always know where you stand with them. There is no friend more loyal than an Inuzuka, and no enemy more terrible.
Unlock Condition: Reach 'Revered' Reputation with Clan Inuzuka.
Reward: ???
Status: LOCKED

Prim and Proper
It takes true talent to show class and dignity in the world of Elemental. But it's worth it when lessers look at you and know who the better person is.
Unlock Condition: Reach the relationship status of 'True Friend' (or greater) with Date Izumi, Hazakura Yui, and Kawaguchi Takahiro.
Reward: ???
Status: LOCKED

Team Eight
Even in nobility, there is humility. But still. There's nobility.
Unlock Condition: Reach the relationship status of 'True Friend' (or greater) with Inuzuka Kiba, Hyuuga Hinata, Aburame Shino, and Yuuhi Kurenai.
Reward: ???
Status: LOCKED

Team Gai
One cannot take the measure a man by speaking to them. One cannot learn of a man by studying his house. No, the only true way to know someone is with your fists.
Unlock Condition: Reach the relationship status of 'True Friend' (or greater) with Hyuuga Neji, Tenten, Rock Lee, and Maito Gai.
Reward: ???
Status: LOCKED

Team Seven
Sometimes when one wants to jump out of the frying pan, the best place to go is to the heart of the raging inferno.
Unlock Condition: Reach the relationship status 'True Friend' (or greater) with Uzumaki Naruto, Haruno Sakura, Uchiha Sasuke, and Hatake Kakashi.
Reward: ???
Status: LOCKED

Team Ten
Chemistry with another person comes in many forms. It can be learned. It can be discovered through blood and sweat. You can be born with it. No matter how it's earned, that chemistry will last a life time.
Unlock Condition: Reach the relationship status of 'True Friend' (or greater) with Akimichi Chouji, Yamanaka Ino, Nara Shikamaru, and Sarutobi Asuma.
Reward: ???
Status: LOCKED

The Thunder from Down Under
Once, he was but the learner. Now he is the one kicking your ass with a giant stick.
Unlock Condition: Reach the relationship status of 'True Friend' (or greater) with Hiruma Jabari.
Reward: ???
Status: LOCKED

The Unblinking Eye
The Hyuuga Clan: works of art come to life. No clan stands higher. No clan is stronger. No clan is more numerous or ancient. Other, lesser families may have died out or lost their relevance. But not Hyuuga. Never Hyuuga. Hyuuga always stands strong.
Unlock Condition: Reach 'Revered' Reputation with the Clan Hyuuga (main).
Reward: ???
Status: LOCKED
Scholarly Achievements
Cheaters Sometimes Prosper
They say that cheating isn't allowed- but you're a ninja! Cheating should be required!
Unlock Condition: Cheat successfully on a paper test 10 times.
Reward: ???
Status: LOCKED

Dead Last

You have to try to fail this hard. Honestly, this is impressive.
Unlock Condition: Rank dead last at Academy Graduation.
Reward: ???
Status: LOCKED


The Nature of a Man
Chakra. You've heard of it. Everyone's heard of it. But most non-Shinobi speak of it in hushed tones, as the mythical energy that only certain people can tap into. You won't be one of those who whisper- you'll be one who uses it.
Unlock Condition: Learn how to sense Chakra, discover your own Chakra capacity.
Reward: Energy Motive decreases 25% slower!
Status: UNLOCKED


Pride In Your Heritage
As strange as it is to think of, there was a time before modern civilization. A time before convenience, a time before the shinobi system, a time before Kages, a time before villages even. But there was the clan. The clan still stands strong, and endures forever.
Unlock Condition: Research the Warring States Era in depth.
Reward: Gain Access to the 'Warring States' Era
Status: UNLOCKED


The Small Pond
Sure, you may not know how to throw fire or disguise yourself from your enemies. But you can do long division! And you know what the capital of the Land of Rice is! That's just as good! ...right?
Unlock Condition: Graduate from Hagakko
Reward: ???
Status: LOCKED


Student of the Past
They say that those who don't learn from history are doomed to repeat it. But what happens to those who do learn from it? What happens then?
Unlock Condition: ???
Reward: Gain Access to the 'Third Shinobi War' Era
Status: LOCKED

What Does It Take To Be Number One
Study groups. Hard work. No friends. Nothing but books and papers. But it was all worth it to stand at the front of the class and have everyone admit you're the best. It's all downhill from here!
Unlock Condition: Rank first at Academy Graduation
Reward: None! Good Grades are their own reward!
Status: UNLOCKED

S.A.T Achievements
Academy Student
The longest journey begins with a single step. Or in this case, a dozen tiny steps. But who's counting?
Unlock Condition: Have 12 skills at 'Practiced', including Genjutsu, Ninjutsu, and Taijutsu.
Reward: New Title: Academy Student
Status: UNLOCKED

The Academy Three
The strongest shinobi begins from the humblest foundations.
Unlock Condition: Raise Henge no Jutsu, Bunshin no Jutsu, and Kawarimi no Jutsu to 'Intermediate'.
Reward: Perk: Good Student!
Status: UNLOCKED

Another Breed
Some people just stand above others. They don't brag. There's no arrogance involved. They'e just another breed.
Unlock Condition: Complete the Achievements 'The Beautiful People', 'By This Hand', and 'Check Out the Brain On That Guy'.
Reward: New Title: Another Breed
Status: UNLOCKED

Armed in a Battle of Wits
Two plus two no longer stumps you. You know exactly what bone the leg bone is connected to. And you can tell what direction you're facing by looking at the position of the sun. And you've just started listing all the things you can do with your mind!
Unlock Condition: Raise All Mental Attributes to 'Simple'
Reward: Fun Motive now recovers from reading books!
Status: UNLOCKED


As Good as a Bard
Are you about to go out and seduce a dragon with nothing but your incredible charm and a melody played on a dandelion? No. But you're the next best thing.
Unlock Condition: Raise All Social Attributes to 'Pinnacle'
Reward: ???
Status: LOCKED

The Beautiful People
The common rabble stare in awe at those blessed with great beauty. But you don't stop. You don't gawk. You join.
Unlock Condition: Raise All Social Attributes to 'Superhuman'
Reward: Perk: A Welcoming Manner
Status: UNLOCKED

By This Hand
With this hand, you can move mountains, you can build fortresses, you can destroy or save it all. All with this hand's awesome power.
Unlock Condition: Raise All Physical Attributes to 'Superhuman'
Reward: Technique: Hercules Punch Unlocked!
Status: UNLOCKED

The Chakra Battery
Normal people may worry about running out of Chakra on the battlefield, but not you. You don't think you've ever run out of the stuff before. It's always there, always waiting for you, always ready to answer your call.
Unlock Condition: Raise your Chakra Capacity to Superhuman.
Reward: Chakra Recovers 50% faster than normal when out of combat.
Status: UNLOCKED


Check Out the Brain on That Guy
Hypotenuse. Pretense. Smorgasbord. Egalitarian. All those and more are words you can use in the proper context.
Unlock Condition: Raise All Mental Attributes to 'Superhuman'
Reward: Decipher Unlocked!
Status: LOCKED


Chunin Experience
Sure, some people look past Chunin. They're the most common level of ninja in the village after all. But they're the glue that holds the entire system together. There can be no village without Chunin.
Unlock Condition: Have 16 sills at Journeyman, including Genjutsu, Ninjutsu, and Taijutsu
Reward: ???
STATUS: LOCKED

Dres...ing Yourself
You're a sharp dresser- in that you can put clothes on yourself and no longer get cut by the tag. And you can accessorize- in that you know what a belt is. You're truly the Prince of Looking Good!
Unlock Condition: Raise All Social Attributes to 'Simple'
Reward: Hygiene Motive decreases 25% Slower!
Status: UNLOCKED


The Essentials
Congratulations! Through dedicated time and effort, you can now do things previously considered impossible... including get dressed, run, and know not to run in your good clothing!
Unlock Condition: Unlock the achievements 'Armed in a Battle of Wits', 'Dres...ing Yourself', and 'Working Out for Beginners'.
Reward: New Title: Bare Minimum
Status: UNLOCKED


Finish Him!

You know a variety of ways to finish off an opponent, but why use them all? You've got that one thing that always works! Why change it?
Unlock Condition: Finish off 20 enemies with the same technique.
Reward: ???
Status: LOCKED

Firing On All Synapses
An average person only uses 10% of their brain. But what happens when that same person uses 15% of their brain? Well, they die, as their automatic functions have to operated on a conscious level and no one is flawless, meaning that soon you will pass away when you forget to breathe too many times and... what? You knew that already? Of course you did. You're smart.
Unlock Condition: Raise All Mental Attributes to 'Pinnacle'.
Reward: ???
Status: LOCKED

Genin Level
You have the headband. You have the freedom. But do you have the abilities to back it up?
Unlock Condition: Have 14 skills at Adept, including Genjutsu, Ninjutsu, and Taijutsu.
Reward: New Title: Genin
Status: UNLOCKED

Getting Swole
Sure you're decent at moving your body. But you can be better.
Unlock Condition: Raise all Physical Attributes to 'Above Average'
Reward: Comfort Motive now recovers from sustained exercise!
Status: UNLOCKED


Independent Study
Anyone can stick with the basics, but it takes a true technician to seek out new knowledge.
Unlock Condition: Raise a technique that is either self-created or learned from a method beyond instruction from your sensei to 'Intermediate'.
Reward: Scribe Technique Unlocked!
Status: UNLOCKED


It's Under Control
You can have all the chakra in the world, but it's nothing unless you can actually make it do what you want.
Unlock Condition: Raise your Chakra Control to 'Superhuman'.
Reward: Shape Manipulation Unlocked!
Status: UNLOCKED

Physical Perfection
Is your body carved from granite? It might as well be.
Unlock Condition: Raise All Physical Attributes to 'Pinnacle'
Reward: ???
Status: LOCKED

Pretty As A Picture
Can you stop traffic by walking down the street? Can you be the person everyone wants to meet?
Unlock Condition: Raise all Social Attributes to 'Above Average'
Reward: Hygiene Motive decreases an additional 25% slower.
Status: UNLOCKED

A State of Mind
Your mind is a weapon, just as much as your fists or your tool are. And as such, you should hone it to a fine edge.
Unlock Condition: Raise all Mental Attributes to 'Above Average'
Reward: New Motive unlocked: Intellectual Fulfillment!
Status: UNLOCKED

Sworn in Steel
Some may attempt to use their hands in combat. Some prefer creations of fire or ice, and still others attempt to fool their opponents with nothing more than their mind. But when it comes to taking down those who oppose you, there is nothing you can trust besides cold, hard steel.
Unlock Condition: Raise Kenjutsu and Shurikenjutsu to 'Adept'
Reward: New Item! Kote of the Watchmen!
Status: UNLOCKED


An Uncommon Person

Mind. Body. Soul. All of these take time and energy to nourish. Only a truly uncommon person can raise them all.
Unlock Condition: Complete the Achievements 'Pretty As A Picture', 'A State of Mind', and 'Getting Swole'.
Reward: New Title: An Uncommon Person
Status: UNLOCKED


A Whole New World
It's an opinion that childhood ends when you finish your education. Others opine that it's over when you have to pay your first bill. But childhood really begins it's finale when you can care for yourself.
Unlock Condition: Master Walking, Talking, and Reading
Reward: None! Knowledge is it's own reward!
Status: UNLOCKED

Working Out For Beginners
Anyone can walk on a sidewalk or wade through a puddle. But not just anyone can do the things you can. Sure, most people can- but not just anyone!
Unlock Condition: Raise All Physical Attributes to 'Simple'
Reward: Energy Motive decreases 25% slower!
Status: UNLOCKED

 
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[X] Konohagakure, the Village Hidden in the Leaves, located in the Land of Fire.

Christ, I haven't read a Naruto: Game of the Year story in years. Hopefully this will end up better than that drek. :D
 
[X] Shukufuku, a humble village with no Shinobi presence, located north of the Land of Fire.
 
Konoha is sorta the gimme here. The only other ones that miiight be doable are the Civilian Village and Kumo. Civilian Village is interesting because it's Hard Mode. You don't have a Ninja Infrastructure to teach you things or help you grow, but you also don't have a State Military breathing down your neck immediately. It's got potential, but also extreme risk that maybe isn't balanced out by the reward.

Iwa, Suna, and Kiri are all flat negatives. Iwa favors quantity over quality as a tactic, which isn't any kind of way to survive a Ninja Death World, Suna is bound to a nation ruled by a complete idiot, and Kiri... well... they don't call it the Bloody Mist for nothing.

Kumo and Konoha are both pretty net positive. They both train good strong shinobi. The issue that arises is what those Shinobi are required to do. Konoha has the Feel Good Good Guy Will of Fire, and Kumo focuses more on being a FATHERLAND ABOVE ALL kind of place. Then again, given the Japanese cultural antecedents everywhere, the latter is fairly ubiquitous.

Man though, I wish we could pick Uzushiogakure. Too bad it's probably long destroyed at this point...
 
[] Kumogakure, the Village Hidden by the Clouds, located in the Land of Lightning.

Let's try something different for once and not Konoha
 
[X] Shukufuku, a humble village with no Shinobi presence, located north of the Land of Fire.

Lets become Wizards!
 
[X] Shukufuku, a humble village with no Shinobi presence, located north of the Land of Fire.
 
Alright, as the Civilian Village option seems to be gaining traction, let me run a quick cost benefit for the thread, with a bit more detail than my previous general one.

Most obviously, this option has the most immediate freedom. That's something of a mixed blessing though. While it does mean there are fewer obvious restrictions, it also means there are greater threats. Without a Ninja Village to fall back on, the MC is going to be open to harassment and exploitation by just about anyone and everyone that happens by. Minor Ninja Villages, the Five Great Villages, random Missing Ninja, anyone with a bit of power can show up and interact with the MC as they wish. That might mean trainers, but it also might mean a nice man coming by from the Village hidden in the Hot Water to spread the Good News.

The MC is going to look weird too, and stick out if the questers aren't careful. He'll learn quickly, and have quests and such that make him appear MCish. Given that, it honestly seems likely that if we go the Civilian Village option, the MC is likely to have the whole damn place burned down around him by whoever the Big Bad turns out to be as he flees from the ruined ashes of his childhood.

There are a number of weaker nations north of the Land of Fire the Civilian option might include, most of which have their own Minor Villages, or in the case of the Land of Iron, army of Samurai.

TLDR: Lots of plot hooks, lots of danger in Civilian Land.
 
[X] Kumogakure, the Village Hidden by the Clouds, located in the Land of Lightning.

The Leaf is over done. Let's go hang out in the mountains and become rap buddies will Killer Bee.
 
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