The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
You do know that my proposals would help the trust with long term Am and Em production, Vanaheim and Midgard with thier upgrades, as well as further increase the stockpile we need for the coming raids?

I know no such thing. The budget at home is already crunched, and you want to toss more money away into the void.
 
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I know no such thing. The budget at home is already crunched, and you want to toss more money away into the void.

Anyway, you're obviously going to win so what do you care how I vote?
That is not guaranteed on me winning. I have seen reversals before and will again.

The budget can take the increase in resource tax. Which is what will help Vanaheim and Midgard. We are doing well with everything but Am and EM. Which like all times we will go for as much as we can trade for but these time we have Advance juvent to trade for it. Also we are about to finish our banking reforms and that will help make us solvent in thrones.

I like to ask people why they disagree with me because I like getting other people's point of view. I am not perfect and May have missed something. You may have seen something I did not.
 
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@Durin
1. Curiosity question, to our best understanding (being on Avernus and all that) what are the xenophobia levels on a place like Midgard? Still fanatical purifier levels, or starting to go towards more common xenophobia?
2. If the Eldar decide to send a representative to talk to us face to face (because I'd imagine both Ridcully and Eldrad can't spend all their time yelling at one another through warp space) can we ask them not to come through Vanaheim (unless there's like no other option.)
3. Will we be asking the Eldar about alternate FTL in this thing or not (it's not explicitly stated, but it seems like the kinda small thing (relatively speaking) that could be slipped in easily enough especially with the high council's apparent interest.)
1. a little lower then Imperial but still more xenophobic then any historical organisation
2. yes you can ask
3. you can
 
@Durin
1. Do we think that positive sentiment for the Quartok will increase when they start sending their tithe to the guard? (Not sure when that'll be as the sheet I have access to is out of date).
 
So close I can taste it...

@Durin
1. Looking at the xenos species you mentioned in the Regional powers thread mark some I recognise (like the Boessaewth), Sahaar, and Hezanit, but I don't recognise the Hiyanites, what are they associated with?
2. What are the other three species that are mentioned, but not elaborated on (unless you're leaving them up to omakes?)
3. Given the canonicity of the Stygian omake will we have options to develop Stygia, or is our pathway to it simply too difficult for that level of control?
 
[X] Plan in this together

The forge rebate will help us a little for setting up more cathedrals, while the other increases will hurt. But this will force us to increase our various resource production.
 
The resource tax will not hurt as much as people think. We can afford it and we are growing still. We may need to refound a city to get more promethium or just import some because it is cheap to do. But we are good on everything else but Am and Em. Those are our biggest constraints. We need to trade with Callimus empire first for hopefully some industry expertise or further Industry tech.

Besides the surplus will be used by the trust to help Vanaheim and Midgard as well as emergency's that will come up.

Edit actually if we send the max number of hellguard as we can we should be alright.
 
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@Durin:
1) how effective are the Trust's recycling technologies & policies? Are there slowly expanding landfills on some worlds?
2) at what tech level can private citizens do this?
 
Ugruer
Ugruer

Possibly one of the more unusual Gods in existence, favored by diffident Rogue Traders, merchantmen and like, Ugruer holds dominion over Greed, Trade and Commerce. It is believed that Ugruer was spawned in the early part of the Age of Technology, where humanity's advancement and peaceful interaction with numerous xeno specie led to the establishment of trade networks (possibly tributary networks - It is all the same to Ugruer now).

The god's power rose with every passing interaction, the warp finding itself calm, exchanges moving with equal smoothness - Perhaps one of many a contributing factor to Humanity's rapid ascent, with warpstorms being virtually nonexistent. This exceptional ease of transit even without the then non-existent Lighthouse of Terra would of course mean that humanity's trade network was extraordinarily vulnerable to the warp storms that followed Slaneesh's Birth.

Slaneesh's gesgation and birth struck down Ugruer's rise to the rank of being a major god, first ending the major sources of his power by first rupturing the Humanity with warpstorms - as Ugruer simultaneously assisted with feeding the nascent God of Excess while exerting itself to calm the warpstorms -, then eliminating the heart of the Eldar Empire with it's birth, the newly-born seizing the domain of excess from the diminished Ugruer trivially. The shock sent the god reeling, the end of the Eldar Empire and mass galactic depopulation doing the god no favors whatsoever. Ugruer entered a sort of hibernation as interstellar trade was functionally terminated and the Age of Strife began.

Ugruer avoided outright death due to the simple practical matter of planetary trade offering sufficient sustenance to survive upon, even if the God was largely forgotten outside of the most strange of cults. The Age of the Imperium, characterized as it was by the great lighthouse of Sol, did not quite alleviate Ugruer to the heights it had once achieved in the Age of Technology. Nonetheless, Ugruer finds it's power rising with the growth of petty imperiums and chaos domains alike, in particular with the likes of Amir-Ka and the unbridled pursuit of wealth allowed and displayed by it's past Presidents.

Powers granted by Ugruer typically improve one's negotiation capability with the eponymous tongue of silver (sometimes literally), devout worshipers of Ugruer finding exceptional ability to buy and sell at lucridous rates, all while appearing to be providing most favorable deals to their 'partners'. Contracts made by worshippers of Ugruers are functionally daemon-bound in many cases, forcing those on the poorer side to follow their wording, horrific as they might discover after.

AN: In the grim darkness of 45k, there is only trade.
 
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Slaneesh's Birth struck down Ugruer's rise to the rank of being a major god, ending the major sources of his power by simultaneously eliminating the heart of the Eldar Empire and sundering Humanity apart, the newly-born seizing the domain of excess from the diminished Ugruer trivially. The shock sent the god reeling, the ensuing warpstorms, war and mass galactic depopulation doing the god no favors whatsoever. Ugruer entered a sort of hibernation as his hold on the warp declined, leading to more storms and a functional termination of interstellar trade as the Age of Strife began.
Your timeline is fucked. The Age of Strife began when warp storms started covering the galaxy as a result of Slaanesh's gestation. Her birth ended the Age of Strife because her birth screams blew away the warp storms.

It's other major blessings hasten and improve one's ability to move, psykers in finding teleportation remarkably easier
These aren't very Trade/Commerce themed.
 
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