The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Hm, alright, I'll switch out Subsector for Banking.

@Durin, would you be willing to count Nurgle and my plans as one vote if they're identical, or should I change mine's name, or what?
yes
@Durin - how pissed exactly will people be that we'd warn the Eldar about the whole thing with Vect and about the Destroyer? "less pissed" doesn't really tell us much about the consequences.
-1-2 to most of your relationships and a reputation for high handedness
 
@Durin, is the Vect/Destroyer stuff really that unimportant?

No it is important, just not perhaps in the way you expect.

This sets a precedent for the rest of the Trust, that is potentially very bad (that if a governor feel's it is worthwhile they can bypass the high council in foreign policy, which I hope you can see why this is a big deal). To make matters worse the Eldar are an alien faction, so the old imperial bias flare up again and due to the Eldar playing themselves there's a lot more reason with them than anyone else.

All this for information that is potentially worthless to the Eldar at worst, may get a shrug from them at medium and at best may enhance the plans they're already setting up (hopefully I'm wrong, but well my policy is whatever Ridcully knows the Eldar probably know as well and potentially in more detail due to more numbers of follow up seers.)

So we can either damage our reputation before we start damaging our chances of getting through the tech trade at the meeting, or we can wait a mere 2 years and then do it with no damage what soever and the Trust's sanction hopefully setting the precedent that as soon as we get this kinda information we can immediately send it on to people who can do stuff with them, without needing to go to the council.

We also get browny points with the rest of the Trust for getting the information on the invasion ASAP.

@Durin
As I understand it he's asking whether or not that us telling the Eldar about the Destroyer and Vect ASAP is something the council feels is so unimportant that they're willing to be angry at us over it, ignoring the consequences of us doing so.
 
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If it was important, the other Trust members would be understanding of our actions. Given how much of a negative reaction it'll provoke, it's apparently not something that's really important. They'll see it as going above them for a frivolous reason.
its more the fact that the Eldar probably know and you would only have to delay by one year to ask the High Council
 
Alright, -1 to -2 to all relationships is NOT worth telling the Eldar something they probably know. Making a change.

@Durin - can we set it up as a conditional in Year 3? (happens only if the High Council approves)
 
I guess we can wait. Being merely cautious rather than outright paranoid seems to be how you should deal with Chaos in Embers anyway.
 
Alright, -1 to -2 to all relationships is NOT worth telling the Eldar something they probably know. Making a change.

@Durin - can we set it up as a conditional in Year 3? (happens only if the High Council approves)
Yes
I guess we can wait. Being merely cautious rather than outright paranoid seems to be how you should deal with Chaos in Embers anyway.
Given I am of the opinion that at least one of the Chaos gods takes major advantage of said paranoia yes
 
If it was important, the other Trust members would be understanding of our actions. Given how much of a negative reaction it'll provoke, it's apparently not something that's really important. They'll see it as going above them for a frivolous reason.

There is a third option. It's very important and we should do it but most of the Trust leadership is petty and foolish in this regard, thanks to the lingering grudges and fanaticism of the Imperium.
 
Ok I added a little amendment to Ridicully action when talking to the Eldar. To only go into trade negotiations with what gets approved by the high council.
 
At the High Council meeting, we shouldn't just ask to contact Eldrad to tell them about Vect and the Destroyer, we should ask to contact Eldrad for similar emergencies that pop up. We can't wait to ask the High Council every single time such a thing pops up. To make the idea more amenable to them, we should ask that we be allowed to do so after getting approval from the Inquisition first.
 
@Durin
1. Given that we have more experience in what we're doing when we start to colonise Valinor do we expect it will go smoother?
2. While we know that the colonise repulsed their attacks, how well did they do so?
3. How many raids on the colonies were there?
4. Do we know what the raids were for specifically? Did they target specific items, people ect. or was it just a general raid?
 
@Durin
1. Given that we have more experience in what we're doing when we start to colonise Valinor do we expect it will go smoother?
2. While we know that the colonise repulsed their attacks, how well did they do so?
3. How many raids on the colonies were there?
4. Do we know what the raids were for specifically? Did they target specific items, people ect. or was it just a general raid?
1. Yes
2. Very well, though at least half of the attackers spotted that you were ready for the, and retreated without engaging
3. 5
4. Tech stealing
 
Well we should have reduced the amount they could nick.

@Durin
1. What were the raiding fleet's compositions?
2. This has been puzzling me for a bit. How hard would it be to reverse engineer our tech like say...a Neutron Gun? Another faction won't have our tech, Tranth or even half finished schematics. They may have a diviner, albeit lesser ones?
 
Well we should have reduced the amount they could nick.

@Durin
1. What were the raiding fleet's compositions?
2. This has been puzzling me for a bit. How hard would it be to reverse engineer our tech like say...a Neutron Gun? Another faction won't have our tech, Tranth or even half finished schematics. They may have a diviner, albeit lesser ones?
1. Mostly cruisers and below
2. Very hard but possible if they have the right researcher and enough examples. Far more possible if they grab a tech priest and manage to get something out ifmhim
 
1. Mostly cruisers and below
2. Very hard but possible if they have the right researcher and enough examples. Far more possible if they grab a tech priest and manage to get something out ifmhim

Maybe we should get our techpriests to all fit themselves with suicide bombs they can set off if they are captured by chaos.

I can hardly imagine any self respecting techpriest would choose torture by the servants of the runious powers over a nice peaceful explosion.
 
Maybe we should get our techpriests to all fit themselves with suicide bombs they can set off if they are captured by chaos.

I can hardly imagine any self respecting techpriest would choose torture by the servants of the runious powers over a nice peaceful explosion.
Problem is chaos so if they're quick they maybe able to capture a soul to ya know...torture that.
 
I don't know, in theory it is sound but that sounds Abomination like.

I dunno, suicide to avoid capture is a pretty widely deployed tactic. I'm sure a lot of our inquisition agents use it all the time.

Problem is chaos so if they're quick they maybe able to capture a soul to ya know...torture that.
I'm sure we can rig up some kind of soul shredding bomb. Perhaps a banishment rune connected to a small warp drive :p.

Actually, weapons we could deploy into the warp from outside it would be fantastic for blasting yet to manifest demons. How possible it'd be is questionable.

Also, I'm becoming worried about the implications of having techpriests fighting on the front line in the Mechanicus military, at least against chaos. Perhaps we should be careful not to deploy them in situations where capture is a possibility.
 
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