I'd like to start this post by saying that my plan turned out to be unnecessary- orks were closer to the Waaagh-dropping point than I thought.
-[] Spend 3 days to getting the choirs to send telepathic messages that these is not a proppa Fight and he needs to leave the sector.
3 problems with that:
-Headcrusha is here,
seeing the fight, and he's probably having the time of his life. Sending shitton of elites his way will only reinforce that notion.
-He doesn't have an easy method of just... leaving this sector. He'd have to take multiple weeks, if not months, to get
there.
-Headcrusha is
dumb. He most likely doesn't understand the notion of
a bigger fight elsewhere, as it's an abstract notion. He's less of a consequentialist and more of a deontologist, when it comes to fights.
It's like asking a pie-eating champion to stop enjoying his all-you-can-eat buffet, because next city has an even
bigger buffet. And he doesn't even have a
car.
[X] Plan Kaiju Crushin' Headcrusha
I don't think there's much that can be added here.
Only thing that could have helped was the Death's Hand Poison.
Death's Head Poison- Kills nearly anything. Master Poison
Master Poisons cost 20 Credits base
Buuut we didn't buy it. Too expensive.
...
Can we crash some ships into Headcrusha?
I know it's a wasteful and demoralizing tactic, but he's of comparable toughness to a 1st Circle Angyl, right?
