[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
10ebbor10 threw 1 10-faced dice. Total: 6
6 6
10ebbor10 threw 2 10-faced dice. Reason: Awaken Total: 16
10 10 6 6
 
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Zaratustra threw 6 10-faced dice. Reason: Awaken Total: 38
10 10 5 5 10 10 3 3 7 7 3 3
 
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!

Let us sing the song of our people!!
Sinsystems threw 3 10-faced dice. Reason: Awakening song 1 Total: 9
3 3 5 5 1 1
Sinsystems threw 3 10-faced dice. Reason: Awakening song 2 Total: 18
4 4 7 7 7 7
Sinsystems threw 5 10-faced dice. Reason: Awakening song 3: Final ballad Total: 38
9 9 8 8 8 8 6 6 7 7
 
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!

Edit: Damn, I make a good singer. :cool: Did not see that coming.
TheShadowOfZama threw 4 10-faced dice. Reason: Awaken Total: 18
2 2 8 8 4 4 4 4
TheShadowOfZama threw 6 10-faced dice. Reason: Awaken Total: 37
10 10 2 2 8 8 4 4 8 8 5 5
TheShadowOfZama threw 6 10-faced dice. Reason: Awaken Total: 36
9 9 8 8 3 3 2 2 10 10 4 4
 
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[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Jaedin threw 4 10-faced dice. Reason: Awaken Total: 33
9 9 8 8 9 9 7 7
Jaedin threw 1 10-faced dice. Reason: Awaken Total: 3
3 3
 
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Varder threw 1 10-faced dice. Reason: 1 Total: 7
7 7
Varder threw 2 10-faced dice. Reason: 2 Total: 12
8 8 4 4
 
Gonna try to continue the Right-direction progress unless that isn't actually a vote this turn, in which case I'll edit it.

[X] "Right" [0-50]
[X] Awaken 1d10 Skeletons
Pandemonious Ivy threw 1 10-faced dice. Reason: Right Total: 4
4 4
Pandemonious Ivy threw 2 10-faced dice. Reason: Awakening Total: 14
8 8 6 6
 
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Magnive threw 1 10-faced dice. Reason: Awaken, ho! Total: 4
4 4
Magnive threw 1 10-faced dice. Reason: Awaken, ho! #2 Total: 1
1 1
 
On the one hand, we're exactly 1 away from exploring the right side of the cave now.
On the other, bonier hand, extra re-rolls.

I think we have to stay on mission, but it's a struggle.

[X] "Right" [0-50]
[X] Awaken 1d10 Skeletons
Phigment threw 1 10-faced dice. Reason: Right is Right! Total: 7
7 7
Phigment threw 2 10-faced dice. Reason: #Woke Total: 15
8 8 7 7
 
[X]Gathering [64-100]: Unlocks gathering skeletons who will collect rocks or other materials in the area.
[X] Smash with rocks [70-100]: Unlocks melee skeletons who...Smash things with rocks found in the cave
Hex123 threw 1 10-faced dice. Total: 2
2 2
Hex123 threw 1 10-faced dice. Total: 3
3 3
 
I decided to write in the future.
Because there is only so many ways I can write in the present.
I listen to the slaughter happen. Men on horseback pulled off by skeletons. The sound of hundreds of wood clubs swing down on metal armor bludgeoning the meatbags to death would haunt a living man's dreams.

I wait nearby, ready, in case I need to act.

Hoof beats thunder away from the massacre as a panicked rider flees home.

I turn in his direction and, with a step, take off with my wings.

He makes speed on the horse, exhausting it with it's pace, but it's not enough.

I land on its back as the shocked rider feels me stand come up behind him, my wings keeping me on the horse. A short frantic brawl happens before I slug him in the head with my club knocking him off his horse killing him, the horse, terrified, picks up the pace for a moment before tripping, throwing me off.

Looking at the suffering horse I walk to the man and grab his sword, before going to put down the wounded horse, I look at the wounded man again. Armor seems the right size.

I leave my reroll to @Zaratustra.
Could we get sidestory threadmarks.
(Man, do I need to shake of the rust.)
 
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[X] Awaken 1d10 Skeletons
[X]Gathering [64-100]: Unlocks gathering skeletons who will collect rocks or other materials in the area.
Let's do this.
bdun140 threw 1 10-faced dice. Reason: AWAKEN Total: 2
2 2
bdun140 threw 2 10-faced dice. Reason: Gathering Research Total: 14
10 10 4 4
 
[X] Punch [30-100]: Unlocks Special skeletons who competently punch things rather than racking and pulling at them with boney hands
[X] Punch [30-100]: Unlocks Special skeletons who competently punch things rather than racking and pulling at them with boney hands

Edit: Bad first roll.
Vanestus threw 2 10-faced dice. Reason: Punching Total: 8
1 1 7 7
 
[x] Create new research: Stone Hand Axe
[x] Improve roll: Throw Rocks
[x] Research Gathering
Rotekian threw 3 10-faced dice. Reason: Create New Research Total: 13
6 6 4 4 3 3
Rotekian threw 3 10-faced dice. Reason: Improve roll: Throw Rocks Total: 14
5 5 8 8 1 1
Rotekian threw 6 10-faced dice. Reason: Research Gathering Total: 31
4 4 4 4 4 4 10 10 5 5 4 4
 
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Astra Myst threw 1 10-faced dice. Reason: Skeletons Total: 7
7 7
Astra Myst threw 1 10-faced dice. Reason: Skeletons 2 Total: 2
2 2
 
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Semi-Autogyro threw 1 10-faced dice. Reason: Skellingtons Arise! Total: 2
2 2
Semi-Autogyro threw 1 10-faced dice. Reason: Skellingtons Arise! Part Duex! Total: 6
6 6
 
[X]Gathering [64-100]: Unlocks gathering skeletons who will collect rocks or other materials in the area.
[X]Gathering [64-100]: Unlocks gathering skeletons who will collect rocks or other materials in the area.
Drepson threw 1 10-faced dice. Reason: Gather 1 Total: 7
7 7
Drepson threw 1 10-faced dice. Reason: Gather 2 Total: 3
3 3
 
[X]Gathering [64-100]: Unlocks gathering skeletons who will collect rocks or other materials in the area.
[X]Gathering [64-100]: Unlocks gathering skeletons who will collect rocks or other materials in the area.
Tam Lin threw 1 10-faced dice. Reason: Action 1 Total: 3
3 3
Tam Lin threw 1 10-faced dice. Reason: Action 2 Total: 9
9 9
 
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Hearts Nine threw 12 10-faced dice. Reason: action Total: 65
7 7 2 2 1 1 7 7 6 6 5 5 9 9 4 4 8 8 1 1 7 7 8 8
Hearts Nine threw 12 10-faced dice. Reason: action2 Total: 63
3 3 7 7 10 10 2 2 1 1 5 5 8 8 6 6 1 1 8 8 8 8 4 4
 
[X] "left" [0-100]
[X] Awaken 1d10 Skeletons Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!

Time to go to the left and maybe awaken a few skeletons.
Bass11 threw 1 10-faced dice. Reason: Left Total: 8
8 8
Bass11 threw 3 10-faced dice. Reason: Awaken Total: 15
10 10 3 3 2 2
 
[X]Gathering [64-100]: Unlocks gathering skeletons who will collect rocks or other materials in the area.
[X] "left" [0-100]
Artemis1992 threw 1 10-faced dice. Reason: Gathering Total: 9
9 9
Artemis1992 threw 1 10-faced dice. Reason: left Total: 2
2 2
 
Long Dead: The King

As skeleton after skeleton stirred in the dark, and mindlessly turned to rouse their brethren, some few were driven outward, by compulsions they could not have explained, even if they had the brains to recognize them.

Seek the silent whisper commanded, and they sought. They searched for hidden paths to the surface, through crevices and submerged in pools of stagnant water. They searched for living creatures, great and small, and for the crude tools with which they could make those creatures cease to live. Above all, they searched for the one that gifted them with unlife, so long ago, and then left them gathering dust underground.

And one found something else. In an unlighted cavern, only partially exposed from the rock face; perhaps a project the unnamable necromancer had never quite finished.

A skull the size of a cart, with teeth like swords. A ribcage that could swallow a horse. A skeleton dead long before humans learned the mystical arts, and thought to make death itself their servant. The nameless skeleton stopped, and regarded it with the awe no mindless undead creature should be capable of feeling.

Long dead, the Tyrant Lizard King.


------------------------------------
Also, if I even manage to strong together enough 10s to become a special skelly, I pledge to pick warrior and giant, and rampage as a T-Rex skeleton.

Reroll to Zaratustra
 
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