The Horde!
Gathers: Each Gather collects raw material for crafters. At the current level every 5 gathers enables 1 crafter.
Current percent: All unassigned.
[]Unit Improvement:Stone Tools 2 [0-100]: basic stone tools allow gathers to be much more efficient. Making it take only 3 gathers to enable 1 crafter.
[]Unit Improvement:Stone Tools 1 [50-50]: basic stone tools allow gathers to be much more efficient. Making it take only 5 gathers to enable 1 crafter.
Crafters: Each Crafter takes raw materials and makes into the various unlocked equipment, as well as repairs and replaces equipment. At the current level every 5 Crafters enables 1 Armed skeleton.
Current Crafter percent: 8%
Current maxed armed skeletons: 1.6%
[]Unit Improvement:Stone Tools 2 [12-100]: basic stone tools allow Crafters to be much more efficient. Making it take only 3 Crafters to enable 1 Armed Solider
[] More Crafters [1-10] 1% more off all awoken skeletons will work as gathers
Less Crafters [0-10] Not unlocked until entire horde is trained.
[]Unit Improvement:Stone Tools 1 [73-50]: basic stone tools allow Crafters to be much more efficient. Making it take only 5 Crafters to enable 1 Armed Solider
Warriors
Primitive spear-men(CP:3+2 when lead in formation) Simple spear using warriors capable of keeping the enemy at a small distance.
Current Percent:0
[] More Spearmen [8-10]1% more of all awoken skeletons will be spearmen.
less spearmen [0-10]
Scavengers(CP:0-4): These skeletons will have collected random weapons armor and other things from battle. They are as likely to swing a magic sword, as a spatula. As such they provide a random CP in battle.
Special: Does not require Crafters
Special: Can not be trained
Special: Can not be given shields
Current percent: 6%
[] Unit Improvement: Upgrade [0-100]: All Scavengers will only collect things of a minimum weight, stopping them from fighting with things like flowers or papers increasing their minimum CP to 0.5.
Rogues
Stone Blade Assassins (0:CP): These skeletons will prowl battle fields or other areas in the dark seeking to kill anything or one they can.
Current percent: 1%
[]More Stone Blade Assassins [4-10] 1% more off all awoken skeletons will work as Stone Blade Assassins
[]Less Stone Blade Assassins [0-10] Not unlocked until entire horde is trained.
Skirmishers
Rock Skirmishers(CP:1): These skeletons will throw all but their last rock which they will then use in close combat.
Special: Does not require Crafters
Current percent: 22%
[] More Rock Skrimishers [2-10] 1% more off all awoken skeletons will work as Rock Skirmishers
[]less rock skirmishers [0-10] Not unlocked until entire horde is trained.
Special
Brawlers (CP 1: A simple unarmed and unarmored class, that focuses on fighting with punches rather than any form of weaponry.
Special: Does not require Crafters
Current percent: 1%
[] More Punchers [8-10] 1% more off all awoken skeletons will work as punchers
Less Punchers [0-10] Not unlocked until entire horde is trained.
[] Unit Improvement: Upgrade [1-150]: All Brawlers will become Martial artist, learning to use techniques involving momentum and parrying. and increasing their CP to 2
[] Unit Improvement: Staff [0-250]:The unarmed combatant line will receive +1 CP as the equip themselves will all types of staves.
Rangers:none