[X] Auto Awakening Level 2 [80-100] Increase the auto-awakening to 2% of all currently awake skeletons.
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Yanez threw 1 10-faced dice. Reason: RAISE Total: 6
6 6
Yanez threw 1 10-faced dice. Reason: Shields Total: 4
4 4
 
[X]Stone Blockade[7-100] A barrier of piled stones to protect the path deeper into the cave sealed with primitive mortar, provides a defensive boost against attack from deeper into the caves.
[X]Stone Blockade[7-100] A barrier of piled stones to protect the path deeper into the cave sealed with primitive mortar, provides a defensive boost against attack from deeper into the caves.
Chlof threw 1 10-faced dice. Reason: Block Total: 1
1 1
Chlof threw 1 10-faced dice. Reason: Block Total: 5
5 5
 
[X] Stone blockade
[X] Stone blockade

We must bar the way, and not delbe too deeply and greedily. I hope we can focus down the barricarde, and then better weaponize ourselves...because Beardnorak is coming...
ErraticWizard threw 1 10-faced dice. Reason: Stone Barricade Total: 9
9 9
ErraticWizard threw 1 10-faced dice. Reason: Stone Barricade Total: 2
2 2
 
Oh I fucking noticed......that's so very bad. Now people will know rather soon that we are active. I surely hope we can repel the Dwarves and *really* dig in.

That barricade is a good start, looters are neat, knowing our intelligent Bros are the only real counter to hero characters especially light focused ones is good to know...
 
I'm not being selfish here, I'm roleplaying, yeah. Mindless and all, gotta be led.

[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!

[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
OneArmedYeti threw 1 10-faced dice. Reason: Oak and Iron, Guard Me Well... Total: 2
2 2
OneArmedYeti threw 1 10-faced dice. Reason: For I am Dead & Doomed to hell Total: 7
7 7
 
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Void Stalker threw 1 10-faced dice. Reason: Shields Total: 4
4 4
Void Stalker threw 3 10-faced dice. Reason: Shields Total: 24
9 9 9 9 6 6
 
Btw, @Zedalb we completed the Idle Hands project:
[] Idle-Hands [502-500]: You no longer need to train gathers, instead all unassigned skeletons will act as gathers until assigned.
Yet we can still train Gathers?

Gathers: Each Gather collects raw material for crafters. At the current level every 10 gathers enables 1 crafter.
Current percent: All unassigned.
[]Unit Improvement:Stone Tools 1 [0-50]: basic stone tools allow gathers to be much more efficient. Making it take only 5 gathers to enable 1 crafter.

[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Enmascarado threw 1 10-faced dice. Reason: Shields 1 Total: 5
5 5
Enmascarado threw 1 10-faced dice. Reason: Shields 2 Total: 7
7 7
 
Let me try to gain sentience.
Mindless is not fun. Especially with shit rolls.
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!

If I ever become something, I'll probably be cursed. So extra cursed, as sad undead.
PurposefulZephyr threw 2 10-faced dice. Reason: SHIELD Total: 6
3 3 3 3
 
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Sword and board skeletons!

[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Flamester threw 1 10-faced dice. Reason: Shield1 Total: 6
6 6
Flamester threw 1 10-faced dice. Reason: Shield2 Total: 6
6 6
 
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Aerrow Shadow threw 1 10-faced dice. Reason: Shield Total: 5
5 5
Aerrow Shadow threw 1 10-faced dice. Reason: Shield Total: 1
1 1
 
[X]Stone Blockade[7-100] A barrier of piled stones to protect the path deeper into the cave sealed with primitive mortar, provides a defensive boost against attack from deeper into the caves.
[X]Unit Improvement:Stone Tools 1 [0-50]: basic stone tools allow gathers to be much more efficient. Making it take only 5 gathers to enable 1 crafter.

Getting the stone blockade up ASAP is of the utmost importance.
Fezzes threw 1 10-faced dice. Reason: Raise the Walls! Total: 7
7 7
Fezzes threw 1 10-faced dice. Reason: Tools of Stone Total: 9
9 9
 
[X] Auto Awakening Level 2 [80-100] Increase the auto-awakening to 2% of all currently awake skeletons.
[X] Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Hearts Nine threw 1 10-faced dice. Reason: awaken Total: 2
2 2
Hearts Nine threw 2 10-faced dice. Reason: shield Total: 15
10 10 5 5
 
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
moon-llama threw 3 10-faced dice. Reason: Shieldssss Total: 17
3 3 10 10 4 4
 
I just want to point out, the only Warrior class we have(which are the specific units that can get shields) has the specific stipulation that it can't get shields.
 
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
trekbook threw 1 10-faced dice. Reason: Shield 1 Total: 4
4 4
trekbook threw 1 10-faced dice. Reason: Shield 2 Total: 6
6 6
 
Since we're got imminent dwarf problems, and are close to more awakening:

[X] Auto-awakening
[X] Primitive Spear-men[20-50]: Basic Warriors who will use the long read of a simple stone spear to stab at enemies.(CP:2)+2 When in a formation lead by an intelligent skeleton.
Phigment threw 1 10-faced dice. Reason: Awaken Total: 8
8 8
Phigment threw 1 10-faced dice. Reason: Spears Total: 2
2 2
 
[X]Unit Improvement:Stone Tools 1 [0-50]: basic stone tools allow gathers to be much more efficient. Making it take only 5 gathers to enable 1 crafter.
[X] Primitive Axe Users[0-50]: A simple Warrior class who will charge forward with a primitive stone axe. (Cp:3) Has a +1 attacking wooden fortifications.
Vanestus threw 1 10-faced dice. Reason: Stone Tools Total: 3
3 3
Vanestus threw 1 10-faced dice. Reason: Axes Total: 6
6 6
 
[X] Auto-awakening
[X] Primitive Spear-men[20-50]: Basic Warriors who will use the long read of a simple stone spear to stab at enemies.(CP:2)+2 When in a formation lead by an intelligent skeleton.
[X]Stone Blockade[7-100] A barrier of piled stones to protect the path deeper into the cave sealed with primitive mortar, provides a defensive boost against attack from deeper into the caves.
Astra Myst threw 4 10-faced dice. Reason: Awakening Total: 21
10 10 2 2 6 6 3 3
Astra Myst threw 3 10-faced dice. Reason: Spearmen Total: 10
3 3 6 6 1 1
Astra Myst threw 3 10-faced dice. Reason: Blockade Total: 11
3 3 6 6 2 2
Astra Myst threw 3 10-faced dice. Reason: Blockade reroll Total: 15
9 9 1 1 5 5
 
[x] Primitive Spear-men[20-50]: Basic Warriors who will use the long read of a simple stone spear to stab at enemies.(CP:2)+2 When in a formation lead by an intelligent skeleton.
[x] Fire: [0-50]: The ability to make fire, will unlock research that improves primitive equipment and allow further research.
[x] Improve Rolls: Auto Awakening
Rotekian threw 5 10-faced dice. Reason: Spears Total: 22
2 2 7 7 6 6 5 5 2 2
Rotekian threw 6 10-faced dice. Reason: Fire Total: 18
1 1 1 1 1 1 10 10 2 2 3 3
Rotekian threw 3 10-faced dice. Reason: Improve roll: Auto Awakening Total: 12
4 4 1 1 7 7
 
[X] Primitive Spear-men[20-50]: Basic Warriors who will use the long read of a simple stone spear to stab at enemies.(CP:2)+2 When in a formation lead by an intelligent skeleton.
[X]Shields [2-250]: +1 CP to the warrior classes as they fight with a shield in one hand and a weapon in the other.Leadership BONUS: This Turn only Reroll any number 8 and above and add it to the total cumulatively until you roll below 8!
Shielded Spearmen! It worked for the romans, it'll work here! Maybe.
EDIT: Not with rolls like these it won't, master preserve us.
bdun140 threw 1 10-faced dice. Reason: Spears Total: 4
4 4
bdun140 threw 1 10-faced dice. Reason: Shields Total: 4
4 4
 
Alright spear men are done you can all do shields and fire and shit now
Edit:Auto Awakening 2 is also done
 
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