Qui La Machinae
So, on a side note, what exactly is a Qui La Machinae? It sounds and is treated like a big deal for the VEs, but I don't really have an image of it beyond, I dunno, Enterprise.



The 70 meter long X160 Qui La Machinæ looks like its predecessors: an armored insect bristling with guns and blades. Entering production in 1998, the X160 was designed as a cost effective alternative to the X200 "Vader." PDC captains were eager to migrate from the disaster-prone X156 series, but those lucky enough to have secured "Vaders" refused to take an apparent downgrade. This was a blessing in disguise, because it left six X160s in Benning Aircraft's dry dock, abandoned by the officers assigned to them. They were all staffing their old X200s — and all of them were wrecked by the Anomaly. Four of the X160s are in operation. The Convention saves the other two for spare parts and tests.

Structural Capacity: 30 crew life support pods, four officers' quarters, and one stateroom, 480 cubic meters cargo capacity, + 20 Health Levels of reinforced structure. Life support is rated for Deep Universe travel. 102 Health Levels. Successes: 100.

Propulsion: STAR-TPU with escape velocity capacity and Deep Universe rated Voidcast Drive. Successes: 300.

Hull: 30 dice of standard armor; 10 dice of Primium countermeasures. Successes: 125.

Armament: Assault ram, six Alpha class and three Beta class particle beam cannons, three HEX missile volleys, eight hardpoints for general-purpose machine guns (damage 15, close range only). Successes: 144.

Additional Features: Active camouflage, atmospheric flight, docking bay (8 success hull capacity). Successes:108.

Combined Construction Spheres: Dimensional Science 5, Forces 5, Matter 5, Prime 4.
Total Construction Successes: 777.
 
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Update CXVII: Damage Control
JB CXVII: Damage Control

"Go," Nichols says to Elsa. "You know where she is. You'll want to go with the hulking tinhead. He's much smarter than he looks; trust me on this. Not that that'd be very hard, of course. But I need her alive, for what's about to come." She glances down at Henriette. "I'll talk to Little Miss Too Clever For Our Own Good here and find out what she did and what exactly possessed her so she thought this was a good idea." None too gently, she half-supports, half-drags Henriette out, while Elsa sprints for the transporter bay.

The world spins for Henriette. She feels tender. Raw. Like something's just stuck a surgical blade into her and now something which was always part of her but she just didn't know it is gone - and it's only the absence which tells her that it was ever there. She's gone limp with shock. Her body isn't responding - her muscles don't want to move. She groans and tries to think about what... what the thing out there is going to do, but she's coming up blanks. They used to be alike - so very alike - and now... now they're not.

Not at all.

"Heaven save us from prodigies," Nichols grumbles, as she deposits Henriette down in one of the control chairs on the bridge. "Very few things are more dangerous than some brilliant young hothead on your side who comes up with some brilliant plan without asking themselves why no one else is doing it." She puts her hands on her hips, and glowers down at Henriette. "So?" she asks aggressively.

A bit of Henriette's brain - her ADEI, in fact - is clinically pointing out that she's currently alone in a room with a known traitor/defector/high-rank enemy of the Union and that's probably grounds for worry. The organic bits which have a lot of monkey-experience at not wanting to die aren't really listening to that bit. At times like these, a little bit of Reality Deviancy is probably not the highest concern. The ADEI bit of her brain reluctantly concedes that they may have a point for all that they're a cluster of thinking meat, and helps her remember her explanatory story despite the aching cold gap in her head.

"That..." she wets her lips, tasting vomit. "That... is... maybe was, now. Was the thing from Moscow. It wasn't a machine. Not just a machine, rather. Too human." She swallows. "It had Genius. But could have been a lot more efficient. So there was a reason for the inefficiencies. Maybe they had to keep the mind mostly baseline to get it to work. For the innate human talent of Genius, maybe. I pushed its buttons. I pushed them hard. I... I thought it'd just g-go snap and start shooting the station and then w-would go lock itself down or something, or it'd go radical posthuman to get away from the emotional pain and lose that edge of Genius that made it dangerous." She coughs. "Underestimated her."

"Her?" The word is cold and incisive.

"It... it's a an it now, but..." Seeing the difference, Henriette has to admit it to herself. The thing out there used to be her little sister. "It was female before."

Nichols' eyebrows quirk upwards. "Now, what kind of Iterator mech jockey talks about 'innate human talent' when talking about Genius?" she asks. Henriette gets the distinct feeling that this question isn't just a question - that she's getting something else from it. "And for that matter, launches a 'hacking' attempt which is purely social engineering despite what she implied to the rest of us?"

Henriette looks up at her, squares her jaw, and tries very hard not to drool even a little bit. There's something familiar about Catherine Nichols - and even more than her face, there's something similar about her very sarcastic tone. "I'm piloting a p-piece of irradiated scrap," she says blithely, her voice sounding a lot more confident that she really is. "How am I meant to hack into something like that with electronic methods? And I've learned a lot from Director Belltower."

"Harumph," Nichols says, and that is very much the noise she makes. "Belltower, you're a pain even when you're not even here," she announces to thin air. "Well, young lady," she says to Henriette, "congratulations. You've managed to make a technohorror which could probably beat most gods out here. It also really, really wants to kill you. It seems that's something else you've learned from Belltower. Good job. Really."

Henriette almost laughs. It's the tone which cinched it. "You're Baptysme's... uh, mother, aren't you?" she says. "You sound so much like her when you're being sarcastic."

"Don't try to change the topic," Nichols says flatly. "And don't try to get around me with the revelation that you're friendly with one of my clones. Unexpected plot twists mostly make grumpy old ladies like me irritable. We have much more important things to focus on right now."

"Yes," Henriette says faintly. She swallows, ignoring the bilious taste in her mouth. The ache is... it's not fading, but she's getting used to it. She can survive it. "We... we need to put it down," she says. "Somehow. It... it might still have access to... to what it used against Moscow. Not again." She narrows her eyes. "And I don't like the Void Engineers, but we can't let it rampage around out here and..."

"And it's a posthuman monster which has one of its major drives 'making you suffer for ever and ever and ever'," Nichols says heartlessly, pacing up and down.

"Yes," Henriette says, wincing. "I... uh, didn't need reminding of that."

"I felt it'd help you focus. No, I'm not a nice person," the older woman says. "Now, are you fit to pilot or will I have to do it?"

Henriette stretches. Her body still feels weak and limp, but she's just taken direct control of it with her new implants. She tightens her hands around the control yokes, and squeezes. "I can do it," she says. "She... it isn't human any more. It'll be better than she was. Much better." The things that she heard from Major Clarent and Kessler feel like a hand around her heart. All those things about the consequences of upgrading yourself so much you forget what you're losing. She's just seen the end of that path.

"Yes, that is one of the consequences of driving someone into a self-destructive cycle of posthuman optimisation," Catherine agrees. "All hail the wonders of the Computer, mmm?" she adds acidly. "You Iterators are all about self-enhancement, so maybe you thought you'd get our enemies to self-enhance too."

"I got that you're not a nice person. You don't need to remind me of it," Henriette mumbles.

"And by your response to that, I got that you're not very fond of the Computer to put it mildly, despite your implants trying to hide that from me," Nichols says mercilessly. "That's some of the best news I've heard all day. It means your 'brilliant idea' was just the usual rash stupidity of the young, rather than some deep programming implanted in you."

She pauses.

"Right. Got a plan. We... sit back and let it fight the... hah, MUSCOVITE spaceships. That's step one."

"And then we try to persuade it that we're not its enemy?" Henriette asks sceptically, picking her words with extreme care. Catherine clearly doesn't believe the name of 'MUSCOVITE', but as a probably-former Void Engineer there's no way Henriette can let her know that she knows the truth too - although she also thinks Catherine already guesses that Henriette knows. "That won't work."

"Fuck no it won't work," Nichols says. "It's like trying to persuade Venus to keep her knickers on. Just not going to happen. Well, I mean, she doesn't wear knickers, but you know what I mean. No, we just let it weaken itself and that gives you time to get me onto the Avellone. Its engines are fucked, but its reactor's still working. We should be able to rig its drive for an asymptomatic shearing dimensional rift collapse. Or to put it in terms an Iterator like you will understand, dimensional science dimensional science dimensional science dimensional science. Then we'll have the ship broadcast some kind of message from you, to lure that thing in close. Then boom goes the drive."

It's quite hard to remember that Nichols is a defector, Henriette considers. She sounds just like any other jackass Engineer.

"And if that doesn't kill it, then we'll have yonder Noo-Woo psychic asshole slip under its even-more-pissed-off radar and torpedo the fuck out of it. The shearing rift should split it wide open and give him a better shot. And if that doesn't work... well, we'll come to that bridge when it comes to it."

Henriette nods and pushes the Oppenheimer's Light towards the Avellone. She can see the duel between gods in the background, flashes of blinding light as munitions of unbelievable power are deflected or seduced away from their intended target or otherwise blunted. Swarms of small craft buzz around them, occasionally disappearing in violent spasms of mutual destruction, occasionally turning against their brethren as they are suborned by electronic warfare. Henriette can actually see the difference between the two now-the patient and methodical movements of the Autopolitan swarm, and then the frantic, frenzied strikes of what was once her sister. She can't see who has the edge in this battle. She knows that the paired Autopolitan warships are bad news, but she can't place them. They're complex, almost fragile-seeming collections of parts that shift and alter themselves seemingly on a whim, but her sensors can see the incredible forces holding them together via forcefields and hypertensile connectors. They were pitch-black and nigh-invisible before, but they have become perfectly reflective in response to incoming weaponry, shielding elements replicating and interlocking to create rough ovoids of protection with sensor stalks and weapons systems protruding. There is a small core inside, and Henriette knows this is the metric-altering computer at the unit's heart, one part mind, one part weapon system, and one part drive.

"Those are Hunter/Killers." Nichols says, as if reading her mind. "High-end Autochthonian autonomous long-duration weapons. Capable of self-repair and self-enhancement, evolving killing machines that are smarter and deadlier than anything anyone else fields. Taking down even one is an accomplishment without using ancient superweapons. I think whatever the enemy is, it's got a fair shot at breaking that record. I've seen HKs duel beings which we might as well call gods, but they might have picked a fight beyond even their capabilities."

Henriette does her best to ignore the feeling that this is all her fault as she creeps towards the Avellone, using the constant electromagnetic nimbus from antimatter bombs bursting like raindrops as cover. The Oppenheimer's gauges start creeping towards the red as the sheer side effects of the god-slaying weapons both sides deploy wreak terrible collateral damage, even tens of thousands of kilometers away. The battle has raged for hours and shows no signs of abating.

Nichols sneaks onto the Avellone piggybacking on a stealth drone. Long range teleportation would possibly get her noticed, she said. Not by any serious weaponry-but by some automated point defense subroutine, some gun with only the firepower to damage the Oppenheimer's delicate stealth systems that Henriette is still spending incredible effort maintaining. It is fortunate that they were quite far from the scene when Henrietta had gone radical posthuman on them. Otherwise, they might have been noticed from the flickering of stealth. It is even more fortunate that the H/Ks came when they did-otherwise Henrietta might have reviewed its sensor logs and realized what had happened. Henriette understands physics. The physics of saturating space with munitions to kill an invisible assailant are absurd. Maybe Reality Deviants could do it by firing multiplying flaming ghost cannonballs from their space-galleons-but that's Reality Deviant wackiness and Henrietta isn't a Reality Deviant. She's worse.

When your capabilities are so radically beyond the human scale you might as well be called a god, 'absurd' tasks start becoming significantly more doable. And it's her fault. She did this, Henriette thinks. It's her own fault that her sister is no longer anything that resembles a sister, but this twisted ovoid of sleek machinery and vampiric flesh, this spherical god surrounded by a halo of deadly weapons. Maybe she shouldn't have come. Maybe if she wasn't here things would be better.

Harlan interrupts her reverie. "Explain to me what exactly happened and what your plan is. I've been creeping along signals-silent for the last hour and you clearly knew more than you were letting on."

"That thing out there-I knew it from Moscow. Knew her. She was a lot like me. I pushed her buttons, but I didn't plan on the result."

"I would hope so." Harlan says dryly. "And so you want to..."

"Nichols is out there modifying the Avellone to self-destruct. We're going to catch the enemy in the drive self-destruct and kill it that way. If that doesn't work, you're going to have to hit it with the chronal torpedoes Nichols has made."

"If she runs?" Harlan asks. "She's a traitor. Even if we think she's useful and don't do anything, we can't trust her and she can't trust us."

"She could have vanished a long time ago, I suspect." Henriette says. "She's here because she wants to be here, and if she hasn't done so, I suspect she's chosen this hill to die on."

"That's a very auspicious way of putting it." Harlan mutters. "I'm a psychic commando, not a Star Trek captain." Harlan grouses. The worst part about this, for him, is that his contribution is relatively minimal. He's got his psychic powers and the telesthetic amplifier in the QUEST, yes, but the QUEST flies itself. It fights itself. In this form of combat, all he has is his psychokinetic powers, amplified by the vessel-and he can do nothing else. He can't even suggest tactics for it to use. He's never been trained in space combat and his ideas are probably either dumb or obvious. That's ignoring that computers, although inflexible and incapable of unleashing the force that the human mind can, are still faster and more precise-and the QUEST has those minds as well, vitrified and preserved in a way that keeps their psychic abilities useful, just to add insult to injury. All he can do is watch.

The battle starts to edge closer to them as minutes tick by. And then suddenly, Henrietta gets an edge. One of the H/Ks goes into an aggressive posture and unleashes metric-warping homunculus weapons and other devastating munitions, calculating that its foe will emphasize survival over counterattack. It guesses wrong. There is a brief blinding flash. And when it clears, one of the H/Ks is gone. A good 40% of Henrietta's body is gone, and a similar proportion of her orbital weapons have vanished in the H/K's assault.

Henriette notices a communique from Nichols, sent by the thin fiberoptic cable the drone has laid. It's absurd, Henriette thinks. Her sister has become a godlike being with weapons that have created lesions in space-literal wounds in the fabric of space and time. She is using towed cables like some sort of... Cold War-era submarine captain. Ugh.

"The drive is ready for directional overload and equipped for remote detonation." Nichols has sent. "Returning to vessel."

"So." Nichols says, when she makes it back to the Oppenheimer's bridge. "Looks like she's winning this fight. Or what's left of her." The tone of voice she uses is similar to how a sleeper might discuss a basketball game. "You've done more damage to Threat Null than a squadron of Qui La Machinae would have. No matter that the godling is going to win, the Autopolitans will spend a lot of their time hunting down this new rogue god, and it's going to be diminished by the fight. It's a personal affront to them, even if they pretend they're logical robots with no annoying human emotions. Congratulations."

Henriette looks at Nichols, unsure if she's giving praise or criticism. The next sentence Nichols says erases all doubts.

"Of course, there's still the minor problem that it'll have more than enough power and ability to hunt us down, destroy this ship, and torture us forever like we were in a Harlan Ellison novel. But that's just a minor issue, easily fixed. If we had a small fleet of warships, for example... or maybe if it didn't have as one of its driving goals the thought of committing unspeakable tortures on you. That'd probably mean we could just vanish here and not worry about it, making it even more of a problem for the Autopolitans. But you know, you can't have everything you want."

Henriette shrinks in her seat and wishes she had chosen some augmentations that would have let her disappear. A cloaking device or chameleon skin. Just so she could vanish from sight now instead of hearing Nichols praise her. "Why are you telling me this?"

"So you know what the consequences of even small actions can be, in the Void. And more importantly-so you understand why I'm here. I predicted you'd be useful assets in the fight against Threat Null. I suppose I guessed pretty well."

"I already know the Void is a dangerous place." Henriette insists quietly. She turns the Oppenheimer around and prepares to leave the kill radius. "I knew we wouldn't be able to outfight the mothership so I tried to give it a problem-"

"And you did. And it didn't work." Nichols continues mercilessly, as the Oppenheimer exits the kill radius of the improvised weapon. "This isn't school anymore. You don't get a pat on the head for trying, and the second place prize is a severe case of 'dead.' Things in the Void don't happen in the same way they do on Earth. It's an entirely different environment with entirely different rules."

Henriette sighs and ignores Nichols. Inwardly, she feels a bit proud at not rising to the bait. "We're out of the blast radius. What's your plan then?"

***​

"You know where she is." Elsa repeats. "I should have asked." Elsa pulls her tablet out and runs another scan of the station just like before-and it comes up empty. No Jamelia Belltower. She can't find Jamelia Belltower on the station in realspace, and she's looked multiple times. So Jamelia has to be somewhere else. Where Nichols took her-that'd be Ensemble Space, wouldn't it? The not-quite real realm that they taught her about in Applied Dimensional Science classes. The realm which the NWO referred to as the Collective Unconscious. "How the hell am I going to explain this to that big dumb Exojock?" She thinks out loud, as she makes an intercom call. "Kessler. I need you at the transporter room next to the fore restrooms. Immediately. We need to get Jamelia Belltower and I don't have time to explain."

"Should I bring friends?" Kessler asks.

"It'd probably be best if you didn't." Elsa admits. "I think this might be better if we do this fast and light." Besides, it means she has to explain herself to fewer people. Fewer people who might object. Who might become loose ends. She doesn't want to see any of them disappeared because of security reasons. "Bring a couple of the White Towers, though. They might be useful." She considers equipment. The place Not-Jamelia was in looked like a place where power armored soldiers wouldn't blend in-and sometimes getting the wrong sort of attention could be deadly. "Bring Alansons and something to hide them other. Let's try not to instantly get noticed." She takes her jacket off, wearing only the armor undersuit, and starts to put on one of the Alansons. It's a complex process, compared to the 'wriggle in and power up' of the more advanced Haldemans. First the artificial muscle goes on, thick tight-fitting sleeves around her arms and legs and a vest for her core-silicone muscle fibers, interwoven with anti-ballistic mesh to protect against anything that might bypass the armor plates. Gloves go next, ballistic-fiber and myomer gloves which provide full dexterity and protection against heavy handgun rounds and shrapnel with moderate strength enhancement. The exoskeleton clips on after that, the slim metal frame attaching to the disclike connectors on these sleeves. Only then do the armor plates fit over it, thin nanocomposite shells that can defend against most small arms ammunition and possibly stop a shot from an antimateriel rifle or two. There's a chest and back plate, upper and lower arm guards, thigh protectors, shin and calf protectors, and finally the groin protector-something that people joke about but can save your life against a landmine or a unlucky hand grenade. The helmet she leaves off-her skull is fairly well-armored, its sensors are actually worse than her body's, and it's harder to blend in with a helmet on than without.

"Understood." Kessler sends back.

"We look like Matrix rejects." Elsa says when Kessler comes in, as she throws a sweater, pants, and a long coat over her Alanson. She watches the four White Towers, already suited up, get into the baggy overalls and other loose clothing Kessler has provided them. It's low-profile power armor, intended specifically for this sort of operation. "Well, we do. They look like fashion disasters." She's going to be using HVAP or QT rounds from standard firearms. "I just need some tight black leather and we'll be ready to shoot up an office building and get chased by black suited agents."

"These were perfectly fine fashions." Kessler ignores the rest of her commentary in favor of hiding a light machine gun in a suitcase, with blacktip ammunition-high explosive armor piercing. Probably, Elsa thinks, because he doesn't know what The Matrix is. Or he thinks it's a movie about a mathematical concept. The coat he's wearing isn't the coat he wore to Moscow. For one, it's dark gray instead of brown. For two, it seems to have a limited amount of space, which is why he needs the suitcase. Underneath it is a small museum worth of firearms.

"Yes." Elsa concedes. "In the nineties. Which were the worst decade."

"What was so bad about the nineties?" Kessler asks.

"Oh, Russia suffering economic collapse, the Technocracy being the Technocracy, vampires everywhere, terrible fashion, and really bad comic books." Elsa ticks off as she configures the transporter to send them into Ensemble Space. "The worst decade. Set up all the bad shit that happened in the 21st century."

"Look, it was better than the 80s." Kessler retorts. The White Towers stare blankly at the argument. "At least the fashion was."

"Fine. The fashion was better. That still leaves everything else. And the transporter is online. Ready?"

"Beam us down, Scotty." Kessler says, grinning. "Always wanted to say that."

The cramped room vanishes, and they are in the middle of what seems like a disaster movie. The godling that was an Autopolitan mothership is still there, blocking out the WOO, but it is now surrounded by other ships assaulting it. Elsa can see TIE fighters and X-Wings and the Nostromo and Star Destroyers joining the fray on the side of the Autopolitan H/Ks. Even here, its strength is sufficient to warp reality around it.

Tanks and soldiers pass her by. Some of them are in black and white, wearing 50s US Army fatigues. Others are in full color and carrying current-era Sleeper gear. There are those futuristic ones, in white or black body armor, with impractical-seeming future weapons. Yet others wear British uniforms of the 18th century, or the Union Army's uniforms from the 19th, or World War II fatigues, or Vietnam-era flak jackets. There's even people with facewraps and AKs and RPGs lining up here, the old plots forgotten as a new one weaves. They're the defenders of Hollywood, Elsa guesses. Some sort of antibody in Ensemble space. She looks over the horizon. In the middle of an inexplicable ocean, next to a beach, a giant spiderlike thing, sparse and angular lines glowing red with rage, duels with a massive giant robot and a large dinosaur. Surfing movie characters run around screaming at the sight. She thinks she sees the characters from Baywatch there as well, doing their best to rescue swimmers from the maelstrom.

"I know this might be a little confusing," Elsa starts, "We're not quite in the same place as we were. This is where Jamelia is right now, though, and we need to find her before whatever is out there finds her first. Because they're almost certainly looking."

"So you took me to visit a psychic dream realm to get my boss back." Kessler says, neatly undercutting Elsa's explanation. "Got it. Where do we look?"

"Fucking Nichols." Elsa mutters under her breath. "Could it hurt to be wrong at least once?" She waits for a heartbeat, and Kessler doesn't respond. Nodding at him, she starts to set up a wide-area scan. "She's working here, apparently thinks she's in her twenties and a cafe waitress. Let me check." She's not in the same place-inertial navigation is useless. If inertial navigation would have helped. Elsa scans the place, methodically taking over the cameras everywhere-it's Hollywood, after all, everything is filmed-learns where it is. "About 10 kilometers northeast. Doesn't look like they're sending anything yet."

"Let's go." Kessler says. "Double-time. Lead the way, Lieutenant."

"All right. Something something Oscar Mike something something Stay Frosty." Elsa jokes. "Damn I've always wanted to say that."

"Er?" Kessler asks.

"It's 2 decades ahead of your time, old man." Elsa says. "Let's move. Walking pace, though. Try not to look too much like a military formation." It's hard concentrating on the mission when there's just so much happening around you and so much time to think. Wondering what's happening on board the Oppenheimer's Light. Feeling much like it's Moscow again-fighting an important battle of her own while gods fight in the background. But this time-one of the gods isn't on their side. They don't have anything like that. Whichever of the H/Ks or the MUSCOVITE commander win-they're basically fucked. She watches one of the MUSCOVITE-derived things, a fat flying insectoid with too many long thin legs, land on one of the Hollywood defender contingents. Elsa realizes almost immediately that those aren't legs, they're arms, and the machine is a processor intended to refuel the enemy.

It fails as salvo after salvo of bombs and missiles from orbiting F-35s and F-18s and WWII planes finally bring it down, crashing into the beach. She can't figure out who's winning this fight. It seems to be an eternal stalemate, milked for more and more drama. As she gets farther and farther away from the war, it's hard to even remember it was happening. Elsa strides through the streets of New York and Los Angeles and other, more exotic, cities, all fused into a single confusing roadmap as she thinks about how they'll escape after finding Jamelia. Romantic comedies and comedies and criminal procedurals and dramas play out around her, and she gives them no heed. Her life has been more than exciting enough.

About a block out, Elsa signals for the team to stop. "Okay, this is going to be a little harder than I thought. There's a complication."

"Yeah." Kessler agrees. "This is going to be a problem. We need a plan of attack."

___________________________________________________________​


Lost In Hollywood, Part 1:
You're approaching Cemal's, the cafe which Illiyeen works at. However, there is a complication. That complication is...
[ ] Elsa's just spotted a big Austrian man going into the cafe-and someone who looks like a young Michael Biehn doing the same. This might be a minor problem.
[ ] The cafe is surrounded by black SUVs, snipers, and suited government agents.
[ ] There's a hostage situation in the cafe, which is cordoned off by police tape and SWAT vans. The hostage takers are:
[ ] Professional terrorists
[ ] Supervillains​
[ ] Illiyeen's not there. The other waitresses said she was taken away by the police and a suited man with shades.
[ ] Write-in.

Lost In Hollywood, Part 2:
How does the team of Kessler, Elsa, and 4 White Tower units solve this problem? They have low profile power armor but they also only have regular guns, even if they do have special ammunition in spades. And by special ammunition I mean foci for magic.
[ ] Write-in

Lost In Hollywood, Part 3:
So, Henrietta has started deploying massive robot armies and has done her Moscow thing and taken over the robots in the region. The Agency is pointing the Residents at you, who are attacking you with movie characters. What's your escape plan after you grab Illyeen? In which direction do you run?
[ ] Towards an inland jungle warzone, full of chaos (Leads to The Killing Grounds, the Realm of war without end)
[ ] A run-down high-tech city that makes you incredibly uncomfortable. (Leads to Dystopia, the Realm of pessimism about the future)
[ ] Through the streets of American cities, being chased by shady black-suited people and black vans. (Leads to the Omega State, the Realm of strong governance)
[ ] Towards where singular heroes are trickling in-superheroes, war heroes, maverick scientists, you know the types. (Leads to Fountainhead, the Realm of Great Men)
[ ] Towards Henrietta (leads to Planet Hollywood and directly out)
[ ] Write-in

The Event Horizon:
So the fight is not going well for the combined Resident/Autopolitan forces. Possibly because she is literally eating the Resident forces and turning them against their former masters.
[ ] Detonate the Avellone now, with one of the H/Ks gone and Henrietta wounded. Don't risk one of the two sides figuring out the gambit.
[ ] Detonate it later. She's in the effective range but it's not nearly close enough.
[ ] Try to lure her in closer.
[ ] Follow up the detonation with a chrono torpedo strike.
[ ] Write-in.
 
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Casting Magic in Hollywood
Casting Magic in Hollywood
Magic in Hollywood is Coincidental or Vulgar based on but roughly what genre you end up fitting in. Magic that leaves that genre is always vulgar, magic that makes sense in your genre is always coincidental. Magic that is both believable by Sleepers and makes sense in your genre is consensual. If you violate your genre without using magic, it is implausible.

So for example, an Akashic Brother in Hollywood, whose genre becomes "imported wuxia kung fu fighting," can coincidentally deflect bullets with his sword and cover great distances in a single step. He could easily be tough enough to absorb blows from inhuman beasts without flinching, or even deflect swords with his iron skin. If he picks up a gun and fires it, he takes a point of Paradox. If he uses Forces/Correspondence to curve the bullet, he takes several more points.

A Hermetic Wizard can coincidentally cast fireballs or shoot lightning from their hands, but the moment they try to enchant a machine gun they take a pile of paradox.

Note that Kessler's genre is "cyborg 80s action hero" and Elsa's is "tough as nails space opera heroine."
 
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Update CXVIII: Reflections
JB CXVIII: Reflections

"So a big Austrian guy and Michael Biehn go into a cafe..." Kessler starts.

"Don't even start." Elsa cuts him off. She pulls a carbine from under her coat, checks that it's loaded with blue-tip phase disruptor rounds. "Kyle Reese is going to run off with Jamelia, who's a cafe waitress here and doesn't know what's going on. The Terminators are probably here to kill her, and everyone else there. I guess you're a fan of the original?"

"I suppose."

"You get to take down Arnie. I bet you always wanted to do that as the good killer cyborg." Elsa orders. "WTs will provide perimeter security and make sure we don't get additional uninvited guests. No SWAT teams or anything."

Kessler nods. He sets off with the thoom-thoom-thoom of old-style cybernetic legs, in a straight line towards the window. Elsa takes a moment to gather herself and does the same.

***
Several Hours Ago
"Illiyeen. Table 11's order," says the owner. He's a man with skin a touch darker than hers, and she doesn't think he's Lebanese. His accent isn't right. But he's the one employing Illiyeen al-Hallaq at the moment, and if he wants people like her to add more authenticity to the place, she's not complaining.

She takes the salatah arabiya harra, bastorma, water and Coca-Cola and deposits them at the table, carefully placing them in front of the two strange women. Some of the people at this cafe are... uh, quite peculiar. One of them is almost colorless, with pale grey hair and marble-like skin and grey eyes, like she's from a black and white film, while the other looks Iranian apart from her long red hair which reaches down to the floor.

They might be actors. Actors are strange people.

"Is everything fine?" she asks. "Do you want anything else?"

The red-haired woman looks up at her. "Can I also have a glass of water? With ice?" she asks breezily, fiddling with the flower in her hair.

"I'll go get that," Illiyana says, smiling, and gets a smile in return.

She thinks she's in Los Angeles. Not knowing what city you are in is quite a big problem, but she doesn't want to ask someone. That's not a normal question you ask someone. This certainly isn't Beirut. It looks sort of like it in some ways, especially close to the cafe, but - no, it's not. Not at all. She's fairly sure from the accents and the way that most of the signs are in English, that she's in America. At least there's a lot of Arabic speakers around here, so... hmm. They probably have Little Lebanons in the US, right? She knows of some people who've emigrated there.

Her English is... well, minimal at best, just enough to take orders and know when to take complaining people to her manager, but at least most of the people who come to her work speak Arabic. And for the others, she can muddle through. The menus are bilingual, so if they point to it, she can read it. She can handle things there.

What she's less sure about is... uh, what she's doing in the United States. She was... she was home and she'd decided to do something big and then everything becomes a blur. Next thing she remembers, she's waking up in an unfamiliar apartment in this strange city, feeling ill and aching all over. Like she's just had a fever. She's still not one-hundred percent. But her bills are paid for the next month, apparently by her, according to the documents she found tucked in a drawer. And she's working in a cafe, according to a reminder she'd apparently left scribbled on a table reminding her to get up early because it's her first day.

That was four days ago.

Did she emigrate? She thinks she must have emigrated. She certainly remembers planning to do something big, and - hah - it's not like she had anything tying her to Lebanon. Maybe things might work out better here in the US.

But why doesn't she remember anything about... about the move or anything?

She must have been really ill. Really, really, really ill. Ill like she's never been before. She certainly knows that she doesn't want to remember what happened when she was ill. There are a tiny few fragments of memory and they're enough to tell her how horrible it was. The coldness, the pain, the misery, the way her mind wasn't working right - but that's in the past. Now she's back to her normal life and back to the usual problems of meeting the rent and finding time for herself.

Stopping by another table, she takes the order of a coffee (black), and goes to make it.

But she's used to the problem of short term work and grabbing jobs where she can find them. They come and go. Sure, she doesn't have any papers, but she's never had papers. It just means she earns less than someone who's legally allowed to work - and praise be, Americans tip like crazy. She's worked out that she could probably live just off her tips, even if they stopped paying her entirely.

Everyone here in Los Angeles is crazy about working in films. Everyone here seems to either have a role, want one, or be writing a screenplay. Sometimes several at once. She's only been here a few days, but she's already decided that she's better off here in a cafe. And even though she thinks she's been ill, maybe it was something more suspicious. Until she remembers how she afforded the trip, she should be wary. Someone might have less than benign intentions directed towards her. Many of the women here dress so indecently - there's no way she could bring herself to do that! And it's not like it's benefiting them. She's always been perceptive, and she can tell straight away that most of the 'actresses' who come here are earning less than her.

And no doubt they can't make a coffee half-way as good as she can, she thinks as she makes it and serves it with a smile. Being able to make a good coffee is a much more reliable skill than having a pretty face. Especially when you - like her - also have a pretty face and know how to handle customers to make them feel better. Happy customers tip better.

No, she thinks looking out the window at the cars zooming by, the recent past was very unpleasant, but now that's in the past. She just needs to work on her English. She's fine for the moment, working at​
CEMAL'S
"Illiyeen. Table 12." the owner says to her, and she obediently goes to wait a table with seven handsome British men in tuxedos. There's something familiar about the style, something that both attracts and repulses her. She's heard that British men are often unfaithful to their wives. Yes, that must be it. They all turn to smile at her, and it feels strange that they did so almost simultaneously. In fact, there's something odd about how they often interrupt each other, as if they were finishing each other's sentences. The smiles, too. They're not just reflexive and friendly, but there's something behind them that smells of lust. She tries to hide her blush and the churning feeling in her stomach as she takes their order and smiles at them reflexively, like with any other customer. They look like powerful men. She doesn't want them to complain to the cafe's owner.

What is making her feel that way? She doesn't even know. The men who come here often do look at her like-like they want her as a bride-but she's never felt the same way about them as she does now. She tries to put it out of her mind.​

***​
Present Time

Illiyeen shies away from the windows as the sound of distant explosions reaches her again. These explosions have been going on for over an hour, by her estimate, and she doesn't know when it'll stop. She can see soldiers of all kinds marching or riding trucks away from her. Occasionally there are some stranger vehicles, things which only one or two men might be able to use, motorcycles ridden by colorful characters, and machines that walk instead of ride, like mammoth mechanical horses. She didn't know those existed in America, but America has always been a strange land to her. They could exist, right?

The owner has insisted she stay. "You'll be safer here than outside," he said. "Just let us wait it out." He seems calm, almost resigned. Maybe like a soldier, perhaps? There's a few customers who have also decided that staying inside is better than going out, cowering in fear, mostly couples with similar generically-pretty/handsome features. Illiyana is there as well, huddled behind the counter. She's scared-and Illiyeen can't blame her for it. Illiyeen herself is scared as well. She's just better at hiding it than the people here.

"Stay away!" Illiyeen says in broken English, gesturing towards the window. She can imagine what might happen if one of those bombs gets too close and the window breaks. She can imagine what would happen from it. They seem to understand, and the people move away from the big glass window. Illiyeen keeps watching through it, watching the explosions in the distance with morbid fascination. She notices that only a few others are doing it. Everyone else seems content to close their eyes and pretend this isn't happening. The scene is so fascinating that it takes a moment for her to notice the door being kicked down by a big man with a gun of some sort.

This, too, she's heard happens in America. One of the guests-a couple-tries to run, but is cut down. Illiyeen panics in terror, and runs as well, only to be tackled by a handsome American in tatty clothes. "Stay down!" He yells, and the gunshots go high, cutting into the cafe. There are more screams. Then she can hear the large glass window shatter and what sounds like... she can't place it, but she imagines it must sound like what working in a factory must be like. The loud sounds of metal on metal-but why? What is going on?

She dares to wriggle out from under her protector and take a look. The big man she saw, the one who shot the two-is underneath another mountain of muscle wearing a long coat. They have their hands on each other, and she can sense an immense potential of violence in both. The giant in the coat says something that she doesn't understand. She can pick out only one word, and only because of one of those English 'vocabulary word of the day' exercises she does in her free time. "Obsolete." He is calling the other man obsolete. As if he was a machine. The man on the bottom gets up, and slams the pair through the counter, narrowly missing Illiyana, who comes to her senses and runs for the rear exit. The owner of the cafe watches impassively. She tries to follow the fight and how the pair slam each other through the cafe's tables and chairs and walls as if they were made out of cardboard, instead of metal or brick.

The coat-wearing one gets both his hands on the gun-wielding one's arm and twists. There is a wrenching noise and a loud keening, like metal failing, as the man's arm bends in a way that should be impossible. Illiyeen almost faints as she sees what happens. Instead of white bone, there is silver machinery protruding out of the flesh, sparking and whining. This-this is impossible, isn't it? Illiyeen asks herself. There's no such thing as a man with machine parts underneath? The machine-man grabs his gun with his other hand, as if feeling no pain-and shoots the big man in the face. Yet he doesn't seem to notice. There is no blood, even.

"It's not safe here." Her savior says. "They're distracted." He gets up and helps her up, lets her take his hand. It's warm and friendly. "Come with me if you want to l-" he starts, and his head explodes, blood spattering all over Illiyeen. Illiyeen screams.

"That's my line now." A woman says. "Come with me if you want to live." She's tall and blonde and wears a bulky sweater and pants, looking a little more athletic than the ideal beauty here. Illiyeen tries to knee the blonde woman in the crotch, and she connects. She yelps in pain, but the other woman doesn't even flinch. "What are you doing? Why are you taking me away?" Illiyeen demands, but the woman doesn't seem to understand Arabic. She tries to stand her ground, but the woman is taller and stronger-far stronger, Illiyeen thinks, she seems to have strength more in line with those giants who have-Illiyeen takes a look and sees that the man in the coat has torn the head right off of the other man's shoulders with another screech of failing metal, revealing sparking cabling.

Illiyeen is saved by a brunette, a pretty one about 165 centimeters high, slamming into her captor with the force of a freight train. She runs, but the giant man is faster than he looks and catches her quickly. She struggles and manages to punch him in the face-and he doesn't even blink or seem to notice, while her hand feels like she's hit a metal wall. "Who are you? What are you?" She asks, tears in her eyes. "What's happening here?"

"You don't recognize us?" The man says, switching to American-accented Arabic. "Look, long story short, we're here to rescue you." He switches back to a language she doesn't understand to talk to the woman, currently wrestling against her... savior? Maybe? The brunette has had her face slammed into a metal reinforcing bar several times and seems to have, just like the headless man, silvery machinery instead of bone. That's not what bone looks like, is it? It's not what animal bone looks like, so human bone can't be that color. Humans don't get up after being slammed into the floor or through walls like these two are doing. The brunette has grabbed a fistful of clothing and torn, revealing that underneath it the blonde is wearing something that is made of black material. Maybe some kind of plastic? It looks like armor of some sort. Between the gaps, she can see something else, flexing like muscle.

"But I was fine!" Illiyeen insists. She is fascinated by the fight, both disturbed and curious. "Why do I need to be rescued? It's all your fault!" She tries to struggle against him but his grip is like a vise.

"That T-800," and the giant of a man gestures with a hand holding a decapitated head to the headless body, "was going to kill you. I suspect it knows a thing or two about important-seeming waitresses. And that man-" he gestures to the other headless body, "-was going to take you off to be brainwashed by callous and corrupt executives. We're just here to take you to a safe place and then back to where you belong." He looks back to the blonde woman and their fight and calls out something about "help" and she says something that Illiyeen takes as a refusal.

Cemal, the cafe owner, looks at the big man and says something. In English. He says something back, and then there's a rapid-fire exchange of English that is punctuated by how neither of them seem to notice the rapidly emptying cafe or the two women breaking just about everything in reach in an effort to break each other. It seems like an even fight, but the blonde eventually gets enough space to draw a handgun of her own, and there is a too-loud, too-blue flash and the brunette woman jerks back, a hole in her clothing over her breastbone which reveals blood-spattered silver, and then the blonde just keeps firing again and again and again, each shot drilling further through the metal until the brunette machine-woman falls down still.

"You're going to want this." Cemal says to Illiyeen in Lebanese Arabic. He throws something to her, which she barely catches. "It will be useful in the future." He says cryptically. She finds a pocket to put it in.

"All right." The giant says in Arabic. "I'm John Kessler. I'm here to get you to safety. She's Elsa Naryshkin. Police have already converged on this place, and our reinforcements are holding them off. We'll tell them to retreat and we're going to have them fall back to cover us. You'll probably need this." Kessler reaches into his slightly battered coat and gives her a gun.

She looks at the gun with apprehension. "I've never used one before." She wonders why they're giving it to her-maybe she can't hurt them with the gun? No, she thinks. That might be true, but it's a gesture of trust. They seem to trust her. "I've never even seen one of these before."

Kessler looks at the blonde woman-Elsa- and says something that Illiyeen doesn't understand the meaning of, but she understands the tone. It's the sort of tone one uses when they're incredibly frustrated. The sort of tone one uses for profanity.
***​

The radiation alarms squall as the gamma wave front of an antimatter charge hits. "My plan, grasshopper squared," Nichols says gravely, "is to see if you have any more bright ideas."

"Grasshopper squared?" Henriette asks, frowning, playing for time.

"Stop playing for time," the older woman says. "You got us into this mess, so out of curiosity if nothing else I want to see how your mind works to try to get us out of it - and whether you've been listening to anything I said."

"You're just going to make fun of me," Henriette says quietly.

"Possibly!" Nichols says. "What, did you expect me to say that any contributions were welcome? Of course I'll mock you if you're suggesting something that'll get us all killed three times over."

Henriette swallows. "Give me a few minutes," she says, flicking some switches on the panel on top of her and bringing up a display on the energy weapons in use.

"What, no snap judgements? No rushing in?" Nichols asks snidely.

Henriette takes a deep breath, and lets it out. "Given that the energy yields in the exchange over there could slag this vessel... rather more than three times over, anything I say without thinking about it will just get me mocked," she says with forced calm.

"But what if you miss the critical point because you're spending too long thinking? Refusal to choose is also a choice," Nichols asks, a distinct edge of a smirk in her expression.

"After dealing with you, I will try my very best not to ever think of Baptysme as 'annoying' when she complains," Henriette mutters to herself. "She could always be worse."

Three minutes and eleven seconds later, Henriette has her mind made up. And is also suppressing a minor panic attack. "It'll come for me," she tells Nichols. "The last thing... the last thing she did, the last thing she was thinking was to do with how much she hated me. So that's all... all it can do now. And it'll want to show me that... that it can beat me. It wants to make me suffer."

She swallows.

"So I'm the perfect bait for luring it in closer."

"So your plan to stop us getting killed is to get yourself killed. Well, I'm charmed," Nichols says, doing something with a blue-glowing gadget she pulled out of her pocket.

"I don't plan to get killed," Henriette retorts. "I just need to make it look like I'm in the Avellone. Preparing some last-ditch attempt to beat her." She balls her hands into fists. "And we have a nuclear void-capable robot here," she says. "And some White Tower units. And the Etherites had some pseudo-scientific 'radioactive gene-rewriter' which I can't use because it's pseudo-scientific junk, but you," she says, accusingly, "are a known Reality Deviant. So if I make it look like I'm calling her out and then she looks and finds a robot piloted by someone who's genetically the same as me..."

"Why are you scared?" Nichols says, raising an eyebrow.

"Two reasons," Henriette admits. "Firstly, if she can do some kind of..." she waves her hands in the air, "... thing using the Digital Web to... somehow bypass the fact that it's just a recording of me in the capsule and find where I really am... look, I've only been to the Digital Web once, I know I don't understand it, and I was hoping you were going to tell me that I'm stupid and that can't happen. And secondly, because I don't know how the thing out there works and it might decide to pass over torturing me eternally and just toss some antimatter this way and wreck the Avellone too."

Nichols frowns. "Hmm."

"So... so it's a good idea?" Henriette asks tentatively.

"No. But it could have been worse. You only made one gaping miscalculation from your own cognitive blindsights."

"Only one. Wow. I must be doing better," Henriette says, restorting to sarcasm.

"Yes. It's quite an improvement, really. Bravissimo," Nichols retorts, showing why she is the master and Henriette is but the apprentice. "You're dismissing the value of a giant robot just because you don't think it can be competitive with only a nuclear reactor, so you're throwing it away as a decoy."

Henriette grips onto the control yokes tighter, then relaxes. "But I... it's just... it's a hunk of junk which..."

"Just a nuclear-powered giant death robot designed for void combat and so without many of the limitations which earthbound operations impose on a highly finnicky technology. You just look down on it because it justifies how it does things by using the word 'nuclear' a lot, rather than 'antimatter' or 'quantum' or whatever's in-style at the moment for you Iterators."

"It's not a question of style!" Henriette insists. "Nuclear fission simply doesn't release enough energy to be viable in these kinds of combat environments!"

"But what if I was to tell you that the fission reactor is simply the catalyst which fuels a black-boxed dimensional space draw which draws energy from the dimensional sea of z-factorial polycomposite phase-space variable unformed r-levels?" Nichols says. "Oh, sorry, I should have put that in Iterator terms. Dimensional science dimensional science dimensional science dimensional science."

Henriette squares her jaw. "You'd just be making things up," she says.

"Would I? How would you know what a dimensional space draw looks like? Have you suddenly become an expert in dimensional theory?"

The pilot is forced to concede that there were quite a lot of black-boxed components in the robot that she didn't understand how they worked. "Fine," she says grouchily. "But... but does it do that?"

"Well, it certainly produces higher power output than any nuclear fission should," Nichols says smugly. "So the power has to be coming from somewhere, and you know it's not coming from the fission. I'm a dimensional scientist, and I have handy explanations for most of your problems. Trust me."

"I don't trust you," Henriette mutters, but acquiesces.

"So prep your message, make it look like it's coming from the bridge, and I'll go stick one of the White Towers in the gene-rewriter and send it down with a chronofuse and maybe a few gadgets that'll have odd sensor readings to put in the missile tubes. Then you'll need to surrender the controls of this ship to me. I might not be quite as good as you, but I've flown all kinds of things out here in the Void. You're needed elsewhere."

"Huh?"

She nods towards the viewscreen and the image of the thing which was once Henriette's sister. "You broke it, so if this doesn't work, you get to fix it. Or to put it in ways an Iterator like you will understand..."

"If you start repeating the words 'dimensional science'-"

"...shut up and get in the giant robot, Langley."

Henriette does exactly what Nichols says. She can prep the message while repairing the machine, after all. The robotic systems she's installed in the hangar respond to her command, welding and fusing components from the Avellone's war machines to the atomic-powered war robot in the Oppenheimer. The cockpit is a primitive trace system rather than a DNI-using her own body movements to interpret what it should do-but that's okay. She can work with that. Even as she flash-reads the operational notes she's written down and researched about the machine and its capabilities, she starts to create a message. It's hard taunting her sister again. It's hard to, knowing that she's effectively driven her little sister to suicide. In the end, she settles for the truth. Genuine sorrow.

Henriette secretly hopes for the slim-the infinitesimal chance-that her little sister will read it and understand that she regrets all this had to happen. But she knows that it's more likely that she'll see the pity and the empathy and reject it, much like Henriette did after Autocthonia. Much like she did time and time again. She won't be able to let it go. She's not as mature. And she can't let it go. But even so, doing this makes her feel a little better.

***
The god-thing known as Henrietta has a mind infinitely greater than a human being's. It can pay attention to a multitude of happenings without any effort. One of its sensor subroutines hears a message emanating from the hated Avellone. It understands the message and its automated functions pass it upwards, knowing that this is high priority information, even higher priority than scanning the Iteration X H/K unit for weak points. Even as the duel continues, Henrietta snarls in rage, and her snarls are powerful enough that lesser beings might confuse them with weapons.

"Sister." the message starts. "Henrietta. I'm sorry. I'm sorry for everything I did to you. I'm sorry for what had to be done. I wish it could have been different," Henriette says, wiping tears from her eyes. "I wish you could find it in your heart to forgive me for who I am, just like I'm forgiving you now for who you are. If you understand what I'm saying and want to reconcile, just talk to me. I just want to tell you that I understand what it must be like for you and I feel sorry for you, having never been able to make a choice in your life. Having never known your parents."

The being known as Henrietta stops for a moment, and loses another fraction of a percent of its remote weapons systems. The Avellone. Is her sister on it or is this another trick? It scans the ship for anything which might resemble her own DNA, to look for her hated sister, and its powerful sensors find it, as well as some sensor readings. They're trying to power up the Avellone to hurt her, she suspects. That's why the reactor is starting to warm up. It doesn't want any of her sister's pity. It'll erase its sister and its sister's allies and then-it doesn't know what it'll do next, but it's still loyal to Control, right? It'll probably go and fight anyone disloyal to Control, like the Computer, the awful evil horrible thing which tried to trick it into not doing what was best for the Technocracy.

Henrietta flies closer to the Avellone, closer and closer, so it can savor the kill. It has to disassemble its sister to ensure her death, to ensure that she doesn't have any important intelligence that might be wasted and to make sure it can better fight Henriette if they bring her back from a braintape. Because they will. And the message continues.

"But... I know deep down that that's just me wanting a fairytale happy ending." Henriette says between sniffles. "And I've learned a lot in these years and I know that these happy endings don't happen. I thought that I'd go to Autochthonia and rescue my parents and we'd be back together and live happily ever after. It didn't happen. This world is too imperfect, too broken for that."

Too damn right, Henrietta thinks. And you're at fault for a lot of it. You and your splittists and your disloyal rogue 'Technocrats.' The H/K is giving chase. It thinks she's retreating. Well too bad. It can get a chance to taste her weapons later. Henriette comes first.

"But that's not a reason to burn it all down and replace it with some sort of clockwork perfection like you want to." Henriette says. "It's not a reason to do something that's almost Nephandi-like in its existence. So what I'm saying to you, and to myself," Henriette says, more calmly, determination creeping back into her voice, "is that it really has to be this way. I'm sorry, Henrietta. I'm sorry for this last betrayal."

And the Avellone detonates into a rapidly expanding tear in space and time, consuming both Henrietta and the H/K, and Henrietta feels another agonizing full-body burn as more of its corpus vanishes.
***
"And now what do you want me to do, O Great and Enlightened Jedi Master?" Henriette says sarcastically.

"Now I want you to sortie right now and deal with the MUSCOVITE while it's trying to self-repair from what you did to it and fend off the H/K. Both are working at maybe 25 percent capacity, and they're spending most of it dealing with each other. I'd be surprised if we couldn't down the survivor in the end."

"So why do I need to kill the MUSCOVITE now?" Henriette wonders.

"Ever read Moby Dick?" Nichols probes.

"No." Henriette admits.

"Oh Iterators and their educations. This explains a lot about what's happened in the last 15 years." Nichols grouses. "How do you not read literary classics?"

"We didn't read all of them. We still read a bunch of Shakespeare and other old authors. Anyways, explain what you mean." Henriette retorts.

"To the last, I grapple with thee; From Hell's heart, I stab at thee; For hate's sake, I spit my last breath at thee." Nichols quotes. "I think even a Philistine like you can guess what I mean."

"So you're saying that it might not care about surviving, and might just spend its remaining time, once it realizes what's happened, to search for us and make us incredibly, incredibly miserable, say, by tossing a few thousand kilograms of antimatter in our direction?"

"Correct!" Nichols says with false cheer. "So now just get into the giant robot, go out, and make sure that can't happen by shouting 'ATOMIC HOLOCAUST BAZOOKA' or something at the top of your lungs after you penetrate to the core. The reconfigured tissue and machinery is built around the original body, layer by layer like an onion. You'll have to find some way to get inside, and it'll probably have defenses in the core. Shield generators, internal weapons, maybe even a giant robot of its own. But get inside, nuke the shit out of it, and get the fuck out. Hopefully it'll also have killed the H/K for us by then. If it hasn't, we can chronotorp it."

"You make this sound incredibly easy." Henriette says.

"You're supposed to be an ace pilot, it should be easy." Nichols retorts. "Come on, who hasn't wanted to kill their annoying siblings at least once?"

Henriette pauses. Her message was encrypted, she was sure of it. So Nichols had either decrypted it on the fly, or she's already known. Ignoring Catherine's last statement, she opens the hangar doors of the Oppenheimer's Light and launches. Soon, little sister. Soon you will be free.
_________________________________
Cemal's Gift:
Cemal has hidden something in his soul-spaces for his reincarnation to use when it became most necessary. He feels that time is now. That thing is:
[ ] A mystic tome of knowledge, which somehow cannot be lost and easily folds down to pocket size.
[ ] An ornate bracer full of complex clockwork and engraved blessings, intended for an assassin.
[ ] A beautiful jeweled dagger.
[ ] Write-In (note not all write-ins will be accepted.)

Extraction Plan:
Elsa and Kessler are now most wanted criminals in Hollywood. Their extraction plan is:
[ ] Running to another Spirit Realm (using the votes in the previous update)
[ ] Translating to Planet Hollywood and finding transport there
[ ] Hiding in Hollywood until Nichols gets back in contact with them
[ ] Directly running through the Dreaming to get back to Earth.
[ ] (0.6x) Teleporting to the Oppenheimer (Corr 4, DSci 3)
[ ] Write-in.

Robot Duel, Part 1:
Henriette is about to fly a primitive but powerful Etherite Atomic Super Robot which possibly looks a bit like the Gunbuster to defeat her sister once and for all. She better start putting up some enhancements on it. And, if she can convince Harlan and Nichols to help, they can join in as well.
[ ] Write-in: What enhancements?

Robot Duel, Part 2:
Henriette is going to start by:
[ ] Trying to sneakily fly in via preexisting battle damage.
[ ] Tunnel through her sister's massive body via rapid-fire nuke bazooka.
[ ] Find a thin area of her sister's body and ram her way through via this machine's reinforced strike faces.
[ ] Write-In.
 
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Grimoire: Tale of the Ixoi
In game terms, the book is almost certainly some sort of Grimoire, which is to say a book that aids the teaching of certain abilities, attributes, and occasionally spheres. These types of books let their users raise stats/abilities/spheres by studying the book and paying a massively discounted amount of XP.

I will note that you already do have a grimoire from when Donald found that rare book about the Ixoi Jamelia wanted way back in Act I.

It's a Tale of the Ixoi, a book made out of four stories, each describing one assassin, whose name has been forgotten to history. These Four Famous Ixoi each taught a life lesson.

The Smiling Man killed those who would abuse their wealth and power with drugs and poisons, hidden in their drink or sprinkled on their clothes. These poisons killed via many ways, ravaging both body and mind. Those who understand the power of drugs and potions may raise their Life and Mind to 1 if they lack it by understanding how to sense the poisons he used, or from 3 to 4 if seek to learn by crafting these poisons. If one understands herbal medicines (Medicine [Folk] or Medicine [Alternative] at 4), they may finally master their understanding of herbs and poultices (raise to 5). The seeker of knowledge must make these poisons, then ingest them, showing that they are pure of body and mind.

The Prelate found those who took their gifts and cloistered them into ivory towers and tomes of hidden knowledge rather than share their understandings with the people. She killed in person, with red-hot blades and clockwork machines. Those who understand the joy of tool-making may raise their Forces and Matter to 1 when they are inspired by the tales of her infernal deathtraps. Those who have nearly mastered the art of engineering may raise both spheres from 3 to 4 if they read the descriptions of her tools carefully and seek to create models-the descriptions are purposely flawed and fail to work, but by finally understanding a working version, they learn both how to craft tools (Engineering [Mechanical] to 5) and when mundane skill becomes divine art. These tools must be used to draw blood from someone not the creator, showing that the reader is more than a mere intellectual but can take tools and put them into action.

The Hooded Judge targeted those who had slain many in their bloody battles, and he had them judged and torn apart by the victims of their sword and bow. Those who understand the power of the spirits inside everything may learn Entropy and Spirit 1 by understanding the rituals he used and how to disrupt them; or raise them from 3 to 4 by understanding the power of the rituals and the journeys he made to the Underworld. The Hooded Judge's writings also teach of the ways of spirits, allowing a reader to understand and identify the powers of spirits and wraiths (Lore: Spirits and Lore: Wraiths to 2). To fully understand these rituals, the Judge's disciple must find someone who has committed great crimes in wartime and bring them to justice.

The fourth and most dangerous of the Ixoi was the Mercykiller, she who targeted those whose soft hearts caused their nations and passions to fall to ruin. She drove her victims to suicide, showing them dreams and visions of everything they loved and held dear crushed. Those who understand the power of the spoken word may learn Correspondence and Time 1 by reading how her victims sought to protect themselves from her. Those who have killed with the spoken word may learn Correspondence and Time 4 if they have the sphere at 3, by understanding her methods of scrying great distances and how she twisted the predicted future as to most benefit her. The Mercykiller's deadliest weapon was her tongue, and those who understand how honeyed words can hide great poison can learn much from her speeches (Subterfuge from 4 to 5). The Mercykiller's student must, to become an Adept, turn someone's compassion into cold determination.

Should one understand all four stories, they can decode the last chapter, where the four legends finally meet, discuss the truths of the world, and become the unified leaders of the Ixoi. This chapter has the sacred initiation rituals, where one must kill four unjust magi in the ways of each of the Legends.

Should a mage succeed, they may be initiated to Arete 5, and if they have a knowledge of Prime, may understand the truth behind the world (Prime from 4 to 5).

...so Donald can get Life 1, Mind 1 and a really good page-turner. He could arguably learn Entropy 1-if he gets a proper write-in about understanding the animist traditions. :V
 
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Update CXIX: Excessive Force
JB CXIX: Excessive Force

At the moment an car chase is going through the streets of the dream realm of Hollywood with a stolen car containing a cyborg terminator All-American action hero, a lesbian cyborg ninja Russian space cadet, and a confused twenty-two year old Palestinian waitress. Until seven seconds ago, they were being chased by an attack helicopter. Then the lesbian cyborg ninja space cadet poked her torso out the sun roof, shot it repeatedly, and it blew up, crashing into an office building. They are still being chased by a dozen police cars, two of them flying, and one police helicopter. Thirty seconds ago, it had been 14 police cars, but the action hero had thrown a grenade, causing two of the cars to flip and crash.

Illiyeen is, as previously mentioned, very confused. She's belted in tight, and flinches at every single explosion. This means she is in a perpetual state of flinching, considering her surroundings.

"What's your name?" the hulking man who's driving the car says in strongly-accented, but passable Arabic. It used to be a car which belonged to black-suited... secret police, possibly? Or perhaps spies? with guns, but then the man and the woman happened to them in the same way natural disasters happen to cities and with about the same result. "My name is John. John Kessler."

Illiyeen swallows. "I-Illiyeen. Illiyeen al-Hassaq," she says.

"Okay, okay. How old are you, Illiyeen? What year is it?"

That's... uh, quite a question. Maybe he's checking her for shock, she considers. That's what medics do. "I'm... I'm twenty-two," she manages. "And it's 1971."

John says something in English to the blonde. Illiyeen hears her own name repeated, along the numbers she's just said. She's almost certain that the blonde swears as well, although she also strongly suspects that wasn't English. It sounded different. She... uh, well, she's somewhat familiar with English profanity. Americans use it all the time.

"Seventy-one? Wow. I was in fourth grade," John says cryptically. "Never mind that. Okay. Where are you from, Illiyeen?"

"Uh... well, I w-was born in Beirut, but..." she looks out the window. "I... I think I must have moved to the US recently. Because this is Hollywood, right?"

"Yeah, it is," John says. "Beirut, eh? So you're Lebanese?"

Illiyeen shifts in her seat. "Uh..." she says. This is sort of awkward. "My m-mother arrived in... uh, '47, so... uh, I don't. Um. Have any papers."

He looks away from the road and gives her a peculiarly penetrating gaze. She's suddenly struck with the conviction that he's quite a lot smarter than he looks. "Huh. Palestinian. I'd wondered about that."

"Eyes on the road! The big truck doesn't look right," she shouts at him because he's coming up awfully fast behind a lorry and now the back is coming down and there are men inside and...

... there's an explosion inside the confined area and quite a lot of red. Illiyeen looks away and gags, as the blonde does something with the big gun she's carrying. Steam comes out the sides, and she says something to John. He holds the wheel, and the blonde leaps out of the sunroof onto the roof of the car and into the back of the truck she j-just killed all the people in. She returns a few moments later, carrying big weapons in both hands which she drops through the roof before coming back down.

John says something to the woman, grinning.

"Wh-who are you people?" she yells. Probably because she's almost deaf at this point from all the gunfire going on around her. Her ears ache and ring.

"Okay, okay," John says, gunning the engine and overtaking the truck. He's steering with one hand while he fires a gun out the window with the other. "So... does the name 'Technocratic Union' mean anything to you?"

Illiyeen flinches. It's not from the sound of the man's gun. Well, not just from that. It is very loud. But there's a momentary stabbing pain in her head and she feels all... cold. Cold and funny and... and then it's gone. "N-n-n-no," she stammers.

"... well, that's who we are. Among our other roles, we protect the world from aliens. Like that thing in the sky," John says.

Illiyeen's heart is beating like a drum, and her palms are sweaty. She's so scared, she thinks clinically, that it's somehow swamped her and she's... she's in the eye of the hurricane. In about an hour or so she's going to start screaming and not stop until she has some answers. It'll be quite satisfying to do that. Right now, her body is just doing whatever it takes to survive and her mind is coming along for the company. "... I can accept that," she says.

"So..." John says conversationally as he takes a short-cut into a shopping mall, smashing through the front door and the blonde swears at him, "you noticed that that truck was off. Do you know why?"

She has to admit, she doesn't. "No. But I... I've been g-getting these gut feelings," she whispers. "Ever... ever s-since I... I p-put the things t-together about the... the strange building with the p-pale bald drivers."

"What strange building?" he asks. "Why not tell me, eh? It'll take your mind off things."

So hesitantly, stammering, she does so, as he drives the car into a shop front and listens intensely for signs of pursuit. "Just waiting here for a while," he tells her, while she talks. Or at least she gives him the abridged version of how she worked out there was something odd about the building and about the NOM and the UT she'd heard mentioned.

John bursts out laughing. This doesn't make her feel any more comfortable. "I'm not laughing at you," he says, "it's just so absurd I can't help it. The entire situation there, I mean." The worst thing is that yes, she's sure he's telling the truth and he isn't laughing at her.

The blonde snaps something at him, and he pulls some kind of weapon from his coat and tosses it to her. Illiyeen glares. This reminds her she still has the gun he gave her. She's keeping her fingers well away from the bit which makes it fire. It's quite heavy, really. The blonde and John talk, and then they're off moving again, smashing out of the other end of the mall, and re-merging into the traffic.

"So, let's listen to those gut feelings of yours," John tells her, as they head towards the highway. "What's yours telling you? What's the biggest danger around here?"

Illiyeen looks around wildly. "I d-don't really know," she begins, "but... uh." Her eyes settle on a policeman coming up behind them, riding a motorcycle and wearing mirrored shades. Something about him catches her eye, and she feels a sinking feeling. "I... the policeman. He looks dangerous."

John swears. Loudly. And in several different languages, including some she doesn't recognize at all.

***
"That's the fucking T-1000." Kessler shouts. "What the hell did I do to become this famous? Besides, shouldn't it be hunting ten year old boys instead of 20 year old waitresses? What next? Are we going to be attacked by Robocop?"

"We were!" Elsa yells, standing up and poking her torso through the sunroof. She fires, and the motorcycle the liquid metal terminator is riding on explodes. "Remember the black cyborg on the bike that you shot to bits three minutes ago?"

"That wasn't Robocop! I've seen that movie already!" Kessler shouts back, as he throws grenades out of the side window. "Robocop is shiny metal, not black plastic!"

"Look, they remade it in 2014 and this is some sort of mental realm involving all the movies that were ever made. Incoming!" She shouts, as a shell explodes near them.

"Why the fuck is there an AC-130 here?" Kessler asks, looking up. "Seriously?"

"Call of Duty made them super popular, and then they showed up in Transformer-"

"Wait, they made another Transformers movie with an AC-130 in it?" Kessler shouts, to cover up that he doesn't know the first thing about what a Call of Duty is outside of the normal context. "Please tell me that the AC-130 doesn't transform into a giant robot."

"It was really bad, but yes." Elsa says. "They made a Transformers movie. And no, the AC-130 isn't a robot in disguise. Straighten out your driving for a moment."

"So at any time we could be getting pursued by Optimus Prime. That makes me feel incredibly good about this whole state of affairs." Kessler says, wordlessly stopping his wild maneuvering. "So what's the plan?"

Elsa grabs one of the sniper rifles she's stashed in the back seat, loads one of the magazines of hypervelocity ammunition, and steadies her aim for a half-second before pulling the trigger. She is rewarded with one of the AC-130's engines exploding, and it circles away from the three-way warzone. Technically the side which is pro-humanity, pro-freedom, and pro-not being eaten by evil space ghosts is two cyborgs, a waitress, and one stolen CIA car, but considering their killcount they fit in perfectly as a 'side.' "The plan is to find someplace to ditch this chase and get out of here!"

"Look, how are we getting out of here?"

"We go back to Planet Hollywood and-" Elsa starts to say.

"There's a bad man in the fancy car! He's very dangerous!" Illiyeen interrupts, pointing at an Aston-Martin. Kessler nods.

"Do you think you can convince her," Kessler says, pointing a meaty thumb at her for a very brief moment before he uses the same free hand to grab another gun and fire wildly at the Aston-Martin, which he's pretty sure is being driven by a suave British super-spy, "to put on a spacesuit? Or even what a spacesuit is? She thinks it's the 70s."

"So what's your plan? Just walk out of here?" Elsa asks sarcastically. "That sounds really easy."

"My plan is to find some way to ditch these people and then we can think of something easier." Kessler says. "Open the suitcase."

Elsa dutifully opens it, and finds the severed head of Arnold Schwarzenegger, several belts of variously colored ammunition, and a Minimi machine gun. Illiyeen gags. "Seriously? You kept that?" Nevertheless, she hands Kessler the machine gun.

"Look, it's not like I took it from an actual person, and how many times can you say you actually wrestled the T-800 and won?" Kessler says, firing the Minimi one-handed. The machine-gun opens up on the Aston-Martin with the characteristic blue muzzle flash of hypercore ammunition and Elsa can see Kessler's cybernetic muscles strain under the recoil. The Aston-Martin strains under the impact of small arms ammunition designed to defeat HITMarks, swerves into the concrete divider, and goes up in a fireball. "I suppose we can say he had a license to get killed." Kessler deadpans.

"That was truly awful." Elsa says. The T-1000, seeking to remind them that it still exists despite all the chaos, pulls up next to them in a stolen Harley-Davidson and leaps onto the car roof. "It came back. The T-1000 came back!" she says in English, before she starts to swear in Russian. She fires at it-phase disruptor rounds should kill it just fine, mimetic poly-alloy or no, and it falls off the roof with multiple large holes through its silver form. "That's what you get for messing with better tech!" Elsa shouts in Russian. And then the thing gets back up, returns to looking like Robert Patrick, and gets on a self-driving motorcycle. "What the fuck. It should be lying there twitching impotently."

"I think it's immune to bullets." Kessler says insightfully. "This is Hollywood. Maybe being famous makes it more powerful?"

"Maybe." Elsa concedes. Stupid weird mind-realm, she thinks. "So what are we supposed to do?"

"Remember what stopped it in the movie?" Kessler says, demonstrating the power of Iteration X to reduce all problems to already solved issues which only need the solution plugged in. "Look for a liquid nitrogen tanker!" Kessler says, ramming the car into the one in front and causing them to fly over the concrete barrier, driving on the wrong side of the road, landing with a thump. Cars narrowly miss them and crash into each other as they scream by at 200 kilometers an hour.

"Why would there be a liquid nitrogen tanker?" Elsa asks, demonstrating the annoying tendency of Virtual Adepts, or ex-Virtual Adepts, to ask questions about obvious facts. "In the middle of a warzon- why is there a liquid nitrogen tanker heading towards us?" The T-1000, completely undaunted, follows Kessler onto the other side of the freeway with machinelike precision.

"This is Hollywood!" Kessler yells jovially. "Hollywood movies are full of action scenes that make absolutely no sense once you think about them. Now shoot it full of holes and get the T-1000 in it!"

Elsa, cowed by the insight and wisdom shown by her ideological rivals in Iteration X, reluctantly concedes that the shock trooper might have a point and blasts several dozen holes into the liquid nitrogen tanker, spilling cryogenic liquid that steams and smokes everywhere. She then shoots the T-1000's motorcycle with several armor-piercing rounds, causing the T-1000 to slide into the pool of liquid nitrogen. The liquid metal thing shatters when she shoots it this time.

"Well that's gotten us a few minutes at least." Elsa says. "It should die if it gets hit by enough phase disruptors like anything else. Maybe that did the job." She sounds only slightly doubtful.

"That's more than enough." The chase has largely abated, possibly because every combat-capable non-extra in several square kilometers has either fled in terror or suffered severe bullet-related complications. They stop the car in an urban sprawl of massive and seedy-looking slums surrounding them, someplace where it'd be hard to find three people amongst all the chaos. When they stop at an abandoned apartment building to take stock, Kessler finally remembers that Illiyeen is here, probably incredibly confused and incredibly afraid. "Sorry. Are you okay?" He asks her, in Arabic.

"No." She answers dully. "I am not okay. I have just seen people with machines instead of bones fighting, been kidnapped by two people who have killed a hundred police and a helicopter in their escape and claim to be here to rescue me, have seen a man turn into a silver thing and ignore having a hole the size of a grapefruit through his chest, nearly been shot several times, and I still do not know anything about who you are, why they want to find me, and why you are here and why you're killing so many people. I feel that I should never have come to work today."

It's not the answer he liked, but it is the answer he expected from this affair. "Yeah, I suppose it looks that way to anyone normal. Look, I'm sorry about all of this," he says sincerely, "but it's not our fault." He glances at Elsa, as if waiting for her to tell him what's going on. He has a fairly good idea, given what Jamelia has written down. Evil Space Ghosts of the Syndicate have taken over most of Hollywood's IP and are throwing everything they can at him and Elsa-but it's not something he wants to say in Void Engineer company. They tend to get touchy about that.

Elsa looks at him, looks around in despair, and sighs. "Something powerful here is taking over every movie character they can find and throwing them at us." she says to Kessler. "And something else, that giant killer robot alien to this place, is using the machines as pawns."

John Kessler translates the gist of Elsa's statement. "Powerful beings are hunting us with all of these men and women and robots as pawns. Two sets of them, which hate each other. One controls the machines, one controls the men." He says to Illiyeen. She looks just as confused, and he chalks that up to him being a bionic commando rather than some sort of teacher. "We're just here to keep you safe. You just need to trust us."

"I do." She mumbles. "For some reason, even though you have killed more people in one day than I have ever seen die in the rest of my lifetime, even though you two seem to joke about killing people like it was some... some sort of game, I trust you two." Illiyeen says.

"Aw. She's cute." Elsa says. "Can I keep her?"

"No." Kessler answers automatically. "I don't approve of the corruption of the innocent."

"But isn't that what we're supposed to do as Technocrats? Corrupt the innocent, crush imagination, and ruin everyone's dreams?"

"It's more like 'fill out way too much paperwork,' 'bitch about your thankless job,' and 'get shot at.'" Kessler says. "Not nearly as glamorous as it looks."

"Pity. We don't have that much paperwork." Elsa taunts. "You should join us."

"Iteration X's is all automated now." Kessler retorts. "Not much reason to do-" he pauses, scanning the view from the window. "Quiet." "The T-1000 is back." Kessler whispers. The sky darkens as he says that.

"Is that you?" Elsa asks. "The dramatic lighting isn't cute."

"No." Kessler answers. "I don't know what's causing it."

"I have a bad feeling about this." Illiyeen says. "We should hide."

The massive scaled dragon swoops down on the slums and onto the hapless T-1000, which it consumes in a single bite. "Where are you, little tin men?" The dragon snarls, spewing molten metal everywhere. "Where are you, fools who style themselves as knights, loyal to a dying order that seeks to destroy anything it cannot understand? Do you think you can just cower in this place forever? I smell you. I hear your breath. I feel your air. Where are you?"

"We can't fight that thing." Elsa says. "Not without a warship."

"And we can't wait here until it burns us all to death." Kessler says. "And I don't think that's something from a movie."

"It looks like one." Elsa whispers. "It looks like fucking Smaug. But why would it be saying these things?" she thinks out loud. "Last I checked none of this was in the movie."

The dragon hisses, almost as if in answer. "I am more than the mere shadows of petty human dreams. So come now, soldiers of a false Union. Fight. I laid low your warriors of old. I instilled terror in the hearts of men. If you think that your fancy arrows and shiny armor can defeat me, stand and fight. Or keep hiding like cowards. It matters not. Either way, you will die and I must have my prize."


So, next update will have more on Kessler and on Henriette's fighting. I wanted to delay the Henriette part because fucking dragon interrupt.

What Does It Mean To Be A Hero?
[ ] Run and hide.
[ ] (0.2x) Try to fight the dragon. How hard can it be? Really.
[ ] (5.0x) "Come then, dragon. I was forged to protect mankind from monsters such as you. Behind me stand an unbreakable legacy of a thousand years. I am John Kessler, Dragonslayer, and I've always wanted to add another kill to my list." (draw him off with a heroic sacrifice.)​
 
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Update CXX: What Are You Prepared to Sacrifice?
JB CXX: What Are You Prepared To Sacrifice?

The Void

Henriette looks out into the void. She's running last minute checks, and trying to suppress her fear. The "Trinity Titan" is now a reflective silver giant, coated in hyperdiamond and thermal superconductors. It won't mean much against a direct hit, but hopefully in conjunction with the energy shielding it has and her piloting, it'll survive what it needs to survive. Drones have ruined its sleek lines by docking on its arms and legs and body, providing it a cloaking system that will hopefully hide it from the distracted sensors of her sister.

A comm window opens. "I left a present for you in the cockpit," Nichols says from her seat at the bridge, with her typical lack of regard for anything like normal protocol. "It's taped to the underside of the hard start lever. You'll need it."

Henriette gropes underneath. She comes up holding... a Void Engineer RAWBERRY-flavored chocolate bar. A fruit-flavored soda-flavored chocolate bar. It'd be amusing if it wasn't so absurd. "What."

"Eat it. You've been working flat out for twelve hours. It's high caffeine and also tastes pretty good. You'll feel better. Plus, it's sort of a tradition for Engineer fighter pilots." Nichols orders.

Henriette opens her mouth and closes it again. "It's a chocolate bar."

"And not to be scoffed at, young lady!" Nichols wags her finger at her. "Go ahead."

If only to shut her up, Henriette eats it. She... does actually feel a little better. Her blood sugar was getting a bit low. "Pointless," she mutters.

"There was another thing," Nichols adds casually. "I added a few toys to the robot's arms. Good against EDEs. Kills them dead via the wonders of dimensional science."

Henriette brightens up. "Thank y-"

"I'll want them back. Intact. So make sure you don't leave them behind."

This is probably the closest she'll get to the cantankerous old woman wishing her good luck, Henriette realizes. Just to annoy her, she throws off a perfect salute. "Yes, ma'am!" she snaps, her expression perfectly neutral. "For the glory of the Union! Death to all enemies of mankind! I shall certainly return all Union property intact, and fill out all required forms for their destruction should that unfortunate event occur!"

Nichols cuts the connection, and shakes her head. "You'll do nicely," she says to herself, looking down at the data feeds.

Henriette starts powering up the Trinity Titan's primary atomic core, switching from backup fission batteries to the beating heart of this nuclear titan. Even though her conscious mind knows that this is impossible, that the atomic powerplant can't provide enough power to make it competitive against her sister, Henriette feels reassured as the hum of the machine's reactor reaches the cockpit.

But reassurance isn't just based off of her feelings. She needs every edge she can get. Simply because she's going to be going in to beat her sister in person doesn't mean that she has to do so in a stupid fashion, and there's one asset she hasn't tapped yet. Harlan Aristide. She doesn't want to use him for help, because he scares her, and he resents people like her for something she never did or even had any input in. She doesn't want to talk to him. But if it means victory, if it means survival, she's willing to even beg. But she won't show it first. Maybe just talking to him will get the job done.

"So, are you enjoying the company of the traitor?"

"She keeps on making fun of me for being an Iterator and not knowing DSci," Henriette complains, and then immediately remembers who she's talking to.

"Well, that's your fault for joining Iteration X," Harlan says archly. "If you're going to be a member of the Convention most willfully ignorant of phenomena which fall outside their foolishly limited view of the world, you're just going to have to take your lumps."

"I didn't join it, I was born into it," Henriette mutters under her breath. She takes a deep breath. This is going to be embarrassing for her, and doubly so because Director Aristide is - to put it bluntly - an asshole who won't let her forget this. But better to be embarrassed than dead. "So, uh, I'm not sure whether she keeps on making fun of me so I'll go ask you for help, or possibly she's just a pain in the ass. But. Um. I think I need your help for this."

"It's quite possibly both," Harlan says helpfully, smiling with the smile of a victor. "So, you've decided to go for a death or glory thing against the id-monster outside, hmm."

"The what?"

Harlan leans towards the screen, adopting a pedagogical manner. "If you were psychically sensitive, you would have felt it. Everyone within a few light minutes with psychic sensitivity would have. It was like a scream - a birthing scream for the monster formed from the exhuman's id."

"It's... a..." Henriette frowns, letting her ADEI move her hands for her and replace the wiring in the cockpit. "You're saying it's... not a machine?"

"No, of course it's a machine. But it's also an EDE id-monster. Reject primitive duality, because it's not helpful here. The intellect of the exhuman displayed classic Cat-3 trisympomatic divergence. I'm all but certain that the superego disassociated, and then the id devoured the ego. The id is of course associated with Chinese RNEs they call 'hungry ghosts', but... well, that's probably not directly relevant except to say that the human id resembles an EDE even when it's associated with the rest of a psyche. No higher reason, driven only by base desires - very unsophisticated. While the phrase 'inner demons' is highly unscientific, it has a certain cachet and..." Harlan blinks and trails away

"The point is," he continues with his lecture "that an id which devours the ego displays characteristic traits from the energy released by the disassociation of the superego. And the construct out there is displaying them. Though much more strongly than anything similar I've seen before"

Henriette is very glad that her BLO is stopping her showing any expression other than acute alertness. Otherwise she'd probably be gagging. She... she can't believe what this NWO quack is saying, right? Her... her sister just enhanced herself beyond human limits. There wasn't any of this mumbo-jumbo 'her mind got eaten by her own inner demons' thing going on. Right. Right? "What does that mean?" she asks, sending some of the drones to attach themselves onto external plug-in points.

"It means," Harlan says smugly, "that while limited Iteration X science might not be able to account for the psionic factor of the hostile entity, I can. And your giant robot is one of Dr Frieger's - and he was an associate of that damnable defector, Williamson. But that'll play to our advantage. The human neural tissue used in some of the computational systems is psychically active - I can feel it."

"Um," says Henriette. It's true that there was human brain tissue used for some of the heuristic systems, but... she feels the hair on the back of her neck stand on end. There's a static hum in the air, and a pressure behind her eyes. "What are you doing?" she asks, with worry in her voice. She reaches out, and can see an after-image of her hand trail through the air, half a second behind her hand. On the screen, Harlan's eyes are glowing red. "What are you doing!"

"You know," Harlan says, and his voice comes directly from all around her, "you're remarkably sensitive for an Iterator. How interesting." The feeling in the air fades away. Mostly. There's a hum around her there wasn't before, and a tension in the air - and when she checks the external cameras, there's the occasional flicker of static. And that doesn't even make sense, because these cameras shouldn't be making static. "I've fortified the neural tissue of the unit," he adds. "It will... resist the attentions of the id-monster. Though I would avoid not getting shot at all." He sniffs. "That thing is more powerful than any such entity I've ever seen."

Henriette shivers. "Thank you," she says. I think, she adds privately.

***
The worst part about space combat, Henriette thinks, is how slow it is. On the ground, in a TENNO or the VGV-3 or an Atlas, fights lasted minutes, with individual combat engagements often over in seconds. But the distances in space are something else entirely, especially when one is trying to turn an atomic-powered titan into a stealth fighter. It takes hours to get anywhere important, and engagements take so much time to set up it's more of a mind-game than a reactions one.

...of course, the actual engagement itself lasts a lot less time, unless you're these world-titans with redundancy after redundancy like Henrietta and her foe. The H/K and Henrietta have savaged each other greatly. On Henrietta's world-body there are numerous crevasses and craters, scars left in nigh-indestructible exotic-matter armor by weapons with forces akin to cosmic events compared to conventional weapons. Nichols compared her sister to a newborn god. Henriette can see why.

They're still fighting, even though most of their most powerful weapons have been taken offline, the delicate systems needed for hypometrics shattered by rapid accelerations or hyperspatial shears, inertial mine generators trashed, antimatter storages ruptured. She sees one of the H/K's subcomponents, an antimatter missile launcher, detonate with a blinding flash as one of Henrietta's gravity beam emitters slashes it in half. Now, the Residents' forces have become useful again, their fighters and bombers doing desperate trench runs against Henrietta's open, festering wounds. Point defense weapons cut them down, infection beams turn them against their owners, but she is no longer as unstoppable as she had been.

It's good, Henriette thinks. It means her job is easier. An alert resounds in her ears. She's hit the range she needs for her nuclear bazooka. The Vishnu Spike Cannon, the primitive 70s-style monochrome green MFDs in front of her call it. She grins like a predator and the Trinity Titan's massive mechanical finger squeezes the trigger of the bazooka, unleashing atomic hell on the thing that had once been her sibling.​

***
Hollywood

John Kessler is a certified badass. He majored in asskicking. But the Technocracy demands a certain breadth of education before it will let you graduate, and as a result he minored in Anglo-Saxon Literature. He knows what this is. It's not just a dragon. It's not the alien cyberdragons of Xanadu. It's not even one of the wretched winged lizards the Order of Reason purged in the 1300s and 1400s. No, it is an ancient wyrm. A wicked wyrm. A cunning, treacherous wyrm with a silver tongue and a heart as black as the night.

To put it another way, it's not just a dragon. It may possibly be the dragon, the one which slew Beowulf. The first one recorded as breathing fire. Wignaf didn't kill it - not really. You can't kill something like this. It lurks. It remains. It finds its way onto the banners of kings and the crests of nobles. Its dark hunger and greed bleeds into those who wear its crest. And there's always someone who's willing to tell the old tales, bring a new spin to them. Someone willing to feed it.

The twentieth century must have been such a feast for it. All those tales told about dragons and dungeons. All those greedy men, acting just how it wanted. It's powerful, too powerful. "Lt. Can you get us out of here? Teleport?"

"No dice." She says. "There's an interdiction field. They want to keep everyone out."

The wings of the great beast blot out the sky. It smells of hot metal and rage. And John Kessler takes a decision which he knows may be the last one he ever makes. "Can you drive?" he snaps at Illiyeen. The young woman shakes her head mutely, eyes wide and locked on the wyrm. John curses. "Naryshkin! Get ready to take the wheel!" he orders, reaching for the door. He jerks his head at Illiyeen. "Get the hell away from this thing. Keep her safe." He pauses. Considers whether it's appropriate. Decides that at this moment, he doesn't really care. "If you don't, I'll haunt the fuck out of you."

And with that said and done, he throws himself out of the car. His power armor throws up sparks as he scrapes across the road, and he rolls with the impacts before flipping onto his feet. "Pretty big talk for an overgrown newt," he mutters, working his neck.

He stands alone. John doesn't care. He was alone on Xanadu for years. If nothing else, this is a good end. His old war buddies back from the strike team would be jealous of this. If there is any worthy fight, it is this fight. If there is any worthy cause, it is this cause- fighting this enemy not for glory or honour, not for lineage or pride, and not even to test himself against it- but because of who he fights for, and why.

He was made for this fight, for this enemy. Just as it is the antecedent to all dragons, John Kessler is the descendant of all those who would slay them, who would fight them in the light and the dark, and cast them out of the world. He is forged in the true metal, Primium, and in steel and light and reason. He is the heir to a legacy stretching back two thousand years. He has lived and bled and won triumph in the crucible of Xanadu, and he stands ready, to be the bane of this dragon as he stands the bane of all others. For the first time since he was young, since everything made sense and the world wasn't quite so complicated, John Kessler has hope for the future. He believes in his team, his friends, and the Union they serve. He knows that they can get Belltower out, and get her back to normal, and that she can continue the mission.

And here, he's not really alone. Not really. Because he's in Hollywood, and he's a soldier of the Technocratic Union. He's a soldier of the Order of Reason. He's a soldier of the force which killed dragons and sent the survivors, mewling, into alien lands to devolve into the beasts of Xanadu. This dream realm of Hollywood - it's a dreamworld built by the dreams of men. It's a dream which says that all dragons die at the end. It's a world which exists because of industry and technology - it's a world which exists because of the Technocracy. A lot of the dreams here will be on his side and the Order of Reason killed dragons with numbers, with cannons and with the bravery of men. If he has a chance against this thing anywhere, he has a chance here. And if he doesn't have a chance - well, at least he'll give his life trying to protect an innocent young girl caught up in events far bigger than her.

Kessler shakes his head. Damn it. That'd work a lot better if the young girl in question wasn't the past self of his mass-murdering cold-blooded superspy boss.

"Belltower, you really owe me for this one," he says to himself.

[WARNING. SURVIVAL CHANCES 1E-8 PERCENT.] The suit says, as its helmet closes around his face. [NEUROLOGY OPTIMIZATION PROCEEDING]

"I was always a gambling kind of guy." John Kessler says. His mind, already calm, becomes as ice-cold and sharp as diamond. The megacity he stands in is filled with the acrid smoke of dragonfire. His weapons are a machine-gun, several handguns, and a bandolier of grenades. Behind him is a legacy spanning back eons, ever since the first human took up arms against the darkness. Against him is a behemoth of a dragon, with claws and teeth sharp enough to cut through warship hull plating and flame hot enough to melt primium.

"You wanted me, you son of a bitch." Kessler yells, amplified by his armor. "Come and get me!"

"Do you think your bravado will keep you alive?" The dragon sneers. "I am fire. I am death."

"We'll see about that." Kessler says. "We'll see who's death it is."

***
The Void


Henriette throws the Titan into a 15-G evasive loop as a strong nuclear force suppressor narrowly misses her. Fusion microbombs burst around her like flak, and the hyperdiamondoid paint on the Titan starts to flake and peel away. The Vishnu Spike Cannon has nearly run out of ammunition, and she slams the last magazine of 203mm self-propelled guided nuclear shells into the weapon, letting it spit out rocket after rocket. Henrietta's point defenses intercept some, but Henriette has chosen a weakpoint where many of her sister's subsystems have been damaged or disabled, and about half get through the gauntlet of laserfire, lightning fields, bursting fusion bombs, inertial projector fields, plasma bolts, and other complex Technocratic weapons.

Henriette can see the wound she's made, a gaping hole in her sister's vessel-body. The Titan dives towards it on wings of nuclear fire, through a hail of weapons-fire. Avoiding it is like trying to dance through a rainstorm without getting wet, and her sister is a lot better at targeting her weapons than she was before. But she is Henriette Langley, Iteration X pilot, and she has seen worse odds. The Trinity Titan dances through the fire, and although its reflective paint is almost all ash by the time she makes physical contact with Henrietta, she is there. "Select Orion Knuckles." Henriette says.

The computer on her avatar beeps once. The lights go green.

"Orion Knuckles, Critical Mass!" She shouts, using the (ugh) primitive voice command system on this machine. The heavy exotic-matter fist of the Trinity Titan contacts Henrietta's body-and the nuclear shaped charges fire. She's in, Henriette thinks. She can get into the core. Inside is... foul. Malformed flesh and brain tissue grows everywhere, wildly piercing and repurposing things which were originally Autochthonian technology. Quicksilver tendrils of nanomachinery grow through and on these gray-red tumors. They shape almost living, almost cancerous tunnels and rooms, which Henriette flies through blindly. She knows where the core is. She knows where she needs to go by instinct, despite never being here before.

She sweeps away internal defense drones with the massive axe the machine calls the 'Atom Splitter' and with the Decoherence Cannons it's armed with. Its nuclear missiles shatter more, and she dives through into the cavernous room that has to be her sister's core. The cancer is more... ordered there, the flesh hidden behind smooth machinery. And there, in a massive pillar kilometers tall, is what Henriette's sister once was. "I'm sorry, sister." She whispers, and fires.

The Decoherence beam is deflected by a new interloper. It looks like a DSS unit, but its curves have been replaced by sharp angles, like those on a stealth fighter. Its white color has given way to obsidian-black. Thermal-photonic converters cool it, converting waste heat into glowing red bands of light. In its clawed hands it holds a blade of the same exotic matter its armor is made out of.

"I hate traitors." Henrietta snarls. "But the Computer, before it betrayed Control, made something so very nice. I was supposed to get it as a present, but then you had to ruin everything. So I decided to take it for myself. Say hello to the Theological Dominance Platform Mark Five, my Core Guardian, sister!"

Henriette evaluates the odds. On one hand, the MkV looks like it's at least twice as dangerous than the ones she's encountered in Moscow and her sister's gotten a lot better with her radical upgrades. On the other hand, that time she was outnumbered 9 to 1, and this time it's just a one on one duel. Doable, if she plays it smart. And in a way, she thinks this is the best way the story could end. She's responsible for creating this monster, for tomenting her own flesh and blood. She's responsible for putting it down. Not Harlan. Not Nichols. This is her problem, her family, and her battle. They've done all they can, now it's her time to finish it. It's her time to shine.

Henriette blinks back tears and even as the battle is joined, with fission axe against entropic blade, she transmits to Henrietta what she's wanted to say. The last words her tortured little sister will hear.​

***​
Hollywood

As a battle begins in the void, in another shard of this Umbral realm, one ends. John Kessler falls from the dragon's head as his grip weakens and its powerful neck shakes him off. The fall takes a while. His company is only his thoughts and the error messages the Noble November is faithfully giving him.
[WARNING. CRITICAL SYSTEM FAILURE. SUIT MOTIVE POWER AT 2.5 PERCENT. SUIT ARMOR INTEGRITY COMPROMISED. OPERATOR LIFE SIGNS CRITICAL. SEEK IMMEDIATE ASSISTANCE.]

He feels the impact against the ground, and another series of systems fail.

[MINDSTATE PRESERVATION SAFE MODE. COMBAT INEFFECTIVENESS THRESHOLD REACHED.] Blinks in his vision in what he thinks might have been red. His vision has gone to the low-resolution monochrome of survival mode. His HUD is showing how much of him is damaged beyond function, how his body is being barely held together by backup cybernetics systems and how the suit is replacing the function of at least 30% of his organic brain.

In this molten hellhole, John Kessler awaits his death. "It was a good run." He'd say, if he could, if his throat worked. "I made an elder wyrm bleed. Without a battleship. They're going to remember me for this. People are going to name their children after me." The dragon that looks like Smaug is in front of him, taunting him. Yet he's hurt it. One of its wings has been twisted and torn, and several of its claws have been broken. One of them is still in his chest, and if he could still feel pain there would be white-hot agony every time he moved. But he is far beyond that, and so the only thing he feels is the slowness and dullness of how his primary cold fusion powerpack is offline and he's working on backup battery power. Its coat of scales, an invincible coat of armor, has been breached in several places. John Kessler has made the dragon pay a heavy price.

In this molten hellhole, he sees a pair of boots. His vision tracks up, agonizingly slowly. He props himself up with his remaining arm, and looks into the eyes of Sergeant Fitzsimmons, his old drill instructor from... decades ago, wearing a 30-years-out-of-date US Army uniform. But it's not him. He knows who, or what it is. It doesn't have a name. It doesn't need one. "You know why you're here?" 'Fitzsimmons' says.

"No, sergeant." He tries to say, but no sound comes out. It doesn't matter, Fitzsimmons seems to understand him just fine.

"Because you're ignorant. You've had the truth in front of you for years and still haven't figured it out. You ever wondered a little about your 'psychic powers,' John?" Fitzsimmons asks. "Ever wonder what they were? How you got them? Why they were such a concern to the Technocracy that your friend Starborn had to spend a lot of his political capital defending you? Most of Command doesn't even know. But you probably do, in a way." He pauses to let that sink in, and continues. "Ever wonder why your psychic powers were acceptable, yet they're so similar to the shamans on the other side, who aren't? Ever thought about what Reality Deviance meant?"

"Reality Deviance is people who break the natural order of reality." Kessler croaks.

"Good start. But who defines that natural order of reality? Who really does?"

"The Technocracy says it's an objective truth. The Traditions say it's a lie and it's all in people's heads."

"Good." Fitzsimmons says, in the same tone one might use for a particularly slow child. "And both of them are wrong. Do you know why both of them are wrong? Can you figure that out?"

He doesn't, but he can think it through. Mama Kessler didn't have a Mensa-certified son for no reason. It's probably one of those tricky NWO things. It's why his boss can make predictions he needs a quantum computer to do. It's why an Akashic warrior-monk can punch him through a wall without cybernetics. It's why he can do things with his knowledge of subdimensions that Rose or Elsa can't do, like awaken a suit of ancient powered armor. He knows, deep down, that everything he understands is true. But it took until now to realize what it meant. "Because nobody's view of reality is wrong," Kessler says confidently. "Everyone's is right. And the Technocracy..."

"And the Technocracy?" Fitzsimmons sounds impressed.

Kessler laughs. "So that's why they're called laws of physics, aren't they? Because that's what they are. Laws. Just like the ones against murder, or jaywalking, or anything else. There isn't anything in the cosmos that's gonna bust your ass for not following them, but the cops might. And we're the cops."

"Good." Fitzsimmons says. "Very good, Kessler. That's my first question."

"And your second?"

"Who are you, John Kessler?" He asks. "Time's a ticking away." Fitzsimmons says, and points to the great wyrm staring him down, taunting him in words he can no longer hear. "Do you choose peace? Do you choose Lethe? Do you choose to be reborn in a better world?" His face is sympathetic. "If you do, just say 'I quit.' Just like back in the Green Berets. If you don't, stand up. You've made so many sacrifices on this path-and now the time is ripe to sacrifice your ignorance and self-deception. Understand what it means to live on. Choose to live, knowing that you live in a broken world that has been scarred by the sins of the well-meaning again and again, and nothing protects you from making the same mistakes."

__________________________________________

Henriette's Last Message:
Henriette says something to her sister. The tone of that message is:
[ ] Insulting
[ ] Challenging
[ ] Sympathetic
[ ] Apologetic
[ ] Write-In

Kessler's Choice:
[ ] "I choose to live. I choose pain, and death, and tragedy. I choose bloody hands and the possibility of making everything worse. I choose the Ascension War. I choose understanding what I am and what the hard truth is. I choose seeing the people I love and care for die. I choose loyalty to people who will disappoint me. I choose this knowing that eventually I'm going to be back here again and I won't have this choice."
[ ] "I choose death and never having to worry about all of this again. I choose peace. I choose to rest."

I did say there would be a heroic sacrifice. I didn't say it would be the sacrifice of a life. But in a way, knowledge itself is sacrifice.
 
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Update CXXI: Wrath
JB CXXI: Wrath

John Kessler is still lying there, dying, when the dragon's chest starts to rise. From inside the hole he speared into the great newt's chest, John can see its fiery breath build up. Flames lick out of the wound, past its own fang, and the dragon sputter-coughs in agony. Not mortal agony, but true agony, more than any one man should have been able to inflict on it.

It totters sideways for a second before steadying itself, eyes blazing with fury, for another attempt to incinerate him.

[TIME TO TERMINATION: FOUR SECONDS] the Noble November suit unhelpfully adds.

But here, now, lying shattered, broken and dying before the thing he was always meant to fight, John Kessler finally finds the strength to question himself.

"Hey. Sarge." Fitzsimmons looks from where he's perched on the dragon's broken wing, picking at the membrane. "Before I answer your second question, tell me something, and be honest with me. Don't I deserve this?" Here, now, no matter how badly wounded he is, speech is not - and could never be - a problem.

His old uniform crinkling, Sergeant Fitzsimmons straightens up. "Well, John, that depends. There's some things you deserve for what you did, and some things for what you didn't do, and, right now, some things you deserve that some people never get." Fitzsimmons' eyes are without mercy. "Like the choice before you."

Kessler groans through damaged cyberlungs. "Damn it, you know what I mean. You out of everyone know what I mean. Don't I deserve this? There's not going to be a better death for me out there. No matter where I go, or what I do. This is it. They will remember John Kessler." He nods at the gaping wounds in the dragon's invincibly armored hide. "They'll remember that one man stood against a beast like that, and made it bleed. They'll remember me as a hero. Goddamn it, Sarge, after all I've done, don't I deserve this?"

Sergeant Fitzsimmons ducks beneath the singular remaining wing, flapping as the ur-dragon tries to stabilize itself - difficult, with a third of its tail and one of its wings torn off. He waves his hands at John Kessler of the Iteration X Shock Corps, swaggering in superheavy PALADIN assault armor with a heavy particle lance in one hand as he treads the remains of the Reality Deviants he particle-lanced in half under his boots. "Bellator In Machina! Death to Reality Deviance!" the John-that-was shouts before freezing in mid-stride, the hellish light of his lance frozen a hands-breadth away from the huddled, weeping hermetic. "You were the best they could have asked for, John. Free of doubt, of emotion. You call out the boss on her legacy of bloodshed while standing knee-high in the blood of the dead."

Fitzsimmons circles around him. Behind the dragon, John sees the catastrophic crash onto Xanadu in the thousand-thousand segmented glass windows of the highrise tower. Each window stills at a different frame of the past. There, he scavenges from the dead, replacing parts of himself with machines that should not have worked nearly as well as they do. On the third, he kneels before the first cyber-dragon he had slain, sawing the beast's chest open with its own claws, before devouring the beast's biomechanical heart, half-mad with thirst and hunger. On the sixth window, John sees himself bury a lost traveler, innocent and unknowing in their trespass to a realm of ecstasy and danger. He knows the story that follows. He hunted. He learned. He slew them. Never lying down, never giving up, even when he had to salvage a crashed Void Engineer ship and sweet-talk their food processor to play nice with the rest of his gastral bionics. "But then, you start ignoring all that. The moment you're on your own, the moment you stand there on the precipice of death, you fight and you struggle and you survive. No matter the cost."

John grins. Oh, those were the times. A fight to the death just to survive, all day, every day. "Yeah. But what should I've done? Just lie down, waiting to die? I couldn't do that. I had to survive, I had to go back. There were battles to be fought." A twitch of the head at the dragon overhead, frozen in this timeless perception of the moment.

Sternly, the Sergeant points to the burning, glowing primium god-form of young Henriette, both hands skywards as she roars her final victory. "And yet, when that god-machine rose," and here, now, John can truly understand the dual truth of it being both god-like spirit and transcendent machine, "you knelt, and you worshiped, with your skin flaking away and your muscles seizing up. And before you did that, you could have had the fight you so desperately sought. You could have brought the fight to any one of the god-machines that were there."

John groans as the pain of understanding - so much worse than the mere physical agony of a savaged body - starts to seep into him. "But I didn't, Sarge, aye." He raises his eyes to Hollywood's menacing representation of the white-plated machine-god howling above the wormhole in the Umbra, and the half-dozen gun-bristling kill-sats. "After all, dying suicidally for no reason wouldn't have been an inspiring final chapter to the tale of John Kessler." He grimaces again as life's little lies ablate away under the fire of truth. "And yeah, part of me wants that peace. I'm tired. Tired of the lies, and the paranoia, and the uncertainty, and maybe even the fighting. That part definitely misses the old days, the certainty, the primium boot on the throat of 'Reality Deviants'. That part of me wants nothing to do with accepting that all these views of reality are true. Even the Nu-Woo." He flexes a hand with what little energy he has in his tertiary reserve batteries.

Above, the dragon continues to gather hellfire in its maw for a heartbeat. Sergeant Fitzsimmons stands there, eyes narrowed, arms folded over his chest, silently staring and judging.

"But the rest of me..." John sighs. "The rest of me remembers. All my life I've chosen strength and sacrifice. First for the Union. Then for the Computer." He's talking to himself now, faster, more intent, racing along the paths of his thoughts as fast as he can. "And then," he adds grimly, "for myself. An old hero, battered and worn, fighting an impossible fight, dying an awesome death to enter the legend of the heroes of yore." He shakes his head, power surging through his battered body, and with a groan pushes himself into a sitting position. "But that ain't enough in this world."

Haemolubricant oozing from more wounds than anyone has a right to survive, Sergeant Kessler meets the judging stare of Sergeant Fitzsimmons."But you asked me a question. So have my answer. I choose to live."

Fiber-muscle replacement coils under shredded skin. "I choose to accept the blood on my boots, spilled in the past, and the blood on my hands, yet to be spilled."

Primium-replacement fingertip bones dig into the asphalt beneath torn synthflesh. "I accept that I might make things worse."

One leg twitches, and with a grunt he pops the dislocated joint back into its socket. "And that those around me will never live up to the perfect ideal."

His primary lungs hiss through the claw-rend in his chest as he levers himself to his knees. "I choose the war for Ascension, for humanity's beliefs, and the possibility that I might lose."

His right arm tenses, barely capable of human strength. His left arm is gone. "And I *know* myself for who I am, for what I am."

John Kessler plants both feet on the ground. "And in *knowing* that, I accept that I will be back here, one day, bleeding and dying, without getting to make this choice."

His eyes glow ruby-red, reflecting off the dragon's heartscales. "Death is lighter than a feather. Duty is heavier than a mountain. And I will carry my part of that load until my dying day. I am John Kessler, son of humanity, and I refuse the bliss of ignorance."

The dragon exhales, and John Kessler is somewhere else. He is surrounded by men and women who remind him of his own role, soldiers and knights and cowboys and guardians. He lays in their midst, broken and battered. They kneel. They start to step forward. He understands these people. They are much like him, people who fought against the unknown and managed to force it back, one step at a time. All of them look at him with respect.

A Roman legionary puts his gladius and his helmet down on Kessler's shattered leg, and it rebuilds itself. "You have my strength."

A dark-skinned African warrior with an obsidian spear places her weapon down next to Kessler's abdomen, and the muscle and armored skin knits together. "You have my bravery."

"You have my vengeance." A white-haired king stabs his sword into the ground next to Kessler, and the hole through Kessler's chest vanishes as if it had never existed. A knight comes up to him, and his plate armor and sword fuse with Kessler's higher-tech armor, render it whole and strong again. His broken back is made whole by the katana of a samurai. Each of these warriors comes up, each bearing their arms and armor, and each strengthens him. Each repairs him, whether spear or sword or gun or shield. The meaning is clear. These soldiers-they all are giving him what he needs to win this fight. And in a way, he is much like those weapons. He's humanity's sword, humanity's shield. He will carry that on to his death.

"Get back in the fight, soldier." A square-jawed GI in WWII-vintage uniform says, laying his grenade bandolier and helmet down. Kessler's eyes rebuild themselves, whole and new again. Kessler's face stitches itself back together. His HUD readings show 100 percent. "You've got a fucking dragon to kill. This is no time for being dead."

"Yeah, it's no time to die on the job." John Kessler says. John Kessler, soldier, cyborg, warrior, survivor, stands, and time comes roaring back.

***
The media moguls who control the Silver Screen and the Realm of Hollywood have become things so far beyond men that nobody would mistake them for humans anymore-but they still take the shapes of men and women, with expensive cigars and wines and other accoutrements that show they are people of wealth and taste. They no longer have names-they sought to become faceless figures of fear and awe in life, and so in this unlife they no longer have anything to identify themselves with. In this way, all of the Technocracy's loyal servants are united. They have all lost their true names in some fashion.

"The wyrm has won." One says, resting his hands, festooned with expensive jewels, on the solid gold table. "It will only be a matter of time until we have her, and can bend her to our will. How goes the battle outside?"

"The Computer's folly is failing. Our losses are high but irrelevant. They're only extras, after all. Nothing that matters. There is one minor anomaly, though. One of the ships has left formation and is heading back to the other realm-shape."

"What?" The first says. "Tell me what you did!"

"I did nothing." There is a slight reptilian hiss. "There has been an unexpected complication. Soldiers have started refusing orders and converging on one point. The ship in question must have been related."

"What point is this?" The first demands, pointing to the holomap of the realm. "What point?!"

"This one." The reptilian-hissing one says, and points to where the great wyrm has laid John Kessler low.

"What has the rogue done?" The first one asks, and feels a very unfamiliar feeling. It takes several seconds for it to realize that it feels fear. Fear of the unknown.​

***​

The dragon sees him standing amidst the ruins, intact and whole, a steel blade next to him, and immediately recognizes the blade. "You!" The dragon snarls. "Where did you get that?" It hisses, preparing to burn the slums again. It rears back-and shudders, as a howitzer shell hits it and streams of tracerfire slam into its impregnable coat.

A helicopter drops two men in black vests and desert tan uniforms, wearing hockey helmets and American flag patches, next to Kessler. "We're here to help get you out of here." They say. Kessler believes it. He knows they're friendly, somehow. That he, in his time, has done something massive, shifted the balance of this Realm. "Come on, can you walk?"

Kessler nods, gets up. "Why are you here?"

"We don't leave a man behind!" One of them shouts, firing a M-14 at the dragon.

"Guess I needed a rescue." Kessler says, looking up at the sky, darkening with the shadows of Vietnam-era helicopters emptying gunpods and rockets into the dragon. Around him is the glorious sight of soldiers at war. Union soldiers, dressed in blue, line up in ranks and their rifled muskets belch flame in defiance against the great wyrm. Tanks roll up, M4 Shermans and M1 Abrams and M60s, their guns unleashing high-explosive fury against the wyrm. Artillery pieces fire in the background, the scream of incoming shells punctuating the chaos. Fighters scream down guns blazing and missiles firing.

Soldiers in WWII-era fatigues or in gear that he only recognizes from TV move side by side, bringing machine-guns and rockets to bear on the ancient dragon. The wyrm's breath burns scores and scores of them from the sky and from the Earth, leaves nothing but black glass, but they do not waver. They look at him for leadership.

"General." They say, they all say. "What do we do? What is our mission?"

"Hell, it's about time I was promoted." Kessler says, chuckling to himself. He raises his voice, letting everyone hear it. "What we do is we send a message. We send a message to those people here who think that they can destroy mankind and what it means to be human. We send a message to the monsters who think that humans are easy prey. We send a message to everyone and everything which thinks it's hot shit because it's bigger and meaner. We're going to show everyone what the fire and fury of mankind at war is, and we're going to stand up tall and dare these people to fuck with us. Are you with me?"

A million voices unite in agreement.

***
Elsa is driving like a madwoman, firing smart bullets wildly from a SMG at pursuing police as they give chase. They've stopped playing fair and have started shooting back, which is fair given that she's been shooting at them for quite a while now. "Illiyeen?" Elsa asks.

"Yes... uh, I mean no." The woman sitting next to her is suddenly wearing the black suit and white shirt of an Operative.

Elsa sighs in relief. Jamelia Belltower might be a stone cold NWO spook, but at the moment, that's exactly who they need. "Director Belltower," she says, "thank goodn-"

"Who?" Director Belltower asks. Her accent is thicker than usual, and isn't as well-honed for ice-cold sexy domme-ness, Elsa realizes with dawning horror. "There's a Director around?" She winces. "I apologize for answering to my name... uh, my birth name and..."

"Year, rank and name, citizen." Elsa asks, in her asshole-Technocrat voice. It can't be too much after... after the Illiyeen-ness. If she can just keep her listening to her, at least she might be easier to handle like this. At least she can talk to this past self.

"Junior Operative Jazmin Black, ma'am, and..." Jazmin frowns. "Uh, it's 1972. Permission to ask what's going on?"

"Classified information," Elsa says. Damn. This must be why the Noo-Woo find it so fun. Well, at least this version of Belltower can speak English. This'll make things easier because-

-and as soon as she thinks that, Jazmin flickers and Illiyeen is sitting there in her civilian clothes, eyes wide.

"Dammit!" Elsa swears, thumping the wheel.

Illiyeen asks her something. Well, she thinks she asks her something. She doesn't know what she's saying.

"Next time you do that, hold it for longer!" Elsa orders. She's already looking around for a new vehicle. The T1000 tore up the roof of this car and she doesn't like the sound the engine's making. "Or, you know, feel free to return to your present self any time! I don't mind! Really!" She looks in the rear-view mirror again, and she sees that the police have stopped chasing her. That's good.

She then realizes, looking at the massive green vehicle coming towards her, that they've pulled back because there's an incoming tank, crushing the cars on the freeway with abandon. A tank. This is going to be interesting, she thinks, as she drops a magazine out of the Technocracy-build SMG and uses her kinesis module to load it with QT rounds. Some joker has stuck a "Cuties" label on this magazine. She'd probably find it funny if it wasn't so serious. She guesstimates the proper displacement to blindfire, and-

the tank starts to peel off, heading away from her. Elsa lets her aim waver, sighing in relief. She takes a look at where it's heading-it looks like a warzone to her cyborg vision. Maybe that Autopolitan has made another breach and they need to peel more forces away, Elsa thinks. That'd be fortunate. Or maybe Kessler's survived. But-that's impossible, Elsa thinks. She's seen how powerful that EDE was, the one wearing Smaug's skin. It was the kind of thing you'd need a warship to kill. And Kessler might be full of bravado and badassery, but that's a far cry from a warship. She knows he's dead. He has to be.

The car's engine finally cuts out after a while, and Elsa just scoops Illiyeen in her arms, ignoring any protests, and jumps out of the coasting vehicle. Elsa's sure that the waitress is complaining about her treatment, but they need to get out and hide. She leaves a couple of holographic mobile decoys on her trail, making sure that anyone chasing them will have difficulty finding the real one, as she heads into another shopping mall and its attached garage. It's empty now, owing to everything that's happened, and that's just the way she likes it. She sizes up Illiyeen as they head through a department store, and finds a different color sweater and jeans to wear over the Alanson. She throws Illiyeen some clothing and points towards the dressing rooms. Illiyeen gets the hint and disappears into them as Elsa grabs a bottle of hairdye and turns her hair an implausible cherry-red, putting makeup over her face to confuse sensors. Anything to not look like herself.

When Illiyeen comes back, Elsa grabs her hand and they take off to the garage. It's mostly been emptied out, but there are still a few cars that look like they've been abandoned by their owners in the mad rush to shelter. She forces the door of a sports car open with her inbuilt hacking tools, overrides the car's computers, and they zoom out.

A few minutes of relative peace later, Illiyeen flickers and is wearing a black suit and white shirt again. "Ma'am. Could you explain what is going on? I don't seem to have any recall of our mission objective and what's going on."

***
The dragon staggers, falls under the barrage of thousands of armored vehicles and even more soldiers. It staggers as the Sulaco hits it with missiles and railgun shells. It shudders from anti-tank rounds connecting with its armored belly. It screams as air-to-air missiles tear through its wings. It goes down again, crashing through a massive skyscraper, its wings shattered and holed, its scales scratched and pitted, its claws blunted and teeth cracked. Kessler dashes towards its impact site, a feral grin on his face. "Like I said, it's always up in the air whose death it's going to be." He shouts. "Now fall, dragon. Fall."

"Who are you, human?" The dragon asks, with a hiss of fear in its voice. "What are you?"

"My name is John Kessler. And as to what I am- I am a guardian of mankind, a protector of civilization, and most importantly, I am dragonslayer." He shouts, plunging the steel sword he has into the dragon's chest and he cuts deep. Blood sprays everywhere, gallons and gallons of it, as he cuts deep, and the great wyrm screams. He cuts, and doesn't stop cutting until the great dragon's heart, a massive organ, is revealed for all to see. The steel sword he wielded in it has become pitted and useless from its abuse, as if knowing that its purpose has been fulfilled. The heart of a dragon. A source of legendary power and strength.

John Kessler, dragonslayer, is reminded of Xanadu and its cyber-dragons. How he learned to survive by hunting them. How he ate their hearts. Perhaps he should do so here-and become more. Or perhaps he should take it as a trophy, hook it up to the Apocalypse Canceller or something, make sure the Union can always remember his feat.
***
A long distance away from the dragon, two titans duel. One of them, the Trinity Titan, is a decades-old Etherite machine standing nearly 40 meters tall with all its components attached. Its body is bulky, stout, and powerful. It runs on fission power, a hot atomic core full of plutonium powering its servo-lined arms, its armor Saturnite super-alloy composited with nuclear-resistant StarLite. In one of its hands, it wields a massive fission axe, its blade glowing green with radioactivity. Its other hand is empty, but glows white-hot with the power of its Meltdown Punch. Its skin crackles with an Etheric Barrier System, its eyes glow with gamma-ray eye blasters.

The other is similarly tall, but where the Trinity is wide and broad-shouldered, its body is sleek and alien. The Core-MkV variant of the Theological Dominance Platform is alien in its geometric beauty, all obsidian macromolecular armor and structural integrity field reinforced components. Underneath it is living tissue cultured from an alien god, hidden so well that someone not in the know would think the six-winged artificial seraph was completely inorganic. Much like its controller, it is surrounded by a halo of remote weapons and defenses, disintegrator guns and hypometric projectors and antimatter micromissiles. In one of its clawed arms is a distorted column of space-a phase blade, which it had just used to deflect the Trinity Titan's attack.

They are clashing again and again, the Trinity Titan flying on wings of atomic fire from its nuclear torches, the Mk. V borne aloft on currents of distorted space-time. Fission axe meets phase blade, shield drones lock against the Meltdown Punch of the Trinity Titan. Henriette knows that this is, one way or another, the last time she'll ever be able to talk to her sister. Henriette knows very well that her sister is gone, and that even if there was something left pretending to be her, it was just a dumb submodule, a limited facet designed for human interactions. No more human than the limited AIs which manned help desks and telephone support hotlines. A Chinese room built by an exhuman monster.

She'll cry for her later. She'll feel guilty later. She'll add another name to the tombstone above the empty graves of her parents. Right now, there's no time for that.

"You idiot," her recorded message plays. It's a confused jumble of anger and sorrow and guilt, which she composed in the long drift towards her target. "I didn't want this. That's the saddest thing. You really were just a little kid. A little kid made into a weapon who didn't realise how inhuman things were using her, because she didn't have any real world experience. You were so stupid! You turned your back on Mum and Dad in Moscow! We tried to help you! And of course you couldn't accept it because you didn't even know what help was and I hated you and I pitied you and..." her voice fades away. "I wanted things to be different! You should have been my little sister!"

A cut. She'd patched these speeches together from different takes. Her voice comes back in mid-sentence, a little more collected.

"... but that's too late now. Now you're just another inhuman thing. You're not you. You're just... j-just an it. I'm sorry for what you were. I'm sorry for your life. I wish things had been different - and maybe they could have been. But when you did this to yourself, you gave up everything you could have been. I outsmarted you and I outsmarted the Computer and in the end it now comes down to me because..." Henriette's voice cracks. "You... you stupid... you... you were such a fool!"

The enemy machine shudders. "You bitch." Henrietta snarls. "I was going to beat you once and for all, one on one, to show you who the master is, but you don't deserve that. You're in my world now, sister, and I haven't rolled out the welcome mat for you, have I?"

The metal and plastic of the walls bulges and cracks as the flesh underneath them heaves and grows boils and bursts. Monsters tear their way out, creatures with too many eyes and primium-edged claws, exposed metal endoskeletons protruding through decaying green flesh, ribs and tails and spine covered in armored plates. BioVARGs, Henriette thinks. But not the ones she's seen, the ones with armor over them. Naked monsters, feral creatures born of hate.
__________________________________
Kessler's Victory:
[ ] Eat the heart. Gain the blessings of an elder wyrm.
[ ] Maybe just take a bite?
[ ] Don't eat the heart. Keep it for something.
[ ] Don't eat it and throw it away.

Elsa's Question:
How does Elsa explain things to Jazmin?
[ ] Tell her a plausible-sounding lie.
[ ] Tell her most of the truth.
[ ] (0.5x) Tell her all of the truth. She's going to end up being recruited anyways.
[ ] Write-in

Henriette's Challenge:
So now you've done it. You've made little sister madder. Concentrate on...
[ ] Defensive fighting. Keep yourself protected while you enhance the Titan more.
[ ] Offensive fighting. Try to take down the Core-MkV TDP.
[ ] Blaze of Glory. The core is in this room. The enemy's gate is down.
[ ] Write-in.​
 
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Kessler Enlightenment 6 Vote
On this note can we see what we would have gotten once the vote locked.

Yes, given that everyone doesn't want to eat it, but rather, wants to rip it to shreds.

You would have gotten the choice of two of several incredibly strong blessings. Had you just taken a bite, you'd have gotten one. The wyrm you slew was so powerful that merely by killing it you get a choice of a merit. Note that as usual, a "-" means you can't vote for it.

[ ] Forged By Dragon's Fire: Slaying the great wyrm has imprinted your name on the very dreams of Sleepers themselves. People who never knew what you accomplished will understand, instinctively, that you existed, that you could exist. You are legend. -2 Permanent Paradox. (This is a weaker version of what you'd have gotten had you consumed the great wyrm's legend in its entirety).

[ ] King Beowulf's Sword: It's a pathetic looking thing, isn't it? Poor quality steel, pitted and cracked from all this abuse, half-dissolved by the caustic wyrm's blood? Nevertheless, the importance of this weapon cannot be misstated. Should someone be able to take it apart and reforge it with better materials, its strength of story would make it a weapon of unbelievable ability, specialized in slaying those who would threaten mankind with monstrous might. Right now though it's just a really bad blade. (This would not be available if you had consumed the great wyrm).

[ ] The Dragon's Scales: Destroying the dragon means most of its treasure is lost forever. But even there, some of it is with you. Its very body is precious in a way that extends to metaphor. Its scales are beautiful, nigh-unbreakable. Its claws immensely sharp, capable of tearing through even the armor of a battleship. You can break some of them off, bring them back. You can use them as the basis of a... somewhat heterodox... Device of immense power. Who doesn't want Elemental Dragon Armor? (That is to say, an Elemental Battle Armor that is made out of dragon-related materials, not an armor attuned to an Elemental Dragon, which is a different kind of dragon).

[-] The Dragon's Heart: The dragon's heart beat with unimaginable power. This dragon was powerful enough that the Void Engineers had to drive it away from Earth repeatedly, for its legend, and its strength, was enough that it could pierce the gauntlet and destroy cities. By consuming the heart, you can gain some measure of this power. Kessler gains effectively infinite Prime Energy for the purposes of enhancing casting.

[-] The Dragon's Wisdom: It is an old, wicked thing, as wise as it is greedy. Drink deep of its blood, and gain its wisdom. +3 to all Mental Attributes, and a Legendary Mental attribute of your choice.

[-] The Dragon's Tongue: Even though it is wicked, its tongue corrupts the hearts of men, its coat of scales is the most gloriously beautiful thing, and its hisses seem like music. Even the most noble are turned into villains by its whispers. +3 to all Social Attributes, and a Legendary Social attribute of your choice.

[ ] The Dragon(Slayer)'s Might: He who slays the dragon demonstrates his superiority over the dragon in might. Gain a Legendary Physical attribute of your choice and +1 to one other physical attribute. Had this been gained from eating of the dragon's heart, it would have echoed the first two (+3 to all attributes, Legendary Physical).

[-] The Dragon's Skin: Take the Dragon's skin, skinchanger, and become a great beast. This grants the equivalent of a Crinos Warform: +5 to Strength and Stamina, +1 Dexterity, a huge size to soak additional damage, increased ground speed, +5B/5L soak from armored scales, a dragon breath weapon, and the ability to fly. It also grants the Dragon's Rage, which can be spent for regeneration and multiple actions. What could go wrong?
 
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Update CXXII: Impossibilities
JB CXXII: Impossibilities

"Tempting..." Brevet-General John Kessler says, looking at the steaming, still-beating heart of The Dragon.

He digs his fingers into the meat, steaming blood running down his arms... and as the realm around him reacts to the moment, a dramatic wind picking up, John Kessler sees his own reflection in the glistening draconic heartblood, the power, glory and unconquerable might he could gain for himself here. He blinks, and sees the arrayed forces of the United States Armed Forces behind him in a street that stretches on forever, all these men and women waiting with bated breath for what he will do.

The heart is before him. He doesn't need to use his enhancements to see the power. He can smell it in the air. He can taste it waiting to be exploited. He can feel it on his skin, despite how the armor around him shields him from the environment, feel it in his very primium bones. A creature like this, so old and so powerful and so mighty - it might as well have had rocket fuel for blood. Pure power, unadulterated by the weakness and the implants of the dragons of Xanadu. Power he could use. Power he needs. Power the Union could use, too. He could bring it back.

And isn't it his right? He slew it. All on his own. He killed the dragon which slew Beowulf. Men should sing about his legend. The Union will praise him. He'll get that damn promotion. Be a general for real. Something like this... if he brings it back, he wouldn't the weirdo. Well, he would, but he'd be the weirdo Ragnarok wants. He'd be a shoo-in for status. Power. General Kessler, Chair of Ragnarok Command. Has a pretty good ring to it.

"No," says John Kessler, wyrmslayer. "No," he says, with his new sense of self-awareness. Power isn't his path. It'll corrupt him. Corrupt anything they use it for. Sink into the workings of the Union and its machines. A Technocrat wouldn't think about this kind of thing, but he isn't just a Technocrat any longer. And in that moment, John Kessler knows what he will do.

"I reject you, Avarice. I refuse your temptation. I deny you a place in me." His hands squeeze, and decaliters of blood, far more than any organ should hold and energy-dense like the finest rocket fuel, fountain into the air. "Join my ignorance and all those who stand against Humanity." He stabs into the heart with his pitted blade again and again, slicing through muscle. Gouts of black, stinking blood well up, bubbling and burning and eating away at the ground. It corrodes his clothes and burns at the armor he wears, cutting furrows through black polymer carapace and carbon muscle. And in the end, it's not the heart of a monster any more.

It's meat. Meat in the carcass of an oversized flying lizard, in a pool of stinking toxic burning blood. The wind dies down, fades to nothing, as another myth dies. Kessler drops the dragon-slaying blade of Beowulf, now little more than a nub and a corroded handle. Its legend is over as well. The King can finally rest.

***​

Elsa glances around in the abandoned mall, keeping low. This situation may literally have just gotten worse. At least with Illiyeen around, she was just a random civilian. This Jamelia - Jazmin, as she calls herself - is a bright-eyed fresh faced Operative who still responds to her old name. Not skilled enough to really make too much of a difference against a real opponent, and now with added Conditioning.

"I'm Lt Elsa Naryshkin, Void Engineers. We're in the middle of a Cat-RED clusterfuck. There's a Dimensional Anomaly - we're in a hostile noetic subdimension," she says, scanning the sightlines for hostiles. "We're outnumbered and looking for extraction. The rest of my away team is... gone. I'm waiting for our ship to contact us, but it's engaging a hostile alien presence."

"Oh." Jazmin has a bulky handgun out - Elsa vaguely recognizes it as an X-8 Defender. You'd occasionally see them in use in Moscow, mostly in vampire hands because they'd found an old supply depot. It's an old weapon, with most of the same features as the X-5, but twice the bulk. The gun looks very big in the other woman's small hands. "I've never been off-world outside of Union facilities before," she says, looking around with a mix of wariness, alertness and interest. "What's the nature of the threat? Will standard rounds hurt them?"

"Some of them," Elsa says. She pauses. It might help. "One problem: VOIDCOM have positive proof that these aliens - designated Threat Null - have subverted at minimum one individual with at least Director-level authority. They've been using Control overrides." She hears Jazmin gulp. "Do you have any implants they could control?"

Jazmin shakes her head. "No," she says, eyes wide. "I'm baseline, but... but...how is that possible? I thought..."

"There's no such thing as an unbreakable code. Didn't the Noo-Woo teach you that?" Elsa the former Virtual Adept says intensely. "You must be very new. Listen... agent, listen to me. If anyone tries to contact you using Control orders... they're not human. Try your best to ignore them - and tell me what they're trying to get you to do. I have a cyborg body and I'm hardened against their attempts to control me, but you might be vulnerable. Once we're back to my ship, I can try to contact VOIDCOM and they can confirm what I'm saying, but you need to trust me and only listen to me. Got it?"

Jazmin listens carefully. It doesn't sound like Elsa is lying. It's clear that she's not saying everything, but that's not a problem. She knows that the Technocracy compartmentalizes things because of the security risks of a lot of what they do. It sounds like she knows how to survive here. So she meekly follows, only asking questions when it's quiet. "What is this place?"

"It's a noetic subdimension of visual fiction." Elsa replies. "It's where movies go to die."

"Oh. I didn't know those existed. Is this some sort of psychic thing?" Jazmin asks, somewhat enthusiastically.

Her enthusiasm is almost adorable, Elsa thinks. It'd certainly be more adorable if it wasn't likely to result in someone dying. "Something like that, although this wasn't a psychic operation." She has to keep in mind that she can't lie. Bend the truth, yes, but lying will reduce trust. She can't afford that. "What kind of special ammunition have you been qualified on?" Elsa asks.

"Um, just Manstopper ammunition. I haven't learned to use any of the other stuff." Ammunition Elsa doesn't have, and isn't qualified in. So probably not a good idea to hand her microexplosive ammo or anything else. "You said normal rounds worked on most of them, right?"

"Most." Elsa says. "Some of the things here are bulletproof. They have..." she pauses to try to explain a T-800 to someone from the 70s, "HITMark V equivalents, although with no integrated weapons. There's also armored vehicles and other heavy units. Just stay close to me."

"Okay." Jazmin says, nervously. "I trust you."

Elsa finds that absolutely adorable. A NWO operative trusting someone. She hasn't even learned the reflexive distrust of superiors yet that seems to be an inevitable consequence of being a NWO operative. "How long have you been an operative?"

"Six months." Jazmin says, slightly stammering. "I just finished most of the basic courses and I'm supposed to be field qualified in low-risk operations. Is this a low-risk operation?"

"No." Elsa says. "There were... exceptional circumstances. Beyond your access grade." And it's true. There are exceptional circumstances at play, otherwise they wouldn't have been here without at least a small battlefleet. Definitely not anywhere near a war between two heavy planetoids and an H/K. "I'm telling you as much as I can." And that, too, is true. She can't tell Jazmin about Threat Null, about how she's a disembodied spirit and about everything else that's happened. None of the important information can be given out without risk. It hurts, knowing how much has to be censored, how much people have to be kept in the dark about, when just a few months ago Elsa was fighting on the front lines for freedom of information. But in the end-the hacker's creed isn't a suicide pact. Very little is. And if she has to feel bad about her betrayal of her roots and ideals to keep mankind safe, she'll do it.

They make their way through the generic western cityscape-it looks like it could be any big city in America, all concrete and glass and steel, walking until they find an office building. There's a helipad on top, which means there's a helicopter. A good getaway method. The air-to-air capable movie-vehicles seem to all be engaged on the shores with the MUSCOVITE invasion, slowly pushing it back now. It'll give them more time.

The elevator stops on the 60th floor. Elsa forces it open with cybernetic strength, lets Jazmin clamber out before she crawls out herself. Jazmin starts to shout a warning and drops flat. The windows explode with gunfire, and a moment later there are four explosions right above them. Elsa looks out the window for the shooter, gets a brief glimpse of violet hair, crimson eyes, and a familiar face. The telltale distortion of active camouflage. Delayed explosive rounds. "This is going to be difficult." Elsa judges the odds with Jazmin around and without her.

"I need you to run. I can't keep you protected if she's trying to kill you." Elsa says to Jazmin.

"But-they seem to be hunting me specifically." Jazmin notes. "Wouldn't it be safer to stick together?"

"You're going to slow me down and keep me from getting a good bead on her. Just go!" Elsa shouts. "I'll handle this problem. I can find you later."

"There's only room for one lesbian cyborg in this place and as much as I like you you're going down. I don't mean that in a sexual way, either." Elsa says. She dives through the window, a smartpistol in each hand. Time slows down as she lets each second draw down, as Combat Reflex sets in and her mind overclocks from the infusion of accelerants. Her weapons link shows both guns are loaded with AM-SEEKER ammunition. She lives for this. The thrill of the fight. The adrenaline.

It's why she ended up on an operating table, barely alive, until Catherine Iosefova had given her a new body. One she hated, with an alien face and an alien gait, but one she learned to appreciate the strength and durability of. Her need to put herself in danger. She's not a great bodyguard, she concedes. She knows her limitations. She gets impatient, makes mistakes-but she's sure this one isn't one of them. That wasn't an attempt to convert her. That was an attempt to outright kill her. So there's another faction in play, she thinks. And if this is about movies-this faction seems to be using black ops agents like the Major. It seems nonhostile to the Residents and their movie characters-so most likely the Agents, since the Autopolitans have been locked out with their mothership going rogue-and would never have had the flexibility to consider this noetic realm in the first place-and the Transhuman presence in this realm is nonexistent. They weren't visibly alien so that rules out the Subjugation Corps or Dimension Sterilization Units either, which might have had the flexibility to operate but not the subtlety. She considers all of this in her accelerated reference frame, thinking several times faster than any normal human can.

Elsa twists in midair as high-velocity SMG ammunition screams towards her with inhuman lethal precision. She commands the Alanson to activate several of its less-standard features, hardening the piezoelectric impact-absorbent layer to stop the anti-cyborg ammunition the other cyborg is using. She fires back, tracking the ballistics trails to the original firing position. The other cyborg is very, very good at her job. Elsa smiles reflexively. This is going to be fun.

***​

Jazmin runs. She's been running for minutes now, careful to hide from cameras or other surveillance. She's left the building, taken the stairs, and is currently running through crowded streets. She's afraid of what's going on. The streets here are blissfully ignorant of what's happening just nearby, the explosions and firefights and all the chaos. At her count, there's at least a half-dozen flashpoints of combat, where soldiers and weapons are facing off against each other. Some of them look like they might be Sleepers, but this is a noetic realm. She doesn't trust appearances. Others look obviously and visibly alien, machine-monsters that she knows instinctively are very bad news. She keeps scanning for potential threats, remembering her training, but it's not as easy as it was in the exercises and it's just overwhelming. But she doesn't give up. A senior Technocrat has trusted her to take care of herself, and that's what she's going to do. She'll make the Union proud.

Someone runs into her in the streets, and she looks at the stylish man in out of date fashion. "Excuse me." She says. "I'm in a hurry."

He grabs her hand. "Come with me. We need to get out of here."

"What about Lieutenant Naryshkin?" She asks.

"She'll be fine." He repeats. "I'm Mr. Ripley. Just follow me and you'll be all right."

"Do you know Lieutenant Naryshkin?" She asks, suspiciously.

"Of course I do." He says, and she knows he's lying.

She brings her gun up. "Tell me the truth. Who are you and why are you here?"

"Just let me explain-" he starts, and then goes for her gun, forcing her to the ground as they tangle with each other. She hits him repeatedly but he stays close to her, refusing to let go. She pulls the trigger, and he flinches, but he still stays on her. The shot goes wild. Now the crowd starts to disperse. "This is your fault. You should have come quietly."

"Get off of me." Jazmin says, struggling. She knows hand to hand combat-but she's not very good at it yet. She hasn't even been qualified as a full combat operative! This is just basic familiarization and self-defense. They hit each other in the grapple repeatedly, causing very little injury, but she finally gets an advantage and shoots him. Once, twice. He falls back, staggers in shock. She runs. The police will come, right? And that'd be bad. She's scared. She's too focused on the police that she misses the real threat.

The 9mm bullets hit like a sledgehammer to the gut. It hurts like... she can't really describe it. She turns and spins towards her attacker, getting a brief glimpse of a man who looks somewhat like her original attacker-the Mr. Ripley-but his face is an impassive mask and he wields a handgun like an Operative would, fast and mechanically precise. He aims at her again, this time going for the head, and she fires back wildly. His shot goes wide by a few centimeters as he dives back in an alleyway.

Jazmin hastily reloads, trying not to let her disquiet at having killed someone impact her performance, but her hands shake and she can barely fit the magazine in the well. She takes another shot as she fires at her assailant, who she's sure is some kind of rogue Operative. Maybe a Euthanatos assassin of some sort? They exchange fire for minutes. The bruises hurt, but she tries to ignore them. She's still alive, right? She's not bleeding to death or anything. She doesn't feel like she's dying. She keeps fighting on autopilot, reloading and firing wildly and dodging in the rapidly emptying streets of this... downtown any-city... even as sirens blare in the distance.

It takes a while, but she eventually makes a mistake. She covers the wrong angle, and the rogue operative shoots her in the arm several times. Her X-8 drops from numb fingers, and he carefully aims at her. There is a loud gunshot. Jazmin closes her eyes. Not like this. She's not going to die like this, right? She'll close her eyes and-and it'll just be a bad dream or a virtual reality simulator or something.

And Jazmin opens her eyes. She sees Elsa in front of her, having taken the shot for her, firing back at the man. She can barely see the man run away, and she knows that he'll be back later, with friends, but they're safe for now.

"Congratulations. You just shot a Matt Damon and another one is out there trying to hunt us, but I think he's gotten cold feet after I got back." Elsa drawls. She looks a lot worse for wear-clothes torn to ribbons except for the powered armor she's wearing-some sort of Alanson derivative, Jazmin thinks, but not like any Alanson she's ever seen. It's a lot more advanced. Some Void Engineer prototype light powered armor? She's taken a head wound which would be nasty on a human but on a cyborg is apparently merely cosmetic, and Jazmin finds it interesting and slightly suspicious that Elsa's skull is apparently blue-black instead of silvery Primium. "Apparently Matt Damons attack in packs, like wolves do. Have to keep that in mind." She looks Jazmin over. "No penetration, you're fine. How are you?"

Jazmin shakes her head, as she is far too busy throwing up now that the immediate threat has passed. "I killed him!" She shouts, pointing at the body of Tom Ripley. "I killed him."

"You haven't done that before?" Elsa asks, sympathetically. "I'm sorry. You shouldn't have had to." It's hard reminding herself that this woman will grow into the sexy-domme Jamelia Belltower who can sacrifice thousands of people and not blink an eye. In a way it's tragic, because maybe she deserved to stay like this forever. Innocent, endearing, and above all kind of cute. Maybe that's another reason to fight for a new world, a better world. A world where cute waitresses with a thirst for knowledge-Kessler had translated her story of infiltrating a Technocracy construct with nothing but a notepad, a stolen keycard, and an incredible amount of determination-can stay innocent forever instead of becoming stone cold killers. "But right now we're going to need to move, and quickly." She hands the X-8 to Jazmin. "Can you still fight?"

Jazmin nods, tentatively. "For the Union." She manages.

Hypervelocity railgun slugs rip through the stonework of the buildings surrounding the alley. "I think we just found another Damon. How many movies has this asshole starred in?" Elsa says, punctuating her statement with Russian profanity. She grabs Jazmin's hand and runs as railgun flechettes punch through marble.

__________________________________​

How do you leverage a permanent paradox reduction? It's a buffer if you start throwing around implausible or vulgar effects. That's the most obvious use. The other use is to upgrade. Get some carbon nanotube muscle fiber so Kessler can be the SWOLEST DUDE IN THE GALAXY and punch hard enough to BUST TANKS. Get an arm-mounted plasma cannon. Implanted vibroblades. Rip out his old bionic heart for a nanomachine-infused cyberheart that gives him rapid self-healing. Replace hyperalloy with lighter but no-less-durable self-healing macropolymers. Things like that.

I will probably do a larger update after this when I get more Henriette write-ins/discussions. Right now, Kessler, the dragonslayer, was confronted by a dragon. Elsa therefore had to be confronted by another lesbian cyborg supersoldier, and Jamelia, having echoes (Matt Damon) due to her backstory, clearly has to fight the Matt Damon horde. So you've got Matt Damon from Elysium, Matt Damon from Bourne, Matt Damon from the Ripley movies, and there's probably Matt Damon as Private Ryan somewhere over here, among other Matt Damons who would make sense as combatants (or Matt Damon from the Adjustment Bureau, who is currently using his hat to move other Matt Damons through doors incredibly rapidly).​

Damon Hunters:
So, Elsa and Jazmin are being chased by a pack of Damons. (This is clearly the proper term for multiple Matt Damons). At least there's no fallen angels involved that you know of. Their response is to:
[ ] Use Jazmin as bait. Have her fake a surrender and then have Elsa pounce on them.
[ ] Turn into the attack and kill the combatants.
[ ] Hole up in a building that has enough bulk to stop those railgun shots.
[ ] Write-In.

Henriette's Challenge (Continued from Update 121):
So now you've done it. You've made little sister madder. Concentrate on...
[ ] Defensive fighting. Keep yourself protected while you enhance the Titan more.
[ ] Offensive fighting. Try to take down the Core-MkV TDP.
[ ] Blaze of Glory. The core is in this room. The enemy's gate is down.
[ ] Write-in.​
 
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