Let's reduce Choi's supply of ablative Mooks some.

[X] Jamelia and Harlan have the codes and technical know-how, between the two of them, to optimize the defenses of the facility. A low-security museum basement doesn't have much in the way of defenses, but there are some very useful antipersonnel solutions that could be used to defeat a mob.
 
[X] Harlan can program the camera system to catch anyone who might be evading surveillance, and set up powerful, but limited, EDE/RNE-disabling systems along possible flanking and ambush routes.

Considering the strategy we want to reveal them so making sure the sneakiest ones get revealed too makes sense
 
[X] Harlan can program the camera system to catch anyone who might be evading surveillance, and set up powerful, but limited, EDE/RNE-disabling systems along possible flanking and ambush routes.
 
Ok, we need a delay and... what will delay them most? I think there is good chance that Choi will risk full-front assault as we already voted for him being overwhelmed with passion/urge. If not, the crew can take care of few weaves of mooks between them in the variant when Choi decide to play it tactical. It might not be easy, but..

Therefore:

[X] With enough time to set up, Elissa and Harlan can put together some sort of delayed psychic attack to take down a single powerful target. This is dangerous in even a low-level Union facility but attacking a hardened target sometimes requires sacrifices.
->[X] Target the deathlord Choi. Procedure write in: Lock'n'Loaded'n'Fated - Effect of big trap target the deathlord and can be accidentally triggered by any of the mooks, using the fate connection between him and Jamelia as a base. [Time 4, Entropy 3, Dimensional Science 1]

So yeah, run a deadly guantlet of lesser spirts of Technocracy's past in a museum, but hopefully we can stun the deathlord.
 
[X] Jamelia and Harlan have the codes and technical know-how, between the two of them, to optimize the defenses of the facility. A low-security museum basement doesn't have much in the way of defenses, but there are some very useful antipersonnel solutions that could be used to defeat a mob.

Trim the herd before engaging the Big Goat, so to speak.
 
Looking at the options:

With enough time to set up, Elissa and Harlan can put together some sort of delayed psychic attack to take down a single powerful target. This is dangerous in even a low-level Union facility but attacking a hardened target sometimes requires sacrifices.

This option would presumably be for taking down one of Cho's lieutenants. It has its uses but I'm worried about the mention of sacrifice, we don't have an abundance of assets and thus risking the ones we have seems like a mistake. Even if it does come with taking down one of their heavies.

[ ] Jamelia and Harlan have the codes and technical know-how, between the two of them, to optimize the defenses of the facility. A low-security museum basement doesn't have much in the way of defenses, but there are some very useful antipersonnel solutions that could be used to defeat a mob.

This one is very attractive, our strength is that we have a low number of high-quality Enlightened, but qualitative superiority can be beaten down by a quantitatively superior foe. Taking that advantage away from them could be critical.


Harlan can program the camera system to catch anyone who might be evading surveillance, and set up powerful, but limited, EDE/RNE-disabling systems along possible flanking and ambush routes.

Hmm, this option also has its appeals. We can eliminate their means of information gathering and give us the tactical edge.

But compared to the advantages of thinning out their forces I'd say it narrowly losses out.

[X] Jamelia and Harlan have the codes and technical know-how, between the two of them, to optimize the defenses of the facility. A low-security museum basement doesn't have much in the way of defenses, but there are some very useful antipersonnel solutions that could be used to defeat a mob.
 
@Strypgia is right - numbers are really our worst enemy here.

[X] Jamelia and Harlan have the codes and technical know-how, between the two of them, to optimize the defenses of the facility. A low-security museum basement doesn't have much in the way of defenses, but there are some very useful antipersonnel solutions that could be used to defeat a mob.
 
[X] Jamelia and Harlan have the codes and technical know-how, between the two of them, to optimize the defenses of the facility. A low-security museum basement doesn't have much in the way of defenses, but there are some very useful antipersonnel solutions that could be used to defeat a mob.
 
Um. Buddy.

The "someone else" who will stop him getting his hands on Ami is Janice. By giving her back her body at the worst possible time and going "kthanks bai solve this for me".

Because Ami is an awful human being.
It was really Janice's fault for agreeing to terms she didn't fully understand.

No-one reads the Terms & Conditions.

...Janice was right, the Verbena were the Syndic-analogue all along!
 
[X] Jamelia and Harlan have the codes and technical know-how, between the two of them, to optimize the defenses of the facility. A low-security museum basement doesn't have much in the way of defenses, but there are some very useful antipersonnel solutions that could be used to defeat a mob.
 
[ ] Harlan can program the camera system to catch anyone who might be evading surveillance, and set up powerful, but limited, EDE/RNE-disabling systems along possible flanking and ambush routes.
This is such a cursed option.

They're wandering into horror movie tropes and you want to lean on the cameras? Presumably there will be some sort of limited power supply meaning all of the doors and/or traps can't be activated at once or for long while they're sitting in a vulnerable control booth?

We know how this one plays out in the end!

[X] Jamelia and Harlan have the codes and technical know-how, between the two of them, to optimize the defenses of the facility. A low-security museum basement doesn't have much in the way of defenses, but there are some very useful antipersonnel solutions that could be used to defeat a mob.

Tentatively, anyway.
 
[X] Harlan can program the camera system to catch anyone who might be evading surveillance, and set up powerful, but limited, EDE/RNE-disabling systems along possible flanking and ambush routes.
 
[X] Jamelia and Harlan have the codes and technical know-how, between the two of them, to optimize the defenses of the facility. A low-security museum basement doesn't have much in the way of defenses, but there are some very useful antipersonnel solutions that could be used to defeat a mob.
 
Because she killed their family, solely to unbalance them to draw them into a deadly ambush.
It'll put them on the radar of whoever or whatever's pulling Choi's strings but Jamelia doesn't think it matters anymore. They just need to be ready for who, or what, is facing them.
But she is not Illiyeen. She is not Jazmin. Or is she? Her objective is the mission. Or is it her daughter? Her breath, until then perfectly regulated, hitches slightly. But in the end, what Elissa needs right now is not Illiyeen al-Hallaq the waitress, or even Jazmin the operative. Elissa needs Jamelia Belltower to survive. Jamelia Belltower the sociopath, the murderer, the archmage and Inner Circle candidate. An awful parent, but an excellent killer.

What Elissa needs right now.
...

Um.

Oh dear.

I mean, I've been worried about Elissa for a while, but... now I'm really worried about Elissa.

This would, in fact, be an excellent time for Ms. Clock to show up and destroy the one thing Jamelia could possibly still call sacred. Even if she's too busy to show up literally now, putting Elissa on her radar is probably bad.

... Not sure what we can do about that other than "be extra careful," which we are already, but...
 
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[X] Jamelia and Harlan have the codes and technical know-how, between the two of them, to optimize the defenses of the facility. A low-security museum basement doesn't have much in the way of defenses, but there are some very useful antipersonnel solutions that could be used to defeat a mob.
 
...

Um.

Oh dear.

I mean, I've been worried about Elissa for a while, but... now I'm really worried about Elissa.

This would, in fact, be an excellent time for Ms. Clock to show up and destroy the one thing Jamelia could possibly still call sacred. Even if she's too busy to show up literally now, putting Elissa on her radar is probably bad.

... Not sure what we can do about that other than "be extra careful," which we are already, but...
Hmmm... except that Ms Clock's ability to project force right now is kind of limited... and in some very real ways, Elissa is her daughter too. If anything, I'd see her trying to turn Elissa by being a better mother. (She's not all that good at it, but the bar is so very low, and she is the one that went heavy into Mind.)
 
@Spectrum 's convinced me.

[X] Jamelia and Harlan have the codes and technical know-how, between the two of them, to optimize the defenses of the facility. A low-security museum basement doesn't have much in the way of defenses, but there are some very useful antipersonnel solutions that could be used to defeat a mob.
 
Ooh, always nice to see an update for this quest.

Uh, I have a question about the long quote in this post.
Why would an ex-Iterator be talking about Cain? Or, to reword it slightly...

This an Exalted reference, right? I don't know that game's lore real well, but the Sidereals betrayed some primordial supergod or something. There's some dubiously canon stuff that the Sidereals then became mages? And the Lunars became werewolves and the Solars... did something else?
 
Hmmm... except that Ms Clock's ability to project force right now is kind of limited... and in some very real ways, Elissa is her daughter too. If anything, I'd see her trying to turn Elissa by being a better mother. (She's not all that good at it, but the bar is so very low, and she is the one that went heavy into Mind.)
I... highly doubt that.

She might do this as part of a ruse but Ms. Clock is even less of a kind person then Jamelia is unless she thought it was likely to be useful she'd probably just do her best to assassinate Elissa.

I mean, IIRC that literally happened, Elissa was brought into the story when Ms. Clock sent a Panopticon Kill Team(s) to hunt her. Clearly there isn't any maternal connection there.
 
...

Um.

Oh dear.

I mean, I've been worried about Elissa for a while, but... now I'm really worried about Elissa.

This would, in fact, be an excellent time for Ms. Clock to show up and destroy the one thing Jamelia could possibly still call sacred. Even if she's too busy to show up literally now, putting Elissa on her radar is probably bad.

... Not sure what we can do about that other than "be extra careful," which we are already, but...

Reminder that Clock attacked Alice/Elissa to hurt Serafina, not Jamelia herself.
 
I... highly doubt that.

She might do this as part of a ruse but Ms. Clock is even less of a kind person then Jamelia is unless she thought it was likely to be useful she'd probably just do her best to assassinate Elissa.

I mean, IIRC that literally happened, Elissa was brought into the story when Ms. Clock sent a Panopticon Kill Team(s) to hunt her. Clearly there isn't any maternal connection there.
I have a fair bit of confidence in Clock's ability to pretend to be almost anything she might need to pretend to be in order to acquire a manipulable minion and harm a hated foe... and Elissa doesn't know that it was Clock who sent that kill-team, right?
 
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