The Hangar Bay is for the tactical reason that going into the Testing Zones will be a deathtrap filled with focuses that the local Progenitors can use - you know, pits of acid, walls that require you to fire Corr 4 portals at them, homicidal bio-organic AIs run on potatos.
Since when was Izanagi Construst the Aperture Science Testing Facility?
 
Well, we did go with "there is no kill like overkill" and leveraged all our assets to get overwhelming force.

[X] The Hangar Bay: Yes, it's very open and gives room to maneuver. But it also lets you advance the greatest number of forces through.

Simplicity is its own strategic virtue./
 
Last edited:
[x] Strypgia

Mainly because I agree with his reasoning and that Henriette has grown a hell of a lot since she first started this gig. This choice reflects that.

As for the Hanger Bay, we can't really leverage all the armor assets we've brought if we don't take it.
 
[X] Hug her. "She's mine now. She's a valuble asset who was given bad orders, and was unable to act contrary to her programming. Now that I have her, I can atone for my past sins against her by saving her life and fixing her." Tightens hug. "Thank you for your assistance."

ES is correct that Henriette is arguing from the heart here, but the idealistic approach doesn't actually seem very... idealistic, to me. It reads like the most robotic of them all, honestly - it's a cost-benefit analysis of the time and effort of a bullet. I would be wholly unsurprised if Piero dismissed it on the basis that he is overkill wherever he's deployed anyway, and the cost of one trigger pull is negligible.
 
Last edited:
ES is correct that Henriette is arguing from the heart here, but the idealistic approach doesn't actually seem very... idealistic, to me. It reads like the most robotic of them all, honestly - it's a cost-benefit analysis of the time and effort of a bullet. I entirely predict taking that route will result in Piero dismissing it on the basis that deploying him is already overkill, and the cost of one trigger pull is negligible anyway.

I, on the other hand, am opposed to "hug her" because she's still a super-strong Awakened killing machine and Forces 4 is still enough for one last "discharge my batteries" and cook Henriette like a barbecue roast.

I'd rather not touch the disabled killing machine until things are suitably demonstrated that she is in a mood for talking and hugging, not last ditch "kill Henriette"-ing. Which she is noted for having a psychological proclivity for.
 
I, on the other hand, am opposed to "hug her" because she's still a super-strong Awakened killing machine and Forces 4 is still enough for one last "discharge my batteries" and cook Henriette like a barbecue roast.

I'd rather not touch the disabled killing machine until things are suitably demonstrated that she is in a mood for talking and hugging, not last ditch "kill Henriette"-ing. Which she is noted for having a psychological proclivity for.

Reminder that just because Ling no longer has a valid focus for Forces 4 effects, which are generally needed to hurt Piero, doesn't mean she has no valid foci for lower levels of Forces, which can be pretty dangerous in and of themselves to someone like Henriette, who finds it more than a little inconvenient if the room around her blows up.

Versus Piero, who is more like "sigh I kind of liked those walls and the roof and not being in the rain."
 
Reminder that just because Ling no longer has a valid focus for Forces 4 effects, which are generally needed to hurt Piero, doesn't mean she has no valid foci for lower levels of Forces, which can be pretty dangerous in and of themselves to someone like Henriette, who finds it more than a little inconvenient if the room around her blows up.

Versus Piero, who is more like "sigh I kind of liked those walls and the roof and not being in the rain."

Piero; the best damn cover around.
 
I, on the other hand, am opposed to "hug her" because she's still a super-strong Awakened killing machine and Forces 4 is still enough for one last "discharge my batteries" and cook Henriette like a barbecue roast.

I'd rather not touch the disabled killing machine until things are suitably demonstrated that she is in a mood for talking and hugging, not last ditch "kill Henriette"-ing. Which she is noted for having a psychological proclivity for.
This is a true and valid point which, nevertheless, does not make me feel any better about the 'Idealistic' option.
 
[X] Idealistic: Isn't the mark of a good military commander knowing how to use force effectively, which also includes showing mercy on non-threats instead of inefficiently wasting force on them?

Idealism good, I like the idea of Henriette being the Iterator with the purely metaphorical heart of gold.

...there's probably a half dozen Hermetic tomes about the merits of transmuting your heart to gold isn't there?

(Also I'm indecisive about the entry point, so....)
 
I'm convinced. Changing vote to:

[X] Idealistic: Isn't the mark of a good military commander knowing how to use force effectively, which also includes showing mercy on non-threats instead of inefficiently wasting force on them?

[X] The Hangar Bay: Yes, it's very open and gives room to maneuver. But it also lets you advance the greatest number of forces through.
 
I'm catching up! And sweet omissiah, I've never seen a quest throw away loot like this.

"Magical bracelet for warping reality and punching through tanks? Give it to random robo girl!"
"Intact alien super-capital ship? Use it as bait for angry robot just to make it angrier!"
"Killed legendary dragon and could eat its heart or cancel the apocalypse even harder? Throw it away, you don't know where it's been!"

And I'm like "What did these shinies do to you?" :cry::cry::cry:

Especially this part.
[-] The Dragon's Heart: The dragon's heart beat with unimaginable power. This dragon was powerful enough that the Void Engineers had to drive it away from Earth repeatedly, for its legend, and its strength, was enough that it could pierce the gauntlet and destroy cities. By consuming the heart, you can gain some measure of this power. Kessler gains effectively infinite Prime Energy for the purposes of enhancing casting.

[-] The Dragon's Wisdom: It is an old, wicked thing, as wise as it is greedy. Drink deep of its blood, and gain its wisdom. +3 to all Mental Attributes, and a Legendary Mental attribute of your choice.

[-] The Dragon's Tongue: Even though it is wicked, its tongue corrupts the hearts of men, its coat of scales is the most gloriously beautiful thing, and its hisses seem like music. Even the most noble are turned into villains by its whispers. +3 to all Social Attributes, and a Legendary Social attribute of your choice.

[ ] The Dragon(Slayer)'s Might: He who slays the dragon demonstrates his superiority over the dragon in might. Gain a Legendary Physical attribute of your choice and +1 to one other physical attribute. Had this been gained from eating of the dragon's heart, it would have echoed the first two (+3 to all attributes, Legendary Physical).

[-] The Dragon's Skin: Take the Dragon's skin, skinchanger, and become a great beast. This grants the equivalent of a Crinos Warform: +5 to Strength and Stamina, +1 Dexterity, a huge size to soak additional damage, increased ground speed, +5B/5L soak from armored scales, a dragon breath weapon, and the ability to fly. It also grants the Dragon's Rage, which can be spent for regeneration and multiple actions. What could go wrong?
"Too smart for your own good", twice in a roll.

So, was there some actual drawback to it? Or did the players really just throw away a legendary powerboost, or stupid amounts of money?

Players really are their worst enemies.
 
Last edited:
I'm catching up! And sweet omissiah, I've never seen a quest throw away loot like this.

Especially this part.

"Too smart for your own good", twice in a roll.

So, was there some actual drawback to it? Or did the players really just throw away a legendary powerboost, or stupid amounts of money?

Players really are their worst enemies.

Well it kind of was a corrupting, immortal dragon.

I think the issues with consuming its power might be obvious. :V
 
Well it kind of was a corrupting, immortal dragon.

I think the issues with consuming its power might be obvious. :V
Don't we have a method to essentially rendering it down into pure magical energy? "Tass"?

Still, while reading I was trying to work out how they'd cleverly go home on the super alien ship. Because surely, they'd think of something, right?

And then Khornetta happened.
 
Last edited:
Don't we have a method to essentially rendering it down into pure magical energy? "Tass"?

Tass keeps the resonance of wharever source you used.

So if you render vampires into tass and make an artifact with it, it will be some kind of cursed thing that seeks to kill people regardless of what the mage wants. Etc etc.

Eating the Dragon heart would have slowly turned kessler into a greedy offidian thing. Just look at what the void did to the leaders of the Syndicate.
 
Last edited:
Stupid stupid stupid. Why am I doing this?! Henriette fights every instinct in her body, ignoring the entirely rational fears that tell her she should shut up and stop being stupid. With the clinical, unemotive logic of her ADEI and NWO-taught meditation techniques, she forces herself to be calm, using her BLO to keep her body language completely locked down until she can get a handle on the turmoil roiling inside of her.

Think logical, rational thoughts. How can she best persuade the reincarnation of Achilles to not kill her one-time rival? "She's... an asset. If we take her in alive, she should know things about the enemy. And she's an emoneut, so if she's given valid orders I'm sure she'll spill everythin-"

Piero inclines his head slightly. "I can just keep the head. A brain trawl would allow us to extract all the information we need." Henriette doesn't pale--but only because her blood is already artificial, and her BLO is keeping her emotive responses suppressed. "That's..." she starts, before Piero cuts her off.

"There is something you are not telling me. Satisfy my curiosity." Piero says, gaze fixed on Henriette as he lazily lifts one arm to the side to shoot some unseen target. An explosion resounds in the distance. "And make it quick. I have a battle to oversee, and every second is precious."

Henriette mentally cycles through plausible sounding excuses, logical reasons to spare Ling, and one look at Piero's eyes tells her he won't buy any of it. So she decides to spill everything, and hope the truth will be enough. "I was a terrible bitch to her."

"Oh?" Piero raises an eyebrow.

"I was a stupid teenager at the time, but that doesn't excuse it. We were classmates, and I treated her awfully because she beat me this one time in the sims, and because she was an emoneut and so never acted like a normal person would and I found that disturbing, and because I was j-jealous. She didn't deserve any of it, and she doesn't deserve to die now." She looks pleadingly at the demigod who could kill her with no more than a finger right now, if so he wished.

"So you wish to absolve yourself of your own guilt by saving your former rival. Amusing." Piero says, but he makes no moves. Not that Henriette would be able to see anything in time, if he really intended to kill.

"She's just an emoneut. You know how they are. They can't tell a good order from a bad one, as long as it's legitimate. And they may be misguided and taking orders from traitors, but we're still fighting U-Unionists." Henriette says. "We shouldn't be so quick to needlessly spill the blood of our brothers and sisters in arms. If they can be spared and shown the e-error of their ways, it will make patching over the wounds easier in the aftermath." She stops speaking, and hopes.

[Only if Piero spares Ling, obviously]

Piero takes less than second to mull things over, but the moment seems to stretch out for an eternity to Henriette. "It appears my attention is needed elsewhere." He finally speaks, eyes looking at some far-off scene. Just like that, he's gone, transhuman speed carrying him away faster than even augmented eyes can see.
 
Last edited:
"Magical bracelet for warping reality and punching through tanks?

Because it was incompatible with our paradigm? Besides, who needs anti-tank punches when you have an RPG? Coincidental, reliable and effective.

"Too smart for your own good", twice in a roll.

So, was there some actual drawback to it? Or did the players really just throw away a legendary powerboost, or stupid amounts of money?

Players really are their worst enemies.

You know the saying "too good to be true"?

That was schmuck bait, and would probably have had some horrible hidden costs that would have slapped us in the face later.

Yes, people prefered the thematics of rejecting the heart's power over going "Ooh, shiny" and chittering away like a chipmunk.
 
You know the saying "too good to be true"?

That was schmuck bait, and would probably have had some horrible hidden costs that would have slapped us in the face later.

Yes, people prefered the thematics of rejecting the heart's power over going "Ooh, shiny" and chittering away like a chipmunk.
Though I'm still mildly pissed we didn't get Legendary Stamina (Cannot Be Oneshotted) for Kessler.
 
"Magical bracelet for warping reality and punching through tanks? Give it to random robo girl!"
As people noted, this was paradigm incompatible, and not something we could hide using terribly long. And if caught...consequences. We tried to get something out of it...but people didn't follow up.
"Intact alien super-capital ship? Use it as bait for angry robot just to make it angrier!"
Hey, that plan worked. It blew a huge chunk out of her, enabling the final mecha fight.
"Killed legendary dragon and could eat its heart or cancel the apocalypse even harder? Throw it away, you don't know where it's been!"
This got covered well, an if you go back and read there are some good points amongst all the salt. There are consequences to taking in the Dragon's legend.

Honestly, we've done pretty well, and all of these choices honestly made sense to me when I read through.
 
The only choice that eats at me atm is not letting Serafine to Arete 6 tbh.

That wasn't "a choice". That was the by-product of numerous unlabelled choices and sum-over-decisions pathing that, during Super Special Spying Sneaky Sexy Subtle Sera Side Story, had the players choosing options that didn't challenge her paradigm and instead had her reaffirming her decisions and working within the system (which also got her her Legend). And, you know, didn't pick the option that'd make her an Orpheus character for the entire side story with a good chance of just killing her.
 
Back
Top