[X] Mister Carpenter, a NWO Man in Black who acts as the security subcommander for the habitation area of the station. He has no Enlightenment but has several basic inbuilt tricks due to his enhancements including Time/Entropy combat precognition, Life 2 self-healing, and Forces/Correspondence enhanced martial arts.

Respect the MiB. We don't even have any in the amalgam, and have only used them as vaguely background mooks and one set of borrowed gun-mooks (and returned them all intact), so they need some time to shine. And of course, Jamelia for her part should spend some time in one of their heads, considering her extensive interaction with them over her career and the fact that she had one raise her daughter. Maybe she might even get some empathy for them. Even sympathy, if we're really reaching.

Also, it means that for at least one vote, we chose to play a non-Mage. Perhaps the spirit of Kiril will bless us in our endeavour.

(Also, with a name like that, how can he avoid dying for our sins?)
Is it really a good thing to pick somebody without any magic of their own? What would that do to Paradox Accumulation -- like, would it mean extra Paradox because "suddenly, that non-Enlightened person is pulling off shit that only Enlightened Operatives should be able to!"? Would it mean that Jamelia would be getting all the Paradox for any magic done because she's the only one who can cast it?
So, I see the players in Jamelia Quest have just decided that the only way to beat a Jamelia is with your own, better Jamelia and her own crew of wacky misfits.
"Ah, and now we see why this is called Jamelia Quest. How long have you guys been planning this, for us to end up playing the evil clone?"
 
Isn't the problem with VE ship being that they'd know we're headed Threat Null-wards and completely flip their shit before we can do damage control?
1. The VE who Donald Social-fued acquiesced hoping that we would die to the Autopolitans and therefore cement the idea that space is only for the properly prepared VE's
2. Elsa was allowed to go with us by VE higher ups to make sure that there was someone to kill the "find Jamelia team" if they get turned by Threat Null in the Umbra

Elsa said:
And hell, it's true. They don't deserve to stumble into what's out there. If more senior Progenitors had been like Serafina Rosario before '99 and had an actually-working moral code, maybe the Transhumans wouldn't be the terrifying homogenizing swarm made of posthuman flesh they are now. And failing that she can at least try to return the favor and get them picked up by the Void Engineers and recruited rather than shot.

It's a deceptively innocuous letter that she sends. A simple temporary observation of this Construct that has decided that it wants to take a look in space. She just wants to make sure that this potential security breach is handled, as they are unfamiliar with combat doctrine against Threat Null. Captain Garland gives her a quick response. "You are authorized to take actions to ensure they assist, and do not hamper, efforts to combat Threat Null." A neat little euphemism. Translation-"if they seem to be listening to Evil Space Technocrats, shoot them."
 
How does the Aurora compare to, say, the kind of Void Engineer ship that we would be able to requisition if we gave up the Etherite ship.
Or for that matter, how does it compare to said Etherite vessel?
 
If you pick an unenlightened person all that happens is that they don't get paradox.

This is useful when that person is say, a Victor or MiB.
Hm. But if we had an Enlightened person, we might effectively be able to use magic twice as often because we'd have 2 Paradox boxes to fill. Is that how it works, right?
Also if you really like them dropping them through the Avatar storm does no damage because it's Arete + Paradox, and they have neither.
Would the Avatar Storm damage us though?
 
How does the Aurora compare to, say, the kind of Void Engineer ship that we would be able to requisition if we gave up the Etherite ship.
Or for that matter, how does it compare to said Etherite vessel?

Vastly inferior on every metric since it is made by sleepers not Mages. Hence why it needs a lot of work to bring it up to spec.
 
How does the Aurora compare to, say, the kind of Void Engineer ship that we would be able to requisition if we gave up the Etherite ship.
Vastly inferior on every metric since it is made by sleepers not Mages. Hence why it needs a lot of work to bring it up to spec.
To be more specific, one of the pieces we'd have to swipe to get the Aurora off the ground would be the (radioactive, inefficient, not very stealthy) drives.

Since we're going to have two ships either way, we're either looking at increased risk from Threat Null because we're using a relatively poorly stealthed ship, or increased risk from the VEs from having some along with us to watch what we're doing and stabbing us in the back at a bad moment.

We're not going to get zero risk on either front, of course, whichever we pick.

That said, we're going to want to talk to the VEs eventually and we might want to consider the political consequences of our mission succeeding either way.

Since we don't actually want the VEs budget getting hacked apart, running a successful mission against Threat Null without VE support is something we might not want to do.
 
This was the whole point of the expedition to begin with.

Well, actually, the reason why I voted for the Ethership raid in the first place was to get a vessel that we could trade for other stuff. There are several reasons not to actually want to take the Ethership into space, because as Cornuthaum pointed out, it's hideously unstealthy and has a couple of other problems.

A VE stealth corvette and QUEST as escort in case shit goes on should hopefully be able to avoid drawing too much attention from evil alien space fleets and can probably give them the slip easier. Also if worst comes to worst we can sacrifice the QUEST and have it buy time while the stealth corvette flees back to Earth carrying all the important people.


It's harder to do that with the QUEST and Ethership combo because the QUEST is the smaller, faster, less noticeable vessel, but suffers from a lack of transport capacity.
 
Henriette: "Excuse me! I'm pretty sure you'll find that's me who's the apprentice already!"

Yinzheng: "Actually, it's me."

Henriette: *patronisingly* "Mmm hmm. Sure. I believe you. Really."

Naturally this would lead to hilarious antics as Jamelia's proteges all try to one-up and outdo each other in the race to impress Jamelia and prove themselves the most worthy of her love mentorship. Henriette has the Competitor virtue after all and Yinzheng wants to emulate Jamelia and Choi... we'll figure out something for him once we've gotten to know him better.

And now we see Jamelia's cunning plan... she's deliberately cultivating the impression of having multiple apprentices (including ones that are actually being mentored by her evil clone) to stir up Henriette's competitive drive.

EDIT:

Donald: "Yeah, I'm sure you're totally not doing this to surround yourself with a bunch of hot young apprentices. Not that I would ever question your motives, boss."

Jamelia: "Not everyone thinks like you do, Donald. And I'm a mother, you know."

Donald: "..."
 
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Be Kessler, Part 1 of 3:
Ragnarok is here. What do you do?
[X] Give it to the Void Engineers for dissection and salvage and see if you can't borrow a VE corvette or a smaller, more kosher but less powerful vessel.

Be Kessler, Part 2 of 3:
You also got refunded a tiny bit of Henriette's requisitions due to not needing them because you're getting some way to carry your people without compromising the QUEST. You're using this for:
[X] Additional armor.

Be Kessler, Part 3 of 3:
You launch your two ships:
[X] (1.2x) As soon as they're both fully working.

Be Jamelia:
Jamelia's possession target is:
[X] Mister Carpenter, a NWO Man in Black who acts as the security subcommander for the habitation area of the station. He has no Enlightenment but has several basic inbuilt tricks due to his enhancements including Time/Entropy combat precognition, Life 2 self-healing, and Forces/Correspondence enhanced martial arts.

I only wanted to do this mission because I didn't want the Rogue Council to have spaceships, and on the return trip we'll have Jamelia to talk some sense into the VEs. Threat Null isn't the only threat out there, and I'd feel sad if the Expendabros died because we didn't get them any armor. The ships need to be ready, but we're still on the clock - even if the VEs can work with Evil Space Jamelia, that would be such a waste of her potential. The other targets have Mind defenses.
 
The Goat/Kitten Faceoff
The laboratory is clean. Sterile. Lifeless. But within its antiseptic-smelling environment, two rivals square off. One is only slightly augmented from baseline - enough to give it an edge, nothing more. The other was built from the ground up to be better in every way than its source material, a killing machine wearing the assumed form of something small and harmless.

They eye each other up. Who will be the ultimate victor in this conflict?

"Mraaaaa," mews the little blue-eyed, grey furred kitten.

"Maaaa," bleats the conglomerate of amorphous variform cells currently occupying the shape of a goat kid.

"Mraaaaaaaa."

"Maaaaa."

"Ohmygosh they're getting on so well it's so cute," says the high end combat construct with integrated multifunction haemophage genetics and phenotypical macrostructures, clasping her hands together in joy. "Come on, Ceres! Shake! Shake!" She holds out the kitten's paw, trying to guide it. "Shake! Good girl!"

Donald blinks as he looked through the door. It appears that Rose is trying to get a baby goat and a kitten to shake hands. Paws. Hooves. Whatever.

Well.

Okay.

All right then.

He decides to go ask Serafina what the fuck is going on in the labs. He's not sure he wants to know what Rose thinks is going on.

"So," he says, stepping into her office. It's not as nice as his office, but it's a solid seven on the office scale. She could improve it by getting more ironic henchmen decorations, a big wall display showing lots of clocks with the time in major cities, and maybe replacing her chair with a big black one with red buttons on the arm, but at least she has a large holo-globe. Holo-globes are important.

Director Belltower's office is only a three. It's too starkly bare, and too much of the wall space is taken up by filing cabinets. It's very disappointing. Maybe he should redecorate for her. For when she's better. Because she is going to get better. No doubt. For sure.

Serafina whirls on her chair to face him. She's chewing on her pen. "You said 'so' in that annoying way," she says tersely. "Please, get to the point."

"You sound tense," he says, trying to mollify her.

"Tense? A little, yes," she says. "I'm having to field things from two members of Command at the moment, and the very fact that General Aleph hasn't contacted me yet to pass on some message of well-wishing for the Director means he's up to something else."

"Maybe he doesn't know."

"Do you really think he doesn't know?" she asks.

"Well, no, of course he knows," Donald admits, "but I live in hope." He decides to get to the point. "Why is Rose playing with a kitten and a baby goat in the labs?"

"Because I told her to," Serafina says irritably.

"Ah. Next question. Why did you tell her to play with a kitten and a baby goat in the labs?"

Serafina sighs. "Almacia, that teenage Void Engineer who really should join the Progenitors? She sent me that combat homunculus. Yes, it's not just a pet goat. It's a non-differentiated mass of phenovariable cells capable of rapid reconfiguration with no vital organs. In the shape of a goat."

Donald opens his mouth. Donald closes his mouth. "Why is it a goat?" he asks.

"I have no idea," Serafina says, running her hands through her hair. "Her documentation is... uh, about average for a teenage Progenitor prodigy, speaking from experience. She may have just decided to improve goats and got carried away. It is apparently called 'Fluffles-041', indicating an interesting, explosive, and entirely typical development cycle."

"Wait, how would you get 'carried away' at 'improving goats'? How does that make sense to anyone who's not..." he catches Serafina's glare. "Shutting up now." Then his brain kicks into action. "And when can the Void Engineers spare combat homunculii for anyone?"

Serafina smirks in a very superior manner. "Precisely."

"It's here to spy on us?"

"Almost certainly."

"Tactical Goatspionage Action."

"Thank you, Donald." Serafina taps her fingers on the table. "I think we have the Void Engineers worried and suspicious with our... recent actions."

"More worried and suspicious, you mean."

"That goes without saying." She flaps her hand in his direction. "Anyway, I have Rose working on checking it for overrides, command directives, and the like. She's a fully competent doctor and biologist and it does her good to be reminded of her non-military skills. I'd rather not have it turn on us and tear out our throats while looking adorable. And I have paaaaaaaaaaaaperwork," she adds, collapsing forwards onto her desk.

"I'll leave you to it," Donald says, letting himself out.

"A gentleman would have offered to help," Serafina calls out after him.

Donald is struck by an inexplicable and sudden-onset case of pathological deafness.
 
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Hm. But if we had an Enlightened person, we might effectively be able to use magic twice as often because we'd have 2 Paradox boxes to fill. Is that how it works, right?

Would the Avatar Storm damage us though?

There are occasionally fairly brief openings (shallowings) in the Storm that you can use to get things in or out. This is how Threat Null gets its infiltrators in and this is how the Void Engineers manage to send their ships up and recover them. You just make sure you know about the launch windows and how big they are.

Fortunately the Moscow incident was probably the biggest launch window.
 
You can also make artificial ones using DSci 2, but that requires... well... exposing someone to the Anomaly. And also can only be done at a Node.

Which means you basically want a bunch of interns with DSci 2 Inventions and some augs that let them soak Aggravated around to let you in and out.
 
You can also make artificial ones using DSci 2, but that requires... well... exposing someone to the Anomaly. And also can only be done at a Node.

Which means you basically want a bunch of interns with DSci 2 Inventions and some augs that let them soak Aggravated around to let you in and out.
Pretty sure that if someone has a Sphere at 2 and undertakes such a dangerous task you should pay them.
 
Pretty sure that if someone has a Sphere at 2 and undertakes such a dangerous task you should pay them.
Well, I did specify they'd have an Invention, and protection from Aggravated Damage. So they'd actually have Enlightenment 1, and only occasionally suffer terrible screaming papercuts.

Though I suppose paying them might be appropriate. Especially if that encourages their getting better sooner (Syndicate Life ftw!).
 
OH MY GOD

Clock got the alternate universe hires!

One of the most dangerous things for an intelligence analyst is reinterpreting information to fit preconceived conclusions. It's incredibly easy for people to fit evidence to a pattern rather than look at what patterns the evidence actually supports. This may lead to wrong assumptions.

So it looks like Choi and the Oppenheimer's Light have won. And for a bonus space guest, you have Henriette following you (because Nichols is kind of indisposed and so is Jamelia). So space adventures are happening.

The question is-do you want a fairly short update nowish which gives you a new vote, or do you want me to just assume something and give something more substantive?
 
On the subject of getting through the storm Anomaly, there's also a certain class of people who are, for lack of a better word, guarded from its effects, and can walk through mostly unscathed. These generally range from those who personally can get through just fine, to those who can take a small party through (around four or five other individuals). Naturally such people are invaluable to the VE's but it's not something that's necessarily easy to detect. Sometimes people are just lucky getting through the storm without damage, and if you've only been through it once while sensors are going they might not pick up on it.

If we could find such a person it would greatly improve our ability to operate in the Umbra, since we wouldn't have to worry quite so much about the Anomaly shredding our enlightened personnel.
 
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