I just had an idea... when did Nichols defect? If she's still part of the Technocracy during the week in which we are travelling back in time, can't we just possess her body? We can frame it as a time loop, in that she's coming to us because we've already done time-traveling together and we can take a message from her future self to convince her.
 
I just had an idea... when did Nichols defect? If she's still part of the Technocracy during the week in which we are travelling back in time, can't we just possess her body? We can frame it as a time loop, in that she's coming to us because we've already done time-traveling together and we can take a message from her future self to convince her.

Nichols defected in 1986. More importantly Nichols has a lot of permanent paradox from having repeatedly made changes to history so she's very unwilling to sign off on this plan.

It's a clever idea, it just doesn't work in this case.
 
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I just had a terrible yet hilarious idea: Bastion.

Or even worse: the entire thing with Control becoming a bunch of vengeful spirits was clearly just a clever NWO ruse to radically alter the culture of the technocracy and make the Traditions give up the fight against the inexorable progress of the technocratic paradigm
 
I just had a terrible yet hilarious idea: Bastion.

Or even worse: the entire thing with Control becoming a bunch of vengeful spirits was clearly just a clever NWO ruse to radically alter the culture of the technocracy and make the Traditions give up the fight against the inexorable progress of the technocratic paradigm
We'd be lucky if Jamelia literally exploded from Paradox.
 
@MJ12 Commando if Jamelia transcends the need to explain Entropy effects, would "events conspire to minimize the ripple effects of her actions" be a valid spell? Possibly even with the prop of timeline inertia or something like that. The idea being to minimize the paradox (and thus Paradox) Jamelia generates by being in the past.
 
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@MJ12 Commando if Jamelia transcends the need to explain Entropy effects, would "events conspire to minimize the ripple effects of her actions" be a valid spell? Possibly even with the prop of timeline inertia or something like that. The idea being to minimize the paradox Jamelia generates by being in the past.
It would be nice to do that, since there's no way we're getting Prime 5 in time to help.
 
I'm pretty sure that "human intuition+mildly psychic" is an adequate focus for the Time 1-2/Entropy 1 rote she'll be spamming to minimize timestream disruption.
 
I'm pretty sure that "human intuition+mildly psychic" is an adequate focus for the Time 1-2/Entropy 1 rote she'll be spamming to minimize timestream disruption.
Time 1 Entropy 1 is for knowing how to minimize time stream disruption. However, a higher ranked spell/skill she pulls out of her ass/psychic thingy could theoretically help in a more proactive way by keeping situations that could force her to disrupt the timeline away. If I understand right, the use of Time 3 (loop time) Entropy 4 (effect unpredictable system) could allow us to manipulate the time stream to make any accidental or unavoidable actions not effect the future instead of giving us massive amounts of 'dox. Unless it gets slapped with a requirement of Prime 5 as well, in which case we're screwed.
 
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Yeah, I'll switch from

[ ] Correspondence 3

to

[X] Entropy 3
 
It's because Jamelia isn't taking double paradox because she's a mage changing the past when that's not possible without magic and also a mage changing the past when that's not possible without magic. Also, the other unfortunate subject of this relationship has their own, separate paradox track, which will have its own, separate happy fun times.

And there's the thing about her not having Mind 5 to scrub her own memories truly clean which means another change in the past and another bundle of delicious paradox beyond what other changes she wreaks on the timeline. On the other hand, if she possesses another mage, as long as that mage would have died in the Dimensional Anomaly and she does nothing to change that, that's a mitigating circumstance.
Would dragging the mage we possess into the future through the Dimensional Anomaly instead of having them die be a possibility? We could always use another teammate.

Would having someone who disappeared in the Dimensional Anomaly reappear after we did the time travel cause too much Paradox, or would the explanation of "got shunted forward in time" mitigate it enough?
 
Would dragging the mage we possess into the future through the Dimensional Anomaly instead of having them die be a possibility? We could always use another teammate.

Would having someone who disappeared in the Dimensional Anomaly reappear after we did the time travel cause too much Paradox, or would the explanation of "got shunted forward in time" mitigate it enough?

Probably a mountain sized heap of Paradox, because you just erased that person's entire personal timeline post-Dimensional Anomaly.
 
Probably a mountain sized heap of Paradox, because you just erased that person's entire personal timeline post-Dimensional Anomaly.
But they didn't exist in the timeline for all that time. Gimme a second to make a proper explanation.

EDIT:


Black is the timeline.
Red is Jamelia's personal timeline.
Green is our possessed person's timeline.

There is no green in the time between the DA and us going back in time because our possessed ally disappears in the DA. Effectively, we're stealing them from the timeline instead of letting them disappear. There's no timeline to fabricate, as the person we're taking was going to be gone even if we didn't go back in time to take them, so there shouldn't be too much paradox, right?
 
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But they didn't exist in the timeline for all that time. Gimme a second to make a proper explanation.

Don't you think that would be a much bigger change for them to not exist (and not interact with the world) for 16 years, as opposed than having them proceed through the timeline mostly as it was before, except that they know a bit of extra stuff they shouldn't because of Jamelia's actions?

I'm pretty sure this would cause a lot more butterflies to the timeline than the other option, and our new recruit would probably also incur hilarious Paradox simply for existing in the wrong time period.
 
Don't you think that would be a much bigger change for them to not exist (and not interact with the world) for 16 years, as opposed than having them proceed through the timeline mostly as it was before, except that they know a bit of extra stuff they shouldn't because of Jamelia's actions?

I'm pretty sure this would cause a lot more butterflies to the timeline than the other option, and our new recruit would probably also incur hilarious Paradox simply for existing in the wrong time period.
We pick someone who wouldn't have lived past the DA. I just edited in my explanation.
 
We pick someone who wouldn't have lived past the DA. I just edited in my explanation.

That would probably be the only scenario in which that would be a sensible idea. Assuming that post-death they don't get turned into an Autopolitan meat-puppet or become an evil spirit EDE or whatever.

On the other hand, it might be simpler to find someone who would have lived through the Dimensional Anomaly to begin with, thus preventing us from having to deal with all that pesky Paradox due to extensive timeline changes in the first place.
 
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That would probably be a sensible idea. Assuming that post-death they don't get turned into an Autopolitan meat-puppet or become an evil spirit EDE or whatever.

On the other hand, it might be simpler to find someone who would have lived through the Dimensional Anomaly to begin with, thus preventing us from having to deal with all that pesky Paradox due to extensive timeline changes in the first place.
My idea only works if the paradox of changing the future of our possessed person from "missing, presumed dead" to "missing, presumed dead, actually got stoled by people from the future" is less than the paradox of letting our possessed person live.
 
Elsa's Enhancements
@MJ12 Commando if Jamelia transcends the need to explain Entropy effects, would "events conspire to minimize the ripple effects of her actions" be a valid spell? Possibly even with the prop of timeline inertia or something like that. The idea being to minimize the paradox (and thus Paradox) Jamelia generates by being in the past.

Trying to make your actions less vulgar by throwing more magic in is generally not a good idea. :)

Sensory effects are okay but other things may have issues.

Would dragging the mage we possess into the future through the Dimensional Anomaly instead of having them die be a possibility? We could always use another teammate.

Would having someone who disappeared in the Dimensional Anomaly reappear after we did the time travel cause too much Paradox, or would the explanation of "got shunted forward in time" mitigate it enough?

Someone lives rather than dying is very much changing the past. Not as much as if they had gone through the 16 years, but it's still a pretty huge change to the past. Furthermore, you'd need Time 4 to do it, which you don't have-so you'd need to steal or requisition something capable of doing that, which will have its own changes to the past.

Also, there's a few small notes I want to make for Elsa and her cyborg body, because it has a couple of implanted devices.

First, she has implanted Forces/Matter/Life 1 sensory effects (which she uses to judge a Forces/Correspondence shot). Second, she has Mind 2 and Prime 2, but can only use those for creating devices. It's a "research" sphere, not an actual field-viable one, representing her tinkering with things. She can't improvise very well with either (she needs the reference books in front of her and everything and a lot of lab space), which is why neither was originally listed.

Finally, her cyborg body is basically equivalent to a HITMark V without the implanted weapons but with boosted mobility. She's not as agile as Clarent (but she's tougher) and not nearly as strong or tough as Kessler (but she's faster). Very middle of the road here.
 
Personally, I would go for the guy who dies opening the gate for the A-team to escape as our partner. A junior member of control would be huge.
 
Trying to make your actions less vulgar by throwing more magic in is generally not a good idea. :)

Sensory effects are okay but other things may have issues.
So something like "I got this whole trip planned out and all the change points marked" for an Entropy + Time to be aware of any actions that would lead to bigass paradox should be feasible?
 
Personally, I would go for the guy who dies opening the gate for the A-team to escape as our partner. A junior member of control would be huge.

Ignoring what everyone else has said, this puts you smack-dab on Autochthonia using Reality Deviant techniques and with thoughts that most definitely make you guilty of Reality Deviance, as well as the Computer having a personal motive to make sure nothing you think ever comes to light. The Traditions have a shorthand term for this. It's "suicide."
 
The Traditions have a shorthand term for this. It's "suicide."

Nonsense! That's silly Reality Deviant propaganda.

Think of it as a radical augmentation package, with consent given after the operation! You will be thankful for the increase in efficacy and streamlining and elimination of all unnecessary features, such as "free will" and "humanity".

You should thank Friend Computer!
 
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Update CVIII: A Dream of Armageddon
JB CVIII: A Dream of Armaggedon

Situation Normal. All Fucked Up. It's a military term that the Shock Corps are fond of, because unexpected complications are very, very common.

Being ambushed through Hangar 1 from a series of 1950s-styled WarBots with atom blasters and missile launchers packing .0001kt micronuke warheads? Expected. Bringing point defense weapons and running the DSCA suits Hamilton and Khan were wearing into a networked anti-missile defense meant no missiles got into the kill radius, and keeping the lightly armored people out of the way was a must.

Finding that he'd have to leave Parker behind because the corridors didn't fit his borrowed Bogatyr? Expected. Very few ships are designed so that heavy assault units like that can fit inside. Securing the hangar so that they couldn't infiltrate in commandos or reinforcements was important, as well, and the Bogatyr had enough Primium that he could take on RDs without too much worry.

Shooting your way through Robbies and other 50s-styled retro-futuristic atomic warbots as you go through Hangar 1 to the bridge? Business as usual, scarcely something he cares about. The X-14 he has might be old, but it still does its job just fine. Behind him are the remaining 4 of his crew, old war veterans who've done things like this before.

[Strength Augmentation at Maximum], the N2 thinks at him, and he kicks down the sealed door to the bridge as the geiger counter goes tick-tick-tick. And he comes face-to-face with an enlarged brain, glowing sickly green as radioactive mutagens are pumped into it. Dr. Freiger. A woman in a labcoat, who also shows up as a radiation warning, is there with an atomic disintegration ray in her hands, aimed at him. He dodges back as the gun takes glowing blue chunks out of the thick armored wall.

"So the Enemies of Ascension come to my door? I should thank you then, for you will be the first witnesses to the new world. After I dispose of you, I will annihilate your centers of power! The resulting nuclear war will recreate the world, one where the strong will be able to seek Ascension unfettered by the crushing weight of the Masses! Atomic power will set us free from this dull gray prison you have created!"

"Just once I'd like to deal with a mad scientist whose plans for humanity only involve 'THEY CALLED ME MAD! THEY'LL PAY!' or something like that." Kessler yells back. "I suspect you're not going to surrender peacefully."

"Why would I, when I hold all the cards against you arrogant Technocratic fools?!" Dr. Freiger boasts. "Dr. Grey, why don't you demonstrate to this brain-dead Neanderthal why the inferior stasis of Technocratic science will eventually be defeated by true Science!!? And robots! Kill these men!"

"Certainly, my dear." Grey says, and she moves fast. And it's Situation Normal, All Fucked Up. He barely gets a 10-round burst off, tearing cloth and bouncing off of metal before she's on him with the speed and momentum of a freight train, and she hits hard. The steel bulkhead buckles and tears like canvas as he's sent careening through the Oppenheimer's Light like a baseball. She's strong. Stronger than him. He didn't expect Freiger's right-hand man to be this strong. The N2's tactical software runs analyses for him, sees the radiation hazard beating inside her heart, the thin layer of false plastic skin-not true synthflesh but something close enough for touch-that covers blue-gray metal. Servos whine as she chokes him with one hand, slamming his helmet into and through a pipe containing boiling-hot coolant. The thick kevlar that her labcoat is made of boils as she does so, and her skin flakes and peels away, but she doesn't notice or seem to care. He slams blows into her gut, blows strong enough to shatter Garou and vampire alike, blows strong enough that armored vehicles would buckle and break, and she doesn't seem to notice.

She's strong, fast, and tough, but clearly running on brute force rather than real skill. With the moment of surprise lost, Kessler realizes she's a brawler, not a martial artist. He snaps strength augmentation sky-high, hits her in the elbow joint just so that it causes her to let go in reflex, and swings her surprisingly heavy body around into the steam vent. Auburn hair and alabaster skin boils off to reveal seamed gray plastic on half of her face. The arm still works, but it seems slightly slower, and her movements now favor her left side a bit more, probably some sort of combat programming. She's overconfident. She can be damaged, and if she can be damaged she can be stopped. Good. Little robotic tentacles, segmented metal worms, wriggle out of hidden ports and start welding it back together. She has a self-repair system. Less good.

"This face took months to perfect!" She snarls. Kessler takes a moment to give her an in-depth scan. Ultradense chassis, super-high power electromagnetic servos, and instead of a beating heart inside her chest is a fission reactor of incredible power, overclocked to such an extent that the N2's "skin" prickles with radiation warnings, that if it wasn't for the primium in his skeleton and the energy-absorbent layers in his augmented skin, he'd have to get detoxed. It's lucky she's not around Kessler's comrades-in-arms. Otherwise they'd probably be needing immediate radiation sickness treatment. Dr. Grey he knew of, she was in the briefing, a mysterious actor who helped Freiger with cloning and neural enhancement technologies. But they didn't know she was in an atomic warbot chassis after the last assassination attempt. Freiger's trump card. The threat level analysis of the N2 has simply thrown up an error for her danger rating and recommends retreat or threat avoidance. Good advice. It's a much smarter computer than he'd give it credit for.

He draws his sidearm and a primium vibroblade, fires a few test shots at the Doctor. It's a superheavy pistol, a two-barrel 20mm "Derringer" that holds 4 shots total of ammunition that can kill light tanks. The shots visibly curve away from her and lightning arcs around her body. Electromagnetic shielding. It'd explain her toughness. She brings her arm up, and the center of her palm glows with a sickly green light for a moment before a gamma-ray burst hits where Kessler was a moment ago, strong enough to melt through steel. Another shot, and he reflexively deflects it with the primium knife. Maybe if he had some serious firepower, like a plasma cannon, he'd be able to win this duel. But he doesn't-and he's going to have to improvise. Her body's hard metal, some sort of supertough thing that resists radiation and kinetic energy very well. But the joints are vulnerable, the servos are vulnerable, and there's too many joints in a human body that he can disrupt or break.

And it means he's isolated from his soldiers. He's going to need to finish this, lest his allies and comrades start dying. But he's been in worse situations. Not many, but a few. Most of them, to be fair, were on that goddamned dragon planet.


Dr. Freiger is a Master-level mage, with Forces and Matter 5. Dr. Grey is a Master of Life and Mind, allowing her to create clones, and isn't too shabby at direct fighting. You chose to avoid the two easier battles to take a look at the actual boss-level one. Which could be bad, but it also means that you get the maximum amount of loot 'not destroyed in fighting,' including potentially a very high-powered gynoid body (that runs on nuclear fission and is thus not exactly kosher). Remember, Rogue Council people are often veteran Ascension Warriors. Freiger was responsible for Brass Cog (thus having at least Matter 5 and Forces 5), the clone thing (Life 5) and he thought his plan could actually succeed-he's crazy, not stupid.

@Nuts! voting for the N2 may have been a stroke of inadvertent genius though. Because it is very possible you will need that ability to bring Kessler back to life. Luckily for you, nobody's really posted any combat buffs for Kessler so you might want to do that right now. For both you and the Expendabros, because they are being overwhelmed by legions of killer robots (Matter 4, Forces 3 killbot legions goooo).

The Expendables:
Note that they aren't mages, they're just really good at their job (and one of them has the ability to understand and use "magical items")
[ ] (0.2x) Try to take down Freiger themselves while swamped by an endless legion of robots
[ ] (1.5x) Fall back to the armory, get some Etherite weapons and gear, and see if you can push the attack that way.
[ ] (2.0x) Retreat.

Kessler's Finest Hour:
Please make sure you remember that Kessler does have the ability to self-buff, and remember that he can also cast independently.
[ ] (3.0x) Stall for time. Pump yourself up and hope she doesn't decide the fight while you're doing so.
[ ] Play defensively. Stealth around, see if you can't avoid her.
[ ] (1.5x) Retreat!
[ ] (0.5x) Figure out a weakpoint, neutralize it, and then make a desperate attack.

Kessler has full WP (10) and Prime Energy (5) right now. He might need a lot of it.
 
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