Meguca Micro Empire Quest (PMMM)

What should I do regarding a change in system?

  • Notgreat's proposed simplification of hunting, leave rest intact.

    Votes: 5 55.6%
  • Chapter system vastly simplifying everything.

    Votes: 4 44.4%

  • Total voters
    9
  • Poll closed .
Huzzah, we has a koko!

First thing I think we should do is train up our two elite canidates.

Also, we need to get some more money, debt is bad.

Not sure how to improve morale either, our turnover rate for death spirals are still amazingly low.

Edit:

--


So draft plan without any math behind it:

[] Maintain current upkeep.

[] Have Kyoko mentor our two prospective elites.

[] Have more girls look for jobs outside our company, because we need the money.

[] Try to expand the courier business in Kasamino, because we need the money.

[] Attempt to establish diplomatic ties with surrounding environs, without any immediate attempts to absorb them, just getting to know them.

[] Something to raise morale that isn't going to cost too much money.

[] Hunting
 
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Cooking Stalker Mami wins!



Ok, with Kyouko's region that makes 53 total sustainable territory.


We gained 48 grief cubes. Of those, 2 should be from rural, and 2 from half of the Kyouko territory hunt (though it wasn't specified whether Kyouko took her usual share of 2 from that), which means 44 (or possibly 42) from the standard urban area, when we'd planned on getting 41. Where's the discrepency coming from?

There was no info provided on where Taya and Sora located the poachers. Do we at least have the general region they appeared in (even if the true origin isn't immediately apparent)?

Number of poachers appears to be at least 4 (two who created the outer screen, one who kept up a barrier, and two attackers (one of whom may have been one of the original two screeners)), all quite competent and specialized.

It looks like we hit +10 demon strength *with* the addition of Kyouko's territory. I'm not sure how her territory's average was figured in, but if it works a weighted average the way I would do it, then I'd estimate there was a total of +8 overhunting. Since we harvested 42(?), that means 11 cubes poached (9 if we gave the usual 2 to Kyouko). That's roughly in line with a group of 4-5 girls doing this.

With no poaching, we'd need to underhunt by 27 to bring strength back down to 0. We can casually underhunt by 9-11 per turn, making it 3 turns to return strength to 0, and even doing it in two turns would be easy enough.

-With- poaching, however, all we'd be doing is running a holding pattern, since the other group would be gathering as much as we're underhunting.

If we put Kyouko purely on hunting, she can pull in 6 cubes per turn by herself, or 12 if she goes double elite. She can get a total of -32% casualty rate, so can manage solo completely safely.

10 pairs would pull in 36. 1 Kyouko would be +6, and the rural would be +2, putting us at exactly 44.

That's probably where we want to be until we can get the poachers out. Overhunting by 10 units will take us up to +14 demon strength (unless dampened by secondary effects), which is the limit of safe pack hunting.
 
I think Kyoko would be more valuable initially training up our elite candidates, Taya and Kaoru. Once we have an effective five elites more options will be open to us. We want to ease off on hunting anyway. Getting access to a chunk of Kyoko's stockpile gave us some breathing room.
 
It struck me as odd that no one considered that Taura might not be willing to spy on the others for you. No one even considered that it might actually be a bad thing to go down that route either I think.
Sadly, I did not. I didn't even think of the embezzlement route until Hamar brought it up, and then I just copied what he had without giving it any further thought.

I think Kyoko would be more valuable initially training up our elite candidates, Taya and Kaoru. Once we have an effective five elites more options will be open to us. We want to ease off on hunting anyway. Getting access to a chunk of Kyoko's stockpile gave us some breathing room.
I agree, though I wanted to figure out what she was capable of. Currently planning 1 Kyouko unit for hunting, 1 unit for training up elites. Also holding off on training Taya since she's still on the poacher tracking team, unless we just want to ignore them for a few turns.
 
Questions:
Do we have a diplomacy bonus on areas 11/12? Or is it still just +10%?
Are we allowed to keep Kyouko's territory as underharvested/a separate zone?


Jeeze, that low spiral roll was ridiculous- 10k further in debt than we were expecting, which means that assuming we buy nothing and just pay upkeep, it will take 3 turns and cost ~$500 in interest total.

We may want to consider a massive underhunt this turn, with a ton of people dedicated to figuring out what's going on. We can safely harvest just 22 cubes total (a few more for spirals is a good idea though) which nicely brings our territory to just about +0. (assumes 4-5 cubes of enemy action)

Also, Kyouko's holding out on us. Just thought I'd mention, the stockpile of cubes she gave us is less than half of what she has stockpiled (unless she donated them/had them stolen/etc)
1 Kyouko is definitely going to training new elites, no question there. The other Kyouko is probably hunting, but it'll depend on how the numbers turn out.
 
Rev 1. Not happy with it. May drop more hunting pairs to free up bodies for the poach hunt. Also would like to fit another sports day back in, given the morale drop from the fighting. Oh, and the debt problem, too. Not a good time to try illegal methods, given current morale, but legal methods are pretty slim.


[X] Kyuubey assist (1.1 harvest multiplier)
- -1 grief cube

[X] Hunting Pairs, Urban
- 10 vet (-26% casualty, kevlar), expected harvest: 39.6

[X] Hunting Pairs, Rural
- 1.0 vet (-19% casualty, no kevlar), expected harvest: 2

Total harvest: 41.6 - 1 ~= 41

[X] Administrative Help
- 1 Vet to replace Mami

[X] Upkeep: 11 Veteran, 7 Green, 1 Associate

[X] Expand territory 7, by diplomacy (+50% from scouting)
- 2 vet

[X] Expand territory 11, by diplomacy (+10% from scouting 11, no listed bonus from additional scouting in 12)
- 2 vet, 0.5 Mami

[X] Expand territory 12, by diplomacy (+10% from scouting 11, no listed bonus from additional scouting in 12)
- 2 vet, 0.5 Mami

[X] Rising Stars (train vets to elite)
- Kyouko, Kaoru, Taya, -2 cubes

[X] Group sports day
- 1 vet

[X] Poacher hunt
- Ayako, Sora, Kyouko
 
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We got Kyouko!

I don't mind one bit that she's holding out on us. I was figuring she'd give us nothing when she finally joined up.

Hmm... looks like the poachers are primarily stealth with a mixture of additional girls. At least one barrier girl. I think probably more than one stealth girl, unless she's an elite. I'm actually guessing it's a pair of sisters, maybe even twins, who both have stealth powers and provide the stealth while the other hunt. Probably the barrier girl was assign to protect the stealth generators.

@inverted_helix Are we really still at +10 Demon strength with the addition of Kyouko's territory? I mean, she had an area approximately 20% the size of ours, and at -15 that should have produced a bigger then 20% reduction in demon strength. Yet, the claim was made that the effect from overhunting wasn't noticeable. Something seems off.

Also, I know at one point we were talking about keeping an area as a training grounds for greens. Though with the pressure we are currently under I think we may have to put that plan on pause for a while.

We probably need to take some action to make sure the Kasimono girls handle Kyouko joining us appropriately. I'll put some thought into that.

We definitely need to diplomacy areas 11 and 12, get our Iwata branch to a sizable number. Going to need Mami there. Maybe we should bring charts? Hmm... probably need to make sure to bring enough girls that they don't just jump us. I guess we could use Taura's skills quite a bit. Maybe she'll be more willing to help with diplomacy then with internal policing. We're going to have to have an internal police force eventually though. We're getting too big not to have internal problems. We'll also need to divide enforcement and investigation from judgement as we don't want

Snatch up the girl in area 7, of course train both Taya and Kaoru. (We have 4 clairvoyants now, so we can spare Taya and still have a clair (Ayako) on the poacher hunt.)

@inverted_helix Another question, what do you mean "unsustainable level" for our debt? That debt level is perfectly sustainable with our current income and upkeep. I still want to pay it off quickly, but it's not unsustainable. Will make it hard to open a restaurant though, which was the next plan. If we can get Area 11 and 12, I think we have a decent territory down there that we could open a courier branch in Iwata.
 
Am considering putting 1 Kyouko unit on the poacher hunt, and take her off of normal hunting. That drops harvest by 6 (and we could get 2-3 more by paying Kyuubey, if we really want), but gives a 3 vet + elite strike force to confront the poachers. Does it seem worth approaching things that way?
 
Am considering putting 1 Kyouko unit on the poacher hunt, and take her off of normal hunting. That drops harvest by 6 (and we could get 2-3 more by paying Kyuubey, if we really want), but gives a 3 vet + elite strike force to confront the poachers. Does it seem worth approaching things that way?

If you're not having a Kyoko hunting, why not have her train both elite potentials?
 
Wow. Just wow. Suddenly DEBT!
There are all sorts of things that haven't been thrown at you yet that I can.

We gained 48 grief cubes. Of those, 2 should be from rural, and 2 from half of the Kyouko territory hunt (though it wasn't specified whether Kyouko took her usual share of 2 from that), which means 44 (or possibly 42) from the standard urban area, when we'd planned on getting 41. Where's the discrepency coming from?
I didn't include Kyouko's fee is where 2 of them came from, and you usually harvest a bit more than the minimum unless you cap it since anything above a 90 roll gives a fraction of a grief cube extra.

It looks like we hit +10 demon strength *with* the addition of Kyouko's territory. I'm not sure how her territory's average was figured in
@inverted_helix Are we really still at +10 Demon strength with the addition of Kyouko's territory? I
Actually I forgot to include her territory in a weighted average. Though some people wanted to leave it separate, so I could do that. Up to you guys. With it included drops to +7 demon strength.

There was no info provided on where Taya and Sora located the poachers. Do we at least have the general region they appeared in (even if the true origin isn't immediately apparent)?
Your main Mitakihara territory, but no real way of knowing where they travel.

@inverted_helix Another question, what do you mean "unsustainable level" for our debt? That debt level is perfectly sustainable with our current income and upkeep. I still want to pay it off quickly, but it's not unsustainable. Will make it hard to open a restaurant though, which was the next plan.
Your debt limit is 10k, so -13k means that some of your bills are unpaid.
 
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I definitely agree with putting 1 Kyouko on training and 1 on anti-poaching. She probably has a lot of experience doing anti-poaching considering how long she's been defending her territory. We have the cubes to spare, we don't need to hunt sustainably right now. Better to get demon strength down so that future hunting is more efficient. I think we want to move off 1 Kyouko and a veteran or maybe even two into the anti-poaching team.

Your debt limit is 10k, so -13k means that some of your bills are unpaid.
Isn't it 15k?
Area 7 is urban, right?


Also, I vote we keep the territory separate.
 
Do we have an approximate idea of how much morale is increased by the stipend we provide? We may want to skip it for a turn or two, with the promise of providing it back once we're out of debt. That'd cut down the time we're in debt by a turn.

Does putting veterans into our courier business decrease the likelihood of its failure?

Incomplete sentence?
We got "lucky" and didn't put a cap on it. There is some natural variance in cube collection, that's why we need to cap some of them. But yeah, incomplete sentence.
 
Hmm... I wonder if for the 2nd anniversary we should ask Kaoru to do an idol like singing concert, followed by karaoke. Maybe even buy a karaoke machine (just say one today at Costco for $160) for the main house, possibly give a small morale bonus just for the machine.

Maybe even invite other girls from neighboring areas to come, eat food, and enjoy the music and being with other magical girls.

In fact, I like that idea so much, maybe we should delay the training of the new elites by one turn so that Kaoru can do this. Yeah... I'm leaning towards that now. That would allow us to spend Kyouko on hunting and on anti-poaching squad.

Heh... maybe we invite the poachers to the concert!

Yes... let's invite all the diplomacy actions to the concert!

And areas 9 and areas 1 & 2 as well!

It'll be fun too. I wonder what songs Kaoru would pick to sing...
 
Lol, I forgot whether I said 10k or 15k and couldn't find the post later when I tried to look again. Call it 10k anyways since I was undecided at that point and I've decided a teenager probably shouldn't have a 15k credit limit anyways.

Incomplete sentence?
We got "lucky" and didn't put a cap on it. There is some natural variance in cube collection, that's why we need to cap some of them. But yeah, incomplete sentence.
Fixed now. It got cut off for some reason.

Do we have a diplomacy bonus on areas 11/12? Or is it still just +10%?
I'm probably going to remove scouting as a diplomacy mechanic and come up with new diplomacy mechanics more similar to other dynasty quests, so I didn't bother at that point.

Are we allowed to keep Kyouko's territory as underharvested/a separate zone?
You can.

Jeeze, that low spiral roll was ridiculous- 10k further in debt than we were expecting, which means that assuming we buy nothing and just pay upkeep, it will take 3 turns and cost ~$500 in interest total.
There's all sorts of things I can start throwing at you really. You're big enough and stable enough now to have internal arguments and friction. When you're all verge of dying it forces you to band together, when you're safer the arguments brought back to the surface. Combine arguing teenage girls with supernatural firepower and relatively flimsy house and you can rack up massive repair costs.

Also, Kyouko's holding out on us. Just thought I'd mention, the stockpile of cubes she gave us is less than half of what she has stockpiled (unless she donated them/had them stolen/etc)
Of course she is. Why wouldn't she? Keep in mind she gave about twice as much as Mami did when Mami started SIMP.

Do we have an approximate idea of how much morale is increased by the stipend we provide? We may want to skip it for a turn or two, with the promise of providing it back once we're out of debt. That'd cut down the time we're in debt by a turn.
At your current level only a small amount per turn, though there's a penalty amount for stopping it since your girls are used to it.

. I guess we could use Taura's skills quite a bit. Maybe she'll be more willing to help with diplomacy then with internal policing. We're going to have to have an internal police force eventually though. We're getting too big not to have internal problems. We'll also need to divide enforcement and investigation from judgement as we don't want
The thing is that police is very different from what you asked her for. You will eventually need something like that, but it's very different from lying to them to read their minds.
 
Lol, I forgot whether I said 10k or 15k and couldn't find the post later when I tried to look again. Call it 10k anyways since I was undecided at that point and I've decided a teenager probably shouldn't have a 15k credit limit anyways.

I'm not sure that's fair. The only thing we had to go on was the 15k figure.
Edit2: Also, isn't Mami posing as an adult?


Edit:
At your current level only a small amount per turn, though there's a penalty amount for stopping it since your girls are used to it.

Then I don't think we can afford the morale penalty.
 
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I'm not sure that's fair. The only thing we had to go on was the 15k figure.
Hmm I suppose you're right, though I think the most recent answer I gave was 10k. Though also your original plan would only have been about 3k in debt. I don't think it would have made a difference to your planning.

I suppose it makes little difference though. I'll let you have the 15k limit.
 
In fact, I like that idea so much, maybe we should delay the training of the new elites by one turn so that Kaoru can do this.
Better to get Kaoru to Elite immediately and get a direct and permanent bonus of some sort like that.
I've decided a teenager probably shouldn't have a 15k credit limit anyways.
But it's not just one teenager. It's every teenager that can get a credit card. We've got 12 people with legal incomes, and they all should be able to get credit cards.


My preliminary plan:

[X] Upkeep: 11 Veteran, 7 Green, 1 Associate
[X] Fun with magic: meguca cost -1.1 cubes to upkeep
[X] Hunting Solo, Kyouko (2 vet): 9 cubes (cap 8)
-(2*1.5)*(2*1.5)
[X] Hunting Pairs, Urban (7 vet): 25.2 cubes
-(1.6*1.5)*(7*1.5)
[X] Hunting Pairs, Rural (1 vet): 2.16 (cap 2)
-(1.2*1.2)*(1*1.5)
[X] Administrative Help (1 Vet, replace Mami)
[X] Expand territory 7, by diplomacy (+50% from scouting)
- 2 vet
[X] Expand territory 11+12, by diplomacy
- 3 vet, 1 Mami
[X] Rising Stars (-2 cubes, 2 vet+1 Kyouko)
[X] Poacher hunt (4 vet+1 Kyouko)
[X] Group sports day (1 vet)

cubes:
Code:
+66.0  Current cubes
+35.2  cubes gathered
-44.0  natural upkeep
- 4.3 play with magic (2nd Kyouko shouldn't count, right?)
- 2   Rising stars
=50.9  expected end cubes

money:
Code:
-13,210 Debt
-   220 Interest
-12,680 Upkeep
+17,900 Income
=-8,210 next turn ($137 in interest)

edit: updated for independent Kyouko territory (8 cubes)
 
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Edit2: Also, isn't Mami posing as an adult?
To a degree the veterans and elites can fake it a little. They can look it, but it doesn't magic up birth certificates and ID.

But it's not just one teenager. It's every teenager that can get a credit card. We've got 12 people with legal incomes, and they all should be able to get credit cards.
Hmm I must admit I'm not sure what credit card are like for young teenagers in Japan, I didn't think you could get one at the younger age most of them are at. Plus this would be incredibly difficult for me to balance. I'll think about how to work that.
 
With 6 urban pairs and the 1.0 rural pair, and no Kyuubey bonus, we can get a harvest of 24, which puts us at a net -22 after factoring in the elite training. That drops the 66 stock down to exactly the 44 we'd need for a 1 month buffer.

Doing so would free up 4 more vets, and would be a -31 on the combined territory (need to recalculate for the separate territories), which should almost completely negate the demon strength, barring poaching issues.

For separate territories, the lowest we can feasibly go looks like:

[] Kyouko's territory: Solo hunting
- 2 vets, 9 expected yield (cap at 8)

[] Rural territory: Pair hunting
- 1.0 vets, 2 expected yield (cap at 2)

[] Main territory: Pair hunting
- 4 vets, 14.4 expected yield

Total harvest: 24.4 (-22 from base expenditures, leaving 44 cubes in reserve)
Kyouko area: 8 = +0 units
Mami area: 14 = -31 units, 9 more than needed to 0 out demon strength.


[X] Expand territory 11+12, by diplomacy
- 3 vet, 1 Mami
Ah, can we do it like that? We don't need the 4 base vets for the two territories before adding the Mami? And we can combine the full Mami bonus for both territories?
 
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