By that definition, every interaction where we ever invite anyone to join the group should be seen as an indication of condescension. If you view the other side of an interaction as condescending to you, there is almost nothing that other person(s) can do that can negate that, because condescension self-justifies against pretty much any behavior.Having that extended hand be in the form of an invite to a cultural festival is going to be seen by the outsider groups as either disingenuous, or, now that I think about it, possibly condescending.
This, I simply can't see any basis for. We are taking a single day out of the month, with significant advance notice to the neighboring girls as to exactly which day that is, to have a day off.By inviting them to a cultural festival, rather than a frank, honest meet-and-greet dinner or similar, we are rubbing these girls' faces in the fact that we don't really consider hunting demons, something that to them carries a significant risk of death or injury, as anything worth concerning ourselves over.
This does touch a little on something that I've been trying to hammer out in my head — how do they afford the trip to the festival, and pay for actually attending (food, games, etc)? If they're strapped for cash, they can't just drop $100 for a train ticket, expensive fair food, random carnival games, etc. Not to mention dressing up in something they're not embarrassed to be seen in.Some of these girls are homeless, all are living hand-to-mouth, and here we are inviting them to take a day off, because hey, we can do it just fine.
I find this to be an unsupported assertion. The entire point is to have them behave normally, not to have them 'perform'. Nor are they performing for a crowd. The visitors are just a handful of separate individuals amongst the mass crowd of the festival itself. Unless you're saying they need to perform for everyone in the entire festival? But that's discredited by the idea of going to the festival at all.On our side, it's going to negate the morale bonus of the cultural festival, especially for the girls who need the morale bonus the most, by introducing the anxiety of having to perform for a crowd on a day when they are supposed to be letting their hair down and relaxing with friends.
Doing some reading for other stuff, I came across a bit that I think defines when we should give the notebooks. Namely: Is this the o-seiba period? Oseiba would be exactly the right time to be giving these as gifts. It just depends on if we're in November or December, as oseiba covers the first few weeks of December (but isn't to be confused with Christmas).Also, I still want the netbooks, this month, because it will serve another twofold purpose:
Well, if you really want to combine the meet-and-greet with an all-day morale event, then I think going back to my earlier idea would work better: rent a venue for an all-day party, like a park building, the sort of thing you use for a large birthday party (park building fees in my area go for around 35-45 dollars an hour, so a 10-hour rental would go for 350-450, plus whatever decorations / catering / entertainment you want, maybe $2000 total for a party for 70). You can have people dropping in and leaving whenever they want, have the building as sort of a "home base" point for people that want to do other things like sports or shopping, just make a day of it. Something like that would be casual without being condescending, since it's obvious that we're making an effort to make this a special day, rather than implying that we do this sort of thing all the time.This does touch a little on something that I've been trying to hammer out in my head — how do they afford the trip to the festival, and pay for actually attending (food, games, etc)? If they're strapped for cash, they can't just drop $100 for a train ticket, expensive fair food, random carnival games, etc. Not to mention dressing up in something they're not embarrassed to be seen in.
Basically, this aspect is something I agree could have a lot of little issues, and trying to compensate for it (paying for a train ticket, offering money to use at the carnival, etc) isn't easily justifiable or acceptable. It was less of an issue with the original party plan, and would be a mixed issue with the meet-and-greet (eg: slightly grubby clothes at a party isn't as big a deal as slightly grubby clothes at a formal meeting/dinner, but providing money for the trip and dinner is more easily justified).
If you wish to pursue the argument from this direction, I'm willing to discuss better ideas.
Agreed on this, and in light of this I'll agree to disagree on all the other social points. On the meta level, though, I'm a bit concerned that trying to combine a morale action and a diplomacy action is just going to get us a penalty for trying to double-dip an action.I'll preface this with noting that, for all the arguments on either side, it's most likely just going to be a random dice roll that determines the outcome, not any of our expectations. So either side could be "right", just on random chance. This is still a civ game, not a pure social like PMAS.
I don't particularly care for a 2x buffer. A 1x buffer should be enough to keep people happy and to handle most emergencies. The main benefit of having a 2x buffer would be that if we did have an emergency that cost 60+ cubes, there wouldn't be a morale hit for running low on cubes. Which is nice, but I'd really rather just go ahead and spend the cubes on science, Fun with Magic, diplomacy/trade, information from Kyuubey, and extra meguca-power.
2x is the 'flush' level — enough to be considered fairly wealthy. You have not just a buffer, but a comfortable margin to keep you alive. At 2x, all but the most catastrophic worries are manageable, and you don't have to focus so hard to stay above the waterline.
Note that 1x is not 'good enough'. Even a simple 30 cube expense would be fairly catastrophic to our morale if we're only floating at 1x. 2x is high enough that you can have fairly large fluctuations and easily absorb the changes without people starting to get worried.
Above 2x, you have 'waste'. Unless you're Homura storing up cubes to fuel a batallion of magical girls against Walpurgisnacht, if you're not using those cubes, it's like letting a field of fruit rot on the vine. It's no longer a safety margin; you're just being miserly.
In terms of game mechanics, I expect 1x and 2x (and maybe 0.5x and 1.5x) to be morale-building thresholds. Anything substantially above 2x, though, is an Incubator penalty threshold.
Agreed on this, and in light of this I'll agree to disagree on all the other social points. On the meta level, though, I'm a bit concerned that trying to combine a morale action and a diplomacy action is just going to get us a penalty for trying to double-dip an action.
A reasonable argument towards a higher total buffer, but at the same time it shows that the main reason you'd even consider going for a 3x+ buffer is if you're preparing for war. If we are not actually expecting to fight a war, then I don't want to take actions that would support the idea that we are preparing for one, since that belief tends to become reality as the org members start thinking the same thing.I think we need at least 3x, and preferably 5x or even more to deal with mass poaching threats. We may very well be unable to to hunt for months. Being able to abandon hunting for two months (3x buffer) would give us one month to take a counter action, and one month to let DS fall.
I did avoid that in my response. Kyouko falls under 'miser', but also, because she's a single individual, the x-times buffer rating doesn't quite hold the same meaning.I highly doubt that. As Kyouko has a massive buffer, and received no penalty.
We aren't "bluffing" about our wealth. We have 57.7 GCU, which is a huge amount (as perceived by any individual) and almost a full month of costs for our large group. Paycheck-to-paycheck would be 1/2 a month or 1/4 a month (depending on whether the paycheck is weekly or biweekly).Not at all. A 1x buffer means we are still living paycheck to paycheck. 2x buffer means we have some actual savings. Right now we are bluffing to others that we have sufficient grief cubes to make us appear stronger, but that is at best a delaying tactic. We need to actually be stronger. And having sufficient grief cubes that we could take an entire month of hunting is a major source of power.
Who exactly are you worried about attacking us? The NE groups want to avoid conflict. Nagoya is obsessed with fighting Class 3 demons. We're already one of the largest groups around (due to the difficulty of sustaining a large group).Until we at least double in size, I think that we are looking at a serious threat of a conquering group attacking us. Most likely through poaching. That makes us incredibly vulnerable if we don't have sufficient cubes for a safety net.
We might see a couple more poachers trying to grab a few cubes, sure, but that type of thing is a high risk operation for small reward (both from increased DS and from enemy meguca). A few individuals might be desperate enough to try this, but it's not reasonable to worry about the possibility of a large group muscling in and hunting our entire territory. That would be completely outside of anything we've experienced or heard about in this quest so far.I think we need at least 3x, and preferably 5x or even more to deal with mass poaching threats. We may very well be unable to to hunt for months. Being able to abandon hunting for two months (3x buffer) would give us one month to take a counter action, and one month to let DS fall.
Only the Princess Maker girls would contort their view of cube hunting into something akin to farming. The former implies people die to it enough to be a danger. The latter only implies you die from accidental heat stroke(and then it's mostly your fault).With the revelation of the class 3 demon thing, I feel confident in stating that we probably have the most advanced demon hunting in the entire world. With most groups playing XCOM and likely being victims of their own success, they are almost certainly not in a state to have the accumlated experience and relative safety with which to experiment with hunting schema that resulted in us getting Rotating Tactics.
A reasonable argument towards a higher total buffer, but at the same time it shows that the main reason you'd even consider going for a 3x+ buffer is if you're preparing for war. If we are not actually expecting to fight a war, then I don't want to take actions that would support the idea that we are preparing for one, since that belief tends to become reality as the org members start thinking the same thing.
We aren't "bluffing" about our wealth. We have 57.7 GCU, which is a huge amount (as perceived by any individual) and almost a full month of costs for our large group. Paycheck-to-paycheck would be 1/2 a month or 1/4 a month (depending on whether the paycheck is weekly or biweekly).
Who exactly are you worried about attacking us? The NE groups want to avoid conflict. Nagoya is obsessed with fighting Class 3 demons. We're already one of the largest groups around (due to the difficulty of sustaining a large group).
We might see a couple more poachers trying to grab a few cubes, sure, but that type of thing is a high risk operation for small reward (both from increased DS and from enemy meguca). A few individuals might be desperate enough to try this, but it's not reasonable to worry about the possibility of a large group muscling in and hunting our entire territory. That would be completely outside of anything we've experienced or heard about in this quest so far.
I'd be much more worried about an opportunistic stealth specialist finding our stockpile of 60 (or 120) GCU and deciding to "redistribute" the wealth.
With the revelation of the class 3 demon thing, I feel confident in stating that we probably have the most advanced demon hunting in the entire world. With most groups playing XCOM and likely being victims of their own success, they are almost certainly not in a state to have the accumlated experience and relative safety with which to experiment with hunting schema that resulted in us getting Rotating Tactics.
Now, Improved RT, that's going to be rather unique to areas of very high education, and likely only diplomatic groups. Teenagers generally don't think in terms of statistical modeling, and a criminal group probably won't have the long-term discipline to carry out such a study to begin with. That tech, and anything we develop as a result, is probably unique to us.
With the revelation of the class 3 demon thing, I feel confident in stating that we probably have the most advanced demon hunting in the entire world. With most groups playing XCOM and likely being victims of their own success, they are almost certainly not in a state to have the accumlated experience and relative safety with which to experiment with hunting schema that resulted in us getting Rotating Tactics.
Eh, let's not pat ourselves on the back too much. We might be the only group to figure out RT cube-farming in our area, maybe even all of Japan, but surely there are at least a dozen other places in the world, maybe more, where they've figured this out. Not everyone is willing to go full-on Lord of the Flies at the drop of a hat, and it doesn't need to be the group leader who comes up with the idea of rotating tactics; kids from farming backgrounds would actually be fairly likely to figure out the concept, even if it takes a rather sophisticated group to fully implement it.
Let's not forget that we just sold the concept to Nagoya, and as a result we just raised the sustainable population in their area by 20-25%; if they didn't outnumber us already (they might have had a population as low as 50-55, even if they controlled the entire city), they certainly will by the middle of next year barring aggressive expansion on our part.
Now, Improved RT, that's going to be rather unique to areas of very high education, and likely only diplomatic groups. Teenagers generally don't think in terms of statistical modeling, and a criminal group probably won't have the long-term discipline to carry out such a study to begin with. That tech, and anything we develop as a result, is probably unique to us.
But wouldn't DS fall during the counter action month ?I think we need at least 3x, and preferably 5x or even more to deal with mass poaching threats. We may very well be unable to to hunt for months. Being able to abandon hunting for two months (3x buffer) would give us one month to take a counter action, and one month to let DS fall.
Where do you live that smog is that bad anyways?Anyway, I had hoped to work on the part 2 omake today, but far too busy hacking up my lungs (which is better than yesterday when I felt like I was slowly suffocating - smog is awful).
Fortunately between the rain clearing up the outside, and my purchase of an air purifier, I have air to breath again. However, that means my body decided it's now okay to hack up all the crap out of my lungs.
What's the maximum number of cubes you can harvest from a territory in a month? 2X sustainable? 3X? All we need to keep as a buffer is the number of months it will take to get DS back down to +0 so we can start hunting in earnest again (at +10 we can underhunt for a month, but a month of underhunting nets a little over half a month's worth of cubes for us. I agree with @Elder Haman though, that an extra month on top of that would be good to account for enemy action.
It's still a very limited amount of extra magic to play around with. I haven't really thought too much about specifics since I usually operate on a more abstract layer.On an unrelated note, I was thinking of doing an omake on the various uses girls find for Fun With Magic, and was wondering exactly how much you can do with .1 months of cubes. I don't want to depict anything impossible, after all. Could you give an example, @inverted_helix ?
0.1 GCU is basically three days worth of cubes. So that's, what, maybe one full cleanse? Note that it's also the number of cubes each vet had to go through per minute spent in that Class 3's aura, and then only thanks to Kaoru's song magic; otherwise it would have been per 30 seconds.It's still a very limited amount of extra magic to play around with. I haven't really thought too much about specifics since I usually operate on a more abstract layer.
Yeah basically.0.1 GCU is basically three days worth of cubes. So that's, what, maybe one full cleanse? Note that it's also the number of cubes each vet had to go through per minute spent in that Class 3's aura, and then only thanks to Kaoru's song magic; otherwise it would have been per 30 seconds.
Interesting corollary: when we see Homura cleansing, it's with 12 cubes. If it takes 12 cubes to cleanse, and each is about the size of a normal, 3/4 teaspoon sugar cube, then 1 GCU, or ~120 grief cubes, is about the size of a pint (128 cubes to a pint).
Nagoya is an outlier, just like we are. Most of the girls we've met have been subsisting hand-to-mouth on territories that are barely able to support them. If the girls we've seen are representative, then we are wealthier than 80-90% of all magical girls.When our monthly burn rate is a minimum of 60, then yes, 57 cubes is not wealthy. AT ALL.
Nagoya clearly has far, far more cubes then we have.
That they want to avoid conflict is one of the few things we do know about them:How do you know the NE groups want to avoid conflict? We know hardly anything about them.
You don't really learn much about them beyond both of these groups rarely showing up with less than 5 meguca at a time. You have reason to suspect they communicate with each other based off the responses being so similar, but they don't really give you much to go on. There didn't seem to be any girls shared between the groups you saw, but they limited those you saw. They're glad you haven't attacked them yet though.
Sure, hunting sabotage is an obvious tactic and it was tried in Tokyo (and Nagoya). But it failed miserably because the tactic turned out to be just as dangerous to the attackers as it was to the victims. People who have experienced this tactic in the past (i.e. Nagoya and girls near Tokyo) are definitely not going to try it. Even girls who have merely heard about it will think twice. And if Nagoya hears about someone trying this tactic, they are likely to come down hard on the culprits. A few desperate individuals might try hunting in someone else's territory, but any large group in the vicinity will not. They might attempt other acts of sabotage (like dropping used grief cubes), but direct hunting sabotage is unlikely at this juncture.We were told that is exactly what happened in Tokyo (and Nagoya). The various meguca organizations over hunted their rival's territory, and this resulted in massive generation of class 3 demons.
We've already discussed how overhunting a rival's territory is very possible means of attack. (It's essentially the same as burning a enemies crops in the field.) In fact, considering the PvP mechanics, it's a very likely means of attack, as it is far less risky than open war.
We ought to be on our guard, sure, but if they do want to attack us, then having a stockpile will not help; I would expect them to attack us directly rather than trying to hunt our territory; and if they defeated us, then that huge stockpile would merely be more plunder for the taking. And the larger the stockpile, the more incentive there would be for a mercenary group to attack.Nagoya already attacked us once. If they perceive attacking us as in their interest, they will attack us again. Appearing too strong to be worth fighting is essential to a peaceful relationship. The rumors say that Nagoya is gearing up to attack Tokyo again, but how do we know they aren't gearing up to attack us instead? How would we know the difference? I don't believe that they are, but I've been mistaken about a lot of things in this quest, and I think proposing a large stockpile is only a reasonable measure to ensure the safety of our girls.
Prudence demands that we take the minimum precautionary measures. 3x is the bare minimum we need to reliably be able to react to a massive surprise attack.
No. I'm proposing that we spend the excess on things that are useful rather than hoarding it. A 1x stockpile is essential. I'm all for that. Even 1.5x I can see to give a bit of buffer to recover from unexpected events (like a fine from Kyuubey or a theft or whatever). 2x? Maybe for a short time if our hunting is particularly lucrative and we don't have anything nice to spend it on yet. But anything beyond that is just wasteful.Oh, I see. Someone might stealth our wealth, so lets just stay poor.
I'm thinking of a lone talented thief sneaking around and scoping out the stockpiles and pilfering them. Our detection rate of other girls in our territory has been abyssmal, so we can't say for sure what the odds of somebody succeeding at this would be. You have a very good idea about having our girls try it as a test of our defenses and a way of training our girls in detection.First of all, our stockpile is distributed through out our territory and so there is no one stockpile location to be looted. Additionally, the stockpiles are located inside the houses and apartments, which means that a stealth theft would require repeatedly making successful saving throws against large numbers of magical girls. Maybe a team of stealth tandem casting girls could attempt that (and in fact, maybe we should have our stealth girls try such a thing as a test of our defenses), but it's still a high risk tactic.
We seriously need a mass-tandem clairvoyance net...I'm thinking of a lone talented thief sneaking around and scoping out the stockpiles and pilfering them. Our detection rate of other girls in our territory has been abyssmal, so we can't say for sure what the odds of somebody succeeding at this would be. You have a very good idea about having our girls try it as a test of our defenses and a way of training our girls in detection.
While true for local groups, a distant group might try setting off a Class 3 apocalypse in another group's territory. Kofu would be too close, but someone up in Nagano might think it's a bright idea.Sure, hunting sabotage is an obvious tactic and it was tried in Tokyo (and Nagoya). But it failed miserably because the tactic turned out to be just as dangerous to the attackers as it was to the victims. People who have experienced this tactic in the past (i.e. Nagoya and girls near Tokyo) are definitely not going to try it. Even girls who have merely heard about it will think twice. And if Nagoya hears about someone trying this tactic, they are likely to come down hard on the culprits. A few desperate individuals might try hunting in someone else's territory, but any large group in the vicinity will not. They might attempt other acts of sabotage (like dropping used grief cubes), but direct hunting sabotage is unlikely at this juncture.
@TheEyes has it.While true for local groups, a distant group might try setting off a Class 3 apocalypse in another group's territory. Kofu would be too close, but someone up in Nagano might think it's a bright idea.
Really though, this is more of a concern for the more distant future, when we may or may not have international conflicts or terrorists to deal with. Fly a group of 3 highly-trained stealth vets into an enemy area, settle in for a month of pack hunting on a size 2 territory, cap at six cubes. A month later boom DS +40 and two Class 3s are tearing through your target city.