Don't magical girls charge things automatically?
Sure, but some girls are better at it than others (like Mami), and we have researched ways to preserve that stronger enchantment so that everyone can benefit from it.
Until we can persuade Kyubey to disclose the actual equation he's determined for Class 3 spawn chance, I'm loathe to ever hunt beyond +10; even +10 is making me nervous because that's the supposed minimum for Class 3 spawns.
According to inverted_helix, the chance is "vanishingly small", so I'm not worried. Since we have to use pack hunting to take advantage of IRT anyway, I'd even be tempted to hunt up to +12 DS (for 6.5 extra GCU). But probably not until we get some actual spawning numbers, just to be safe.
I wonder if he'd be willing to trade for our demon hunting diary info?
The incubators are a super-advanced alien race who are particularly good at detecting things (like magical potential). If they care about the demon hunting info, then they have already collected it themselves.
There is one thing we do need ASAP: more armor. If we're going to take advantage of IRT it means we need to armor against an RT hunt up to something like +16DS, which means we need a lot more armor, and maybe something more than armor to keep casualty numbers manageable.
IRT actually means we that need
less armor because it forces a switch to Pack hunting (unless our tandem casting can improve the shields/armor).
Trade Vote
[x] 50-Spell anchoring
[x] Don't trade GCU away
Possible Hunting Votes:
IRT+Teleport (21.5 Veteran, 4 Elite, +88.6 GCU)
[] North Region (IRT+Teleport): 12.5 Veteran Pack, 0.5 Teleporter: GCU=70.5-3.1, DS=0->10
-[] Minimum armor level=(Vest+Hard Leather)
[] South Region: 4 Veteran Pair: GCU=14.2, DS=9.9->0
[] Rural: 2.5 Veteran Solo: GCU=7, DS=0->0
[] Nomad: 2 Veteran Solo: GCU=4, DS=0->0
RT+No Teleport (20.5 Veteran, 4 Elite, +86.8 GCU)
[] North Region (RT): 4 Elite, 12 Veteran Pair: GCU=65.6, DS=0->10
-[] Minimum armor level=(Vest+Kevlar for Veterans)
[] South Region: 4 Veteran Pair: GCU=14.2, DS=9.9->0
[] Rural: 2.5 Veteran Solo: GCU=7, DS=0->0
[] Nomad: 2 Veteran Solo: GCU=4, DS=0->0 (assuming it has a size of 4 and hunting is half as effective as urban)
-[] Minimum armor level=(Vest+Kevlar)
IRT+Teleport (worse option) (22.5 Veteran, 4 Elite, +87.7 GCU)
[] North Region (IRT+Teleport): 19 Veteran Pack, 0.5 Teleporter: GCU=70.5-4.7, DS=0->10
-[] Minimum armor level=(Vest+Hard Leather)
[] South Region: 2.5 Elite Solo: GCU=14.2, DS=9.9->0
[] Rural: 2 Veteran Solo, 0.5 Elite Solo: GCU=7.7, DS=0->2
-[] Minimum armor level=(Vest+Kevlar for Veteran)
[] Nomad: 1 Veteran Solo, 1 Elite Solo: GCU=4.4, DS=0->2 (assuming it has a size of 4 and hunting is half as effective as urban)
-[] Minimum armor level=(Vest+Kevlar for Veteran)
@inverted_helix: Since we can now tandem cast, can we strengthen the enchantments on the shields/armor by using Mami+Seto or two barrier specialists in combination?
@inverted_helix: Did we learn anything about the Nomad area - expected size (in GCU) and GCU expected for pack/pair/solo hunting, etc?