16 characters
Sick and tired of being Sick and Tired
- Location
- Alta California
- Pronouns
- They/Them
I highly recommend learning about the Skaven , but not actively warring with them at least for now.
Is there no way a raid for information could be limited to trying to get a few corpses and prisoners and or some grabbable equipment could be taken? Rather than a blunt sort of ''shell this entire castle'' and loot it approaches?
Or would that all actually fall under the Study the Abhumans(which I initially assumed was only for the pops we already had limited data on) vote making my concerns moot?
I am pressed on time so I will not speak on this in as much detail as I would like.
The Skaven I feel are potentially both a great threat and a great resource, who else besides them and the wood-elves have functional terrestrial planet-wide transport networks? Who else can we offload our warpstone onto in trade? I guess strigoi or nechrarchs, but they are barely more than scatter fiefdoms now so that would be tough even if we could trust them to be as addicted to the stuff which they aren't as much. I think.
Who else is human-based but has genes amenable to breeding huge waves of soldiers without vitae wombs?
Who else could drop rat ogres and supernatural plagues maybe in the hundreds covered in guns and or armor onto our laps?
Yes Nurglitees can do the latter but they don't have global armies with far squeakers, so they are not too comparable.
Nobody besides them that I know of can do so broadly in combination. so whatever policy we eventually make towards them I think it is vital we get intel on them.
I really like the Strigos option and want to remind other voters that I have long been in favor of securing the badlands or parts of it next for the very reasons suggested here.
I've also been for opening the gene vaults for ages and I'll bring back my old quotes on the matter later if any wants them.
If the vote is still open when I'm able to come back i'll try and do some weighing of pros and cons for our other learning options because they all have great potential.
EDIT:
Sorry, I'm having a nasty Headache right now so I'm having an extremely hard time focusing on anything more productive right now.
Could you explain why you think burning the forests is more likely to help our empire-building efforts, rather than potentially killing off a good number of our native tribesmen recruits and making the lizardmen engage in open hostilities against us?
Or at least how it could help enough to compensate for those likely side effects?
Also, why do you think the hunting Djin Caller remnants are a more worthy priority than say getting reading on super dangerous objects like the polar gates or great maw that we might get from more far-ranging scouting? Is it because they are more mobile? More active?
I'd probably be in full support of this (overly early?) vote you've made without those things.
Is there no way a raid for information could be limited to trying to get a few corpses and prisoners and or some grabbable equipment could be taken? Rather than a blunt sort of ''shell this entire castle'' and loot it approaches?
Or would that all actually fall under the Study the Abhumans(which I initially assumed was only for the pops we already had limited data on) vote making my concerns moot?
I am pressed on time so I will not speak on this in as much detail as I would like.
The Skaven I feel are potentially both a great threat and a great resource, who else besides them and the wood-elves have functional terrestrial planet-wide transport networks? Who else can we offload our warpstone onto in trade? I guess strigoi or nechrarchs, but they are barely more than scatter fiefdoms now so that would be tough even if we could trust them to be as addicted to the stuff which they aren't as much. I think.
Who else is human-based but has genes amenable to breeding huge waves of soldiers without vitae wombs?
Who else could drop rat ogres and supernatural plagues maybe in the hundreds covered in guns and or armor onto our laps?
Yes Nurglitees can do the latter but they don't have global armies with far squeakers, so they are not too comparable.
Nobody besides them that I know of can do so broadly in combination. so whatever policy we eventually make towards them I think it is vital we get intel on them.
I really like the Strigos option and want to remind other voters that I have long been in favor of securing the badlands or parts of it next for the very reasons suggested here.
I've also been for opening the gene vaults for ages and I'll bring back my old quotes on the matter later if any wants them.
If the vote is still open when I'm able to come back i'll try and do some weighing of pros and cons for our other learning options because they all have great potential.
EDIT:
[x] Interesting stuff
-[x] Strigos
-[x] Resource Surveys
-[x] Burn the Forest
-[x] Further Training
-[x] Liberate the Abhumans
-[x] Assassins and Witches
-[x] Study the Abhumans
Strigoes are fun, securing long term metals and food production, make sure we take down the Arby leftovers and start the study project on the dwarfs.
Sorry, I'm having a nasty Headache right now so I'm having an extremely hard time focusing on anything more productive right now.
Could you explain why you think burning the forests is more likely to help our empire-building efforts, rather than potentially killing off a good number of our native tribesmen recruits and making the lizardmen engage in open hostilities against us?
Or at least how it could help enough to compensate for those likely side effects?
Also, why do you think the hunting Djin Caller remnants are a more worthy priority than say getting reading on super dangerous objects like the polar gates or great maw that we might get from more far-ranging scouting? Is it because they are more mobile? More active?
I'd probably be in full support of this (overly early?) vote you've made without those things.
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