- Location
- The Hague
- Pronouns
- He/Him
Controversial gaming opinion: video games are good.
I know Trails in the Sky did a thing where you had a core set of characters (Estelle and Joshua) with a rotating cast of supporting characters for each chapter until literally the final dungeon. I found it worked pretty well for introducing the other characters outside of the two protagonists.
Social Stats are dumb and serve no purpose. "Oh you can't start this social link because you were supposed to be watering this fucking plant for the last four months" Why? Why do I have to water this plant? What does this busywork accomplish in a game that already feels like it's creaking under its own weight?
Speaking as a Dane, yes please. Give me some of that sweet Kalmar Union or Northern Wars-era Denmark-Norway, don't give me the seven billionth cheap fucking viking rehash. Show me you've studied your shit and can give me stuff like absolutist Denmark-Norway secretly controlled by the college bureaucracy puppeting its own king. Or go back to before the vikings and give me bronze age tribes worshipping the sun in a land covered by ice and frozen forests where the aurochs glaze.Hot take; Vikings are boooooooooooooooooooooooooooooooooooooooooooooooring and overused. Give me proto-Norse and post-viking-medieval-Denmark for once you lazy designers!
Speaking as a Dane, yes please. Give me some of that sweet Kalmar Union or Northern Wars-era Denmark-Norway, don't give me the seven billionth cheap fucking viking rehash. Show me you've studied your shit and can give me stuff like absolutist Denmark-Norway secretly controlled by the college bureaucracy puppeting its own king. Or go back to before the vikings and give me bronze age tribes worshipping the sun in a land covered by ice and frozen forests where the aurochs glaze.
You do realize that is by design right? Those different party members have varied classes and roles, so you have a member of the key roles available to you no matter what you chose to make your character be.I've seen Let's Players of Dragonfall and Hong Kong making dedicated hackers/druids only to find out the games already gave you them. You are not incentivised to ever bring that one party member because even though you're interested in their story, well you're already filling the role in the first place. My Origins run was a rogue who stabbed a lot and I never use Zevran because what's the point, I'm already the party rogue.
Good lord, why are you wasting money on medkits? Or on extra guns for your crew for that matter? Use the Heal spell and your companions' mission-regenerating medkits before even touching your own stash - consumables are not something you should ever spend cash on if you can help it, and it's why Summoning Shaman has been a broken, unusable build for all three HBS games. Your companions' guns are perfectly serviceable and don't need upgrades through the whole game. If you're wasting money on these unnecessary things, that's probably why think HK is impossibly tight-fisted. I mean, the very first response to your first Steam Community link is "I've played through 3 times now, and I don't think I've ever had to buy more than 1 or 2 medical items, IMO there are more than enough you can find lying around, and carried by your teammates (refreshed on each mission!)." Some of those other posts have people admitting they skipped all the paydata and were arbitrary about what outcomes they picked for their missions.No it's not. I have bought like what? 2 pistols for my main for the entire game and maybe 4 guns for the rest of my crew? Not counting all the money I had to pay for medkits either. God forbid if you want to cyber up.
You do realize that is by design right? Those different party members have varied classes and roles, so you have a member of the key roles available to you no matter what you chose to make your character be.
I found Hong Kong to be tight, but only to the point of reinforcing the feeling of being on the lamb and low on resources, not to the point of making the game artificially difficult by preventing upgrades.
Huh. When you mentioned you had to buy medkits and were short on cash, I figured you had to be playing a cybermelee street sam - you get shot a lot because you are rushing the enemy often with no cover and your gear is expensive. In that case I could understand running low on cash.Woe is my pistol slinging mage who can barely get enough money to buy the spells I wanted
Huh. When you mentioned you had to buy medkits and were short on cash, I figured you had to be playing a cybermelee street sam - you get shot a lot because you are rushing the enemy often with no cover and your gear is expensive. In that case I could understand running low on cash.
After refreshing my memory on prices I can see why you were strapped. Mage is a deceptively expensive archetype.
The magical adept swords are actually lower in cost than the high end mundane weapons, though even the highest end pistols are still cheaper, and Conjuring and Qi-casting spells cost less than the Spellcasting spells by a considerable margin. The most expensive spell for adepts is 1200, shamans have a single spell that costs 2000, and most of their stuff is under 1k. Mages have I think 20 spells costing 1500 or more, and 10 of those costing 2k or higher. I also can't remember how common it is to find spells out on missions. I think I might have found three or four? Had you played basically anything else, it would have had lower nuyen expenditure.
What, you mean you didn't like going there exactly once and having a couple of optional boring text-based dreams about it before acting like it's some huge full-circle culmination to return to do battle with the Dentistlord?And that's not even going into how Kowloon Walled City was a major letdown either.
What, you mean you didn't like going there exactly once and having a couple of optional boring text-based dreams about it before acting like it's some huge full-circle culmination to return to do battle with the Dentistlord?
I expected half the damn game to take place in or immediately around Kowloon.I thought I was going there periodically, slowly unraveling the mystery of the madness.
But no, you go there once at the start and once at the end.
How the f did they f that up
Why bother with another rogue/tank/healer if you yourself are the best rogue/tank/healer?
My favorite Homeworld game is Cataclysm, here's just something about the concept of a miner ship having to remade itself to become military capable that I enjoy so much, maybe is the constant scavenging and reverse engineering, but I really feel that they're learning and becoming stronger and stronger with each research, I loved that.
Yes, yes it is. It is one of the only cases of Remastering where it is brilliantly clear that the ones who made it cared about the games, and gave it their all. Hell, they didn't even rerecord the voicelines, they managed to track down the originals and cleaned them up instead.
The remaster? It looks nice, but it has changes to the way fightercraft work that caused a lot of anger in some oldschool HW players among my circle. I only played a couple of missions.
The remaster? It looks nice, but it has changes to the way fightercraft work that caused a lot of anger in some oldschool HW players among my circle. I only played a couple of missions.
Something to do with formations no longer being implemented using the same procedures as originally, which makes them less responsive, IIRC. Also some attacks no longer simulated through ballistics, which means dodging is no longer working as originally. I can ask a friend for a more clear answer if you want, as I barely played either version.Should this be relevant with my purchase? How big of a change?
Relevant? Nah not really, the changes are just one of those things that you only notice (or care) if you played to original, the game is pretty good overall.Should this be relevant with my purchase? How big of a change?
If I could like this a thousand times I would (so have a meow instead). BotW is an impressive work of interactive, innovative art but its gameplay is extremely overrated.The puzzles are kind of the worst part of Breath of the Wild? Like the game doesn't have much going for it beyond the world and the characters. The stamina system is hot garbage and, having only just gotten more than three hearts, the fights don'y help endear me to an already not stellar combat system.
From what I remember, BotW could be described as "someone took Shadow of the Colossus, stretched it way too much and sprinkled goblins around the place". Plus obligatory sandbox features.If I could like this a thousand times I would (so have a meow instead). BotW is an impressive work of interactive, innovative art but its gameplay is extremely overrated.
Mario Odyssey should have been GotY, imo.