- Location
- Australia
I'm seeing people want to get the Smithy up to cancel out the maintenance cost, but honestly, we really don't need it this turn. If we build 9 buildings (as in my plan), that's a cost of 2.25 construction materials for a single week, which really isn't something to fuss over. Sure if we go without a Smithy for a few months the costs will add up... but we're not gonna wait that long, we'll build it on the second week. That's the best decision we can make.
Our military consists of like... 9 people, protecting a population of over a thousand. Five defensive buildings really isn't excessive right now. Seaborn attacks are less likely, and I'd like to make them even less likely. The viewing tower is useful immediately, not in a month, and could be the difference between an angry slann and a sleeping slann.
Flynn only has one action. He can Hold a Public Forum or help Mediate Disputes, but not both.-[ ] [Flynn] Hold a Public Forum
-[ ] [Diplomacy] [Flynn] Mediate Disputes
Manpower costs are listed in the Construction Cost. Bunkhouses cost 2 manpower each, everything else costs 1 manpower.Okay, this is a rough idea for my Plan. I am unsure abaout how many buildings we can construct in one turn, but since we have 10 manpower i selected 10 buildings.
It does indeed miss out on the free construction of the farms, as I noted. It gives up construction materials and money, but other things are more important right now.This plan loses out on the free construction of the farms. Also the maintenance cost of not having a smithy is SEVERE it's really a necessity. 5 defensive building feels excessive, the shrine and the viewing tower aren't going to be the most useful only only helps with see born attacks somthing that seems less likely than land. And the other is less useful for a month.
Our military consists of like... 9 people, protecting a population of over a thousand. Five defensive buildings really isn't excessive right now. Seaborn attacks are less likely, and I'd like to make them even less likely. The viewing tower is useful immediately, not in a month, and could be the difference between an angry slann and a sleeping slann.
Actually that's a good point. I'll change my plan to include a tavern so that we can hire new adventurers on the next wave. Our current adventurer list is only supposed to tide us over for the first week.We need some place to put all these murderhobos... er good and honest adventurers, also the morale is nice we it makes money
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