[X] Plan The Stranger
-[X] Don't Share
-[X] Observer
--[X] Keep a quiet profile and try not to draw undue attention to yourself. Especially from Daria. Keep the capabilties of your masks a secret for now.
--[X] Watch the interactions among survivors, learning what you can about this world as you set to the work given to you. Pick up what you can about the faceless outside specifically from the survivors. How did things come to pass?
--[X] When you get the chance see if you can employ Reflection on Daria. Attempt this only if you are certain that you'd get away undetected. If it's risky attempt Reflection on the other survivors instead to piece together the big picture from their memories.
--[X] Keep an eye out for supplies of blood with your blood sense. Determine the number and postings of the survivors while you're at it. Find out if the blood sense work on the Faceless outside if any are near range of the mask.
If you add think about masks I could make to combat these zombies or assist the locals as an action I'll vote for the plan. It's not actually committing to an action so much as our mc thinking of solutions to local problems. It can even be seen as mercantile interest on our part.
 
..non-atrocious tinkering mask

Indeed, I'd very much prefer a mask that doesn't produce atrocities and also allows us to respec our existing masks at will, to a mask that does produce atrocities but gives us some marginal improvement in mask creation speed. Dorian was already an expert at the latter, he didn't need the help and forcing him to possess a warcrimes mask was not remotely worth the controversy for such finite benefit.

It also spends FB to do it. If it was worse at combat then I don't know what to say.

So you now agree that the build wouldn't have died to zombies, great!

And it would have been potential well-spent, as with unconditional healing plus a viable strong combat mask and no atrocity-mask to babysit we would have been well-equipped to actually do things right now, as opposed to Dorian's current middling straits.
 
[X] Give Him One
[X] Affect Foolishness

This gets us knowledge on unknown dangers, more facetime for our masks, and a potential teammate to help us fight zombies
 
So you now agree that the build wouldn't have died to zombies, great!
I don't? I agree that build with Heart is stronger in combat than build that took 80% of combat mask. You still die to zombies.
And it would have been potential well-spent, as with unconditional healing plus a viable strong combat mask and no atrocity-mask to babysit we would have been well-equipped to actually do things right now, as opposed to Dorian's current middling straits.
I genuinely don't understand why are we talking about Heart. We choose the "get by until we get a ton of points" and we are getting by just fine. The point of Heart is various magic and anti magic that would do approximately nothing in zombie apocalypse. Other masks aside, and I wasn't fan either, not buying Heart looks like extremely smart decision right about now.
 
I don't? I agree that build with Heart is stronger in combat than build that took 80% of combat mask. You still die to zombies.

So your rather strange belief is that Heart would have yielded a stronger build that would still have died to the trivial zombies we encountered at the front? A cope that requires some serious mental contortions, but even assuming Heart-Reader wouldn't have allowed us to easily nullify the zombie's animation or copy any configuration of stats, an unconditional Healing Mask can easily outpace them simply by virtue of being uninjured.

It's not clear to me that a Potential 24 Mask with 1/4th of its focus spread into stats and gravely injured would even have an advantage over a normal uninjured human, so your claim requires some substantial missing evidence.

I genuinely don't understand why are we talking about Heart. We choose the "get by until we get a ton of points" and we are getting by just fine. The point of Heart is various magic and anti magic that would do approximately nothing in zombie apocalypse. Other masks aside, and I wasn't fan either, not buying Heart looks like extremely smart decision right about now.

We're talking about it because you wanted a build that could do things immediately, voted for a build that can't (and has several self-inflicted complications), and are now surprised that the voters aren't doing things immediately. If you want voters to do things proactively, you have to take immediate power or accept that it won't happen.
 
Most curios. Giving Crimson Lost is a no brainer imo, and I favor Foolsihness - strike out with Scott and create our own squad of mask users that would be loyal to us. In that way driving a divide between our squad and Daria would be useful.

Still her secret remains curious. Some kind of super power, of immunity to virus perhaps?
Why ever for. We aren't going to stay here. Why form a faction.
 
So your rather strange belief is that Heart would have yielded a stronger build that would still have died to the trivial zombies we encountered at the front? A cope that requires some serious mental contortions, but even assuming Heart-Reader wouldn't have allowed us to easily nullify the zombie's animation or copy any configuration of stats, an unconditional Healing Mask can easily outpace them simply by virtue of being uninjured.

It's not clear to me that a Potential 24 Mask with 1/4th of its focus spread into stats and gravely injured would even have an advantage over a normal uninjured human, so your claim requires some substantial missing evidence.



We're talking about it because you wanted a build that could do things immediately, voted for a build that can't (and has several self-inflicted complications), and are now surprised that the voters aren't doing things immediately. If you want voters to do things proactively, you have to take immediate power or accept that it won't happen.
I do agree it would be quite silly to immediately show our hand right away for high risk and little reward at the moment. The quest master was even nice enough to start us off in a hospital that should have access to plenty of blood bags to allow us a good shot at getting back to full strength with no need for combat. I think our best bet is to bide our time for a brief moment and find a couple of people we can trust with a mask and see where things go from there.
 
Why ever for. We aren't going to stay here. Why form a faction.
People to give masks to. We do need to get an established workshop lest our mask explode and that's enough to make me consider a showier plan. Also possible friends to take with us to the next world if there isn't some street attunement requirement I've forgotten about.
 
People to give masks to. We do need to get an established workshop lest our mask explode and that's enough to make me consider a showier plan. Also possible friends to take with us to the next world if there isn't some street attunement requirement I've forgotten about.
Seems like a poor world to recruit from, since just normal humans.

And we can't give mask willi nillie to even a faction we create. Look at any zombie movie, people are the real monsters. You probably lead to mask based aristocrstic class.
 
So your rather strange belief is that Heart would have yielded a stronger build that would still have died to the trivial zombies we encountered at the front?
That's... not a strange belief? Heartreader is for copying magic powers. It doesn't meaningfully help us against trivial zombies unless said zombies have relevant magic in a way we can't currently copy.
It's better against opponents which are supernaturally powerful, which most of the ones that can threaten us will be. But, if we think a Dorian with only his base Mask for combat, and no Heartreader, would die to zombies, it also follows a Dorian with his Base Mask and Heartreader(which doesn't increase reflection/antimagic power, just breadth) would do the same.
(Maybe the Healer Mask would let him escape, but that's a separate question.)

That said, if that is the case, he'd just get a different start situation, since we couldn't fail/be in an unavoidable-loss-state on Post-Character-Creation Vote One.
 
Dorian, as Glass - as the Webweaver - assessed the lobby's survivors with a calm gaze. He realized no one had a mask, and most tacitly seemed to share the young man's confusion, staring at Dorian as if he were a mystical spectacle. No one seemed to consider the absence of masks strange, either, or their exposure unnerving. On closer inspection, he couldn't feel the stark force of Facelessness either, and it was the sort of sensation that one could always catch when focused, and forgot as easily; not unlike breathing. It was Dorian whose mask seemed to mark him an outsider, a stranger.
Dorian's weirdness to other people is apparent.

This, it seemed, called for an experiment.

Carefully, Dorian undid the sole strap of his Glass mask, and cautiously pulled it off, revealing the face of Dorian Croft to the world.

And he felt... nothing at all.

No Facelessness, no oppressive pressure. He stared in faint disbelief.

Did I somehow end up on another world?
As a part of his education, he'd naturally heard of the concept of 'world travel.' It was something discussed in several books, especially mainstream pseudoscientific jargon, although with a few credible writers as well. According to reputed historian Rottio Hasmus, one of the ancient pre-Drethiri civilizations had devised a farseeing mask capable of observing 'worlds that were not our world.' These accountings were often considered apocryphal. Could it be that bizarre Street had, in actuality, taken him off Drethir?
This shows that Dorian is both pretty intelligent and well educated in a way that shows it without throwing it into our faces.

But, if Dorian was familiar with a sensation that wasn't Facelessness, it was that specific form of ambiguity. He'd learned, over countless dinners and birthday balls, to cultivate suspicion whenever it was aroused, and to consider what he'd witnessed carefully. Her follow-up answers only cemented his intuitions.

Dorian's father had often said that he'd inherited his sociability and competence from his mother, Carla. Dorian didn't know much about her, as she'd died when he was still only a little boy. One thing was for sure: whatever gifts natural genetics had seen fit to bestow on him, he'd made sure to iterate on thoroughly.
Love the background building and explanation for why he's skilled in the areas he specializes in

So, as soon as he'd taken a single proper calculation of Daria, he understood she was in charge of the survivors - and beyond that, confident in her authority, to a downright abnormal degree. Her keen eye on him, suspicious and assessing; awaiting the first move, as if to take stock of his introduction, spoke of a higher awareness of social mechanics than a medical professional should've had, outside of statistically improbable cases. She was not unlike Dorian himself; a trained mover and shaker amidst seas of social particles, working on the assumption they'll readily answer her if properly motivated. Not the attitude of a nurse; the demeanor of a conspiring noblewoman.

This wasn't a case of necessity forcing someone to take charge over the situation, even if Dorian was confident she'd made it seem that way. Scott naturally answered to her, even if he considered himself only a semi-active element of the social hierarchy. Daria wasn't someone who'd been chosen as a leader, for charisma or the ability to delegate; even now, she was merely fussing over several wounded survivors, although in a strangely selective manner, leaving some of the other patients under the care of - at least to Dorian's eyes - untrained personnel. And she'd maneuvered herself on top of the totem pole.
Dorian's observations shows off why he's a social focused character.


[X] Plan The Stranger
-[X] Don't Share
-[X] Observer
--[X] Keep a quiet profile and try not to draw undue attention to yourself. Especially from Daria. Keep the capabilties of your masks a secret for now.
--[X] Watch the interactions among survivors, learning what you can about this world as you set to the work given to you. Pick up what you can about the faceless outside specifically from the survivors. How did things come to pass?
--[X] When you get the chance see if you can employ Reflection on Daria. Attempt this only if you are certain that you'd get away undetected. If it's risky attempt Reflection on the other survivors instead to piece together the big picture from their memories.
--[X] Keep an eye out for supplies of blood with your blood sense. Determine the number and postings of the survivors while you're at it. Find out if the blood sense work on the Faceless outside if any are near range of the mask.

Seems to be the most practical and in character choice.
 
Why ever for. We aren't going to stay here. Why form a faction.
Currently two main avenues of advancement are facetime and crafting, which are the both things we gain with giving the mask.
That said, if that is the case, he'd just get a different start situation, since we couldn't fail/be in an unavoidable-loss-state on Post-Character-Creation Vote One.
I don't think so. The zombie thing was clearly here to punish lack of combat mask - if you took greedy build you'd just die. Like my super greedy full social healing/craft build would've also died on zombies. All in all the outcome is that taking combat mask was a good idea.

But lets speculate. Say we get healing and crafting - I agree that Birdsie wouldn't just go "sike, you're dead!". Instead, greedy build would get gnawed on by zombies and get zombie virus'd, so we would spend time and effort dealing with that. We could theoretically solve it by either crafting a correct solution, or more realistically, Daria subquest provides access to zombie cure(or she can just control zombies).

Speaking of which, creating a mask that healing zombie bite should be within our capability. Should we decide to actually use our ability instead of doing ever frustrating SV thing where we are deathly afraid of taking actions lest something happens, we could just make a Mask that heals or even produces medicine that heals zombies. That should rack up facetime rather quickly. Alternatevly we might consider producing mask that controls zombies given how readily available of a resources they are.
 
[X] Wolfy

I'm in favor of a more active playstyle of suckering people in to give us more face time on masks. Yeah these are random mooks, all the better that they'll jump on actual superpowers. Whatever this doctor lady is doing, undermine it by being a more impressive option.
 
Currently two main avenues of advancement are facetime and crafting, which are the both things we gain with giving the mask.

I don't think so. The zombie thing was clearly here to punish lack of combat mask - if you took greedy build you'd just die. Like my super greedy full social healing/craft build would've also died on zombies. All in all the outcome is that taking combat mask was a good idea.

But lets speculate. Say we get healing and crafting - I agree that Birdsie wouldn't just go "sike, you're dead!". Instead, greedy build would get gnawed on by zombies and get zombie virus'd, so we would spend time and effort dealing with that. We could theoretically solve it by either crafting a correct solution, or more realistically, Daria subquest provides access to zombie cure(or she can just control zombies).

Speaking of which, creating a mask that healing zombie bite should be within our capability. Should we decide to actually use our ability instead of doing ever frustrating SV thing where we are deathly afraid of taking actions lest something happens, we could just make a Mask that heals or even produces medicine that heals zombies. That should rack up facetime rather quickly. Alternatevly we might consider producing mask that controls zombies given how readily available of a resources they are.
I really doubt the quest master would kill us for taking a build with less combat Potential in the beginning of chapter 2 dude. Scott simply would've gotten more involved with helping us get into the hospital or something. Why punish your readers for not building a specific way. Might as well not even let people create a build themselves at that point.
 
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Never plan around that. If I was the QM and I saw an argument based around 'DM mercy during tutorial' I'd kill the MC at chapter 3.
In game solutions to out of game issues went out of vogue in mainstream tabletop gaming discourse some time ago.

If the GM doesn't think they can work with a build or it's incompatible with their story, they should out and out say it. The quest has to be fun for them too.
 
Never plan around that. If I was the QM and I saw an argument based around 'DM mercy during tutorial' I'd kill the MC at chapter 3.
I never said anything about QM mercy though? All I said Is with wolfy's logic, a good amount of the default characters would've died chapter 2. Including the angel not centered around combat and ex-kratocrat who is stated to barely be above a normal human at the start. Why even give you the option at that point?
 
The easiest way to "get more data" is to upset status quo and see how Daria reacts faced with strange situations. Doing stuff does both, to say nothing giving us a chance to craft, use magic to heal, be able to just wear Glass all the time and so on.

Also I'm going to be real with you guys, I've actually got no idea what our tinker mask does. I haven't read the blurb. Can someone fill me in about whole Facelessness radiating thing?
 
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