We could claim we got Viscerality using one of our Masks (Technically correct.) or that one of our Masks can grant Viscerality (Technically correct via Crimson King- it raises Viscerality by one tier, so if you're tier 0 it would bring you to tier 1, right? And eventually you can grant yourself non-Mask-fueled Viscerality.)to avoid the stigma to a degree, as long as we're up against literal-lie detectors and not deception-sensors. Being a world of narrative(and just one with semi-versatile powers broad throughout the population, for that matter.), though, such deception is probably a bad play.
 
I'm iffy about the Outlined Tactics using Viscerality so much in such a public way, given the stigma it seems to have here

The proritization clause should take care of that if Dorian considers it overly risky. Regardless, crippling the use of our most critical magic because it's considered somewhat shady is very much a losing play for all but the least ambitious of plans here. Especially given how much we've invested into Dorian's socials to mitigate or pre-empt any fallout thereof (Cerebrospinal, True Excellence, Charisma 20++, the Cloak, the Earphones, our Barakah aspect, Crimson Lord)
 
Visceral initiation has always been noted as difficult and effort-intensive to grant to another, so the mask being able to trivially grant it seems unlikely.

It increases viscerality skill by 1 (or specifically "increases effectiveness of execution"), but a visceralist with 0.1 skill can still do rudimentary viscerality so most likely it would just give a non-visceralist intuitive skill in viscerality, but no ability to actually use it.

crippling the use of our most critical magic because it's considered somewhat shady is very much a losing play for all but the least ambitious of plans here
"somewhat shady" seems like an understatement given how much attention it's been given in choice selection blurbs and how "being detected as a visceralist" is in itself considered to be a noteworthy problem. The biggest problem would be that the main outlined uses for viscerality seem to be specifically for accruing attention by having viscerality cure and/or alter other people. It seems like a good way to make that attention negative. In a lesser sense it seems likely that mass distribution of visceral cures and especially vaccines would get rejected by many, making it less impactful per time spent.

It at the very least seems to have an iffy risk/reward compared to just maskcrafting, which has already proven highly effective at gaining fame and adulation as seen with the village. (Though the effect will be less strong here, as the city is already full of wonders)
 
Visceral initiation has always been noted as difficult and effort-intensive to grant to another, so the mask being able to trivially grant it seems unlikely.

It increases viscerality skill by 1 (or specifically "increases effectiveness of execution"), but a visceralist with 0.1 skill can still do rudimentary viscerality so most likely it would just give a non-visceralist intuitive skill in viscerality, but no ability to actually use it.


"somewhat shady" seems like an understatement given how much attention it's been given in choice selection blurbs and how "being detected as a visceralist" is in itself considered to be a noteworthy problem. The biggest problem would be that the main outlined uses for viscerality seem to be specifically for accruing attention by having viscerality cure and/or alter other people. It seems like a good way to make that attention negative. In a lesser sense it seems likely that mass distribution of visceral cures and especially vaccines would get rejected by many, making it less impactful per time spent.

It at the very least seems to have an iffy risk/reward compared to just maskcrafting, which has already proven highly effective at gaining fame and adulation as seen with the village. (Though the effect will be less strong here, as the city is already full of wonders)

I an confident in Dorian's ability to turn even notoriety into instrumentally useful fame, but regardless I'd rather have the tactics in the list than omit them. Again, the prioritization clause means that True Excellence Dorian will only perform tactics he thinks are viable and not too risky, so there is no penalty for throwing a tactic onto the list and only downsides for omitting it.
 
So what are our guys gonna do? Musurov will science and maybe hold some public teaching sessions or write some book and so on to get us money and professor attuned Barakah for him, Linneas will passively generate bodyguard Barakah next to us and we can also have him build up a small network of informants perhaps, all while supporting us. Mask is mostly autonomous so he can do many things, although for him becoming legendary artifact that cured Calpih should boost his Potential significantly.

Lions we could perhaps feed; it truly depends on how people see them and stuff. If locals would be against it we can just let them roar for us and get some passive Barakah like that. With increased Viscerality we should be close to the point where we can give them ability to talk, which should do a bit to boost their legend.

That leaves us with Japrhis. Really, what do we want to do about her? Her usefulness is limited currently, which is generally fine, but it becomes problematic once you realize that she would be missing on a lot of Barakah generation. We could have her wear Mask and go do stuff like that and have them share their Barakah gain. That is probably the easiest low effort way to do this. They can go and deal with astrologers and such. Alternatively we could reforge Arcanist. While its power would be lesser for sure in this world, it should still be mighty enough to let Japhris craft a major legend on her own. If we want to be cute, we could try crafting a meta-magic mask such as Glassweaver and then use Hammer to combine it with Arcanist into Mystic, a mask that would let user do all kinds of meta-magic feats. That would just be very useful in longer term, and in short term ability to interact with Barakah and Djinns and so on would let Japhris be more useful in practical sense, which also means more opportunity to earn Barakah.

Can the door artifact be used to travel between spots in the same world? I would assume that is the case. If so we could also send Mask and Jephris to Surirah to setup teleportation doorway, do our thing here and then cross with relevant amount of people. This should make our logistic that much easier, although we will probably lose on some potential Street Attunement in process. Still, a probably very relevant tactic if we want to both conquer Surirah and take out vampires(as I do). For sure something to consider.
 
One thing I didn't think a lot about is Kingship. To wit, a Pawn(? or is Linneas special) without a King(?) can promote a person of sufficient standing(?) to a King:
"Lord Dorian Croft, I offer you my fealty and my loyalty as a Pawn - and although presumptuous of me, I wish to name you my King."

Within, Dorian sensed an atom of glory awaken, as if some magnificence blazed suddenly to life. It felt like a spark - a single errant glint of defiant, imperishable honor, on the precipice of sputtering out on an encounter with every stiff breeze, but holding onto existence ardently, as if sustained by some outer fuel.

"I do apologize," said Linneas with a bow of the head, eyes invisible. "It will help our chances as a group, moving forward, if you awaken to the Power of the King. You were the only individual here with potential, Your Majesty."

"Explain," he demanded.

"The world from which I come is one with Pieces, sire," said Linneas deferentially, as if dreading the harshness in Dorian's tone might've been an indication of stern disapproval. He decided to cut back on his unsmiling firmness. This wasn't a time to stir up fear. "As a Pawn without a King, my power suffered a constant degradation; with a King to lead me, I can develop, become stronger, and attain new power. I am empowered through service to you, and you'll be likewise by my fealty to you as my King."

"Chess," said Andrei within a moment's thinking. "He's a Pawn. Whenever a Pawn advances on a board, it's said to gain a rank. Culminating in..."
Given everything it should be possible to just make person a King via Coil, or if person is too strong(i.e. Caliph) we might turn some rando into a Pawn and then have that person swear to Caliph(or we could give him our Lions). In either case the goal would be to turn Caliph into a King which, given his stature, would basically instantly powerlevel him into a powerhouse and get a bunch of Pawns with custom effects, and we could even change those effects to something we desire besides. The important thing here is that Kingship has shown a lot of conceptual effects, which make it likely that it could fight back destiny.

Kingship is also just a powerful gift in general. If we were to grant it to Caliph, together with custom Mask and Coil proc or three to handwave potential hiccups, this does seem like most likely way to help Caliph. The ideal situation would be to have Mask swear to Caliph as Pawn so it can get exact ability to "heal" him so it can get a ton of Potential out of the whole thing.

But yeah going forward we should be cognizant of the fact that we can also give people Kingship, even if it might require a Coil proc.
 
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So I slept on it, and I realized that we definitely know of one power that sometimes appears to save people from certain doom, and extends their lives until their journey's truly through.
It's called the Street where the Stones Speak.

I don't know the nature of the Caliph's story, though, which means I don't know the nature of his Doom. It may even be unformed, an attractor state that could as easily manifest as death of grief or monsterhunt as it could in coup or revolution. It's got to be Dramatic, though, and it probably involves the secret from his backstory. And leading him to the Street would seem to favor endings where this world no longer holds anything for him, which probably means a lot of people dead.
I support Hammering a Moirometer into the Midnight Oracle. Or the Earbuds, if they think it's a good idea. I wouldn't mind Hammering the Oracle into the Earbuds, even, but not the Earbuds into the Oracle; they have their own identity and I want to preserve that.
(I do think the Midnight Oracle should maybe be Hammered into the Icarelian, which is then Hammered into the Streetwalker. @Birdsie, can we have a vote for experimenting with Masks soonish?)
 
You can't just Hammer masks into each other like that. Fundamentally the more abilities Mask has, the less Potential you can spread around those abilities. As such just giving more powers to a Mask only really serves to have a mess that is less powerful in general. Additionally we already know that combining Masks that have little in common will only make the end product even weaker.
 
You can't just Hammer masks into each other like that. Fundamentally the more abilities Mask has, the less Potential you can spread around those abilities. As such just giving more powers to a Mask only really serves to have a mess that is less powerful in general. Additionally we already know that combining Masks that have little in common will only make the end product even weaker.
Oh, but the point is to distill the fundamental connection between the Towers and the Street. Something Godsong-ish, I think.
At the moment the Icarelian is a mask which spends most of its powers doing things other masks do, but worse. Its primary use is aiding Gamaliel, but we could do that better with a dedicated Gamaliel mask. But it's also got a significant amount of Potential, and it might actually get pretty cool, if we hammer in a Mask for each of the six common towers - and I'm certain we could recycle quite a lot of its Potential if we hammer it into the Streetwalker. Which is a big deal, because higher Street attunement means more Wishes.
 
Approaching the Caliph New
Approaching the Caliph

A number of potential tactics were devised! Let's review them and add a couple that Dorian has come up with himself.

There are a number of issues complicating even obtaining contact with the Caliph. Chief among them is Dorian's virtually nonexistent reputation, as compared to 'already established' and recognized alchemists, apothecaries, and astrologers who profess the availability of their cures. Here, distilled based on your earlier input, are Dorian's methods of addressing the issue of obtaining an audience with the ruler, or else curing him, as well as several other issues.

[ ] The Erudite's Court - An idea as simple as it is utterly brilliant in principle: come into town as if nothing were amiss, find its most affluent open-air market, and open a stall or cart among the costermongers.

And then, do nothing less than sell the people of Senumrah miracles for cheap.

As a reality warper and Visceralist, with the doctor as a consultant, Linneas as an assistant, and Japhris there to stabilize the outcomes with Barakah-based Arcanism, you can cure virtually any ailment, and your incredible charisma should be able to sell the image as innocuous enough. Meanwhile, the doctor himself as an adept electrician, can look into overtures of introducing the miracle of electricity into the world. Given the relative technological stasis of this world, Dorian predicts its 'narrative' resists scientific advancement; fortunately, this entire event should produce nothing short of an explosion of Barakah, which'll allow you to drive a more staying change with a bit of luck.

This'll allow each of you to develop both individual identities, as well as a group identity, and it'll almost certainly quickly draw attention from the Caliphate's ruler...

*A sane, centrist approach.
*Dorian will restrict the creepier uses of Viscerality, as to avoid setting off warning alarms or narratives of being a secret eldritch abomination. Healing, not modification.
*Highly benevolent, and offers everyone a chance to flex their skills and spread their wings, being good for your cohesion. This work might even prove somewhat enjoyable.
*Your team universally approves, as will the commoners. Even the Lions are content, able to act as bodyguards and showpieces.
*Lots of Barakah: even a pessimistic estimate states that Dorian, as the centerpiece of this scheme, should come out with at least a thousand fates, if not more. Five thousand is possible if exceptionally successful. The others will likely receive at least half as much as Dorian, if not nearly as much.
*The facetime your masks - especially Crimson King, already a more primal and uncivil mask - shall accumulate will likely be immense, albeit its tenor could be somewhat unpredictable. The Crimson King might outright refuse to aid this endeavor, if not forcefully wrested into it, which could alter its development path, or even adversely affect it.
*Become Nyarlathotep. Perhaps that's where Crimson King is headed?
*Once you're introduced to the Caliph, it'll take some careful diplomacy to not seem like a crazy opportunist when you ask him to support your bid for Surirah's crown. Dorian believes he can prevail, but there are always some risks.

[ ] The Grand Entrance - An alternative, much bolder tactic aiming to exalt Dorian's fellowship into people of a more inherent import. Circle around the outskirts of Senumrah and employ your supernal skills to hunt down various ifrit and djinn bandits, as well as other villains of a similar nature, and forcefully conscript them into working for you. Djinn are essentially spirits made of living Barakah; you can compel them into using their art of Wishcraft to create immense material wealth, aid your reputation's spread, and overall grant yourself a more princely stature which'll draw the Caliph's attention. Naturally, you can also wish for Barakah directly.

It'll also act as a form of community service. Not every djinn is dysfunctional within the tapestry of human civilization, and you'll even find some who are of a heroic disposition, but the ones you'll task yourself with hunting will solely be nuisances to the social fabric.

*You'll need to actually fight and subjugate the spirits in question; most djinn and elementals have Barakah of at least several thousand fates, sometimes even tens of thousands, although anything over fifty thousand is considered legendary, and almost certainly wouldn't be found here.
*The more Barakah, the stronger the opponent, but also the stronger the wishes you can extract.
*It could make sense to focus on hunting down only a couple of select, high-quality specimens over attempts to tame an endless morass.
*A bit skeevy insofar as forcing people to work for you. Your friends could become somewhat worried, although this is unlikely to alienate them on its own, especially with sufficient diplomatic input. That said, almost anything is justifiable in the name of eventually dealing with Drethir.
*Gives you a chance to develop supernal techniques for taming; your aptitude is already beyond the human.
*With Viscerality and your assembly of masks, controlling the djinn shouldn't present much of an issue, especially if you crafted masks for each to make them more pliant...
*High chances of gaining the Caliph's attention and developing a positive repute, as well as proper reasoning for why he should support your bid for power.
* As someone who quite literally tames djinn, it seems conquering Surirah's within your destiny - of course he'll support you!
*This way, you might not even have to offer cures: violence prevails.
*You can also enter some martial competitions with the local heroes and villains to test your might.
*Great estimated Barakah growth; not inferior in numeric parameters to Erudite's Court, although with more focus on violence and conquest, which are already the bread and butter of your kit.

[ ] Scout the Source - There is always a third secret route, no matter the nature of the task. It's time for Dorian Croft to once more take on the mask of the guerilla rebel and dive deep into the innards of this governmental leviathan, to find out what makes it breathe and think. The Caliph is allegedly a man possessed of a dark and brooding mind; benevolent but haunted. What happened to him? What manner of trials did he undergo? Could the selection process of the Caliph have something do with their doom?

*An unpredictable path with a moderate chance of complications. The Caliphate might not appreciate people digging into its secrets.
*This could well be a dead end and lead you nowhere. Surely if the people responsible for selecting a Caliph knew how to cure this malady, they would've already?
*You'll need to stretch out skills you haven't used in a long time, and mostly relied on masks and allies for: espionage and investigation. A combination of tactics old and new. But surely with a mind as sharp and ingenious as yours, you'll be able to prevail?
*Could yield significant secrets on the nature of Barakah, as well as how to best employ and gather it - what if you could replicate the process, and yourself become a sort of Caliph, hopefully without the Sword of Damocles hanging overhead?

-[ ] Assign Task - You could instead choose to chiefly pursue one of the other paths, and hoist this off on either the Nameless Mask or Linneas, potentially even Japhris. This'd deny them some of the rewards and involvement in the other route, also lowering its success rate, but might allow you to pursue this end as well.

[ ] Write-in (You can choose another main strategy)
 
oh neat. Saved for color votes

[X] The Erudite's Court
[X] The Grand Entrance
[X] Scout the Source

-[X] Assign Task

[X] Write-in
(You can choose another main strategy)
[X] become lion man, masked hero with his lion pets
-[x]We stop crime at night and heal people by day.
-[x]Surely the mystry qould generate more brakah.
 
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Can we write in??

Mys suggestion is we become lion man, masked hero with his lion pets. We stop crime at night and heal people by day.
Surely the mystry qould generate more brakah.
 
Can we write in??

Mys suggestion is we become lion man, masked hero with his lion pets. We stop crime at night and heal people by day.
Surely the mystry qould generate more brakah.
...surprisingly, the sheer uniqueness of this makes it, at minimum, a not-terrible plan; in fact, it could be a very good plan if properly managed.
 
controlling the djinn shouldn't present much of an issue, especially if you crafted masks for each to make them more pliant...
bruh.

Surely if the people responsible for selecting a Caliph knew how to cure this malady, they would've already?
Feels almost like a confirmation of the "narrative cost" idea for the doom. Even if they could fix it, it most likely upends the story of the whole caliphate and is therefore not an idea the "behind the scenes" people would be too enthused about
 
I don't think Entrance is a serious plan. It has too many red flags. The real choice is between Court, which is low risk decent reward option even in case we fail to get the blessing, or Source, which is high risk high reward one where we actually try to heal the Caliph.

One of thing that was made clear the last update is that we need to understand Barakah better if we want to heal Caliph, and Source is the way to do it. We can use Musurov and Lions as front, with some Mask making, so we have some basic measure of wealth and legitimacy while we, Linneas and Mask scour the underbelly of this society to figure out who controls the secrets levers of Barakah economy. Potentially very much dangerous, but that is what makes it fun.
 
We have plenty of time here - ninety whole days in this realm. I think we should only look into scouting the source AFTER we've secured a substantial amount of Barakah. Undertaking risky tasks where we are potentially opposed by entities with millions of Barakah is quite literally tempting fate. Even having 10k Barakah would only make such entities 100x more fated than us, rather than the 10,000x they currently are.

Let's just do Erudite's for now, get some handsome gains, and once we've secured a good amount of Barakah, we can progress to the riskier tasks. I'm not terribly interested in the character of the Caliph compared to the Conquering Surirah plotline; risking Dorian's entire mission on a side tangent doesn't appeal, especially since Barakah itself is not as consistent as Rank and can often work against see (just look at the Caliph's own situation! Birdsie also noted that someone with 100 Barakah could defeat someone with 1000 Barakah if it 'made for a good story,' as underdog stories often do). Kingship, Viscerality and Masks don't have this issue.

[X] The Erudite's Court

Plus, this will finally give Musurov a chance to shine after being fridged for the last arc, and nearly irrelevant the arc before that.
 
We have plenty of time here - ninety whole days in this realm. I think we should only look into scouting the source AFTER we've secured a substantial amount of Barakah.
That is not realistic though, Dorian already estimated how much time we really have so I am afraid it is either or.
especially since Barakah itself is not as consistent as Rank
But this is the argument for Source? In Court you are just farming Barakah without really understanding how it functions, so it carries many hidden risks we might not be aware of right now. Source aims to uncover true mechanisms behind the art, which would let us use it properly. If our hunch is true, there is a plan behind the whole "create ten million worth of souls" thing Caliphate has going, at which point we are talking about figuring how people here manage to make 300+ Potential power consistently. This is especially important given how well Masks work with Barakah, just imagine Nameless Mask that can swap multiple 100 or even 150 point powers because of what we learned here.

While the risks are real(there's nothing there or we need to fight powerful people to get through this conspiracy) the rewards are just as good(true favor of Caliph, accomplishing a great deed, better understanding of Barakah going forward). As such I would say that this gamble is perfectly sensible.
 
But this is the argument for Source? In Court you are just farming Barakah without really understanding how it functions, so it carries many hidden risks we might not be aware of right now.

Unless understanding how it functions lets us improve how it functions, there's no point. Even if that were the case, the opportunity cost (free and reliable power via Kingship, etc) makes it an imprudent risk-reward and time investment. What's the point of taking True Excellence if we're not going to act wisely? Now that he has a driving goal, unneeded reckless behavior is the same thing as giving the Drethir Empire more chances to avoid its comeuppance.

Perhaps after taking much risk we can learn the inner secrets of Barakah (not guaranteed anyone here knows how it all works) and can use many Coils activations to make it more like Rank. Or we could use those Coil activations on improving Kingship or a critical Mask and get just as much power without nearly as much risk.

Barakah has some synergy with Masks, but so do Kingship and Viscerality so it's not unique there either. Arguably Viscerality has the most synergy since getting us to 3.0 would bring us to 4.0 via Crimson King, an insane boost.

We already have so many powers with under-explored synergies. Taking more risks to get even more potential powers when we haven't even properly exploited our existing ones is a bit silly.
 
I think it would behoove us to consider that Barakah may not just be held by persons, but also by objects and concepts as well. The Caliph is certainly subject to the Barakah of all the past Caliphs*, for example. I would not be surprised if Senumrah and other polities also have Barakah as their own polity, Barakah that would shape the fate of everyone inside.

*The Barakah of the concept of the Caliphs and what happens to them, not the literal Barakah of every single Caliph that has ever existed.

E:

[X] The Erudite's Court
 
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[X] The Erudite's Court
I'm rather wary of going for Grand Entrance given that it literally involves using Drethir's methods. Also, I want to feed the Icarelian until Gamaliel Enforcement becomes something more useful, like raw power / more Coil usage.
 
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Unless understanding how it functions lets us improve how it functions, there's no point. Even if that were the case, the opportunity cost (free and reliable power via Kingship, etc) makes it an imprudent risk-reward and time investment. What's the point of taking True Excellence if we're not going to act wisely? Now that he has a driving goal, unneeded reckless behavior is the same thing as giving the Drethir Empire more chances to avoid its comeuppance.
I think that one thing to consider when mentioning True Excellence is that Dorian himself is the one who came up with Source. While we got some hints about secrets behind the Caliph, we didn't really pick up on it in earlier planning session. So the Courts is something we've came up with ourselves, but Source is something we thought of IC. Indeed IMO one of the reasons to go for option is that it has been brought up for a second time without players prompting it, so it clearly something narrative is trying to push. We should get a hint, in a way.

From more of a mechanical angle, yeah I do think Barakah is actually that good. Both from mechanical standpoint, as it is a very potent destiny manipulation that stacks very well with other effects and also directly with Masks, but also for sheer potency standpoint. 300+ Potency is a lot of pure power, and if we managed to secure a good chunk for ourselves, we would see a great deal of advancement.

Ignoring the Barakah itself for a moment, if we successfully resolve this incident(a big if, for sure) we will gain a ton even ignoring Barakah stuff. The true favor of Caliph would translate into massive, massive gain. A heartfelt buff instead of "sure whatever" we would get with Court, a direct order that might cause countless champions and mages to flock to our cause and nearly infinite wealth if he is so inclined. I don't think I am being hyperbolic when saying that a single word of Caliph would produce more of value than totality of Court, simply because Caliph is so much greater than our group is right now. And then you also get advanced understanding of Barakah.

Again, the risks are real, but so are the rewards. And given our current standing I think that we are fine to take these kinds of risks, so why not go all out when the opportunity is presenting itself?

Also, I remember people insisting that we should visit Caliphate due to some meta knowledge. Was there some specific reason as to why we should do it?
 
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