TaliesinSkye
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[X] Angel
[X] Litanist
[X] Litanist
Sadly, the reason why Angel and Masked are so far ahead is precisely because Litanist votes are split. To that endWith new knowledge I think I would prefer litanist over mask, good thing that I already voted for both of them.
So far it would seem there are six Litanies - Reaping, Reinforcement, Revelation, Reciprocity, Reassurance and Repulsion. This blurb focuses on Reaping/Reinofrcement combination, which is probably the strongest one in pure combat potential, however I would like to draw your attention to Revelation/Reciprocity combination. Revelation handles mental aspects and knowledge while Reciprocity handles sharing and connections.Litanist
Self-Perfecting Sage - The Litanies can be used standalone but work best as a symphony. Through focused and incisive Reaping, Coin of a wide variety of traits can be easily stockpiled, and then Reinforced before integration, to maximize syncretism with the Litanist's metaphysiology.
This results in an ever-evolving suite of abilities, a being that grows mightier with every world visited: even monsters with incompatible powers, if Reaped, can have the resultant Coin adjusted to strengthen pre-existing abilities, or even have their Coin inputted into making artifacts. Visit a world of medieval fantasy and emerge with only the best amalgamated traits of an elven-orcish hybrid, and none of the shortcomings, while still retaining a human appearance. Sheer away the durasteel of an orbital space station and include its durability in your armor. Gain the positive traits of a werewolf and vampire without the associated curses.
...Actually, if we're so worried about that- is there any reason Mask couldn't just... have a Mask with a healing power?
That seems like it rather nullifies this argument!
From that it follows that we can either consume or attune Street to ourselves, as the ultimate endgoal. The reason to pick Litanies, powers and everything aside, is that it is one option that interacts with overall mystery of the Street itself the best.
Wouldn't emphasis on Street connection largely remedy that though? By making our connection with Street our main progression, potential rewards become much more diverse. We are not bound to what Litanies can provide, but the bounty of Street itself is at our fingertips - a wealth of lore only this option can hope to grasp, companions that are allowed to travel with us, new Litanies, artifacts and so forth.The main issue with Litanies would probably be Homework Quest. Their scaling mechanism is predefined and not very conducive to incentivizing adventure, which I'm personally fine with but the quester base in general seems to dislike. There are ways around this but it would require Birdsie to contort the space of adventure rewards.
Three points on why the argument that 'Litanist = Homework Quest" is incorrect:The main issue with Litanies would probably be Homework Quest. Their scaling mechanism is predefined and not very conducive to incentivizing adventure, which I'm personally fine with but the quester base in general seems to dislike. There are ways around this but it would require Birdsie to contort the space of adventure rewards.
I mean your wrong just from the fact there is an action economy like the fact is Birdsie doesn't do daily updates so expecting us to be able to manage masks of different varieties, gather new masks, then wear and role play in said masks makes things largely varied in what we can do throughout updates. The way I think things are gonna go down is we are gonna get a mask we hardly ever use, we are only going to be able to do so many things so our masks won't progress that well, and I doubt there will be many time skips for mask related FaceTime to shine and get us progress in each individual mask.I disagree with this argument. The most important feature with a Mask is Facetime, so a 'Mask-related action' is any action you wear the mask during. If we have a social mask, or a 'superpowers for doing something worth doing' mask, that kind of action is a mask action.
I don't get the impression the Fixation thing is a cap either; couldn't you just alternate two masks, so neither could ever near fixation, while still giving them increasing amounts of facetime? So in the worst case, a non-fixated can still spend half their time on their choice of primary mask (though fixation might in itself have benefits, but that's not an issue.).
...Actually, if we're so worried about that- is there any reason Mask couldn't just... have a Mask with a healing power?
That seems like it rather nullifies this argument!
(I'm not specifically for Mask or Angel over the other, but you see, some of these arguments seem to be... incorrect.)
A Litanist could do it with reaping!
I FUCKING KNEW GRIEVER WENT HARDIron: Storied artifacts, magic items with a variety of supernatural uses; "Noble Phantasms."
I mean I never disliked the power set I just don't wanna be a sad boi again. Though the idea of ending up in heaven realm or something would of been hilarious as the griever.
I'm pretty sure you are the only other person to have stated that Being the Poofy Poof is why you are voting for Angel, and I'm happy to no longer be alone.
I mean in fairness angels evolve and I doubt the mask stuff is what we will fully end up with by the end of this quest either.
Character should be capable enough to put appropriate masks as they are needed i.e. if they have trading, combat, sneaking and travel masks, they won't put combat one when trading and so on unless there is some reason to.How would switching masks work mechanically? Would we have to specifically add to votes/plans between turns that we want to switch or could we automate it by deciding what masks are meant for what situations?
It'd depend on the situation; if a case obviously calls for a swap (you are not wearing a mask, entering combat, and have a combat mask = obviously put on the combat mask) you'd do it automatically; if there's any blurriness, it depends on how uncertain the character would be about doing it.How would switching masks work mechanically? Would we have to specifically add to votes/plans between turns that we want to switch or could we automate it by deciding what masks are meant for what situations?
It's not like we the voters are the ones suffering mental contamination. And if the mental contamination is voluntarily acquired, is that not a characterization decision in its own right? Just pick masks we don't find overly noxious in the psychological side effects.Yeah so like I said, the higher power levels are dependent on accepting mental contamination. Angel has no issues with this. Rather than dealing with that headache, just pick the thing that is straightforward on power growth.