The doorknob/lock, whatever the pistol was first used for.
We haven't used it yet. We picked the lock.
"Pick the lock anyways, there's a chance of getting in undetected that way that's better than the other options."
Have that problem occasionally, comes and goes. When it happens to me, I (using chrome, don't know it's effectiveness on other browsers) simply right click it, and click "inspect", that causes it to finally show the "Click to expand" button. No clue why it works, but it does.So I just found this, and it looks very interesting, but the recursive quoteboxes in the Tech Codex aren't displaying properly for me - they just cut off around the area you'd normally get to expand them. I guess I'll try fully expanded Quotes to default, but maybe a different format would help others?
So I just found this, and it looks very interesting, but the recursive quoteboxes in the Tech Codex aren't displaying properly for me - they just cut off around the area you'd normally get to expand them. I guess I'll try switching fully expanded Quotes to default, but maybe a different format would help others?
So it works on explicitely non-lethal attacks as well? Or is it just because it's a super-charged version of the spell?That's the same effect Gio buffed your troops with, but able to constantly draw power to replenish itself.
The extra room needed for the electrolasers means your version effectively swaps the bang for a zap. Really, it's a flashzap rather than a flashbang.So it works on explicitely non-lethal attacks as well? Or is it just because it's a super-charged version of the spell?
Though @I just write how did he dodge the deafening bang of the Flash Bang? The Light and Lasers I can get by being behind something, but he would have had to cover quite some distance to be out of the BANG range.
[X] Teleport your power-armored soldiers into the basement
We aren't drawing him away unless he's a idiot, and our subtlety is sorta blown with that stun grenade. While technically no-one knows WHO'S flash-bang it was, and probably wouldn't assume X-Com like they would with our teleportation, things are getting rather crummy rather fast and we need to wrap it up.
The thing that makes the bang and flash are the same thing in a Flashbang. Plus, don't see why it couldn't have been a bit bigger for the electrolasers to go on the outside, around the normal flashbang (though, would have to be careful that it wouldn't just become a shrapnel grenade).The extra room needed for the electrolasers means your version effectively swaps the bang for a zap. Really, it's a flashzap rather than a flashbang.
Because it needs the internal space for the electrolaser's power cell.The thing that makes the bang and flash are the same thing in a Flashbang. Plus, don't see why it couldn't have been a bit bigger for the electrolasers to go on the outside, around the normal flashbang (though, would have to be careful that it wouldn't just become a shrapnel grenade).
They wouldn't need much space at all. We can make super-capacitors after all, and since we won't need the 8 megajoule ones found in the Sniper Laser, we can make them a lot smaller. Easily small enough to go around a normal flash-bang.Because it needs the internal space for the electrolaser's power cell.
2 each.They wouldn't need much space at all. We can make super-capacitors after all, and since we won't need the 8 megajoule ones found in the Sniper Laser, we can make them a lot smaller. Easily small enough to go around a normal flash-bang.
Though, if there wasn't a bang, that means we still have a chance for subtlety, and as such don't have to deal with pissed off Governments cutting their funding (or worse), though it would be at risk of our Joes.
The other 9 Joes, still being invisible, could feasibly slip past him during the fighting and into the basement.
How many Stun grenades do our Joes have?
Alright. New plan, open for criticism from others.
Forgot the XAlright. New plan, open for criticism from others.
[] When the other Joes arrive, have them litter the house with Stun Grenades, toss some everywhere, max coverage. During the resulting flash, 3 of the still cloaked joes are to proceed to the basement while the other 6 work on taking down the target.
Because it's not decided yet
Considering it's not using any power, probably wouldn't work.
Interdimensional portal spells are currently all hypothetical due to not having anywhere near enough power, and dimensional travel has related issues. Portals within the same universe have a power draw that can be expressed as follows (not accounting for inefficiency)Considering it's not using any power, probably wouldn't work.
I'm hoping we will have some way of shutting down the computer that isn't breaking it, or teleporting it out.
@I just write you mentioned there are spells that open portals to other dimensions, is there any spells for same-dimension portals, and what are the costs?
And how big does the portal have to be, in order to draw madness through it?Interdimensional portal spells are currently all hypothetical due to not having anywhere near enough power, and dimensional travel has related issues. Portals within the same universe have a power draw that can be expressed as follows (not accounting for inefficiency)
P=R*∛D
P is total power draw in kilowatts. This is based on the standard of "if I converted the same amount of madness directly into electricity with the same efficiency, how much would I get?"
R is the radius of the portal, measured in centimeters. This formula assumes a round portal, as that's the most energy efficient.
D is the distance between both ends of the portal, measured in kilometers. Interdimensional counts as stupidly far away, which is why it needs so much power.
For reference, an 'average' Savant has a power output somewhere in the double digit gigawatt range, with you being a 76 Gigawatt Savant. During a Burst, Savants briefly experience an order of magnitude increase in output on average.
Guess what this guy was partway through building and thought you'd perfected!And how big does the portal have to be, in order to draw madness through it?
Reason why I'm asking, cause we (and odds are other Technomancers) could set up a really big rig somewhere, and then just have access to it via a portal so they can use it wherever they are. Even if they were on the other side of the world, the distance would only increase the power consumption by 23 (cuberoot of 12756), so with a rather small portal it seems like very feasible.
That still doesn't answer the question on how small the portal can be.Guess what this guy was partway through building and thought you'd perfected!
Does that mean you don't like my plan (not Xed yet cause it's not a firm plan yet, waiting for input, but it's this one)? If so, can you say why?