Add 146 gigawatts for the captured Savants in Transylvania and Beijing, and to start bringing the veil down you need 146,196 megawatts
Since, if we got serious, we could pump out several terawatts of power, we could knock it over fairly easily.
Isn't Victim a rather transitionary stage, they are only there till they burn through all their Madness, or become one of the others? Cause if so, why is such a large portion victims?
 
Since, if we got serious, we could pump out several terawatts of power, we could knock it over fairly easily.

Isn't Victim a rather transitionary stage, they are only there till they burn through all their Madness, or become one of the others? Cause if so, why is such a large portion victims?
Yeah. There's actually a huge number of Victims activated each day, but only about 10% manage to diversify into one of the other types of Mage.
 
Oh, I thought torturers would be more careful, and cause only maybe 3-4 victims in their entire career. Having your power source turn against you is rather dangerous after all.
Actually, quite a few 'Torturers' these days are making a living off of activating people as Mages. Training usually isn't included as part of the deal.
 
Actually, quite a few 'Torturers' these days are making a living off of activating people as Mages. Training usually isn't included as part of the deal.
Assuming it takes a week for a Victim to burn through their madness (probably doesn't take that long, but estimating against myself) that means each Torturer would need to average 7.25 victims per week. That is quite a bit.
 
Yes. However, magic is easier to improvise on the fly.
Alright, cause I was thinking on some ways we could do wireless energy, and portals were one of the first things that came to mind, but the energy cost of sustaining a portal makes it rather unfeasible for anything than more than just general power, rather than up-and-up replacing wires all together. Odds are our guy could improve his computers, and machines in general, by a fair bit if he didn't have to worry about leaving room for wires connecting all the various bits together.

Though, while thinking on this, another question came up. Extra layers created in expanded space, do we have to worry about stuff in different, adjacent layers interacting? And if they don't normally, could we purposefully make things interact between layers?
 
Goodbye Mauno
Sybille asks "So, now that I know where he is, can I go deal with him once and for all?"

Your agent chuckles and tells her "Actually, we'll be providing you with some backup and equipment to make the mission go smoother." At this point the equipment (a laser pistol, a time stopper with appropriate goggles, and a teleporter beacon) are beamed in, packaged in a small box that your agent deftly snatches out of the air and passes to Sybille.

Sybille looks at the equipment and notes "I recognize the pistol from previous experience, and it's fairly obvious I'm supposed to wear the goggles, but I'm not sure what to do with this high-tech looking vest or weird hip-pack thing."

Your agent informs her "The vest is a time dilation unit, making the wearer have 4,000 seconds to do things in for an outside observer's single second. The goggles are to counteract some of the side effects related to the immense time dilation factor, and the hip pack is a teleporter beacon, which will transport you just south of the airport where you'll meet up with some other personnel who've been similarly equipped and also have prototype mind screens for field testing. You beam in 20 seconds if you push the switch on the teleporter to 'on'."

Sybille puts on the goggles, makes sure the vest is on right, properly secures the teleporter beacon, and flips the switch. The rest all happened in under a tenth of a second from an outside point of view, so you review recordings taken by one of the Joes sent on the mission. Sybille beamed in, there was a very brief round of introductions, and then they walked into the airport. They walked around all the security, making sure to dodge between individual frames in the security footage. When they got to Mauno they shot him several times with their laser pistols from several different angles, and then left before his head finished exploding.

There are now 28 Savants in the world.
 
Strategic Turn 6 votes
SCIENCE!
[] Build something new
-[] What to build?
--[] Any specifics?
[] Upgrade Something This way lies Bassnium
-[] What to upgrade? It involves trying to improve your materials science.
--[] What part do you want to improve? temperature.

(NOTE: I'm toning down the Time Lab for balance reasons, it just gives you an extra SCIENCE! slot or doubling the rate of progress. In addition, your R&D department would rather not have their lives knocked off course by time dilation, so they'll only be using it to speed up results on projects that need to be left to 'cook' for a while.)

R&D department is occupied. est. 1 week to completion.

Your Time Lab is ready!

[] Ready to build (4 slots available!)

[] What to do with your captive Technomancer?

[] 3 other things you want to get done.
 
(NOTE: I'm toning down the Time Lab for balance reasons, it just gives you an extra SCIENCE! slot or doubling the rate of progress. In addition, your R&D department would rather not have their lives knocked off course by time dilation, so they'll only be using it to speed up results on projects that need to be left to 'cook' for a while.)
BOOOO!
Oh well.
[] Upgrade Something This way lies Bassnium
-[] What to upgrade? It involves trying to improve your materials science.
--[] What part do you want to improve? temperature.
Neat. Though with the relevation of how awesome our SCIENCE!ed madness generators could be, not sure if we really need it.

@I just write Can we now make all our Joes Magicians?
 
Yes. You already did. It was a simple software patch. You're thiiis close to having an army of robo-Savants.
Neat.

[X] Upgrade Something
-[X] Super Conductors
--[x] temperature
Might as well snag ourselves some Bassnium.

[X] Build 2 Pit bull class ships, 2 Hardballs, 2 marksman, and 1 Ericson class ship, to fill up our moon hanger.

[X] Hire the tecnomancer, but on Probation and under high scrutiny. Have him work with our tech, see what he can do.

[X] Scan Gio's and the Technomancer's brains and get their skills, and upload those to our Joes. And get it in our head too while we are at it.
[X] Hire more people, and build more Joes. We still have empty slots on our Moon Base to fill.
[X] Continue expanding our personal mining and production capabilities.
 
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Neat.

[X] Upgrade Something
-[X] Material Science
--[X] Temperature
Might as well snag ourselves some Bassnium.

[X] Build 2 Pit bull class ships, 2 Hardballs, 1 marksman, and 1 Ericson class ship, to fill up our moon hanger.

[X] Hire the tecnomancer, but on Probation and under high scrutiny. Have him work with our tech, see what he can do.

[X] Scan Gio's and the Technomancer's brains and get their skills, and upload those to our Joes. And get it in our head too while we are at it.
[X] Hire more people, and build more Joes. We still have empty slots on our Moon Base to fill.
[X] Continue expanding our personal mining and production capabilities.
Which materials are you planning on working on? You only get Bassnium for working on a specific material.
 
Which materials are you planning on working on? You only get Bassnium for working on a specific material.
Since we are making a new material all together, it wouldn't make sense to identify one base material (if you trust my arm, I'd guess that super conductors are the way to go). When you are making new materials, you don't work on upgrading a existing one, you make a while new one, butches of them actually, and then take the ones that works best for your intended purpose (of course recording them all, in case a different one becomes useful later).
 
Since we are making a new material all together, it wouldn't make sense to identify one base material (if you trust my arm, I'd guess that super conductors are the way to go). When you are making new materials, you don't work on upgrading a existing one, you make a while new one, butches of them actually, and then take the ones that works best for your intended purpose (of course recording them all, in case a different one becomes useful later).
I know, which material do you want to make an improved version of?
 
[X] Upgrade Something
-[X] Super Conductors
-[x] Temperature

[X] Build 2 Pit bull class ships, 2 Hardballs, 2 marksman, and 1 Ericson class ship, to fill up our moon hanger.

[X] Hire the tecnomancer, but on Probation and under high scrutiny. Have him work with our tech, see what he can do.

[X] Scan Gio's and the Technomancer's brains and get their skills, and upload those to our Joes. And get it in our head too while we are at it.
[X] Hire more people, and build more Joes. We still have empty slots on our Moon Base to fill.
[X] Continue expanding our personal mining and production capabilities.
 
Yeah, I mean increase it's density. Why can't we? Also, can we make a machine that does that using gravity?
Solids are not compressible (without EXTREME pressure at least, and it would un condense when we remove the pressure). If we want it to get denser, we have to make a completely new material, manipulating the molecular bond so out holds itself closer together than normal.
 
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