X-Com is about stopping the aliens, not the exaltation of human kind. Robots are the most efficent way to do that. And most everything else.

Plus, it's more Doctor Light than Doctor Wily. We ain't seeking world domination (at least, not via miliatry means), we are seeking to improve everything, get robots to do all the hard-work for humans.

Robots are not mankind.

While we can upgrade the body of humans, it will be a long while before we can start tampering with their mind well enough to get them on level with robots. While we can use the sleep-learner upload them with skills, even the most skilled human can not beat a robot. We have to work around the human brain, while we can work directly with the robotic one, design it explicitly for the intended task rather than trying to coax a already existing one into what we want.

Humans in power armor are comparable to Joes in terms of combat, and our Joes aren't smarter than humans AFAIK.
 
Robots are not mankind
Yeah. And we don't got robots working for robots. We got Robots working for people. And we are stopping the Aliens. Filling both the rolls of Doctor Light, and X-Com
Humans in power armor are comparable to Joes in terms of combat, and our Joes aren't smarter than humans AFAIK.
Physically, sure. And Joes aren't smarter, but smarts isn't super important in combat. It helps, sure, but reaction time is more important, as is the ability to process sensory information, and their ability to rapidly aim. Robots are able to do all this astoundingly fast, humans not so much. Plus, Joes don't have to worry about bleeding out if something gets through the armor, and since the armor doesn't have to go around a squishy human body they take up much less space, and thus are harder to hit, are lighter, and can sneak better.

While we could upgrade humans into Cyborgs, and as such solve the body part of the problem, their mind is still human, with human reaction times. Plus, odds are people wouldn't be to hot about the idea of just giving up their body for a robot one unless they don't got much choice. People are weird like that.

Plus, we can always make our Joes smarter. It would be relatively simple really, that's one of the benefits of working with computers. Humans on the other hand, it's really hard to make people smarter. Just cause they aren't any smarter right now doesn't mean that will always be the case.

Edit: And then there's how fast we can get people. Joes come programmed with all the knowledge, People we would have to teach, and even using a concentrated bout of Sleep Learning would take a week to learn all the combat skills of a top level guy. A week per person while a Joe only takes maybe 3 hours.
 
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I'm checking out the cost of our various things, and man, not only does our stuff way out perform standard military equipment, it does it for cheaper, generally much cheaper.
Interceptor Body Armor $1,585 a pop. CMC-400 $1,252
AK 47 averages $534. C-14 $120.88
M1 Abrams $6,210,000 A2 Viking $72,440
Black Hawk Helicopter $21,300,000 Avenger Transport $1,164,000
Apache Longbow $35,500,000 Banshee Gunship $84,616
Frigates $704,000,000 Pitbull $15,480,000

@I just write what does a Teleporter Satellite cost BTW?
 
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I'm checking out the cost of our various things, and man, not only does our stuff way out perform standard military equipment, it does it for cheaper, generally much cheaper.
Interceptor Body Armor $1,585 a pop. CMC-400 $1,252
AK 47 averages $534. C-14 $120.88
M1 Abrams $6,210,000 A2 Viking $72,440
Black Hawk Helicopter $21,300,000 Avenger Transport $1,164,000
Apache Longbow $35,500,000 Fire-storm Interceptor $420,000
Frigates $704,000,000 Pitbull $15,480,000

@I just write what does a Teleporter Satellite cost BTW?
Please bear in mind only counts the cost of raw materials. If you were buying rather than making your stuff it would be much more expensive.

Anyways, a standard teleporter satellite uses 500 Neosteel and 80 Superconductors.
 
Please bear in mind only counts the cost of raw materials. If you were buying rather than making your stuff it would be much more expensive.

Anyways, a standard teleporter satellite uses 500 Neosteel and 80 Superconductors.
... Well yeah, if we were making our own stuff there wouldn't be a price attached at all, considering we already got the stuff and didn't need to buy any thing, just process it which only takes energy (how much, who knows, probably not a notable amount, especially since with Fusion we pretty much have free energy as long as we have water). All the prices given were for if we were just straight up buying the resources. Atleast, that's what Elerium and Superconductors were given as, and Neosteel was certainly phrased that way.

Edit: That also means that each Satellite is $9,820, compared to the usual millions people spend on them.
 
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Now that I am home, I can ascertain that my vote did win
Vote Tally : The SPECIFIC Gamer quest | Page 67 | Sufficient Velocity
##### NetTally 1.1.17

[X] Build something new
-[X] Analyze Anna's brain-patterns, and see if you can program Mage-ness into other robots.
[X] We are going to first make some fully automated production lines with Time Stops, and then buy a whole bunch of materials to make into a whole bunch of weapons which we will give them.
[X] Ceratanium
[X] Build a Time Lab, so we can get much more work done.
[X] Free Action. Outfit our Mules, material processors, Joes, CMC-Power Armor, and pretty much everything with Time-Stops, in that order of priority
[X] Recruit a lot more Engineers and Scientists, and build some more Joes, to fill up our ranks up on the Moon Base.
[X] Build a Automated Assembly line for Mules, of course outfitted with a Time-Stop
[X] Get in contact with Sybil, and coordinate with her to take down Mauno Laaksonen
No. of Votes: 4

[X] Upgrade something
-[X] improve the Avenger's FTL
-[X] x400 CMC Suits, x100 TITAN Armor, x44 Ghost Armor
-[X] x25 Archangel, x64 MELD, x272 MELD Tanks (27 backpack), x100 Sensorb
-[X] x4 Avenger, x13 Firestorm Interceptor, x5 A2 Viking Variable Fighter, x4 Banshee Gunship, x4 Pitbull-class Gunship
-[X] x68 HWWP, x136 Joes
-[X] Manufacture the military equipment at a profit or at-cost, depending on what kind of beneficial informal concessions we can get. Prioritize space vessels, followed by natl. military equipment and the rest of our equipment.
-[X] Transfer 275 people from Weisshorn to Von Braun.
-[X] Drafting military equipment for national militaries, split in roughly 3 tiers: Tier 1 for equipment that's 66% as good as our own, to emphasize mass production and a lower price. Tier 1 would basically be for first world countries. Tier 2 would be for larger, more wealthy second world militaries. Tier 3 would be somewhere between Tier 3 & 4. Tier 4 for equipment that emphasizes cheap cost and being the bare minimum to challenge Aliens. Neosteel, Gauss and Laser is the most advanced we"ll offer them.
-[X] Media campaign to explain our actions, and to hold an arms show for legitimate countries (G20, smaller countries part of supranational entities like the EU or NATO, ones with money that also aren't batshit, so no new toys for third world despots).
-[X] Interrogating the shit out of our new prisoners.
-[X] Fill up the slots for both bases with another recruitment drive. We got billions of dollars so we can fill them up. Emphasize recruitment for possible candidates for pilots, but otherwise similar as last time. 20% of the slots will be filled by Joes.
No. of Votes: 1

[X] Build something new
-[X] Analyze Anna's brain-patterns, and see if you can program Mage-ness into other robots.
[X] Spend that money on building up infrastructure around the world. We want factories building some of our lesser tech that would still greatly improve quality of life, and cheap energy for everyone. For countries that don't have clean water we build facilities to purify and collect said water.
[X] Have our research team work on mass food production that we can implement world wide.
[X] Build a Time Lab, so we can get much more work done.
[X] Outfit our Mules with Time-Stops
[X] Outfit our Material Processors with Time-Stops
[X] Build a Automated Assembly line for Mules, of course outfitted with a Time-Stop
No. of Votes: 1


Total No. of Voters: 6
 
Now that I am home, I can ascertain that my vote did win
Vote Tally : The SPECIFIC Gamer quest | Page 67 | Sufficient Velocity
##### NetTally 1.1.17

[X] Build something new
-[X] Analyze Anna's brain-patterns, and see if you can program Mage-ness into other robots.
[X] We are going to first make some fully automated production lines with Time Stops, and then buy a whole bunch of materials to make into a whole bunch of weapons which we will give them.
[X] Ceratanium
[X] Build a Time Lab, so we can get much more work done.
[X] Free Action. Outfit our Mules, material processors, Joes, CMC-Power Armor, and pretty much everything with Time-Stops, in that order of priority
[X] Recruit a lot more Engineers and Scientists, and build some more Joes, to fill up our ranks up on the Moon Base.
[X] Build a Automated Assembly line for Mules, of course outfitted with a Time-Stop
[X] Get in contact with Sybil, and coordinate with her to take down Mauno Laaksonen
No. of Votes: 4

[X] Upgrade something
-[X] improve the Avenger's FTL
-[X] x400 CMC Suits, x100 TITAN Armor, x44 Ghost Armor
-[X] x25 Archangel, x64 MELD, x272 MELD Tanks (27 backpack), x100 Sensorb
-[X] x4 Avenger, x13 Firestorm Interceptor, x5 A2 Viking Variable Fighter, x4 Banshee Gunship, x4 Pitbull-class Gunship
-[X] x68 HWWP, x136 Joes
-[X] Manufacture the military equipment at a profit or at-cost, depending on what kind of beneficial informal concessions we can get. Prioritize space vessels, followed by natl. military equipment and the rest of our equipment.
-[X] Transfer 275 people from Weisshorn to Von Braun.
-[X] Drafting military equipment for national militaries, split in roughly 3 tiers: Tier 1 for equipment that's 66% as good as our own, to emphasize mass production and a lower price. Tier 1 would basically be for first world countries. Tier 2 would be for larger, more wealthy second world militaries. Tier 3 would be somewhere between Tier 3 & 4. Tier 4 for equipment that emphasizes cheap cost and being the bare minimum to challenge Aliens. Neosteel, Gauss and Laser is the most advanced we"ll offer them.
-[X] Media campaign to explain our actions, and to hold an arms show for legitimate countries (G20, smaller countries part of supranational entities like the EU or NATO, ones with money that also aren't batshit, so no new toys for third world despots).
-[X] Interrogating the shit out of our new prisoners.
-[X] Fill up the slots for both bases with another recruitment drive. We got billions of dollars so we can fill them up. Emphasize recruitment for possible candidates for pilots, but otherwise similar as last time. 20% of the slots will be filled by Joes.
No. of Votes: 1

[X] Build something new
-[X] Analyze Anna's brain-patterns, and see if you can program Mage-ness into other robots.
[X] Spend that money on building up infrastructure around the world. We want factories building some of our lesser tech that would still greatly improve quality of life, and cheap energy for everyone. For countries that don't have clean water we build facilities to purify and collect said water.
[X] Have our research team work on mass food production that we can implement world wide.
[X] Build a Time Lab, so we can get much more work done.
[X] Outfit our Mules with Time-Stops
[X] Outfit our Material Processors with Time-Stops
[X] Build a Automated Assembly line for Mules, of course outfitted with a Time-Stop
No. of Votes: 1


Total No. of Voters: 6
OK, I'll do it in a bit.
 
Though votes are closed, just tossing my vote behind the winning one. Time stops for everyone!
 
A bit of math shows that time dilation is pretty damn cheap, all things considered. Supposing we use Elerium to power the devices, we can get 1 year of operation (in side POV) for $1.29 per cubic meter. If we want to run it continuously, it's $98.87 per cubic meter per week (outside POV). And we don't have to go with Elerium, we could go for the much cheaper Fusion, whose only needed ingredient is water, which is pretty much free.

Edit: 1 cubic meter of Deutrium (162.4 petajoules, 1 petajoule per kg) can power 33.56 cubic meters for a week
 
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Random Thought: I've always imagined that Africa's bonus, "We have ways", was that they send a two man squad to take care of interrogation. One of them is a muscleman who can manhandle mutons and a guy with with advanced torture techniques that make aliens think of Vlad and with access to hi-tech equipment. Just a random comment.
 
Nope you guys voted for spreading the tech around to thoroughly fuck us over. At this point the only thing holding back the GM from inundating us with minor problems is the GM himself now.

You've given him what he needs to legitimately bog us down in minutia.
Aren't you lucky I don't take pleasure at causing suffering then. Admittedly I do like the occasional mind screw though.
 
Nope you guys voted for spreading the tech around to thoroughly fuck us over. At this point the only thing holding back the GM from inundating us with minor problems is the GM himself now.

You've given him what he needs to legitimately bog us down in minutia.
The only thing ever holding him back was himself. He's the GM, he can cause us problems of every variety he wishes, especially with all those savants about with who-knows-what powers.
Aren't you lucky I don't take pleasure at causing suffering then. Admittedly I do like the occasional mind screw though.
Speaking of mind-screws, you have yet to explain why that one guy was using a DnD game to stage a attack on our base. When's that interlude you mentioned coming?
 
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Strategic Turn 5
Now that you've got time stop tech ready to go for the most part, there's a few other things you want to do. First, you want to check upon Anne and make sure she's alright, that electrical spell did a real number on her and she might have some serious damage. For various reasons, though Joes get serviced down in engineering, some hospital beds have been hauled down there. Admittedly, long-term occupancy doesn't really happen much, but it's still nicer than a metal slab for doing operations or when they need to do mental defragmentation.

You quickly find Anne's bed, and there she is in her armored combat mode, her boyfriend by her side. You quickly check one of the displays for how long she's been here, and see to your dismay that Anne has been in safe mode for the last 87 hours. You nod to Dom, and inform him "I don't think Anne will recover from this on her own, this will likely require some extra measures."
All this new information, I don't know how to process it! HELP!
Thankfully, the Command Override system still works in safe mode, and you order "Command Override (query); are there any unknown extensions to your software? If yes, describe them."

Anne replies "There are two unknown software extensions. The first is feeding in sensory data in an unknown format. The second is an executable with several options."
Those are some really basic spells. Should be a few basic blasts, a bit of self-regen, a few really short-duration buffs.
You continue with "Command Override (query); What are the options for the executable?"

"There are 5 settings. Their designations translate to English as 'Thermal Adjustment', 'EMP blast', 'In-depth analysis', 'enhanced self-repair', and 'mass adjustment'.

You consider the probabilities, and decide "Activate enhanced self-repair." as it has the least chance to go wrong.

Anne's emotionless Safe Mode voice rings out "This program is attempting to make changes to the operating system. Continue?"

You answer in the affirmative, And after a few minutes, Anne restarts. As she sits up, she shifts to her civilian mode, and pulls her lover into a hug that you're sure would be tear-filled if Joes had tear ducts. Anyway, you butt in with "When you two are done, I'd like Anne to come talk with Gioachino. I think I know what happened."

Soon, the both of you are in Gio's office, and the man remarks "Well, feels like a mage in the room, besides the local Savant I mean. Mind telling an old Therapist who you are and how long have you been doing magic?"

Anne's answer is "I'm the 14th robot in the Joe model to be constructed, though I prefer to go by Anne. I've only been doing magic for about 20 minutes though."

Gio nods and looks thoughtful. It occurs to you to ask Anne "Anne, would you mind if I take a look at your code to see how your becoming a Mage actually works? I was thinking I might be able to add it as a standard feature for the rest of the Joe line."

Other things you do with your time include handing your R&D department a recipe for an alloy called Ceratanium and telling them to see if they can make it on an industrial scale. You also order up some time dilation boosted factories to crank out the equipment that you'll be selling to your backers, along with applying the technology to your pre-existing units that are capable of benefiting from it.

The UN wants more return on investment, so that's exactly what you're giving them, throwing massive amounts of money around building up the high tech infrastructure they'll need to become a spacefaring power. Factories are going up, along with a whole lot of other infrastructure across Europe. Things you're doing include producing fusion powered cargo SSTOs by the dozen, making clean fusion power plants and electric cars to supplant the current fossil fuel based infrastructure, and releasing the plans for fusion technology to the greater world after much prodding.

Back on base, you order the construction of a Time Lab, intended to accelerate research projects by a significant margin. You won't be able to use it all the time for obvious reasons, but soon you'll be able to have long running experiments that would normally take months or years done in just a few days. On a side note, one of your engineers suggested using it to age alcoholic beverages and cheese to get even more money.

After that intelligence report came in about some of the Savants extant worldwide, you've been trying to think of ways to act on it. One of the more worrying individuals is Mauno Laaksonen, what with his tendency to overwrite people's minds. You know that Sybille's currently hunting him in Berlin, and that he hasn't managed to leave town yet, but you want him out of the picture for good before he has a chance to get his hands on any of your tech. Step one of dealing with this is of course to quick-fab a few mind shields for your troops.

You're basing the new model off what you've managed to glean from Anne's Mage coding, and they work by converting any madness that winds up in the wearer directly into regeneration, or some other useful effects if they're already in prime condition. Unlike the old version, this model won't cause brain damage if worn for too long, and blocks all mental interference rather than just one specific type of energy.

Anyway, you have a few agents (one of them being Adrian, who managed to defrag on his own) with laser pistols briefed on their mission profile. They'll be getting teleported to one of the safehouses you have in Berlin, and from there they'll meet up with Sybille (contacted by your agent duo already on site) before tracking down Mauno.

The first step goes swimmingly, the teleportation being as seamless as ever. Making contact with Sybille also goes well, and then your taps into various surveillance networks reveal that Mauno's at Berlin Tegel Airport, waiting for his flight to Rio. The plane in question is going to depart in half an hour, and Mauno's smart enough not to mess with airport proceedings (such as re-fuelling) and possibly get himself killed.
I REALLY wanted to use an actual flight from there and have him be at the appropriate Gate, but it didn't pan out.
Course of action?
[] Beam in, zap him, beam out. (gives no time for him to try anything. Doesn't help your reputation in the slightest.)
[] Take a car in, say you're tracking down an international criminal, use contemporary equipment, drag him out. (He might try something, doesn't mess with your repuation)
[] Something else You could get him in-flight by the way.
 
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Since it will take a whole half hour, we should have more than enough time to finish the talk with Sybille and get her on board, port her over, and have her lead the small team to take him down. We could even just wait for him to arrive at Rio. Not sure which we should though.

Actually... @I just write Do we got Time-Stops we can equip our troops with yet?
 
Since it will take a whole half hour, we should have more than enough time to finish the talk with Sybille and get her on board, port her over, and have her lead the small team to take him down. We could even just wait for him to arrive at Rio. Not sure which we should though.

Actually... @I just write Do we got Time-Stops we can equip our troops with yet?
Not many as you're still getting the production line warmed up, and humans can't carry the power plant needed for one of them without being in a full power suit, but yes.
 
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